Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 20:39:08 Player: a602-5 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1225) 1225 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3445 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 263/550 Matter 9/300 Energy 23/100 System Corruption 8% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (20) --- Ion Engine Ion Engine Improved Heat Sink Large Matter Pod (150) Improved Targeting Computer Reactive Plating Hacking Suite Field Recycling Unit (0) EM Shotgun Particle Gun Spread Laser Improved Light Cannon Improved Light Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit ECM Suite Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Heat Sink Improved Heat Sink Large Matter Pod Improved Targeting Computer Reactive Plating Reactive Plating Hacking Suite Field Recycling Unit Particle Gun Spread Laser Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . . . 2 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 27 | 6 4 4 6 . 7 Power 4 | 1 . 1 1 . 1 Engine 3 | 1 . 1 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 2 1 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . 1 . . . Hover 1 | . 1 . . . . Flight 1 | . 1 . . . . Utility 6 | 1 2 . 1 . 2 Device 2 | . 1 . . . 1 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 12 | 2 . 2 4 . 4 Energy Gun 6 | 2 . 1 2 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 1 3 . . 7 Power 3 | . . 1 . . 2 Propulsion 3 | . 1 1 . . 1 Utility 2 | . . . . . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . 1 3 . . 6 To Critical Strikes . | . . . . . . Average Backups 9 | 2 4 7 11 13 13 Power 1 | 1 1 1 1 2 2 Propulsion 1 | . 1 1 1 1 . Utility 2 | . . 2 3 5 5 Weapon 3 | . 1 1 4 4 5 Tool/Special . | . . . . . . Unused Backups 13 | . 2 1 . . 10 Power 2 | . . . . . 2 Propulsion 1 | . 1 . . . . Utility 8 | . 1 . . . 7 Weapon 1 | . . 1 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 96 98 99 100 79 Engine 14 | . 14 13 22 22 11 Core 1 | . . . . . 5 Wheel 20 | . 17 27 22 22 17 Hover 1 | . 5 . . . . Device 11 | . 13 14 11 11 8 Storage 11 | . 14 14 11 11 9 Protection 4 | . . . 10 11 8 Energy Gun 19 | . 28 26 14 22 7 Launcher 3 | . . 1 7 . 5 Peak Build Rating 17 | 6 7 8 12 12 17 Average Rating 9 | 3 6 7 11 12 13 On Entrance 7 | . 6 7 8 12 12 Avg Prop Armor Cover (%) 3 | . 3 . . . . Naked Turns . | . . . . . . Heaviest Build 66 | 14 31 32 43 40 66 Greatest Support 26 | 26 26 26 26 26 26 Greatest Overweight (x) 5 | . 5 1 1 1 5 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 13 | 7 8 15 15 15 16 Most Carried 17 | 5 8 8 13 13 17 Average Carried 9 | 2 4 7 11 13 13 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 15 | 2 8 7 13 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 768 | 230 225 40 136 . 137 Remotely . | . . . . . . Salvage Created 994 | . 355 45 317 . 277 Parts 69 | . 23 4 21 . 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 26 | . 9 1 6 . 10 Guns 8 | . 7 . 1 . . Cannons 2 | . . . . . 2 AOE 15 | . 1 1 5 . 8 Classes Destroyed 12 | . 3 . 3 . 6 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 6 | . 1 . 3 . 2 Swarmer 3 | . 3 . . . . Cutter 2 | . . . . . 2 Grunt 17 | . 6 1 5 . 5 Sentry 3 | . . . 1 . 2 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 5 1 7 . 9 Combat Bots Only 6 | . 4 1 6 . 5 Max Kills in Single Turn 4 | . 1 1 4 . 3 Gunslinging . | . . . . . . Exploded 3 | . 1 1 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 110 | . 47 11 7 . 45 Missed 37 | . 22 1 2 . 12 Hits 73 | . 25 10 5 . 33 Projectile 73 | . 25 10 5 . 33 AOE 2 | . . . . . 2 Critical Strikes 3 | . 1 1 . . 1 Damage Taken 1415 | . 273 145 54 . 943 Core 429 | . 109 10 23 . 287 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 52 . 94 . Volleys Fired 72 | . 22 6 16 . 28 Largest 2 | . 2 2 2 . 2 Hottest 130 | . 80 70 130 . 108 Shots Fired 130 | . 