Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 21:25:19 Player: Shadow Pussy wanter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (62) 310 Value Destroyed (2206) 2206 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (1386) 1386 TOTAL SCORE: 10622 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 86 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 18/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Supersonic Drone Bay (1/1) Linear Accelerator Compact Mass Driver Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Target Analyzer Advanced Transmission Jammer Hacking Suite Hacking Suite Improved System Guard > --- WEAPON ----------- Nova Cannon KE Penetrator > --- INVENTORY -------- Particle Reactor Particle Reactor Heavy Treads Armored Huge Wheel Nuclear Pulse Thruster Nuclear Pulse Array Q-thruster Q-thruster Small Storage Unit Supersonic Drone Bay Gamma Rifle Linear Accelerator [Rating: 128] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Q-thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 . 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . 2 . . . . Utility 9 | . . . . . 2 . 2 . 2 1 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 121 | 6 2 1 . 7 9 21 10 4 5 16 39 1 Power 13 | 1 . 1 . 1 1 1 1 1 . 3 3 . Engine 5 | 1 . 1 . 1 . 1 1 . . . . . Core 5 | . . . . . 1 . . 1 . 3 . . Reactor 3 | . . . . . . . . . . . 3 . Propulsion 49 | 2 . . . 3 4 10 . 2 1 5 22 . Treads 7 | 1 . . . 2 . . . . . . 4 . Leg 11 | . . . . . 4 6 . . . . 1 . Wheel 3 | 1 . . . 1 . . . . . . 1 . Hover 21 | . . . . . . 4 . 2 1 5 9 . Flight 7 | . . . . . . . . . . . 7 . Utility 25 | 1 2 . . 1 3 1 4 1 3 4 5 . Device 13 | . 2 . . 1 2 . 1 . 2 3 2 . Storage 3 | 1 . . . . . 1 . . . . 1 . Processor 5 | . . . . . . . 2 . 1 . 2 . Hackware 4 | . . . . . 1 . 1 1 . 1 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 . . . 2 1 9 5 . 1 4 9 1 Energy Gun 6 | . . . . 1 1 3 . . . . . 1 Energy Cannon 9 | . . . . . . 2 1 . 1 . 5 . Ballistic Gun 11 | 2 . . . 1 . 3 . . . 3 2 . Ballistic Cannon 3 | . . . . . . . 1 . . . 2 . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 4 . . . . 1 1 Parts Lost 36 | . . 1 . 4 1 3 1 . . 11 14 1 Power 5 | . . 1 . 1 . . . . . 2 1 . Propulsion 14 | . . . . 1 1 1 . . . 5 6 . Utility 12 | . . . . 1 . 1 1 . . 3 6 . Weapon 5 | . . . . 1 . 1 . . . 1 1 1 Highest Loss Streak 13 | . . 1 . 4 1 2 1 . . 5 13 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 100 90 95 94 82 93 95 90 84 . Engine 4 | . 14 14 14 10 6 8 7 . . . . . Core 2 | . . . . . 2 . . 5 5 10 . . Reactor 1 | . . . . . . . . . . . 8 . Treads 5 | . 14 14 14 21 11 7 . . . . 1 . Leg 4 | . . . . . 20 26 . . . . . . Wheel 2 | . 14 14 14 5 . . . . . . . . Hover 16 | . . . . . . 2 30 40 35 29 18 . Device 12 | . 12 14 14 10 17 14 13 9 11 10 11 . Storage 7 | . 14 14 14 14 9 9 7 6 5 5 3 . Processor 8 | . . . . . . . 4 13 15 15 18 . Hackware 7 | . . . . . 8 9 6 9 11 10 10 . Energy Gun 2 | . . . . 8 13 8 . . . . . . Energy Cannon 1 | . . . . . . 2 . . 2 3 1 . Ballistic Gun 6 | . 28 28 28 17 4 7 2 . . 2 1 . Slashing Weapon 1 | . . . . . . . 4 6 5 . 1 . Naked Turns 83 | . . . . . . . . . . . 11 72 Heaviest Build 76 | 13 14 14 14 14 19 36 39 35 45 59 76 . Greatest Support 70 | 10 10 20 10 40 40 62 36 54 45 60 70 3 Greatest Overweight (x) 5 | 4 1 1 1 1 . 3 1 . 1 1 5 . Average Overweight (x) . | 1 1 . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 15 5 Average Capacity 12 | 6 8 8 8 8 8 9 15 15 15 15 14 5 Most Carried 15 | 6 8 8 8 8 8 15 15 15 15 15 15 5 Average Carried 11 | 4 7 7 7 6 6 8 14 14 14 14 12 4 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 5 5 Final Carried 15 | 6 8 7 8 6 8 15 15 15 15 14 4 4 Class Distribution -------------------- 22% | Mutant 21% | Hacker-Scout 13% | Scavenger-Skirmisher 11% | Hacker-Mutant 9% | Scavenger-Mutant 7% | Scout 4% | Skirmisher 3% | Hacker-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Matter Collected 1984 | 280 108 69 . 