Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.15 @ 13:47:20 Player: Two Silent Monoliths Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (707) 707 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3687 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 463/550 Matter 56/300 Energy 249/250 System Corruption 5% Temperature Cool (0) Movement Hovering (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Faulty Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Lightpack 2.0 Skeleton Box > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (40) --- Light Treads Heat Sink Latent Energy Streamer Faulty Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aerolev Unit Aerolev Unit > --- UTILITY ---------- Lightpack 2.0 Skeleton Box > --- WEAPON ----------- Latent Energy Streamer Mini Grenade Launcher > --- INVENTORY -------- Light Treads Heat Sink Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Laser [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Skeleton Box Storage Medium Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 34 | 6 7 11 1 3 6 Power 5 | 1 . 2 . 1 1 Engine 5 | 1 . 2 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 3 2 . . 2 Treads 2 | . . 2 . . . Leg 5 | 2 3 . . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 7 | 1 2 2 1 . 1 Device 1 | . . . 1 . . Storage 5 | 1 2 1 . . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 2 5 . 2 2 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 7 | . 1 3 . 2 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 4 | . . 2 . 1 1 Power 3 | . . 1 . 1 1 Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 84 91 100 99 62 Engine 13 | . 14 13 14 13 9 Treads 14 | . . 21 28 28 17 Leg 12 | . 27 5 . . . Device 3 | . . . 7 14 9 Storage 13 | . 14 14 14 14 9 Processor 2 | . . 6 7 . . Ballistic Gun 11 | . 22 10 . . . Launcher 14 | . 5 15 28 28 9 Peak Build Rating 59 | 6 7 10 19 21 59 Average Rating 12 | 4 5 8 14 19 50 On Entrance 10 | . 6 6 10 19 20 Naked Turns . | . . . . . . Heaviest Build 33 | 13 28 31 33 33 23 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 Average Capacity 12 | 6 8 10 15 15 40 Most Carried 12 | 4 8 9 11 12 9 Average Carried 6 | 1 5 6 9 9 5 Final Capacity 40 | 8 10 15 15 15 40 Final Carried 11 | 3 7 7 11 8 9 Class Distribution -------------------- 94% | Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 834 | 204 175 279 . 94 82 Remotely . | . . . . . . Salvage Created 556 | . 249 49 . 160 98 Parts 40 | . 21 6 . 10 3 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 13 5 . 9 2 Guns 13 | . 10 3 . . . AOE 16 | . 3 2 . 9 2 Classes Destroyed 8 | . 4 1 . 1 2 Worker 1 | . 1 . . . . Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 14 | . 9 3 . 2 . Grunt 12 | . 4 . . 6 2 Brawler 1 | . . . . 1 . Assembled 2 | . . 2 . . . Best Kill Streak 4 | . 4 2 . 4 2 Combat Bots Only 4 | . 4 2 . 4 2 Max Kills in Single Turn 2 | . 2 1 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 140 | . 61 34 . 25 20 Missed 37 | . 20 6 . 7 4 Damage Taken 1203 | . 438 228 . 235 302 Core 228 | . 45 23 . 73 87 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 162 | . 162 . . . . Core Remaining (%) 71 | 100 . . . 43 . Volleys Fired 73 | . 36 17 . 10 10 Largest 2 | . 2 2 . 2 2 Hottest 100 | . 50 100 . 60 60 Shots Fired 130 | . 69 30 . 20 11 Gun 85 | . 63 22 . . . Cannon 1 | . . . . . 1 Launcher 40 | . 6 4 . 20 10 Special 4 | . . 4 . . . Kinetic 85 | . 63 22 . . . Thermal 4 | . . 4 . . . Explosive 40 | . 6 4 . 20 10 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 9 | . 9 6 . 4 1 Robot Miss Streak 3 | . 3 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 54 | . 37 13 . 3 1 Core Hits 55 | . 25 9 . 14 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2466 | 2 692 313 . 852 607 Guns 498 | . 362 136 . . . Cannons . | . . . . . . Explosions 1966 | . 330 177 . 852 607 Melee . | . . . . . . Ramming 2 | 2 . . . . . Kinetic 498 | . 362 136 . . . Thermal . | . . . . . . Explosive 1966 | . 330 177 . 852 607 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 66 | . 7 . . 24 35 Projectiles . | . . . . . . Explosions 66 | . 7 . . 24 35 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 159 | . 84 . . 31 44 Shots 7 | . 4 . . 2 1 Rammed . | . . . . . . Targets Rammed 1 | 1 . . . . . Kicked 1 | 1 . . . . . Crushed . | . . . . . . Highest Temperature 72 | . 20 72 . 36 25 Average Temperature 17 | . 7 32 . 16 11 Received Heat Transfer 309 | . 54 . . 93 162 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 139 | . . . . . 