Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 11:05:14 Player: ~Hale4 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (4097) 4097 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 11302 Bonus ------- Pacifist 200 High Alert Combat Kills 286 Follower Combat Kills 48 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -144 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Transmission Jammer Improved Utility Shielding AWS/Thermal Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Centrium Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Matter Filter Improved Force Field Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle KE Penetrator Enhanced Gauss Cannon Lance > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Micro Fission Core Myomer Leg Large Storage Unit Improved Target Analyzer Advanced Transmission Jammer Improved Utility Shielding Improved Utility Shielding High-powered Shock Rifle AWS/Thermal Heavy Neutron Cannon Improved Plasma Cutter [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Slots Evolved 12 | . . 2 . . . 2 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . 1 . 1 1 . . . . Utility 5 | . . 1 . . . . 1 . 1 . . 2 . Weapon 2 | . . . . . . 1 . 1 . . . . . Parts Attached 118 | 4 3 3 1 . 7 9 14 17 10 19 9 11 11 Power 16 | 1 . . . . 1 . 2 3 2 2 2 . 3 Engine 11 | 1 . . . . 1 . . 3 2 2 1 . 1 Core 4 | . . . . . . . 2 . . . 1 . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 39 | . 2 1 . . 4 3 4 6 . 10 4 2 3 Treads 8 | . . . . . . . 4 4 . . . . . Leg 30 | . 2 1 . . 4 3 . 2 . 10 4 1 3 Wheel 1 | . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 23 | 1 1 2 . . 1 1 2 4 3 1 1 6 . Device 6 | . . . . . 1 . . . 1 1 . 3 . Storage 5 | 1 1 . . . . . 1 1 . . . 1 . Processor 4 | . . 1 . . . . . . 2 . . 1 . Hackware 2 | . . . . . . . . 1 . . . 1 . Protection 6 | . . 1 . . . 1 1 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 . . 1 . 1 5 6 4 5 6 2 3 5 Energy Gun 10 | 1 . . 1 . . 1 1 2 . 2 . . 2 Energy Cannon 2 | . . . . . . . . . . . . 1 1 Ballistic Gun 13 | 1 . . . . 1 3 3 1 1 2 . 1 . Ballistic Cannon 2 | . . . . . . . . . 1 . . 1 . Launcher 4 | . . . . . . . . . 2 2 . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 4 | . . . . . . . 2 1 1 . . . . Slashing Weapon 3 | . . . . . . 1 . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . . . . Parts Lost 56 | . . . . . . . 1 10 9 11 . 4 21 Power 10 | . . . . . . . . 1 2 2 . . 5 Propulsion 21 | . . . . . . . . 4 2 5 . 1 9 Utility 10 | . . . . . . . 1 3 2 . . 2 2 Weapon 15 | . . . . . . . . 2 3 4 . 1 5 Highest Loss Streak 15 | . . . . . . . 1 5 9 9 . 4 15 Average Slot Usage (%) 92 | . 79 85 100 100 100 89 91 92 82 94 96 99 88 Engine 7 | . 14 11 11 11 11 9 7 6 8 10 5 5 2 Core 2 | . . . . . . . 7 5 . . 4 5 4 Treads 5 | . . . . . . . 7 20 15 2 . . . Leg 23 | . 22 33 33 33 33 35 22 6 8 28 31 30 20 Device 4 | . . . . . 10 9 4 . 3 . 5 8 13 Storage 9 | . 14 11 11 11 11 9 7 6 11 11 11 10 9 Processor 2 | . . 1 11 11 . . . . . 10 2 4 . Hackware 4 | . . . . . . . . 5 5 5 5 10 9 Protection 6 | . . 7 11 11 11 9 15 11 3 . 2 1 . Energy Gun 6 | . 14 11 11 11 11 9 5 8 3 2 5 3 1 Ballistic Gun 9 | . 14 11 11 11 11 8 7 12 9 6 12 4 4 Ballistic Cannon 1 | . . . . . . . . . 1 4 . 3 4 Impact Weapon 1 | . . . . . . . 2 3 3 3 . . . Naked Turns 18 | . . . . . . . . . . . . . 