97 92 169 170 59 . 418 522 . Remotely . | . . . . . . . . . . . . . Salvage Created 2672 | 75 213 82 . 67 319 608 167 51 . 523 498 69 Parts 150 | 1 13 4 . 6 16 24 14 3 . 13 50 6 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 45 | . 4 2 . 4 8 10 . . . 6 9 2 Guns 36 | . 4 2 . 4 8 10 . . . 3 5 . Cannons 6 | . . . . . . . . . . 2 4 . AOE 2 | . . . . . . . . . . . . 2 Classes Destroyed 13 | 1 3 . . 2 1 3 1 . . 1 1 . Worker 9 | . . . . . . 1 3 2 . . 3 . Builder 1 | . . . . . . . . . . . 1 . Hauler 2 | . 1 . . . . 1 . . . . . . Recycler 3 | 1 . . . . . . 1 . . 1 . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 11 | . . . . 3 3 . . . . . 3 2 Grunt 17 | . 4 2 . . 4 5 . . . 2 . . Brawler 1 | . . . . . . 1 . . . . . . Sentry 6 | . . . . . 1 4 . . . 1 . . Programmer 9 | . . . . . . . . . . 3 6 . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 6 | 1 3 2 . 3 3 6 2 1 . 3 5 2 Combat Bots Only 5 | . 2 2 . 3 3 5 . . . 3 3 2 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 1 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Damage Taken 5989 | . 230 172 . 243 144 434 121 . . 1562 2808 275 Core 1692 | . 95 12 . 21 37 61 27 . . 151 1099 189 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 48 . 82 96 100 100 86 . . Volleys Fired 259 | 5 28 10 . 9 15 35 13 . 12 60 69 3 Largest 2 | 2 2 2 . 2 2 2 1 . 1 2 2 1 Hottest 179 | 40 40 40 . 89 134 134 44 . 90 123 179 75 Shots Fired 398 | 10 56 20 . 19 30 62 13 . 12 83 90 3 Gun 255 | 10 56 20 . 19 30 61 . . . 28 28 3 Cannon 143 | . . . . . . 1 13 . 12 55 62 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 216 | 10 56 20 . 15 6 31 13 . . 28 37 . Thermal 179 | . . . . 4 24 31 . . 12 55 53 . Explosive . | . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 18 | 2 11 4 . 3 6 17 . . . 18 7 1 Robot Miss Streak 4 | 1 4 1 . 2 3 3 . . . 2 3 1 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 217 | 6 39 15 . 7 18 47 8 3 . 38 34 2 Core Hits 105 | 2 15 6 . 5 12 23 3 2 . 12 21 4 Critical Kills 4 | . . . . . . . . . . 2 2 . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 6 | . . . . 1 . . . . . 2 3 . Burn 1 | . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 4 | . . . . . . . . . . 1 3 . Melee Attacks 38 | . . . . . . . 10 4 11 13 . . Impact . | . . . . . . . . . . . . . Slashing 38 | . . . . . . . 10 4 11 13 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 6 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5588 | 67 398 161 . 100 302 990 477 163 . 1291 1310 329 Guns 3071 | 67 398 161 . 100 296 990 . . . 506 505 48 Cannons 1332 | . . . . . . . . . . 534 798 . Explosions 281 | . . . . . . . . . . . . 281 Melee 891 | . . . . . . . 477 163 . 251 . . Ramming 13 | . . . . . 6 . . . . . 7 . Kinetic 2596 | 67 398 161 . 43 41 559 . . . 506 821 . Thermal 2040 | . . . . 57 255 431 . . . 534 482 281 Explosive . | . . . . . . . . . . . . . Electromagnetic 48 | . . . . . . . . . . . . 48 Impact . | . . . . . . . . . . . . . Slashing 891 | . . . . . . . 477 163 . 251 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 1 11 . . . . 1 11 19 19 Average Corruption 6 | . 1 1 1 8 . . . . 1 8 17 19 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 35 | . . . . 12 . . . . 3 9 6 5 Message Errors 8 | . . . . 2 . . . . 2 2 . 2 Matter Fused 8 | . . . . 2 . . . . 1 4 1 . Heat Flow Errors 7 | . . . . 4 . . . . . 2 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . Parts Rejected 2 | . . . . 1 . . . . . 1 . . Data Loss (minor) 3 | . . . . 1 . . . . . . . 2 Data Loss (major) 2 | . . . . 1 . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 315 | . . . . . . . 132 26 . 107 33 17 Projectiles 78 | . . . . . . . . . . 45 33 . Explosions 17 | . . . . . . . . . . . . 