Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 21:51:27 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (41) 205 Value Destroyed (1299) 1299 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5844 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 300/300 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Compact Battery > --- WEAPON (4) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Arc Projector Magnetic Acceleration Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Lightning Gun Antimatter Cannon Mace > --- INVENTORY -------- Ion Engine Light Ion Engine [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . Utility 5 | . . 2 . . 1 1 1 . . Weapon 2 | . . . . 2 . . . . . Parts Attached 67 | 6 3 5 3 9 . 18 5 7 11 Power 14 | 1 . 1 . 3 . 4 2 2 1 Engine 8 | 1 . 1 . 2 . 1 1 1 1 Core 6 | . . . . 1 . 3 1 1 . Reactor . | . . . . . . . . . . Propulsion 13 | 2 1 . 3 1 . 4 . 1 1 Treads 5 | . . . . . . 4 . 1 . Leg 1 | . . . . . . . . . 1 Wheel 7 | 2 1 . 3 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 1 2 . . . 4 . 3 2 Device 3 | . 1 . . . . 1 . 1 . Storage 3 | 1 . . . . . . . 1 1 Processor 4 | . . 2 . . . 2 . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . 1 . 1 1 Artifact . | . . . . . . . . . . Weapon 27 | 2 1 2 . 5 . 6 3 1 7 Energy Gun 15 | 1 1 2 . 2 . 4 3 1 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 . . . 2 . . . . . Ballistic Cannon 8 | . . . . 1 . 1 . . 6 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 11 | . . . . . . . . 11 . Parts Lost 31 | . . . . 2 . 18 4 5 2 Power 8 | . . . . 1 . 2 2 2 1 Propulsion 5 | . . . . 1 . 4 . . . Utility 8 | . . . . . . 5 . 2 1 Weapon 10 | . . . . . . 7 2 1 . Highest Loss Streak 7 | . . . . 2 . 7 4 5 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 58 | . 95 98 100 97 84 67 15 15 16 Engine 3 | . 14 11 11 8 . 1 5 . 1 Core 2 | . . . . . 7 3 1 3 . Treads 2 | . . . . . . 5 . 2 . Wheel 8 | . 28 22 22 16 15 6 . . . Device 4 | . 9 11 11 9 7 4 . . . Storage 5 | . 14 11 11 9 7 5 . . 3 Processor 11 | . . 20 22 18 15 17 . . . Protection 1 | . . . . . . 1 . 3 2 Energy Gun 9 | . 16 22 22 18 15 7 8 3 . Ballistic Gun 3 | . 11 . . 15 7 2 . . . Ballistic Cannon 2 | . . . . 1 7 3 . . 3 Peak Build Rating 42 | 6 7 21 21 22 19 42 24 19 37 Average Rating 18 | 4 6 18 20 20 19 25 10 12 13 On Entrance 9 | . 6 7 21 20 19 19 . 1 . Naked Turns 183 | . . . . . . 21 3 93 66 Heaviest Build 27 | 12 14 19 19 21 19 26 22 27 25 Greatest Support 70 | 32 32 26 26 32 32 70 3 23 15 Greatest Overweight (x) 7 | 3 . . . 1 . 6 7 5 1 Average Overweight (x) . | 1 . . . . . . 2 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 10 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 5 Most Carried 8 | 2 4 8 8 6 5 6 3 2 5 Average Carried 3 | 1 2 7 7 4 5 3 1 . 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 4 8 7 5 5 2 3 . 3 Class Distribution -------------------- 63% | Mutant 29% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Matter Collected 1254 | 251 . 11 17 281 . 210 88 106 290 Remotely . | . . . . . . . . . . Salvage Created 1430 | . 87 60 63 570 . 386 . 85 179 Parts 67 | . 6 5 8 27 . 13 . 3 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented 4 | . . . . . . . . 4 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 31 | . . 1 4 11 . 9 . 1 5 Melee 3 | . . . . . . 3 . . . Guns 18 | . . 1 4 10 . 3 . . . Cannons 6 | . . . . 1 . . . . 5 Classes Destroyed 10 | . 2 2 1 3 . 2 . . . Worker 3 | . . . . 1 . 2 . . . Builder 1 | . 1 . . . . . . . . Recycler 2 | . 1 . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . Watcher 2 | . . . . . . 