18 Heaviest Build 110 | 11 23 24 26 26 32 39 65 69 72 74 72 110 94 Greatest Support 105 | 3 20 30 30 30 49 64 80 80 33 103 95 105 99 Greatest Overweight (x) 16 | 3 3 . . . . . 1 2 3 2 . 1 16 Average Overweight (x) . | 2 1 . . . . . . . 2 . . . . Largest Inventory Capacity 22 | 6 12 10 10 10 10 10 16 16 16 16 16 22 16 Average Capacity 12 | 5 9 10 10 10 10 10 10 10 16 16 16 16 15 Most Carried 16 | 3 4 10 10 10 10 10 11 11 9 14 16 16 16 Average Carried 9 | 2 2 4 8 9 9 9 9 7 7 8 13 15 14 Final Capacity 16 | 6 10 10 10 10 10 10 16 16 16 16 16 16 4 Final Carried 16 | 3 4 10 8 10 10 10 11 8 6 12 15 16 4 Class Distribution -------------------- 33% | Scavenger-Skirmisher 28% | Mutant 22% | Scavenger-Mutant 9% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Matter Collected 2904 | 194 . 107 . . 148 186 91 495 223 598 341 282 239 Remotely . | . . . . . . . . . . . . . . Salvage Created 4522 | . . 107 . . 333 545 148 741 465 620 595 491 477 Parts 191 | . . 8 . . 15 31 7 30 9 34 18 27 12 Haulers Intercepted 3 | . . 1 . . . 1 . . . . . 1 . Recyclers Shooed 8 | . . 1 . . . . . 4 . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Combat Hostiles Destroyed 66 | . . 1 . . 6 7 3 8 7 13 4 10 7 Melee 6 | . . . . . . . . . . . . 5 1 Guns 41 | . . 1 . . 4 7 3 8 4 7 2 2 3 Cannons 12 | . . . . . . . . . 1 5 . 3 3 AOE 7 | . . . . . 2 . . . 2 1 2 . . Classes Destroyed 14 | . . 2 . . 1 5 . 3 . 1 1 1 . Worker 3 | . . . . . . . . . . . 2 1 . Builder 3 | . . . . . . . . 1 . . 2 . . Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 3 | . . 1 . . . 1 . . . . . 1 . Recycler 8 | . . . . . . 2 . 2 1 . 3 . . Operator 1 | . . . . . . . . . . . . 1 . Watcher 2 | . . . . . . 1 . . . . . . 1 Swarmer 12 | . . . . . . 3 1 . . 4 . 4 . Grunt 31 | . . 1 . . 5 2 . 2 6 5 4 4 2 Duelist 2 | . . . . . 1 . . . . 1 . . . Sentry 9 | . . . . . . 1 2 1 1 1 . . 3 Hunter 4 | . . . . . . 1 . 2 . 1 . . . Programmer 7 | . . . . . . . . 3 . . . 2 2 Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | . . 1 . . 3 5 1 4 5 5 9 4 3 Combat Bots Only 5 | . . 1 . . 3 3 1 3 4 5 4 3 3 Max Kills in Single Turn 7 | . . 1 . . 2 1 1 1 2 1 7 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 1 1 2 . . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Damage Taken 9624 | . . 32 . . 309 339 253 2296 1085 1112 200 789 3209 Core 1729 | . . 22 . . 47 58 . 301 42 94 . 74 1091 Absorbed by Shields 818 | . . . . . . . . . . . . 387 431 Core Remaining (%) 88 | 100 100 . . . 82 89 100 64 . . 86 . . Volleys Fired 243 | . . 17 . . 15 24 10 33 23 45 19 21 36 Largest 4 | . . 2 . . 2 1 1 4 4 4 3 3 3 Hottest 236 | . . 60 . . 70 28 28 191 163 194 139 236 188 Shots Fired 581 | . . 34 . . 30 49 18 95 68 111 57 45 74 Gun 453 | . . 34 . . 30 49 18 95 53 58 57 14 45 Cannon 108 | . . . . . . . . . 9 40 . 31 28 Launcher 19 | . . . . . . . . . 6 13 . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 368 | . . 17 . . 15 24 10 54 48 91 38 23 48 Thermal 115 | . . 17 . . . 25 8 9 . 7 19 22 8 Explosive 5 | . . . . . . . . . 5 . . . . Electromagnetic 93 | . . . . . 15 . . 32 15 13 . . 18 Robot Hit Streak 14 | . . 7 . . 6 11 10 9 6 5 7 14 12 Robot Miss Streak 9 | . . 2 . . 3 3 3 5 5 9 7 3 6 Penetration Max 1 | . . . . . . . . 1 1 1 1 . 1 Secondary Targets 1 | . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . Autonomous 34 | . . . . . . 25 9 . . . . . . Shots Hit Robots 400 | . . 24 . . 22 36 17 75 48 52 31 39 56 Core Hits 222 | . . 6 . . 18 13 10 42 31 35 21 21 25 Critical Hits 19 | . . . . . . . . . . 