17 Melee 220 | . . . . . . . 132 26 . 62 . . Knockbacks 4 | . . . . . . . . . . . 4 . Impact 1 | . . . . . . . . . . . 1 . Kinetic 3 | . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . . 3 82 Shots 1 | . . . . . . . . . . . . 1 Rammed 3 | . . . . . 1 . . . . . 2 . Targets Rammed 5 | . . . . . 3 . . . . . 2 . Kicked 2 | . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 377 | . 18 18 . 212 96 54 . . . 321 377 . Average Temperature 64 | . 8 9 . 82 34 11 . . . 77 98 . Received Heat Transfer 1068 | . 117 105 . . 63 207 39 . . 90 447 . Effects 2 | . . . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2642 | . . . . 185 518 851 . . . 481 407 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Peak Influence 1683 | 5 160 102 . 85 140 367 101 72 66 140 189 1683 Initial 82 | . 3 62 . . . 35 82 22 35 17 62 66 Average 103 | . 81 91 . 38 50 179 73 52 43 63 100 1585 Maximum Alert Level 5 | . . . . . . 1 . . . . . 5 Low Security (%) 95 | 100 100 100 . 100 100 75 100 100 100 100 100 1 Level 1 2 | . . . . . . 24 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . 98 Squads Dispatched 15 | . 1 . . 1 1 1 1 . 1 5 4 . Investigation 5 | . . . . 1 . 1 1 . 1 . 1 . Extermination 4 | . . . . . . . . . . 2 2 . Reinforcement 6 | . 1 . . . 1 . . . . 3 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Distress Signals 6 | . . . . . 1 2 . . 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 111 | . 13 2 . 15 14 13 3 1 1 23 21 5 Peak Tracking Total 9 | . 5 2 . 8 4 5 6 2 2 8 9 5 Tactical Retreats 10 | . . . . 3 . 1 . . 1 3 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Traps Triggered 9 | . 1 . . . . 2 . 1 1 3 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Machines Disabled 2 | . . . . . . 1 . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Machines Accessed 38 | . 1 . 1 1 1 5 6 7 4 4 8 . Terminals 26 | . 1 . . . 1 5 3 5 2 3 6 . Fabricators 2 | . . . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . . . 1 . 1 . 1 . Scanalyzers 2 | . . . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 83 | . 3 . 1 1 3 11 14 13 12 9 16 . Successful 44 | . . . 1 1 1 7 10 5 7 5 7 . Failed 39 | . 3 . . . 2 4 4 8 5 4 9 . Catastrophic 2 | . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 44 | . 3 . 1 . 3 3 5 5 6 8 10 . Terminals 60 | . 3 . . . 3 11 7 9 7 8 12 . Fabricators 7 | . . . . . . . 3 . 4 . . . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 5 | . . . . . . . 2 . 1 . 2 . Scanalyzers 3 | . . . . . . . 2 1 . . . . Garrison Access 4 | . . . . . . . . 3 . 1 . . Terminal Hacks 23 | . . . 1 1 . 7 4 4 4 1 1 . Record 3 | . . . . . . . . 2 . . 1 . Part Schematic 1 | . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . Level Access Points 4 | . . . . . . 1 1 . 1 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . Alert Level 3 | . . . . . . 1 1 . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 . . . Load Schematic 2 | . . . . . . . 1 . 1 . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . 2 . 1 . 1 . Recycle Component 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . 1 . 1 . . . Scanalyzer 2 | . . . . . . . 1 1 . . . . Insert Component 2 | . . . . . . . 1 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 10 | . . . . . 1 . 1 . 1 3 4 . Terminals 10 | . . . . . 1 . 1 . 1 3 4 . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 9 | . . . . . 1 . 1 . 1 3 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 1 . . . 1 3 6 6 4 3 8 . Full Trace Events 4 | . . . . . . 1 1 . 1 . 1 . Feedback Events 3 | . . . . . . . 1 . 1 . 1 . Corruption 1 | . . . . . . . . . 1 . . . Hackware Fried 2 | . . . . . . . 1 . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Turns Passed 5817 | 80 353 127 210 507 475 549 519 332 473 999 1101 92 Spaces Moved 6596 | 42 259 62 219 369 268 308 851 875 635 1641 969 98 Core 181 | 27 . . . 