Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 23:52:03 Player: CheifClapdad Result: Destroyed by H-61 Shepherd via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2975) 2975 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 5889 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 261/350 System Corruption 4% Temperature Cool (12) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Battery Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (20) --- Wheel Wheel Cryofiber Web Improved Heat Sink Large Storage Unit Improved Sensor Array Target Analyzer Improved Shield Generator Shock Rifle Remote Datajack Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Compact Wheel Cryofiber Web Large Storage Unit High-capacity Battery Compact Battery Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Shield Generator EM Pulse Cannon Enhanced Autogun Gauss Rifle Flak Cannon Remote Datajack Remote Datajack Plasma Cutter [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 71 | 6 3 4 23 35 Power 6 | 1 . . 3 2 Engine 2 | 1 . . 1 . Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 22 | 2 . . 11 9 Treads 11 | 1 . . 5 5 Leg 3 | . . . 3 . Wheel 5 | 1 . . . 4 Hover . | . . . . . Flight 3 | . . . 3 . Utility 20 | 1 1 2 4 12 Device 7 | . . . 2 5 Storage 4 | 1 . . 2 1 Processor 4 | . . . . 4 Hackware . | . . . . . Protection 5 | . 1 2 . 2 Artifact . | . . . . . Weapon 23 | 2 2 2 5 12 Energy Gun 8 | 2 2 . 2 2 Energy Cannon 3 | . . . 1 2 Ballistic Gun 10 | . . 2 2 6 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 4 2 Corrupted Parts 3 | . . 1 1 1 System Corruption 4 | . . 1 1 2 Parts Lost 38 | . 1 . 11 26 Power 5 | . . . 1 4 Propulsion 10 | . . . 4 6 Utility 7 | . . . 3 4 Weapon 16 | . 1 . 3 12 Highest Loss Streak 10 | . 1 . 6 10 To Critical Strikes . | . . . . . Average Backups 11 | 3 6 7 8 16 Power 1 | . 1 1 1 2 Propulsion 1 | 1 2 2 1 . Utility 3 | . . . . 6 Weapon 3 | . 2 3 4 3 Tool/Special . | . . . . . Unused Backups 15 | . . . 1 14 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 7 | . . . . 7 Weapon 3 | . . . 1 2 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 93 | . 93 95 90 94 Engine 4 | . 14 11 3 . Core 3 | . . . 5 6 Treads 18 | . 14 11 23 21 Leg 2 | . . . 7 1 Wheel 6 | . 14 11 . 5 Device 6 | . . . 8 11 Storage 10 | . 14 11 13 7 Processor 4 | . . . . 11 Protection 8 | . 9 20 2 4 Energy Gun 9 | . 25 11 9 3 Energy Cannon 5 | . . . 6 9 Ballistic Gun 9 | . . 19 8 8 Peak Build Rating 48 | 6 9 13 30 48 Average Rating 24 | 4 8 11 23 38 On Entrance 11 | . 6 7 12 30 Naked Turns . | . . . . . Heaviest Build 68 | 13 19 25 42 68 Greatest Support 104 | 20 20 20 80 104 Greatest Overweight (x) 6 | . . 1 6 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 Average Capacity 14 | 7 8 8 14 19 Most Carried 20 | 5 7 8 14 20 Average Carried 11 | 3 6 7 8 16 Final Capacity 20 | 8 8 8 15 20 Final Carried 14 | 4 7 8 14 12 Class Distribution -------------------- 44% | Tank 21% | Mutant 19% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1875 | 260 30 175 407 1003 Remotely . | . . . . . Salvage Created 3735 | 118 431 450 882 1854 Parts 215 | 7 19 34 56 99 Haulers Intercepted 3 | . 1 . 1 1 Recyclers Shooed 6 | . . 2 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 72 | . 8 12 17 35 Guns 50 | . 7 12 15 16 Cannons 17 | . . . 2 15 AOE 1 | . 1 . . . Classes Destroyed 14 | 3 2 3 . 6 Worker 8 | 1 . . 3 4 Builder 3 | . . . . 3 Tunneler 3 | 1 . . . 2 Hauler 3 | . 1 . 1 1 Recycler 4 | 1 . . 1 2 Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 16 | . . 4 5 7 Cutter 2 | . . . . 2 Grunt 34 | . 8 7 8 11 Sentry 7 | . . 1 4 2 Specialist 4 | . . . . 4 Hunter 6 | . . . . 6 Programmer 3 | . . . . 3 Best Kill Streak 8 | 3 3 4 5 8 Combat Bots Only 5 | . 3 4 5 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 623 | . 18 56 124 425 Missed 179 | . 6 13 28 132 Hits 444 | . 12 43 96 293 Melee 5 | . . . . 5 Projectile 439 | . 12 43 96 288 AOE 5 | . . . . 