8 . 3 8 Critical Kills 5 | . . . . . . . . . . 2 . 2 1 Critical Parts Destroyed 10 | . . . . . . . . . . 3 . 1 6 Melee Attacks 59 | . . . . . . 2 4 23 . 1 4 15 10 Impact 28 | . . . . . . . 4 23 . 1 . . . Slashing 14 | . . . . . . 2 . . . . 3 . 9 Piercing 17 | . . . . . . . . . . . 1 15 1 Sneak Attacks 7 | . . . . . . . . 4 . . 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12085 | . . 241 . . 450 923 341 1775 1222 1870 1645 1734 1884 Guns 6007 | . . 241 . . 360 901 341 1133 612 795 758 214 652 Cannons 2144 | . . . . . . . . . 144 550 . 788 662 Explosions 2342 | . . . . . 90 . . . 466 525 775 259 227 Melee 1550 | . . . . . . . . 635 . . 112 473 330 Ramming 42 | . . . . . . 22 . 7 . . . . 13 Kinetic 5160 | . . 91 . . 121 343 162 615 609 1285 519 470 945 Thermal 3252 | . . 150 . . 90 558 179 165 . 118 1014 532 446 Explosive 725 | . . . . . . . . . 466 . . 259 . Electromagnetic 1356 | . . . . . 239 . . 353 147 467 . . 150 Impact 635 | . . . . . . . . 635 . . . . . Slashing 442 | . . . . . . . . . . . 112 . 330 Piercing 473 | . . . . . . . . . . . . 473 . Highest Corruption 8 | . . . . . . . . 8 . . 2 3 7 Average Corruption 4 | . . . . . . . . 6 . . 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . Effects 64 | . . . . . . . . 35 . . 5 4 20 Message Errors 17 | . . . . . . . . 10 . . . 2 5 Matter Fused 11 | . . . . . . . . 5 . . . . 6 Heat Flow Errors 3 | . . . . . . . . 1 . . . . 2 Energy Discharges 9 | . . . . . . . . 6 . . 2 . 1 Data Loss (minor) 6 | . . . . . . . . 3 . . 1 . 2 Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . 1 . . . . . Targeting Errors 12 | . . . . . . . . 5 . . 2 1 4 Weapon Failures 4 | . . . . . . . . 3 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 446 | . . . . . . . . 160 44 41 92 74 35 Projectiles 87 | . . . . . . . . . . 25 . 27 35 Explosions 190 | . . . . . . . . . 44 16 92 38 . Melee 169 | . . . . . . . . 160 . . . 9 . Knockbacks 19 | . . . . . . 1 . 7 . 3 . 6 2 Impact 5 | . . . . . . 1 . 4 . . . . . Kinetic 11 | . . . . . . . . . . 3 . 6 2 Secondary 3 | . . . . . . . . 3 . . . . . Self-Inflicted Damage 410 | . . . . . 26 . . . 239 53 . . 92 Shots 10 | . . . . . 1 . . . 5 3 . . 1 Rammed 4 | . . . . . . . . 1 . . . . 3 Targets Rammed 5 | . . . . . . 1 . 1 . . . . 3 Kicked 1 | . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 627 | . . 28 . . 108 . 20 627 201 454 310 334 342 Average Temperature 127 | . . 12 . . 46 . 11 230 93 110 107 96 136 Received Heat Transfer 1799 | . . 18 . . 153 81 78 324 315 180 81 135 434 Effects 42 | . . . . . . . . 27 . 9 1 . 5 Shutdowns 13 | . . . . . . . . 10 . 2 . . 1 Energy Bleed 7 | . . . . . . . . 4 . 1 1 . 1 Interference 11 | . . . . . . . . 5 . 3 . . 3 Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . . . . 2 . 1 . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . Damage (major) 4 | . . . . . . . . 4 . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . 6 1 2 . . 1 Impact Corruptions 4 | . . . . . . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 3 . . . . . 1 2 Heat Transferred 3746 | . . 350 . . 100 703 222 375 . 161 870 629 336 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Peak Influence 825 | . 20 64 24 . 144 278 215 170 375 651 825 602 560 Initial 333 | . . 8 24 . . . 126 105 . 262 331 333 280 Average 223 | . 10 37 24 . 35 94 171 56 118 486 469 416 372 Maximum Alert Level 3 | . . . . . . 