Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.03.12 @ 13:31:28 Player: aquafunkalisticbootywhap Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1380) 1380 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3160 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 695/700 Energy 200/200 System Corruption 4% Temperature Cool (12) Movement Core (700) Ox13 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Small Battery High-capacity Matter Pod High-capacity Matter Pod Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- High-capacity Matter Pod (200) Signal Interpreter Terrain Scanner Improved Targeting Computer Improved Targeting Computer Relay Coupler [Grunt] (42) Relay Coupler [Sentry] (36) Relay Coupler [Sentry] (33) Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Small Battery High-capacity Matter Pod High-capacity Matter Pod Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Ion Engine High-capacity Matter Pod Signal Interpreter Terrain Scanner Improved Targeting Computer Improved Targeting Computer Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Tractor Beam Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 3 | . 1 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 1 2 . . Weapon . | . . . . . Parts Attached 37 | 7 3 11 9 7 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 5 1 Treads . | . . . . . Leg 3 | . . 1 1 1 Wheel 8 | 2 . 2 4 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 4 1 . Device . | . . . . . Storage 4 | . 1 3 . . Processor 2 | 1 . . 1 . Hackware . | . . . . . Protection 2 | 1 . 1 . . Artifact . | . . . . . Weapon 13 | 2 2 2 2 5 Energy Gun 6 | 1 1 . . 4 Energy Cannon 4 | . . 2 2 . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 7 1 12 Power 3 | . . 1 . 2 Propulsion 5 | . . 2 . 3 Utility 2 | . . 2 . . Weapon 10 | . . 2 1 7 Highest Loss Streak 9 | . . 6 1 9 Average Slot Usage (%) 95 | . 97 90 97 88 Engine 10 | . 12 10 10 8 Leg 4 | . . 2 7 4 Wheel 14 | . 25 11 12 8 Storage 31 | . 10 29 40 40 Processor 10 | . 12 10 10 10 Protection 4 | . 12 7 . . Energy Gun 6 | . 12 4 . 13 Energy Cannon 9 | . . 11 17 3 Launcher 3 | . 10 4 . . Naked Turns . | . . . . . Heaviest Build 54 | 6 41 52 54 54 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 16 | . 2 16 5 15 Average Overweight (x) 2 | . 1 3 2 4 Largest Inventory Capacity 12 | 4 12 12 12 12 Average Capacity 11 | 4 10 12 12 12 Most Carried 12 | . 12 11 12 12 Average Carried 8 | . 5 7 10 10 Final Capacity 12 | 4 12 12 12 12 Final Carried 12 | . 12 8 10 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 1328 | 271 34 272 550 201 Remotely . | . . . . . Salvage Created 1402 | 41 218 454 450 239 Parts 74 | 3 21 16 21 13 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 28 | 1 6 10 5 6 Guns 10 | 1 3 1 . 5 Cannons 7 | . . 3 4 . AOE 8 | . 3 5 . . Classes Destroyed 8 | 1 4 2 1 . Worker 8 | . 4 1 3 . Builder 4 | . 1 2 1 . Recycler 3 | . . 2 1 . Watcher 5 | . 3 . 2 . Swarmer 2 | . 2 . . . Grunt 20 | 1 4 9 1 5 Duelist 1 | . . . 1 . Sentry 5 | . . 1 3 1 Best Kill Streak 11 | 1 11 7 5 3 Combat Bots Only 6 | 1 4 6 2 3 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 1903 | 13 170 584 350 786 Core 459 | 7 51 92 96 213 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 97 76 . . . Volleys Fired 107 | 3 16 26 28 34 Largest 2 | 2 2 2 2 2 Hottest 125 | 60 70 120 120 125 Shots Fired 193 | 6 29 50 54 54 Gun 75 | 6 16 10 . 43 Cannon 95 | . . 30 54 11 Launcher 23 | . 13 10 . . Special . | . . . . . Kinetic 9 | 3 . . . 6 Thermal 146 | 3 11 30 54 48 Explosive 23 | . 13 10 . . Electromagnetic 15 | . 5 10 . . Robot Hit Streak 55 | 5 14 33 55 28 Robot Miss Streak 2 | . 1 1 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 166 | 5 24 44 47 46 Core Hits 78 | 2 26 26 15 9 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3494 | 46 746 1301 745 656 Guns 828 | 46 179 104 . 499 Cannons 1372 | . . 497 718 157 Explosions 1255 | . 555 700 . . Melee . | . . . . . Ramming 39 | . 12 . 27 . Kinetic 46 | 14 . . . 32 Thermal 2020 | 32 149 497 718 624 Explosive 1213 | . 513 700 . . Electromagnetic 176 | . 72 104 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 2 4 4 Average Corruption 2 | . 1 1 2 4 Corruption Purged . | . . . . . Effects 19 | . . 3 10 6 Message Errors 10 | . . 1 7 2 Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . 2 . 1 Data Loss (minor) 2 | . . . 1 1 Targeting Errors 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 41 | . 10 21 10 . Projectiles 31 | . . 21 10 . Explosions 10 | . 10 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . 28 13 12 . Shots 4 | . 3 1 . . Rammed 6 | . 1 . 5 . Targets Rammed 6 | . 1 . 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 397 | 52 91 397 197 353 Average Temperature 99 | 31 27 128 70 133 Received Heat Transfer 1311 | 12 102 318 183 696 Effects 3 | . . 2 . 1 Shutdowns 1 | . . 1 . . Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 1 1 1 Combat Hostiles 3 | . . 1 1 1 Parts Melted 13 | . . 1 6 6 Heat Transferred 4362 | 75 300 1036 1517 1434 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 235 | 20 185 219 172 235 Initial 66 | . 9 13 66 . Average 85 | 4 62 118 77 123 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 92 | 100 100 82 100 74 Level 1 7 | . . 17 . 25 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 5 | . 2 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | 1 9 13 7 9 Peak Tracking Total 7 | 1 5 7 2 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 7 | . 