24 . . . . . . 32 98 Treads 343 | . . 55 . 188 72 10 . . . . 18 . Legs 456 | . . . . . 196 260 . . . . . . Wheels 657 | 15 259 7 219 157 . . . . . . . . Hover 4827 | . . . . . . 38 851 875 635 1641 787 . Flight 132 | . . . . . . . . . . . 132 . Fastest Speed 28 | 50 95 95 95 80 120 38 38 30 34 30 28 50 Average Speed 63 | 123 95 152 95 126 130 113 48 33 51 33 79 50 Slowest Speed 300 | 250 95 160 95 160 160 200 88 34 88 88 300 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 3 28 11 59 78 19 45 22 23 19 33 27 14 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 106 | . . . . . . . 9 1 19 41 36 . Terrain Destroyed 133 | . . . . . . . 9 1 19 51 44 9 Melee 18 | . . . . . . . 2 1 8 7 . . Projectile 106 | . . . . . . . 7 . 11 44 44 . AOE 9 | . . . . . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Qua Total 7802 | 58 314 76 221 391 366 449 926 907 752 1991 1213 138 Wait 625 | . 22 4 . 6 54 59 26 8 80 250 82 34 Move 6574 | 41 258 61 218 368 267 307 850 874 634 1640 958 98 Hop 4 | . . . . . . . . . . . 4 . Pick Up 70 | 6 3 . 2 . 10 11 5 5 6 7 15 . Fast Attach 61 | 6 1 . . 3 4 14 7 1 3 5 16 1 Attach 45 | . . 1 . 2 4 2 . 3 2 10 20 1 Detach 16 | . . . . . . 1 2 . . 2 10 1 Swap 16 | . 1 . . 2 1 5 3 . . 1 3 . Drop 78 | . 1 . 1 1 8 14 10 4 4 3 32 . Fire 259 | 5 28 10 . 9 15 35 13 . 12 60 69 3 Melee 38 | . . . . . . . 10 4 11 13 . . Ram 2 | . . . . . . . . . . . 2 . Kick 2 | . . . . . 2 . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis 10 | . . . . . . . . 8 . . 2 . Rewire 1 | . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Ext) -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 434 | -10/Materials | Entered Mines 514 | -10/Mines | Met a Derelict bent on vengeance 553 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 554 | -10/Mines | Discovered new exit (range 5) 561 | -10/Mines | Entered Exiles 585 | -10/Exiles | Met 8R-AWN 601 | -10/Exiles | Met EX-HEX 629 | -10/Exiles | Met EX-BIN 639 | -10/Exiles | Aligned with FarCom system 640 | -10/Exiles | Given EX-Vault access code 662 | -10/Exiles | Opened EX-Vault 669 | -10/Exiles | Found Field Lobotomy Kit 673 | -10/Exiles | Found Supersonic Drone Bay 695 | -10/Exiles | Warned to stay clear of 0b10 Research branches 704 | -10/Exiles | Exiles lab attacked by MAIN.C 760 | -10/Exiles | Discovered new exit (range 14) 771 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 771 | -10/Exiles | Entered Mines 827 | -9/Mines | Learned location of 1 exit from Lower Caves 854 | -9/Mines | Assembled infested the area 918 | -9/Mines | System corruption reached 10% 948 | -9/Mines | Lost 4 parts (1p1n1u1w) 954 | -9/Mines | Met a Derelict shopkeep closing up shop 1008 | -9/Mines | Core integrity fell below 50% 1263 | -9/Mines | Discovered new exit (range 10) 1278 | -9/Mines | Entered Materials 1278 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1583 | -8/Materials | Build established: Scavenger-Skirmisher 1732 | -8/Materials | Discovered new exit (range 11) 1753 | -8/Materials | Entered Storage 1884 | -8/Storage | Identified exit to Factory 2302 | -8/Storage | Entered Factory 2302 | -7/Factory | Evolved 2 slots: Utility x2 2384 | -7/Factory | Identified exit to Factory 2407 | -7/Factory | Hacking Suite fried by hacking feedback 2443 | -7/Factory | Fabricated Hacking Suite (x1) 2696 | -7/Factory | Found Prototype Launcher 2720 | -7/Factory | Discovered new exit (range 16) 2821 | -7/Factory | Entered another Factory area 2821 | -6/Factory | Evolved 2 slots: Propulsion x2 2832 | -6/Factory | Discovered new exit (range 7) 2851 | -6/Factory | Identified Rocket Array 2962 | -6/Factory | Build established: Scout 3073 | -6/Factory | Identified exit to Lower Caves 3153 | -6/Factory | Entered another Factory area 3153 | -5/Factory | Evolved 2 