1 1 . 1 2 3 2 2 Low Security (%) 52 | 100 100 100 100 . 100 78 63 100 63 . . . . Level 1 29 | . . . . . . 21 36 . 36 41 60 55 73 Level 2 17 | . . . . . . . . . . 58 32 44 26 Level 3 . | . . . . . . . . . . . 7 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . . 4 . . . . 2 4 3 . 4 3 2 Investigation 3 | . . . . . . . . 1 . . 2 . . Extermination 4 | . . . . . . . 1 2 . . . 1 . Reinforcement 11 | . . 4 . . . . 1 1 1 . 1 1 2 Assault 1 | . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . 2 . . 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Distress Signals 5 | . . 1 . . . 1 . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 113 | . 1 4 . . 7 9 2 10 10 26 10 14 20 Peak Tracking Total 6 | . 1 3 . . 3 4 2 3 4 5 6 4 6 Tactical Retreats 16 | . . . . . 1 1 . . . 8 1 4 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Traps Triggered 5 | . . . . . . . . 1 . 1 2 1 . Indirectly 1 | . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Machines Disabled 32 | . . . . . . 1 . 1 8 2 8 9 3 Max in Single Turn 7 | . . . . . . 1 . 1 6 1 7 5 2 Garrison Access 2 | . . . . . . . . 1 . . 1 . . Garrison Relay 1 | . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Machines Accessed 23 | . 2 2 . . . 2 1 3 1 . 3 2 7 Terminals 20 | . 2 2 . . . 2 . 2 . . 3 2 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . Total Hacks 61 | . 5 4 . . . 10 3 6 1 . 7 7 18 Successful 34 | . 4 3 . . . 5 3 2 1 . 5 4 7 Failed 27 | . 1 1 . . . 5 . 4 . . 2 3 11 Catastrophic 1 | . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . 1 . . . 1 . . . . 2 Terminals 55 | . 5 4 . . . 10 . 4 . . 7 7 18 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . Terminal Hacks 29 | . 4 3 . . . 5 . 1 . . 5 4 7 Record 5 | . . . . . . . . 1 . . 3 . 1 Prototype ID Bank 6 | . 2 1 . . . 2 . . . . . . 1 Open Door 4 | . . . . . . . . . . . . 1 3 Branch Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 6 | . 2 1 . . . 2 . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . 1 Zone Layout 6 | . . 1 . . . 1 . . . . 2 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 2 1 . . . 1 . 3 1 . 3 1 5 Full Trace Events 1 | . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Total Allies 4 | . . . . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . . . . 4 Highest-Rated Group 162 | . . . . . . . . . . . . . 162 Highest-Rated Ally 49 | . . . . . . . . . . . . . 49 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . . 27 Total Damage 554 | . . . . . . . . . . . . . 554 Kills 2 | . . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Turns Passed 6258 | 69 203 274 34 317 610 364 338 1255 273 624 592 677 628 Spaces Moved 3359 | 33 124 176 27 264 306 231 189 567 67 237 396 403 339 Core 76 | 33 21 . . . . . . . . . . . 22 Treads 308 | . . . . . . . 39 269 . . . . . Legs 2943 | . 103 176 27 264 306 231 150 298 67 237 396 403 285 Wheels 32 | . . . . . . . . . . . . . 32 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 120 120 120 120 120 120 150 180 120 120 120 50 Average Speed 131 | 181 158 120 120 120 120 120 131 163 189 125 120 121 120 Slowest Speed 850 | 200 200 120 120 120 120 120 190 190 210 180 120 150 850 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 27 27 12 67 67 33 6 17 2 49 13 14 36 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 2 | . . . . . 2 . . . . . . . . Spaces Dug 23 | . . . . . . 2 4 8 . . 3 4 2 Terrain Destroyed 193 | . . . . . 