Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.10 @ 01:14:26 Player: kaj Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1230) 1230 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 3385 Bonus ------- Follower Combat Kills 65 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 274/280 System Corruption 9% Temperature Cool (3) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Huge Storage Unit Transport Network Coupler Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Huge Storage Unit Cargo Storage Unit Large Matter Pod (132) Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Tractor Beam Tractor Beam Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Huge Storage Unit Cargo Storage Unit Medium Matter Pod Transport Network Coupler Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Tractor Beam Light Assault Rifle Rocket Launcher Rocket Launcher Katana Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 61 | 2 9 3 12 35 Power 11 | . 1 1 4 5 Engine 8 | . 1 1 3 3 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 21 | 2 1 1 2 15 Treads 8 | 1 1 . 1 5 Leg 6 | . . . . 6 Wheel 7 | 1 . 1 1 4 Hover . | . . . . . Flight . | . . . . . Utility 14 | . 2 . 4 8 Device 2 | . 1 . . 1 Storage 2 | . 1 . . 1 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 7 | . . . 3 4 Artifact . | . . . . . Weapon 15 | . 5 1 2 7 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 13 | . 5 1 2 5 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 26 | . . 3 . 23 Power 3 | . . 1 . 2 Propulsion 11 | . . 1 . 10 Utility 6 | . . . . 6 Weapon 6 | . . 1 . 5 Highest Loss Streak 15 | . . 2 . 15 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 94 100 98 89 Engine 8 | . 14 14 6 3 Core 2 | . . . 4 5 Treads 12 | . 14 14 11 11 Leg 3 | . . . . 8 Wheel 12 | . 14 14 11 11 Device 6 | . 9 14 1 . Storage 11 | . 14 14 11 9 Processor 6 | . . . 3 14 Protection 6 | . . . 27 8 Ballistic Gun 20 | . 28 28 22 11 Slashing Weapon 2 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 106 | 10 48 50 70 106 Greatest Support 56 | 16 16 16 12 56 Greatest Overweight (x) 29 | . 2 4 6 29 Average Overweight (x) 2 | . . 3 5 3 Largest Inventory Capacity 25 | 8 20 20 20 25 Average Capacity 19 | 8 9 20 20 24 Most Carried 25 | 6 9 19 20 25 Average Carried 15 | 6 7 12 19 20 Final Capacity 25 | 8 20 20 20 25 Final Carried 20 | 6 9 19 20 17 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1668 | 195 359 99 200 815 Remotely . | . . . . . Salvage Created 1781 | . 329 258 201 993 Parts 113 | . 28 18 8 59 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 41 | . 12 8 5 16 Melee 6 | . . . . 6 Guns 35 | . 12 8 5 10 Classes Destroyed 11 | . 2 1 1 7 Builder 2 | . . . . 2 Hauler 2 | . . . 1 1 Recycler 3 | . . 1 . 2 Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 18 | . 6 6 3 3 Grunt 14 | . 6 2 2 4 Brawler 1 | . . . . 1 Sentry 5 | . . . . 5 Specialist 1 | . . . . 1 Hunter 2 | . . . . 2 Best Kill Streak 4 | . 3 4 3 3 Combat Bots Only 3 | . 3 3 3 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 4216 | . 653 195 208 3160 Core 744 | . 123 41 29 551 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 34 92 . Volleys Fired 160 | . 52 22 16 70 Largest 2 | . 2 2 2 2 Hottest 51 | . 40 40 43 51 Shots Fired 315 | . 104 43 32 136 Gun 315 | . 104 43 32 136 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 315 | . 104 43 32 136 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 11 8 13 14 Robot Miss Streak 7 | . 7 6 2 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 219 | . 61 24 20 114 Core Hits 84 | . 20 11 8 45 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . . 3 Destroy 2 | . 1 . . 1 Sever 2 | . . . . 2 Melee Attacks 20 | . . . . 20 Impact . | . . . . . Slashing 20 | . . . . 20 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3014 | . 614 241 254 1905 Guns 2569 | . 614 241 254 1460 Cannons . | . . . . . Explosions . | . . . . . Melee 445 | . . . . 445 Ramming . | . . . . . Kinetic 2569 | . 614 241 254 1460 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 445 | . . . . 445 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . . 28 Message Errors 7 | . . . . 7 Matter Fused 6 | . . . . 6 Heat Flow Errors 7 | . . . . 7 Parts Rejected 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 34 | . . . . 34 Projectiles . | . . . . . Explosions . | . . . . . Melee 34 | . . . . 34 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 314 | . 12 6 28 314 Average Temperature 65 | . 6 6 10 92 Received Heat Transfer 1626 | . 210 18 57 1341 Effects 4 | . . . . 4 Interference 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 286 | . 245 167 217 286 Initial 83 | . . 72 . 83 Average 123 | . 74 94 114 174 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 85 | 100 97 100 94 66 Level 1 14 | . 2 . 5 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 . 1 2 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 25 9 11 23 Peak Tracking Total 6 | . 4 3 5 6 Tactical Retreats 10 | . 5 2 . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 7 | . 3 . . 4 Terminals 7 | . 3 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 7 . . 12 Successful 8 | . 3 . . 5 Failed 11 | . 4 . . 7 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 11 | . 6 . . 5 Terminals 19 | . 7 . . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . . 5 Robot Analysis 5 | . 2 . . 3 Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 6 | . 3 . . 3 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 47 | . . 47 47 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 19 | . . 4 15 . Total Damage 296 | . . 84 212 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 5 | . 2 . . 3 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2908 | 3 642 802 316 1145 Spaces Moved 1415 | 1 408 486 121 399 Core 3 | . . . . 3 Treads . | . . . . . Legs 111 | . . . . 111 Wheels 1301 | 1 408 486 121 285 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 100 100 140 140 115 Average Speed 144 | 100 103 142 167 183 Slowest Speed 1500 | 100 130 145 170 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 2 55 94 16 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1965 | 2 541 561 207 654 Wait 229 | . 57 38 34 100 Move 1411 | . 407 485 120 399 Hop . | . . . . . Pick Up 49 | . 7 13 9 20 Fast Attach 16 | . 1 . 7 8 Attach 25 | . 2 3 . 20 Detach 1 | . . . . 1 Swap 20 | 2 6 . 5 7 Drop 37 | . 9 . 16 12 Fire 160 | . 52 22 16 70 Melee 17 | . . . . 17 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 12) 611 | -10/Materials | Discovered new exit (range 4) 646 | -10/Materials | Entered Mines 649 | -10/Mines | Met a Derelict bent on vengeance 651 | -10/Mines | Core integrity fell below 50% 666 | -10/Mines | Discovered new exit (range 10) 893 | -10/Mines | Learned location of Zion (-6) 1420 | -10/Mines | Discovered new exit (range 16) 1448 | -10/Mines | Entered Materials 1448 | -9/Materials | Accompanied by 2 allies 1448 | -9/Materials | Evolved 2 slots: Utility x2 1453 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1709 | -9/Materials | Discovered new exit (range 8) 1764 | -9/Materials | Entered another Materials area 1764 | -8/Materials | Evolved 2 slots: Propulsion x2 2482 | -8/Materials | Build established: Scavenger-Mutant 2504 | -8/Materials | Core integrity fell below 50% 2540 | -8/Materials | Lost 15 parts (1p8n3u3w) 2610 | -8/Materials | Core integrity fell below 20% 2891 | -8/Materials | Discovered new exit (range 10) 2909 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02864_ System corrupted: Heat flow error (+172). 02866_ Penetrated by Slug. 02874_ X-62 Marksman Imp. Carbon-fiber Leg severed. 02875_ Penetrated by Slug. 02879_ X-62 Marksman destroyed. 02886_ DWLUKIOW/SMUBT2B,NVDPMQRJONW==VI5A8%B7 02886_ Acquired 50 matter. 02891_ EXIT=FOUND 02892_ Penetrated by Slug. 02892_ Adv. Targeting Computer destroyed. 02892_ Knocked back. 02894_ Slug penetrates Wall. 02896_ Katana destroyed. 02896_ Critical hit (Blast). 02898_ Carbon-fiber Leg destroyed. 02899_ Acquired Imp. Carbon-fiber Leg. 02905_ Slug penetrates Door. 02906_ Penetrated by Slug. 02906_ Aluminum Leg destroyed. 02907_ Penetrated by Slug. 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