Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 00:36:01 Player: Mathewnd Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (91) 455 Value Destroyed (2883) 2883 Prototype IDs (20) 400 Alien Tech Used (9) 1800 Bonus (9529) 9529 TOTAL SCORE: 23167 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 1287 Met Data Miner 300 Used Core Reset Matrix 3000 Met Sigix 2000 Win 3000 Friendly Fire -131 Cogmind --------- Core Integrity 1440/1600 Matter 5/300 Energy 418/420 System Corruption 0% Temperature Cool (4) Movement Flying (42) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced ECM Suite Hacking Suite System Shield Improved System Shield Improved System Guard Spacefold Activator > --- WEAPON (2) ------- Scythe > --- INVENTORY (12) --- Focal Shield System Shield Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved Cesium-ion Thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Microactuators Advanced ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield Improved System Guard Improved System Guard Spacefold Activator > --- WEAPON ----------- Lance > --- INVENTORY -------- Light Antimatter Reactor Improved VTOL Module Impulse Thruster Array Improved Sensor Array Long-range Missile Launcher Sigix Terminator Scythe [Rating: 123] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Scythe Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Shock Bomb Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . . . 1 . . . . Utility 13 | . . 1 1 1 . . . . . . 1 2 2 1 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 122 | 5 8 13 13 13 3 3 3 . . 6 6 10 7 8 7 3 5 9 Power 19 | 1 . . 2 2 . . . . . 1 1 2 3 3 3 . . 1 Engine 4 | 1 . . 2 . . . . . . . 1 . . . . . . . Core 9 | . . . . 2 . . . . . . . 2 2 1 2 . . . Reactor 6 | . . . . . . . . . . 1 . . 1 2 1 . . 1 Propulsion 45 | 3 2 9 6 6 1 1 . . . 3 . 3 1 3 2 2 1 2 Treads 14 | 2 2 7 3 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 28 | . . 2 1 6 1 1 . . . 3 . 3 1 3 2 2 1 2 Utility 35 | 1 3 2 2 4 . 1 2 . . . 3 3 3 1 2 . 4 4 Device 13 | . . . 1 1 . 1 2 . . . 1 . 2 . 2 . 1 2 Storage 4 | 1 2 . . 1 . . . . . . . . . . . . . . Processor 5 | . 1 . . 1 . . . . . . 1 . . . . . 2 . Hackware 8 | . . . . 1 . . . . . . 1 3 1 1 . . . 1 Protection 3 | . . 2 1 . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . 1 1 Weapon 23 | . 3 2 3 1 2 1 1 . . 2 2 2 . 1 . 1 . 2 Energy Gun 2 | . . . 1 . 1 . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 2 1 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . Launcher 7 | . . 1 1 1 . . . . . 1 1 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . 1 . . . . . 1 Piercing Weapon 4 | . . . . . . 1 . . . 1 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . . . . . . . 1 . 1 1 1 . . Parts Lost 39 | . . 1 6 3 . 2 . . . 2 2 2 . 3 . 3 13 2 Power 7 | . . . 2 1 . . . . . . 1 1 . . . 1 1 . Propulsion 16 | . . 1 2 2 . 1 . . . 2 . . . 1 . 1 5 1 Utility 12 | . . . . . . 1 . . . . 1 1 . 2 . 1 6 . Weapon 4 | . . . 2 . . . . . . . . . . . . . 1 1 Highest Loss Streak 10 | . . 1 2 2 . 2 . . . 2 1 2 . 3 . 3 10 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 86 94 94 93 93 98 100 100 100 99 91 98 91 94 81 80 65 56 Engine 4 | . 14 11 8 . . . . . . . . . . . . . . . Core 3 | . . . . 6 7 7 7 7 7 . . 9 8 4 3 3 . . Reactor 1 | . . . . . . . . . . 6 5 . . 3 4 4 2 4 Treads 11 | . 27 32 31 . . . . . . . . . . . . . . . Flight 18 | . . . . 35 38 38 38 38 38 37 33 28 25 28 21 20 14 10 Device 9 | . . . 5 14 15 14 15 15 15 15 11 11 15 13 16 16 7 8 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 5 5 4 4 4 4 4 Processor 6 | . 2 11 9 7 7 7 7 7 7 7 6 5 5 4 4 4 10 8 Hackware 10 | . . . . 6 7 7 7 7 7 7 13 23 26 27 21 21 17 11 Protection 2 | . . 6 10 . . . . . . . . . . . . . . . Energy Gun 1 | . . . 6 3 4 6 1 . . . . . . . . . . . Energy Cannon 2 | . 6 11 . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 21 10 9 3 4 5 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 5 7 7 7 6 4 . . . . . 4 Piercing Weapon 2 | . . . . . . 1 7 7 7 6 5 5 5 4 4 4 2 . Peak Build Rating 123 | 4 8 14 26 39 42 46 47 46 46 50 56 70 78 93 98 103 123 105 Average Rating 45 | 3 6 11 21 36 39 43 45 45 46 49 54 66 73 87 95 97 96 93 On Entrance 46 | . 4 8 14 25 32 42 46 45 46 46 49 54 70 77 76 98 94 61 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 10 30 37 51 44 22 22 21 21 21 32 28 27 28 35 34 34 28 37 Greatest Support 80 | 40 40 60 80 25 26 26 26 26 26 29 28 29 29 36 36 39 43 47 Greatest Overweight (x) 4 | . . . 4 4 . . . . . 1 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 12 12 Average Capacity 11 | 7 11 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 Most Carried 15 | 8 13 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 11 8 Average Carried 10 | 6 9 14 14 8 9 9 9 9 10 9 9 9 9 9 9 9 9 3 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 Final Carried 15 | 8 12 15 15 10 10 10 9 10 10 8 10 10 10 10 10 8 10 4 Class Distribution -------------------- 29% | Mutant 27% | Hacker-Sprinter 22% | Sprinter 8% | Scavenger-Mutant 6% | Wizard-Sprinter 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Matter Collected 1588 | 223 149 279 232 30 158 44 40 . . 70 60 70 110 . 43 80 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3789 | . 230 1046 809 90 . 129 31 123 . 487 330 79 240 . 43 152 . . Parts 219 | . 15 68 41 5 . 7 3 . . 17 35 7 8 . . 13 . . Haulers Intercepted 5 | . 1 2 . . . . . . . . . . 2 . . . . . Recyclers Shooed 3 | . . . 1 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 17 . . 37 . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Combat Hostiles Destroyed 65 | . 4 22 17 3 . 1 . . . 10 4 1 . . . 3 . . Melee 15 | . . . 1 . . . . . . 8 2 1 . . . 3 . . Guns 28 | . 3 9 15 . . 1 . . . . . . . . . . . . Cannons 12 | . 1 11 . . . . . . . . . . . . . . . . AOE 10 | . . 2 1 3 . . . . . 2 2 . . . . . . . Classes Destroyed 15 | . 5 4 . . . 1 1 . . 3 . . . . . 1 . . Builder 3 | . . 1 1 . . . . . . . 1 . . . . . . . Hauler 5 | . 1 2 . . . . . . . . . . 2 . . . . . Recycler 3 | . 1 1 . . . 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . Operator 4 | . . 1 2 . . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . 1 . . . . . 1 . . Watcher 10 | . 1 1 1 . . 1 . . . . 3 1 1 . 1 . . . Swarmer 19 | . 3 8 . 3 . . . . . 3 2 . . . . . . . Grunt 29 | . 1 10 15 . . . . . . 2 1 . . . . . . . Brawler 2 | . . 1 . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 7 | . . 3 2 . . . . . . 1 1 . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . 2 . . Programmer 2 | . . . . . . 1 . . . . . 1 . . . . . . Wasp 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 4 7 4 2 . 3 1 . . 5 3 1 1 . 1 2 . . Combat Bots Only 7 | . 3 7 4 2 . 1 . . . 5 2 1 . . . 2 . . Max Kills in Single Turn 2 | . 1 2 2 1 . 1 1 . . 2 2 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 1 1 . . . . . 2 1 . . . . . . . Melee 1 | . . . 1 . . . . . . 1 1 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Hostile Shots Fired 615 | . 11 102 127 52 . 27 2 . . 24 32 8 4 47 . 53 105 21 Missed 255 | . . 30 32 24 . 18 2 . . 8 19 3 4 31 . 13 61 10 Damage Taken 6802 | . 98 755 1474 370 . 155 . . . 288 259 195 . 376 . 805 1609 418 Core 2220 | . 6 142 168 152 . 27 . . . 106 . 30 . 122 . 376 931 160 Absorbed by Shields 57 | . . . . 31 . . . . . . . . . 26 . . . . Regen/Repaired (Parts) 421 | . . . . . 69 58 . . . 52 19 138 85 . . . . . Core Remaining (%) 80 | 100 97 64 69 . . . . . . 59 100 97 100 90 . . 21 90 Volleys Fired 183 | . 14 59 77 10 . 14 . . . 2 2 . . . . 5 . . Largest 2 | . 2 2 2 1 . 2 . . . 1 1 . . . . 1 . . Hottest 100 | . 80 80 100 36 . 100 . . . 36 36 . . . . 43 . . Shots Fired 336 | . 28 116 147 10 . 26 . . . 2 2 . . . . 5 . . Gun 240 | . 24 57 133 . . 26 . . . . . . . . . . . . Cannon 69 | . 4 57 8 . . . . . . . . . . . . . . . Launcher 27 | . . 