slots: Utility x2 3296 | -5/Factory | Build established: Hacker-Scout 3298 | -5/Factory | Identified exit to Factory 3626 | -5/Factory | Entered another Factory area 3626 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3994 | -4/Factory | Discovered new exit (range 14) 3999 | -4/Factory | Identified exit to Extension 4365 | -4/Factory | Lost 5 parts (2p2n1u) 4401 | -4/Factory | System corruption reached 10% 4584 | -4/Factory | Identified exit to Research 4625 | -4/Factory | Entered Research 4625 | -3/Research | Evolved 2 slots: Utility x2 4918 | -3/Research | Build established: Hacker-Mutant 5103 | -3/Research | Imp. Hacking Suite fried by hacking feedback 5643 | -3/Research | Crushed by falling debris 5655 | -3/Research | Crushed by falling debris 5656 | -3/Research | System corruption reached 10% 5687 | -3/Research | Released all parts (8) 5696 | -3/Research | Discovered new exit (range 15) 5709 | -3/Research | Core integrity fell below 50% 5721 | -3/Research | Core integrity fell below 20% 5726 | -3/Research | Entered Quarantine 5727 | -3/Quarantine | Maximum security lockdown engaged 5744 | -3/Quarantine | Lost 13 parts (1p6n5u1w) 5760 | -3/Quarantine | Found Alien Artifact 5760 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 5760 | -3/Quarantine | Warped through subspace 5818 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05728_ ALERT: Machine network offline. 05729_ System corrupted: Component data lost. 05729_ ALERT: Performing unscheduled system reset. 05730_ ALERT: Lockdown in effect, collecting threat data. 05731_ FARCOM_MSG: For science! 05752_ ##HP# ZZ9ZR5KF:PWDUBO&, 05760_ Acquired Alien Artifact. 05760_ Identified Hpw. Transdimensional Reconstructor. [Achievement: Alien Tech] 05760_ Warped through subspace. [Achievement: Subspace Traveler] 05768_ JU3PVZLD&E4Z:ECBC,LFLH7#% 9N&WDXDD2O 05788_ System corrupted: Substantial component data lost. 05810_ System corrupted: Component data lost. 05815_ Chain reaction triggered in Lgt. Antimatter Reactor. 05815_ S-43 Plague destroyed. 05815_ Destroyed Lgt. Antimatter Reactor. 05815_ S-43 Plague destroyed. 05815_ Scanalyzer disabled. 05816_ Gamma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????######?????#########??????????????????????? | | ??????? ?????# #??????????????????????? | | ??????"" ?????# #???#??????????????????? | | ?????#"" "???? # #???? ???????????????? | | ?????#"" ""?? # #????? ??????????????? | | ?????#T """ # ###???? "?????????????? | | ?????#"" # [# ###???? ????????????? | | ?????#"" """ # ;;;;#######+############ | | ?????#"" """ # " ;%= | | ?????# """ # "" =*sss ^ | | ?????# # "" @;= | | ?????# # "" ; | | ?????# ! # " "##;#+######+########## | | ??########+#+###### "" S"## #? ???????# | | ??# + "" """##"" # """ ?????# | | ??# ##### "" """##"" ! # "R !#????# | | ??# #???# " """##"" # """ [ #????# | | ??# #???# ##T # "" #????# | | ??# ########???##########"" # #????# | | ??# #???????????????????#"" # ! #????### | | ??# #???????????????????#"" # #??????? | | ??# #???????????????????# #?? #??????? | | ??# #???????????????????? #????#####??????? | | ??# #???????????????????? #???????????????? | | ??# #???????????????????? #???????????????? | | ??# #????????????????????######???????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??######?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Corruption Containment 12 Evasion (%) 64 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 32 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Alien Tech Subspace Traveler Challenges ------------ None Game ------ Seed DispersionFusionExoskeleton Manual? 0 Play Time 01:36:07 Cumulative 50.8 hours Start 2022.03.28 @ 19:03:43 End 2022.03.29 @ 21:25:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df46bfab-300d-4be9-b0c8-d7b9dc7554e5