Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 11:02:02 Player: IsAway Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (324) 324 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 1252 Bonus ------- Follower Combat Kills 53 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher Hammer > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine VTOL Module Humpback Medium Battery (150) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Visual Processing Unit Improved Terrain Scanner Seismic Detector Mining Laser Flail Proton Bomb Trap Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Rocket Launcher Hammer > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine VTOL Module Humpback Medium Battery High-capacity Matter Pod High-capacity Matter Pod Visual Processing Unit Improved Terrain Scanner Seismic Detector Mining Laser Flail Proton Bomb Trap [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 10 6 1 1 4 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 3 2 . . 1 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 3 2 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 3 1 1 1 . Device 2 | 2 . . . . Storage 3 | 1 1 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 3 3 . . 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | 1 . . . . System Corruption 1 | 1 . . . . Parts Lost 5 | . 4 . . 1 Power . | . . . . . Propulsion 3 | . 2 . . 1 Utility . | . . . . . Weapon 2 | . 2 . . . Highest Loss Streak 4 | . 4 . . 1 To Critical Strikes . | . . . . . Average Backups 10 | 2 10 11 9 9 Power 1 | . . 1 2 1 Propulsion 1 | . 3 1 . . Utility 5 | . 4 6 4 6 Weapon 2 | . 2 2 2 2 Tool/Special . | . . . . . Unused Backups 17 | 1 . 3 3 10 Power 5 | 1 . . 1 3 Propulsion 3 | . . 2 . 1 Utility 6 | . . . 1 5 Weapon 3 | . . 1 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 93 100 91 90 Engine 13 | . 12 14 14 14 Wheel 26 | . 26 28 28 20 Device 7 | . 13 13 . . Storage 13 | . 13 14 14 14 Processor 6 | . . . 14 14 Energy Gun 2 | . 13 . . . Special Weapon 5 | . . 14 . . Impact Weapon 10 | . 5 14 9 14 Slashing Weapon 5 | . 7 . 9 12 Peak Build Rating 11 | 9 9 8 9 11 Average Rating 7 | 5 7 8 8 8 On Entrance 6 | . 9 8 8 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 36 | 15 30 29 29 36 Greatest Support 26 | 20 20 20 20 26 Greatest Overweight (x) 3 | . 2 1 1 3 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 7 14 15 15 15 Average Carried 12 | 2 10 14 13 12 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 5 13 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 898 | 290 207 130 . 271 Remotely . | . . . . . Salvage Created 503 | 137 339 27 . . Parts 31 | 8 23 . . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 9 | . 9 . . . Melee 3 | . 3 . . . Guns 2 | . 2 . . . AOE 3 | . 3 . . . Classes Destroyed 6 | 2 3 1 . . Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 6 | . 6 . . . Best Kill Streak 5 | 3 5 1 . . Combat Bots Only 5 | . 5 . . . Max Kills in Single Turn 2 | 1 2 1 . . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 45 | . 43 . . 2 Missed 11 | . 11 . . . Hits 34 | . 32 . . 2 Projectile 34 | . 32 . . 2 Damage Taken 710 | . 422 . . 288 Core 251 | . 112 . . 139 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 29 | 6 14 9 . . Largest 2 | 2 2 1 . . Hottest 100 | 80 80 100 . . Shots Fired 46 | 12 25 9 . . Gun 37 | 12 25 . . . Cannon . | . . . . . Launcher . | . . . . . Special 9 | . . 9 . . Kinetic . | . . . . . Thermal 9 | . . 9 . . Explosive . | . . . . . Electromagnetic 37 | 12 25 . . . Robot Hit Streak 6 | 5 6 . . . Robot Miss Streak 3 | 3 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 31 | 7 22 2 . . Core Hits 18 | 4 14 . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 54 | . 22 5 24 3 Impact 33 | . 14 5 11 3 Slashing 21 | . 8 . 13 . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . 1 . . . Damage Inflicted 733 | 87 558 88 . . Guns 327 | 87 240 . . . Cannons . | . . . . . Explosions 177 | . 177 . . . Melee 229 | . 141 88 . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 177 | . 177 . . . Explosive . | . . . . . Electromagnetic 327 | 87 240 . . . Impact 204 | . 116 88 . . Slashing 25 | . 25 . . . Piercing . | . . . . . Highest Corruption 1 | 1 1 1 1 1 Average Corruption 1 | 1 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 2 3 4 2 Message Errors 2 | . . 2 . . Matter Fused 3 | . 1 1 . 1 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 2 | . 1 . 1 . Data Loss (major) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 45 | . 