44 7 32 . 47 Gun 83 | . 44 6 26 . 7 Cannon 11 | . . . . . 11 Launcher 36 | . . 1 6 . 29 Special . | . . . . . . Kinetic 2 | . . . . . 2 Thermal 28 | . . . 23 . 5 Explosive 36 | . . 1 6 . 29 Electromagnetic 64 | . 44 6 3 . 11 Robot Hit Streak 6 | . 5 4 5 . 6 Robot Miss Streak 6 | . 2 1 6 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 72 | . 28 6 18 . 20 Core Hits 95 | . 12 2 27 . 54 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 . 2 Burn 2 | . . . 1 . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2731 | . 435 134 483 . 1679 Guns 670 | . 353 69 187 . 61 Cannons 183 | . . . . . 183 Explosions 1878 | . 82 65 296 . 1435 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 20 | . . . . . 20 Thermal 311 | . 82 41 141 . 47 Explosive 1729 | . . 24 296 . 1409 Electromagnetic 671 | . 353 69 46 . 203 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 67 | . 13 . . . 54 Projectiles 5 | . . . . . 5 Explosions 62 | . 13 . . . 49 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 66 | . 14 . . . 52 Shots 3 | . 1 . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 528 | . 154 61 528 . 294 Average Temperature 91 | . 56 37 146 . 67 Received Heat Transfer 435 | . 108 99 30 . 198 Effects 6 | . . . 5 . 1 Shutdowns 3 | . . . 3 . . Energy Bleed 1 | . . . . . 1 Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 662 | . 100 50 327 . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 90 | 100 100 100 87 100 74 Level 1 9 | . . . 12 . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 393 | . 118 38 212 60 393 Initial 60 | . . 31 . 60 19 Average 67 | . 47 6 121 56 112 Influence Increases 1145 | . 228 58 259 . 600 Destroy 0b10 Robot/C 540 | . 180 40 120 . 200 Destroy 0b10 Robot/NC 65 | . 5 . 25 . 35 Destroy Leader 132 | . 32 10 36 . 54 Allied During Kill 6 | . . 6 . . . Disable Machine 165 | . . . 45 . 120 Destroy Structure 237 | . 11 2 33 . 191 Influence Decreases 790 | . 146 140 105 104 295 Entered New Map 176 | . . 51 . 94 31 Time Decay 524 | . 136 79 105 10 194 Lost Part 90 | . 10 10 . . 70 Squads Dispatched 3 | . 1 . 1 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . 3 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 16 2 13 . 27 Peak Tracking Total 7 | . 6 2 3 . 7 Tactical Retreats 5 | . 3 . 1 . 1 ECM-based Alert Blocks 8 | . 5 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 11 | . . . 3 . 8 Max in Single Turn 3 | . . . 2 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . . . 2 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . 4 . . Successful 2 | . . . 2 . . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 45 | . . 45 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 64 | . . 64 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1638 | . 421 435 267 28 487 ECM 1638 | . 421 435 267 28 487 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1738 | 42 431 435 289 28 513 Spaces Moved 1164 | 37 239 336 160 27 365 Core 14 | 13 1 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1089 | 24 177 336 160 27 365 Hover 61 | . 61 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 Average Speed 107 | 75 116 105 105 105 108 Slowest Speed 300 | 90 300 115 105 105 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . . 3 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 27 | 3 32 74 18 11 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 256 | . 10 2 33 . 211 Melee . | . . . . . . Projectile . | . . . . . . AOE 256 | . 10 2 33 . 211 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1515 | 50 349 410 247 26 433 Wait 197 | . 68 61 55 . 13 Move 1159 | 36 238 335 159 26 365 Hop . | . . . . . . Pick Up 40 | 8 11 3 9 . 9 Fast Attach . | . . . . . . Attach 16 | 6 3 3 2 . 2 Detach 1 | . 1 . . . . Swap 20 | . 3 1 5 . 11 Drop 10 | . 3 1 1 . 5 Fire 72 | . 22 6 16 . 