139 LE Corruption 3 | . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 405 | . 405 176 . 317 255 Initial 123 | . . 106 . . 123 Average 143 | . 145 124 . 189 187 Maximum Alert Level 2 | . 2 . . 1 1 Low Security (%) 72 | 100 57 100 . 72 50 Level 1 25 | . 36 . . 27 49 Level 2 2 | . 5 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 17 5 . 9 2 Peak Tracking Total 6 | . 4 6 . 4 2 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 8 . 1 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 30 . 1 . . Successful 18 | . 17 . 1 . . Failed 13 | . 13 . . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 24 | . 24 . . . . Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 13 . 1 . . Record 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Dispatch Records 3 | . 3 . . . . Maintenance Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 7 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2216 | 51 902 524 376 215 148 Spaces Moved 1337 | 40 605 277 233 112 70 Core 18 | 18 . . . . . Treads 688 | . . 276 233 112 67 Legs 628 | 22 605 1 . . . Wheels . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 140 | 88 120 161 160 160 160 Slowest Speed 240 | 120 190 240 160 160 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 94 49 61 36 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 276 | . 41 36 . 138 61 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 274 | . 41 34 . 138 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1548 | 55 717 317 236 128 95 Wait 58 | . 58 . . . . Move 1333 | 40 604 276 232 111 70 Hop . | . . . . . . Pick Up 35 | 9 9 8 3 1 5 Fast Attach . | . . . . . . Attach 16 | 6 2 3 . 1 4 Detach 2 | . . . . . 2 Swap 18 | . 5 8 1 2 2 Drop 13 | . 3 5 . 3 2 Fire 73 | . 36 17 . 10 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 8) 197 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 11) 702 | -10/Materials | Discovered new exit (range 4) 893 | -10/Materials | Repaired Aluminum Leg 920 | -10/Materials | Repaired Assault Rifle 954 | -10/Materials | Entered Mines 1092 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1129 | -10/Mines | Learned location of Zion (-7) 1140 | -10/Mines | Assembled infested the area 1179 | -10/Mines | Discovered new exit (range 16) 1223 | -10/Mines | Identified exit to Materials 1324 | -10/Mines | Received a Mining Laser from a helpful Derelict 1471 | -10/Mines | Discovered new exit (range 5) 1476 | -10/Mines | Identified exit to Exiles 1478 | -10/Mines | Entered Exiles 1478 | -10/Exiles | Accompanied by 1 ally 1520 | -10/Exiles | Met 8R-AWN 1542 | -10/Exiles | Met EX-HEX 1592 | -10/Exiles | Met EX-BIN 1611 | -10/Exiles | Aligned with FarCom system 1613 | -10/Exiles | Given EX-Vault access code 1651 | -10/Exiles | Opened EX-Vault 1659 | -10/Exiles | Found Lightpack 2.0 1663 | -10/Exiles | Found Skeleton Box 1668 | -10/Exiles | Found Latent Energy Streamer 1704 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1757 | -10/Exiles | Met EX-DEC 1840 | -10/Exiles | Discovered new exit (range 10) 1854 | -10/Exiles | Stole three prototypes: Skeleton Box, Lightpack 2.0, Latent Energy Streamer 1854 | -10/Exiles | Entered Mines 2030 | -9/Mines | Discovered new exit (range 9) 2035 | -9/Mines | Core integrity fell below 50% 2038 | -9/Mines | Discovered new exit (range 13) 2069 | -9/Mines | Entered Materials 2069 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2217 | -8/Materials | Self-destructed Last Messages --------------- ALERT: Construction progress impeded, dispatching reinforcements to local area. Acquired Prototype Ballistic Gun. U-05 Engineer lays Concrete. Acquired Prototype Hover Unit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Prototype Hover Unit. U-05 Engineer builds a Wall. Identified Aerolev Unit. Faulty integration triggers system corruption (+2). Dropped Lgt. Treads. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 44 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Prototype Ballistic Gun. U-05 Engineer builds a Wall. 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""" ## # "Y" ##?????????????????????????????? | | ? ## # """ #??????????????????????????????? | | ?####### # #??????????????????????????????? | | ???????############?????????????????Y????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoSpliceDrive Manual? 0 Play Time 00:17:59 Cumulative 7.8 hours Start 2024.12.14 @ 12:03:52 End 2024.12.15 @ 13:47:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb848f3e-1f76-4fda-a9aa-673248f09b9d