9 36 . . Projectiles . | . . . . . Explosions 2 | . 2 . . . Melee 43 | . 7 36 . . Knockbacks 2 | . . 2 . . Impact 2 | . . 2 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 123 | 54 123 40 . 1 Average Temperature 31 | 27 44 21 . 1 Received Heat Transfer 183 | . 159 . . 24 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 1 . . Combat Hostiles 1 | . 1 . . . Parts Fried 6 | 2 2 2 . . Impact Corruptions 3 | . 1 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . 250 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | 10 150 39 . 37 Initial 37 | . . 37 . . Average 25 | 1 79 3 . 7 Influence Increases 411 | 15 310 43 . 43 Destroy 0b10 Robot/C 200 | . 180 . . 20 Destroy 0b10 Robot/NC 40 | 15 10 5 . 10 Destroy Leader 34 | . 24 . . 10 Allied During Kill 2 | . . . . 2 Successful Hack 8 | . 8 . . . Disable Machine 30 | . 30 . . . Destroy Structure 22 | . 13 8 . 1 Lose Combat Pursuer 75 | . 45 30 . . Influence Decreases 410 | 15 214 139 . 42 Entered New Map 59 | . . 59 . . Time Decay 311 | 15 174 80 . 42 Lost Part 40 | . 40 . . . Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 18 2 . 5 Peak Tracking Total 6 | . 6 2 . 5 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 2 | . . . . 2 Triggered . | . . . . . Most Traps Carried 4 | . . 4 4 4 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 4 . 4 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 9 . 4 . Successful 7 | . 3 . 4 . Failed 6 | . 6 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 6 | . 5 . 1 . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Record 4 | . . . 4 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 126 | . . . . 126 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1231 | 16 412 803 . . Terrain 10 | 2 8 . . . Seismic 1231 | 16 412 803 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2355 | 81 459 865 741 209 Spaces Moved 1954 | 52 322 751 710 119 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1953 | 51 322 751 710 119 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 95 Average Speed 95 | 79 95 95 95 103 Slowest Speed 125 | 80 110 95 95 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 5 | . 3 2 . . Cave-ins Triggered 2 | . 1 . . 1 Exploration Rate (%) 55 | 5 63 99 95 17 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 25 | . 13 10 . 2 Terrain Destroyed 30 | . 18 10 . 2 Melee 16 | . 13 1 . 2 Projectile 9 | . . 9 . . AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2302 | 76 406 868 745 207 Wait 182 | . 25 93 . 64 Move 1950 | 51 321 750 709 119 Hop . | . . . . . Pick Up 36 | 5 13 6 6 6 Fast Attach 14 | 9 4 . . 1 Attach 7 | . 4 . 2 1 Detach 4 | 2 . . 2 . Swap 10 | 1 4 1 2 2 Drop 23 | 2 1 4 7 9 Fire 29 | 6 14 9 . . Melee 45 | . 20 5 17 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 398 | -10/Materials | Lost 4 parts (2n2w) 419 | -10/Materials | Identified exit to Materials 419 | -10/Materials | Identified exit to Mines 460 | -10/Materials | Crushed by falling debris 541 | -10/Materials | Entered Mines 638 | -10/Mines | Discovered exit to Materials (range 11) 807 | -10/Mines | Found a hidden stash of uninstalled traps 871 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1080 | -10/Mines | Discovered new exit (range 4) 1225 | -10/Mines | Discovered exit to Materials (range 7) 1345 | -10/Mines | Identified exit to Subcaves 1402 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1402 | -10/Mines | Discovered new exit (range 5) 1405 | -10/Mines | Identified exit to Exiles 1406 | -10/Mines | Entered Exiles 1406 | -10/Exiles | Found Exiles lab abandoned 2023 | -10/Exiles | Discovered new exit (range 14) 2033 | -10/Exiles | Identified exit to Mines 2137 | -10/Exiles | Discovered exit to Mines (range 14) 2147 | -10/Exiles | Entered Mines 2148 | -9/Mines | Met a Derelict testing a Signal Generator 2206 | -9/Mines | Core integrity fell below 50% 2308 | -9/Mines | Found DCF Scrap (16 items) 2357 | -9/Mines | Crushed by falling debris 2357 | -9/Mines | Smashed by cave-in Last Messages --------------- Acquired VTOL Module. Acquired Visual Processing Unit. Acquired Flail. Dropped Mining Claw. Acquired Com. Wheel. K-01 Serf collects debris. Acquired 30 matter. U-05 Engineer lays Concrete. Dropped Imp. Ion Engine. Acquired Imp. Ion Engine. Dropped Ion Engine. Acquired Imp. Ion Engine. T-07 Excavator is excavating. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. The unstable cave ceiling collapses. Crushed by falling debris. 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