2 . . . Swarmer 11 | . . . 4 3 . 4 . . . Grunt 12 | . . 1 . 6 . . . . 5 Sentry 6 | . . . . 2 . 3 . 1 . Programmer 2 | . . . . . . 2 . . . Best Kill Streak 6 | . 2 1 4 6 . 4 . 1 3 Combat Bots Only 6 | . . 1 4 6 . 4 . 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Hostile Shots Fired 554 | . . 3 14 55 . 294 34 99 55 Missed 181 | . . . 1 15 . 100 8 38 19 Damage Taken 5309 | . . 33 97 467 . 2621 404 961 726 Core 1750 | . . 12 7 100 . 627 116 551 337 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 83 | 100 100 . 95 81 100 26 . . . Volleys Fired 109 | . 3 4 5 34 . 37 . 6 20 Largest 4 | . 2 2 2 4 . 4 . 1 4 Hottest 230 | . 60 110 110 170 . 164 . 65 230 Shots Fired 269 | . 6 8 10 135 . 70 . 6 34 Gun 214 | . 6 8 10 128 . 50 . 6 6 Cannon 55 | . . . . 7 . 20 . . 28 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 129 | . 3 . . 66 . 32 . . 28 Thermal 125 | . 3 8 10 69 . 35 . . . Explosive . | . . . . . . . . . . Electromagnetic 15 | . . . . . . 3 . 6 6 Robot Hit Streak 28 | . 3 3 4 12 . 28 . 4 10 Robot Miss Streak 5 | . 1 1 2 5 . 2 . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 190 | . 4 4 6 75 . 78 . 5 18 Core Hits 76 | . 4 2 4 37 . 19 1 1 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . Critical Strikes 16 | . . . 3 1 . 6 . 1 5 Burn 5 | . . . 3 1 . 1 . . . Blast 6 | . . . . . . 1 . . 5 Corrupt 1 | . . . . . . . . 1 . Smash 4 | . . . . . . 4 . . . Melee Attacks 26 | . . . . . . 26 . . . Impact 26 | . . . . . . 26 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3886 | . 37 74 117 1053 . 1852 3 119 631 Guns 1946 | . 37 74 117 987 . 620 . 100 11 Cannons 1183 | . . . . 66 . 497 . . 620 Explosions . | . . . . . . . . . . Melee 728 | . . . . . . 728 . . . Ramming 29 | . . . . . . 7 3 19 . Kinetic 1579 | . 15 . . 366 . 578 . . 620 Thermal 1386 | . 22 74 117 687 . 486 . . . Explosive . | . . . . . . . . . . Electromagnetic 164 | . . . . . . 53 . 100 11 Impact 728 | . . . . . . 728 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . . 13 . 11 8 Average Corruption 6 | . . . . . . 1 . 10 8 Corruption Purged 3 | . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . . . . 7 . 13 16 Message Errors 8 | . . . . . . 1 . 3 4 Matter Fused 6 | . . . . . . 3 . 1 2 Heat Flow Errors 6 | . . . . . . . . 3 3 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . 2 . 1 4 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . Misdirections 4 | . . . . . . 1 . 3 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 276 | . . . . . . 254 . . 22 Projectiles 22 | . . . . . . . . . 22 Explosions . | . . . . . . . . . . Melee 254 | . . . . . . 254 . . . Knockbacks 11 | . . . . 1 . 1 . . 9 Impact 1 | . . . . . . 1 . . . Kinetic 9 | . . . . 1 . . . . 8 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 9 | . . . . . . . 1 8 . Shots . | . . . . . . . . . . Rammed 13 | . . . . . . 4 4 5 . Targets Rammed 15 | . . . . . . 6 4 5 . Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . Highest Temperature 531 | . 20 84 210 496 . 330 . 190 531 Average Temperature 148 | . 15 45 107 155 . 136 . 64 232 Received Heat Transfer 1050 | . . 18 . 225 . 582 . 36 189 Effects 17 | . . . . 8 . 1 . . 8 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . 1 . . . . 1 Interference 8 | . . . . 5 . 1 . . 2 Matter Decay 3 | . . . . 1 . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . Parts Fried 4 | . . . . . . 3 . 1 . Impact Corruptions 12 | . . . . . . 12 . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 8 | . . 1 2 1 . 4 . . . Heat Transferred 3346 | . 