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 10) 474 | -10/Materials | Entered Mines 740 | -10/Mines | Learned location of Storage (-8) 806 | -10/Mines | Lost 3 parts (1p1n1w) 901 | -10/Mines | Discovered new exit (range 7) 909 | -10/Mines | Entered Materials 909 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1183 | -9/Materials | Discovered new exit (range 16) 1198 | -9/Materials | Entered Mines 1216 | -9/Mines | Discovered new exit (range 9) 1219 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1226 | -9/Mines | Entered Materials 1226 | -8/Materials | Evolved 2 slots: Propulsion x2 1713 | -8/Materials | Crushed by falling debris 1731 | -8/Materials | Core integrity fell below 50% 1739 | -8/Materials | Self-destructed Last Messages --------------- 01717_ U-05 Engineer lays Concrete. 01718_ The unstable cave ceiling collapses. 01718_ U-05 Engineer lays Concrete. 01719_ J2MI/>UZ KBN>WH|YF|UPBYWKK 01720_ U-05 Engineer lays Concrete. 01720_ U-05 Engineer builds a Wall. 01721_ U-05 Engineer lays Concrete. 01722_ Nuclear Core destroyed. 01722_ U-05 Engineer lays Concrete. 01724_ The unstable cave ceiling collapses. 01724_ Lgt. Armor Plating destroyed. 01725_ U-05 Engineer builds a Wall. 01729_ U-05 Engineer lays Concrete. 01732_ U-05 Engineer builds a Wall. 01733_ Rocket Launcher destroyed. 01735_ The unstable cave ceiling collapses. 01736_ U-05 Engineer lays Concrete. 01739_ System corrupted: FCS attempts to trigger EM Pulse Cannon. 01739_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ## "T" #??????????????????????????????????? | | ## """ +??????????????????????????????????? | | ## #??????????????????????????????????? | | ###+#####??????????????????????????????????? | | ####?# ############???????????????????????????? | | ?????# # !????????????????????????????? | | ???### # ?????????????????????????????? | | ???+ # """" ??????????????????????????????? | | ??# + """" ??????????????????????????????? | | ?# # """" ?????#####????????????????????? | | + # ???# ????????????????????? | | ! # ###########??# [ # "?????????????????? | | ]* # ## #??# + ?????????????????? | | ## #??# ????????????????? | | !# #?## # ?????????????????? | | # #?# ??????????????????? | | [! + """ #?# # = ##?????????????????? | | """ #?## !% #?????????????????? | | [ """ #?# =%wg #?????????????????? | | ! """ #?## #?????????????????? | | ### ##??????????????????? | | ######### #??????????????????? | | ####### ####### ???? | | ! u ???? | | = #########??????????? | | @ #??????????????????? | | # ## # # ## =# #??????????????????? | | !!! # ####??????????????????? | | ## !! "# #?????????????????????? | | # !! ; ; ##?????????????????????? | | # ;; ; #??????????????????????? | | # ;; ; ##??????????????????????? | | # ;; = ; #???????????????????????? | | # ;; " #???????????????????????? | | ## ## ###???????????????????????? | | ## ## ! #?????????????????????????? | | ############### !!!#?????????????????????????? | | #????????????# !! #?????????????????????????? | | #????????????# #?????????????????????????? | | #????###############?????????????????????????? | | #????# #????????????????????????????????? | | #????# #????????????????????????????????? | | ####### #????????????????????????????????? | | + #????????????????????????????????? | | ##### # #????????????????????????????????? | | ????# # #????????????????????????????????? | | ????# ########????????????????????????????????? | | ????# # #????????????????????????????????? | | ????# # """ #????????????????????????????????? | | ????# + """ #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Heavy Suspicion Power Corrupts Challenges ------------ None Game ------ Seed NetworkedGyrokineticDirector Manual? 0 Play Time 00:28:06 Cumulative 14.9 hours Start 2026.08.30 @ 18:44:58 End 2026.09.03 @ 20:39:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e3a13d7-8b7b-4612-8334-b50183ce81b1