6 7 4 8 70 8 46 23 21 Melee 23 | . . . . . . 2 4 8 . . 3 4 2 Projectile 33 | . . . . . . 5 . . 2 . 4 8 14 AOE 137 | . . . . . 6 . . . 68 8 39 11 5 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Gar Fac Fac Ext Total 4631 | 43 131 208 29 264 519 294 263 776 160 462 471 528 483 Wait 674 | . . 4 . . 175 4 27 118 55 136 19 59 77 Move 3346 | 32 123 175 26 263 305 230 188 566 66 236 395 402 339 Hop . | . . . . . . . . . . . . . . Pick Up 129 | 7 4 9 . 1 9 13 12 14 6 22 15 13 4 Fast Attach . | . . . . . . . . . . . . . . Attach 80 | 4 3 3 . . . 3 9 15 8 14 2 8 11 Detach 2 | . . . . . . . . . . . . 1 1 Swap 38 | . . . 1 . 7 6 5 2 2 5 7 3 . Drop 55 | . 1 . 2 . 8 11 8 4 . 3 10 6 2 Fire 243 | . . 17 . . 15 24 10 33 23 45 19 21 36 Melee 59 | . . . . . . 2 4 23 . 1 4 15 10 Ram 3 | . . . . . . . . . . . . . 3 Kick 1 | . . . . . . 1 . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 6) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 497 | -9/Materials | Discovered new exit (range 15) 547 | -9/Materials | Entered Mines 575 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 576 | -9/Mines | Discovered new exit (range 5) 581 | -9/Mines | Entered Exiles 610 | -9/Exiles | Met 8R-AWN 632 | -9/Exiles | Met EX-HEX 669 | -9/Exiles | Met EX-BIN 686 | -9/Exiles | Aligned with FarCom system 687 | -9/Exiles | Given EX-Vault access code 717 | -9/Exiles | Opened EX-Vault 724 | -9/Exiles | Found Prototype Energy Gun 750 | -9/Exiles | Warned to stay clear of 0b10 Research branches 784 | -9/Exiles | Met EX-DEC 881 | -9/Exiles | Discovered new exit (range 14) 898 | -9/Exiles | Left Exiles lab with AWS/Thermal 898 | -9/Exiles | Entered Mines 1491 | -8/Mines | Discovered new exit (range 15) 1508 | -8/Mines | Entered Materials 1508 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1511 | -8/Materials | Identified AWS/Thermal 1542 | -8/Materials | Build established: Scavenger-Mutant 1778 | -8/Materials | Discovered new exit (range 11) 1872 | -8/Materials | Entered Factory 1872 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2149 | -7/Factory | Discovered new exit (range 6) 2210 | -7/Factory | Entered another Factory area 2210 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2495 | -6/Factory | Build established: Tank 2792 | -6/Factory | Lost 5 parts (1p2n1u1w) 3175 | -6/Factory | Build established: Mutant 3369 | -6/Factory | Discovered new exit (range 5) 3465 | -6/Factory | Entered another Factory area 3465 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3561 | -5/Factory | Garrison activated, responded to threat 3590 | -5/Factory | Build established: Scavenger-Skirmisher 3710 | -5/Factory | Lost 9 parts (2p2n2u3w) 3732 | -5/Factory | Identified exit to Garrison 3738 | -5/Factory | Entered Garrison 3818 | -5/Garrison | Triggered checkpoint 3850 | -5/Garrison | Triggered checkpoint 4083 | -5/Garrison | Garrison Relay disabled 4192 | -5/Garrison | Spotted B-75 Beast 4193 | -5/Garrison | Triggered checkpoint 4235 | -5/Garrison | Destroyed B-75 Beast 4279 | -5/Garrison | Lost 9 parts (1p5n3w) 4344 | -5/Garrison | Discovered new exit (range 15) 4362 | -5/Garrison | Entered Factory 4828 | -5/Factory | Discovered new exit (range 15) 4954 | -5/Factory | Entered another Factory area 4954 | -4/Factory | Evolved 2 slots: Utility x2 5017 | -4/Factory | Identified exit to Upper Caves 5017 | -4/Factory | Identified exit to