3 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 4 | . 3 . . 1 Max in Single Turn 1 | . 1 . . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 12 | . 6 1 5 . Terminals 7 | . 4 1 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 25 | . 13 4 8 . Successful 23 | . 12 3 8 . Failed 2 | . 1 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 10 4 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 5 | . 3 . 2 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 14 | . 9 3 2 . Record 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . . 2 . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Security Status 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . 3 . 2 . Recycle Component 1 | . . . 1 . Process 1 | . 1 . . . Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 1 3 . Full Trace Events 1 | . . 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 1 | . . . 1 . Recycled Matter 77 | . 77 . . . Retrieved Matter 77 | . 77 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 2114 | 83 508 281 848 394 Spaces Moved 1289 | 90 489 128 437 145 Core 36 | 24 . 7 . 5 Treads . | . . . . . Legs 287 | . . 1 232 54 Wheels 966 | 66 489 120 205 86 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 110 110 Average Speed 134 | 72 91 147 169 201 Slowest Speed 850 | 80 100 850 240 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 27 | 8 62 10 41 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 111 | . 34 77 . . Melee . | . . . . . Projectile . | . . . . . AOE 111 | . 34 77 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 1473 | 99 520 168 488 198 Wait . | . . . . . Move 1284 | 89 488 126 436 145 Hop . | . . . . . Pick Up 22 | . 10 3 5 4 Fast Attach 16 | 7 3 2 2 2 Attach 14 | . . 7 2 5 Detach 2 | . 2 . . . Swap 7 | . . 2 5 . Drop 6 | . . 1 5 . Fire 107 | 3 16 26 28 34 Melee . | . . . . . Ram 6 | . 1 . 5 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 9 | . . 1 . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Identified exit to Materials 55 | -11/Scrapyard | Discovered exit to Materials (range 8) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 147 | -10/Materials | Identified exit to Mines 195 | -10/Materials | Identified exit to Materials 195 | -10/Materials | Discovered exit to Materials (range 16) 302 | -10/Materials | Build established: Hacker-Mutant 564 | -10/Materials | Discovered exit to Materials (range 11) 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Utility x2 675 | -9/Materials | Crushed by falling debris 697 | -9/Materials | Identified exit to Storage 697 | -9/Materials | Discovered exit to Storage (range 13) 699 | -9/Materials | Identified exit to Materials 764 | -9/Materials | Lost 6 parts (1p2n1u2w) 873 | -9/Materials | Entered Storage 930 | -9/Storage | Identified exit to Garrison 979 | -9/Storage | Repaired Beam Cannon? 1721 | -9/Storage | Entered Garrison 1811 | -9/Garrison | Garrison Relay disabled 1840 | -9/Garrison | Triggered checkpoint 1841 | -9/Garrison | Core integrity fell below 50% 2090 | -9/Garrison | Core integrity fell below 20% 2115 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- NQS|BLUCY JR,UEP1LI4KROKE #KLL9E5JQ ALERT: Garrison interior compromised. MB//KXOP%4JN/L# C:A#K Beam Rifle destroyed. System corrupted: Lgt. Assault Rifle targeting data glitched. Imp. Ion Engine destroyed. Particle Gun destroyed. G-34 Mercenary destroyed. Lgt. Assault Rifle destroyed. Com. Wheel destroyed. Aluminum Leg destroyed. G-47 Trooper heat damages Lgt. Nuclear Core. Imp. Heat Sink melted. G-47 Trooper destroyed. Acquired 30 matter. System corrupted: Component data lost. Sml. Laser destroyed. Ion Engine destroyed. Acquired Sml. Laser. Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ????#"""#????????????????????????????????????????? | | ????# "#????????????????????????????????????????? | | ????#! #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# "#????????????????????????????????????????? | | ????# "##########???????????????????????????????? | | ????# !!=#???????????????????????????????? | | ????####### =[## #???????????????????????????????? | | ??????????# ## #???????????????????????????????? | | ??????????###### #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ##?????????????# #???????????????????????????????? | | ############### ##########??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ################ ######gg #??????????????????????? | | ???????????????# #????# #??????????????????????? | | ???????????????# #????#= #??????????????????????? | | ?????????????### ###### @#??????????????????????? | | ???????????# + %*g=! #??????????????????????? | | ?????????????##########= #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????+ ????????????????????? | | ?????????????????????## ???????????????????? | | ??????????????????????# ## ??????????????????? | | ??????????????????????# #? ?????????????????? | | ??????????????????????" ?? ???????????????? | | ??????????????????????" ?? ??????????????? | | ??????????????????????" ??? ??????????????? | | ??????????????????????" ?? ??????????????? | | ??????????????????????# ##??? ##???????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 365 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed GravityGuidanceRailgun Manual? 0 Play Time 00:24:34 Cumulative 6.6 hours Start 2021.03.11 @ 22:04:10 End 2021.03.12 @ 13:31:28 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28c43e62-8303-4185-b242-6c20b9a699cd