5 Critical Strikes 13 | . . . 3 10 Part Disruptions 1 | . . . . 1 Damage Taken 6255 | . 174 465 1269 4347 Core 950 | . 48 102 99 701 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 80 74 82 . Volleys Fired 244 | 6 18 32 62 126 Largest 3 | 2 2 3 3 3 Hottest 191 | 80 90 91 168 191 Shots Fired 592 | 12 31 76 129 344 Gun 427 | 12 31 76 100 208 Cannon 165 | . . . 29 136 Launcher . | . . . . . Special . | . . . . . Kinetic 274 | . . 44 55 175 Thermal 227 | 6 . 10 54 157 Explosive . | . . . . . Electromagnetic 91 | 6 31 22 20 12 Robot Hit Streak 23 | 5 4 10 15 23 Robot Miss Streak 3 | 1 3 3 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . 3 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 392 | 8 17 46 91 230 Core Hits 167 | 4 10 18 38 97 Critical Kills 3 | . . . . 3 Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 1 2 6 Burn 4 | . . . 2 2 Meltdown 3 | . . . . 3 Corrupt 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7001 | 98 356 746 1597 4204 Guns 4717 | 98 270 700 1169 2480 Cannons 2152 | . . . 428 1724 Explosions 132 | . 86 46 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3236 | . . 413 643 2180 Thermal 2807 | 46 86 110 717 1848 Explosive . | . . . . . Electromagnetic 958 | 52 270 223 237 176 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 1 2 4 Average Corruption 1 | . . 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . . 6 18 11 Message Errors 11 | . . 3 6 2 Matter Fused 6 | . . 1 2 3 Heat Flow Errors 6 | . . . 4 2 Energy Discharges 6 | . . 1 3 2 Data Loss (minor) 3 | . . 1 2 . Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 38 | . . 16 . 22 Projectiles 22 | . . . . 22 Explosions 16 | . . 16 . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 367 | 89 135 250 367 277 Average Temperature 87 | 45 52 68 132 81 Received Heat Transfer 1401 | . 78 162 585 576 Effects 2 | . . . 2 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 . 1 Impact Corruptions . | . . . . . Robots Melted 4 | . . . . 4 Combat Hostiles 4 | . . . . 4 Parts Melted 18 | . . . 2 16 Heat Transferred 5156 | 100 50 200 1533 3273 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 76 | 100 100 100 100 44 Level 1 20 | . . . . 50 Level 2 2 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 423 | 5 78 123 110 423 Initial 20 | . . 20 13 10 Average 101 | . 36 35 41 193 Influence Increases 2153 | 15 246 318 466 1108 Destroy 0b10 Robot/C 1440 | . 160 240 340 700 Destroy 0b10 Robot/NC 115 | 15 5 5 25 65 Destroy Leader 328 | . 42 52 72 162 Successful Hack 60 | . 18 5 12 25 Disable Machine 30 | . 15 . . 15 Destroy Structure 15 | . 6 1 2 6 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 150 | . . 15 15 120 Influence Decreases 1760 | 15 198 335 473 739 Entered New Map 60 | . . 28 18 14 Time Decay 1320 | 15 188 307 345 465 Lost Part 380 | . 10 . 110 260 Squads Dispatched 18 | . 3 2 1 12 Investigation 5 | . 1 . 1 3 Extermination 3 | . . . . 3 Reinforcement 7 | . 2 2 . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 13 14 25 50 Peak Tracking Total 10 | . 4 3 7 10 Tactical Retreats 6 | . . 1 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 . 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 4 1 3 3 Terminals 10 | . 4 1 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 41 | . 12 2 14 13 Successful 17 | . 6 1 6 4 Failed 24 | . 6 1 8 9 Catastrophic 4 | . . . 2 2 Database Lockouts . | . . . . . Manual 37 | . 12 2 14 9 Terminals 37 | . 12 2 14 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 3 | . . . 2 1 Robot Analysis 1 | . . . . 1 Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks 12 | . 6 1 3 2 Terminals 12 | . 6 1 3 2 Assimilate 2 | . 2 . . . Botnet 10 | . 4 1 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 1 3 3 Full Trace Events 7 | . 3 . 2 2 Feedback Events 2 | . . . 1 1 Corruption 2 | . . . 1 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4740 | 173 514 986 1091 1976 Spaces Moved 2291 | 93 284 390 528 996 Core 3 | 3 . . . . Treads 1890 | 86 284 390 428 702 Legs 42 | . . . 