Extension 5333 | -4/Factory | Garrison activated, responded to threat 5539 | -4/Factory | Lost 4 parts (1n2u1w) 5631 | -4/Factory | Entered Extension 5722 | -4/Extension | Rescued a captive Derelict 5729 | -4/Extension | Rescued a captive Derelict 5858 | -4/Extension | Rescued a captive Derelict 5880 | -4/Extension | Energy Cycler disabled 5880 | -4/Extension | Rescued a captive Derelict 5881 | -4/Extension | Rescued a captive Derelict 5881 | -4/Extension | Rescued a captive Derelict 5883 | -4/Extension | Rescued a captive Derelict 5883 | -4/Extension | Rescued a captive Derelict 5883 | -4/Extension | Rescued a captive Derelict 5884 | -4/Extension | Rescued a captive Derelict 5953 | -4/Extension | Lost 3 parts (1p2n) 6132 | -4/Extension | Spotted B-86 Titan 6200 | -4/Extension | Lost 15 parts (3p6n2u4w) 6232 | -4/Extension | Core integrity fell below 50% 6241 | -4/Extension | Released all parts (6) 6254 | -4/Extension | Core integrity fell below 20% 6255 | -4/Extension | Lost 3 parts (1p1n1w) 6259 | -4/Extension | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06241_ Released System Shield. 06241_ Released Lrg. Storage Unit. 06241_ Released Adv. Weight Redist. System. 06242_ Slug penetrates Wall. 06242_ Slug penetrates H2-6ZW(h). 06242_ BY-CV7(g) destroyed. 06242_ U-05 Engineer builds a Wall. 06243_ Slug penetrates Wall. 06245_ Penetrated by Slug. 06246_ U-05 Engineer builds a Wall. 06248_ Slug penetrates Wall. 06249_ Penetrated by Slug. 06250_ Slug penetrates Wall. 06250_ Slug penetrates Y-64 Sentinel. 06251_ Slammed into Y-64 Sentinel. 06252_ Penetrated by Slug. 06253_ Slammed into H-77 Assassin. 06253_ Penetrated by Slug. 06254_ Slug penetrates P-70 Sage. 06255_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????#########???????????????????????????????? | | ????######"""T"""####????###?????????????????????? | | ????# #??########################??? | | ????# #?## / # #??? | | ????# #?## # #??? | | ???#" % ## #/%[=] # *%= #??? | | ???#" #### [%!*!# h h #??? | | ???#" #==!!!=/ #??? | | ???#" #%=*!*/# % ###" #??? | | ##### !########hh ## # #### | | Y" # ##???# ## #% # | | #### """ ##?????# Y ## #= ^#### # | | ???# ######## ## # ^%##?# # | | ???# @ p #### ]#??# # | | ???## ####""T""############ ####### #??# #### # | | ????# T#?#"""""#????#????#T #?????# ##?# T## # | | ????# ##?#######?????????## #?????# #### ""## # | | ????# #???????????????????# #?????# #??" # | | ????###???????????????????###?????# /!!% #??# # | | ??????????????????????????????????#####% % #??# # | | ??????????????????????????????????????# [! ##?# # | | ??????????????????????????????????????# #### # | | ?????????????????????????????????????## # | | ?????????????????????????????????????#" # | | ?????????????????????????????????????## " | | ??????????????????????????????????????# T | | ??????????????????????????????????????# [" | | ??????????????????????????????????????# =!# | | ??????????????????????????????????????# !*%# | | ??????????????????????????????????????######""%"!# | | ???????????????????????????????????????????# ##"!# | | ???????????????????????????????????????????### =%" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed NuclearHellfireFirepult Manual? 0 Play Time 01:21:01 Cumulative 22.9 hours Start 2020.09.27 @ 09:21:32 End 2020.09.27 @ 11:05:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ff1cb8e-9aff-4f2d-86c1-35963ead6526