50 148 444 1543 . 1161 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Peak Influence 399 | . 25 65 115 399 181 148 15 . . Initial 181 | . . 10 25 44 181 88 14 . . Average 65 | . 12 18 101 191 181 48 13 . . Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 93 | 100 100 100 100 47 100 100 100 . . Level 1 6 | . . . . 52 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . 1 . 1 . 6 . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 6 | . . 1 . 1 . 4 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Distress Signals 2 | . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 1 3 4 16 . 23 5 16 11 Peak Tracking Total 10 | . 1 2 4 6 . 8 5 10 4 Tactical Retreats 11 | . . 2 . 1 . 2 1 3 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Machines Accessed 2 | . . . . . . . 1 . 1 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 3 | . . . . . . . 2 . 1 Successful 1 | . . . . . . . . . 1 Failed 2 | . . . . . . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 1 | . . . . . . . . . 1 Open Door 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Turns Passed 3990 | 85 102 326 242 383 126 1392 422 409 503 Spaces Moved 2537 | 60 93 283 208 176 125 485 261 346 500 Core 878 | 33 . . . . . 46 261 239 299 Treads 389 | . . . . . . 282 . 107 . Legs 201 | . . . . . . . . . 201 Wheels 1069 | 27 93 283 208 176 125 157 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 100 50 50 50 50 Average Speed 107 | 125 95 90 90 96 100 132 154 110 82 Slowest Speed 400 | 200 100 90 90 115 100 350 400 300 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 26 | 4 22 25 59 19 6 12 7 56 52 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . 1 1 1 . Scrap Searched 4 | . . . . . . . . 1 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 12 | . . . . . . 2 . . 10 Melee . | . . . . . . . . . . Projectile 12 | . . . . . . 2 . . 10 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Total 3530 | 67 99 343 251 313 126 1129 271 365 566 Wait 747 | . . 49 35 92 2 549 . . 20 Move 2528 | 59 92 282 207 175 124 484 260 345 500 Hop . | . . . . . . . . . . Pick Up 16 | 2 1 3 . 2 . . 1 . 7 Fast Attach 34 | 6 1 2 . 2 . 11 4 4 4 Attach 19 | . . . . 4 . 4 1 3 7 Detach 6 | . . . . . . . 1 . 5 Swap 14 | . 2 3 3 3 . 3 . . . Drop 16 | . . . 1 1 . 9 . 2 3 Fire 109 | . 3 4 5 34 . 37 . 6 20 Melee 26 | . . . . . . 26 . . . Ram 9 | . . . . . . . 4 5 . Kick . | . . . . . . . . . . Crush 6 | . . . . . . 6 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 8) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 502 | -9/Materials | Discovered new exit (range 5) 513 | -9/Materials | Identified exit to Mines 514 | -9/Materials | Entered Mines 557 | -9/Mines | Met a Derelict bent on vengeance 724 | -9/Mines | Found a hidden stash of uninstalled traps 749 | -9/Mines | Discovered new exit (range 9) 755 | -9/Mines | Identified exit to Materials 756 | -9/Mines | Entered Materials 756 | -8/Materials | Evolved 2 slots: Weapon x2 1058 | -8/Materials | Build established: Skirmisher 1111 | -8/Materials | Discovered new exit (range 14) 1138 | -8/Materials | Identified exit to Factory 1139 | -8/Materials | Entered Factory 1139 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -7/Factory | Discovered new exit (range 4) 1264 | -7/Factory | Identified exit to Factory 1265 | -7/Factory | Entered another Factory area 1265 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1974 | -6/Factory | Lost 7 parts (2n5w) 2216 | -6/Factory | Spotted B-75 Beast 2363 | -6/Factory | Lost 3 parts (1p1n1u) 2615 | -6/Factory | Build established: Mutant 2632 | -6/Factory | Crushed by falling debris 2632 | -6/Factory | System corruption reached 10% 2638 | -6/Factory | Core integrity fell below 50% 2653 | -6/Factory | Discovered new exit (range 6) 2657 | -6/Factory | Entered another Factory area 2657 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2663 | -5/Factory | Lost 3 parts (1p2u) 2977 | -5/Factory | Discovered new exit (range 4) 3079 | -5/Factory | Entered Upper Caves 3081 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3116 | -5/Upper Caves | Lost 5 parts (3p2w) 3180 | -5/Upper Caves | System corruption reached 10% 3411 | -5/Upper Caves | Lost 3 parts (1p1u1w) 3418 | -5/Upper Caves | Learned Factory garrison access intel 3437 | -5/Upper Caves | Core integrity fell below 50% 3448 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3482 | -5/Upper Caves | Discovered new exit (range 13) 3488 | -5/Upper Caves | Entered another Upper Caves area 3603 | -5/Upper Caves | Learned 4 Factory zone layouts 3775 | -5/Upper Caves | Core integrity fell below 20% 3991 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03795_ Overheating: System interference. 03795_ Arc Projector temporarily disabled. 03796_ Imp. Light Armor Plating destroyed. 03796_ Destroyed Carbon-fiber Leg. 03798_ G-50 Soldier destroyed. 03802_ System corrupted: Heat flow error (+168). 03808_ Acquired 7 matter. 03810_ Acquired 4 matter. 03814_ Acquired 115 matter. 03816_ Acquired 49 matter. 03821_ Acquired Broken Hvy. Gauss Cannon. 03822_ Dropped Broken Hvy. Gauss Cannon. 03832_ Acquired 3 matter. 03834_ Acquired 5 matter. 03838_ Acquired 8 matter. 03857_ /S:J4M=P= :B#&NQMKDUFDHYALE8SAYAFX#BB2 03892_ :CTC%XZY6ZGVLYG97Y12OYZ AA 03938_ System corrupted: Component data lost. 03973_ System corrupted: Matter fused (-5). 03976_ System corrupted: Hvy. Gauss Cannon jammed. 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""" ## #???????????????????????? | | ##???? ????? ?# ####????????????????????? | | # #?????????? ?# #????????????????????? | | ##?????????### ?# @ #????????????????????? | | ## ####????????? ?###;ss#????????????????????? | | #### ##??????## #####s #????????????????????? | | ##?## #??????# s ##???????????????????? | | #?## ###???????# #???????????????????? | | #?# #?????????## ;##???????????????????? | | ??# ##?????????# ###????????????????????? | | ??# #?????????# # #???????????????????????? | | ??# ##????????# ##????????????????????????? | | ??# #????????# ???????????????????????????? | | #?# ## #????????#????????????????????????????? | | #?# ## ###?????????????????????????????????????? | | #?# ## #???????????????????????????????????????? | | #?# ## #???????????????????????????????????????? | | #?# ## ##??????????????????????????????????????? | | #?# ## "##?????????????????????????????????????? | | #?# "#?????????????????????????????????????? | | #?# % %"#?????????????????????????????????????? | | ??##### ##?????????????????????????????????????? | | ?????## "#????###??????????????????????????????? | | ?????#" "##????# #???????#??????????????????????? | | ????##] ##???### #?????? #??????????????????? | | ????# #????# #?????? #?????????????????? | | #???# ##### #####? #??????????????? | | #???## ### ## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Streaker Unlikely Earthworm Challenges ------------ None Game ------ Seed HeatRemoteSlayer Manual? 0 Play Time 00:28:23 Cumulative 11.3 hours Start 2025.01.04 @ 21:21:10 End 2025.01.04 @ 21:51:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48b6d1d8-06ff-460b-bbfa-5be492f5e425