42 . Wheels 352 | 4 . . 54 294 Hover . | . . . . . Flight 4 | . . . 4 . Fastest Speed 50 | 50 160 160 110 90 Average Speed 165 | 153 160 226 162 145 Slowest Speed 460 | 160 160 240 460 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 49 35 32 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . 5 . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2756 | 109 312 428 645 1262 Wait 67 | . 4 . 6 57 Move 2287 | 92 283 389 527 996 Hop . | . . . . . Pick Up 37 | 5 3 1 9 19 Fast Attach 48 | 5 2 3 22 16 Attach 22 | 1 . . 4 17 Detach 1 | . . . . 1 Swap 18 | . 1 2 5 10 Drop 31 | . 1 1 10 19 Fire 244 | 6 18 32 62 126 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 5) 674 | -10/Materials | Discovered new exit (range 8) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 963 | -9/Materials | Discovered new exit (range 6) 1104 | -9/Materials | Build established: Tank 1607 | -9/Materials | Discovered new exit (range 3) 1674 | -9/Materials | Entered another Materials area 1674 | -8/Materials | Evolved 2 slots: Propulsion x2 1867 | -8/Materials | Lost 6 parts (1p1n2u2w) 2108 | -8/Materials | Lost 3 parts (2n1u) 2596 | -8/Materials | Build established: Gunner 2749 | -8/Materials | Discovered new exit (range 9) 2765 | -8/Materials | Entered Factory 2765 | -7/Factory | Evolved 2 slots: Utility x2 3335 | -7/Factory | Build established: Tank 3489 | -7/Factory | Garrison activated, responded to threat 4153 | -7/Factory | Cargo convoy interrupted 4247 | -7/Factory | Lost 5 parts (1n1u3w) 4275 | -7/Factory | Core integrity fell below 50% 4331 | -7/Factory | Core integrity fell below 20% 4358 | -7/Factory | Lost 10 parts (2p3n1u4w) 4741 | -7/Factory | Destroyed by H-61 Shepherd via exploding Fusion Modulator Last Messages --------------- 04723_ U-05 Engineer lays Concrete. 04725_ U-05 Engineer knocked back. 04725_ U-05 Engineer lays Concrete. 04730_ Wheel severed. 04733_ U-05 Engineer lays Concrete. 04734_ C-17 Slicer destroyed. 04734_ Switching to secondary target: C-17 Slicer. 04734_ U-05 Engineer lays Concrete. 04736_ Weapon Cycler severed. 04736_ U-05 Engineer lays Concrete. 04736_ C-17 Slicer destroyed. 04737_ U-05 Engineer lays Concrete. 04739_ U-05 Engineer builds a Door. 04740_ U-05 Engineer lays Concrete. 04741_ Penetrated by Slug. 04741_ Imp. Assault Rifle destroyed. 04741_ Assault Rifle destroyed. 04741_ Fusion Modulator explodes. 04741_ Nuclear Core destroyed. 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H #= #??????????????? | | ???????? % r% ! #??????????????? | | ????????? k u%! #??????????????? | | ????????????????### r;@ #??????????????? | | ??????????????????# u# = !![#??????????????? | | ???????????######## # % !! #??????????????? | | ???????????# # # ! #??????????????? | | ???????????# # # ! #??????????????? | | ???????????# + ####+######??????????????? | | ???????????# """" # ##?# #?###########???????? | | ???????????# """" # #??# #?#! #???????? | | ???????????# """" # ### ###! #???????? | | ???????????? """" # # #???????? | | ?????????????"""" # # """ #???????? | | ??????????????""" # # *!""" !#???????? | | ??????????????? # / """"" #???????? | | ????????????????### # ! #???????? | | ?????????????#########+### #* #???????? | | ?????????????# # ###########???????? | | ?????????????# # #??????????? | | ?????????????# # #??????????? | | ?????????????# """ # #??????????? | | ?????????????# """ # #??????????? | | ?????????????# " F" """ # #??????????? | | ?????????????# """" ######## ############ | | ?????????????#################### ## # | | ?????????????# # # """ # | | ?????????????# # # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterInsulationFilter Manual? 0 Play Time 00:32:13 Cumulative 54.2 hours Start 2025.06.04 @ 23:21:11 End 2025.06.04 @ 23:52:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b1b0abb1-f82b-4dec-a015-7563d746fdb6