2 6 10 . . . . . 2 2 . . . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 180 | . 24 57 85 . . 14 . . . . . . . . . . . . Thermal 129 | . 4 57 56 . . 12 . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . . . . . . . 5 . . Electromagnetic 22 | . . 2 6 10 . . . . . 2 2 . . . . . . . Robot Hit Streak 22 | . 5 21 22 . . 4 . . . 3 . . . . . . . . Robot Miss Streak 9 | . 3 3 5 5 . 9 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 267 | . 17 74 102 . . 15 1 3 . 23 10 3 12 . 2 5 . . Core Hits 161 | . 8 37 60 6 . 12 1 1 . 13 12 2 4 . 1 4 . . Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . Critical Strikes 7 | . . 2 1 . . . . . . 3 1 . . . . . . . Destroy 3 | . . 2 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . Impale 3 | . . . . . . . . . . 2 1 . . . . . . . Melee Attacks 131 | . . . . . . . 2 3 . 29 19 15 16 10 10 24 3 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . 1 . . 5 3 5 . . . . . . Piercing 117 | . . . . . . . 1 3 . 24 16 10 16 10 10 24 3 . Sneak Attacks 11 | . . . . . . . 1 . . 1 1 2 2 . . 4 . . Combat Hostiles 7 | . . . . . . . . . . 1 1 2 . . . 3 . . Follow-up Attacks 5 | . . . . . . . . . . 4 . 1 . . . . . . Damage Inflicted 6694 | . 205 1236 1781 301 . 283 66 233 . 774 468 192 635 . 114 406 . . Guns 2337 | . 152 412 1490 . . 283 . . . . . . . . . . . . Cannons 897 | . 53 756 88 . . . . . . . . . . . . . . . Explosions 759 | . . 58 195 301 . . . . . 102 103 . . . . . . . Melee 2683 | . . . . . . . 66 233 . 672 365 192 635 . 114 406 . . Ramming 18 | . . 10 8 . . . . . . . . . . . . . . . Kinetic 1069 | . 152 412 453 . . 52 . . . . . . . . . . . . Thermal 2210 | . 53 756 1170 . . 231 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 714 | . . 58 150 301 . . . . . 102 103 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 190 | . . . . . . . 66 . . 124 . . . . . . . . Piercing 2493 | . . . . . . . . 233 . 548 365 192 635 . 114 406 . . Highest Corruption 6 | . . . . . . 1 1 . . . . . 1 1 . 6 6 . Average Corruption 1 | . . . . . . 1 1 . . . . . 1 1 . 5 6 . Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . 3 1 . . . . . 3 2 . 3 1 . Message Errors 4 | . . . . . . 2 . . . . . . 1 1 . . . . Matter Fused 2 | . . . . . . . . . . . . . . 1 . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 1 . . . . . . 1 . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 248 | . . 12 . 10 . . . 117 . 9 4 38 . . 11 47 . . Projectiles 12 | . . 12 . . . . . . . . . . . . . . . . Explosions 10 | . . . . 10 . . . . . . . . . . . . . . Melee 226 | . . . . . . . . 117 . 9 4 38 . . 11 47 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . 16 . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . Rammed 7 | . 1 5 1 . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 5 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 307 | . 54 217 307 . . 8 . . . . . 7 158 7 1 . 2 . Average Temperature 72 | . 22 60 94 . . 3 . . . . . 7 79 4 1 . 2 . Received Heat Transfer 1599 | . 30 183 927 48 . 18 . . . 102 87 18 . 42 . 9 72 63 Effects 3 | . . . 3 . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 3 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 4 . . 2 . . . 4 2 . . . . . . . Heat Transferred 4787 | . 111 1591 2585 . . 500 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Peak Influence 843 | . 83 336 439 370 182 493 . . . . 843 208 293 127 69 336 530 483 Initial 443 | . . 1 141 151 129 127 . . . . 443 208 30 52 22 38 189 254 Average 204 | . 19 171 293 209 172 330 . . . . 695 66 124 60 45 213 346 285 Maximum Alert Level 3 | . . 1 2 1 . 2 . . . . 3 1 1 . . 1 2 2 Low Security (%) 58 | 100 100 68 12 66 100 27 . . . . . 97 71 100 100 37 1 . Level 1 28 | . . 31 74 33 . 32 . . . . . 2 28 . . 62 53 94 Level 2 8 | . . . 13 . . 39 . . . . 41 . . . . . 44 5 Level 3 4 | . . . . . . . . . . . 58 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 4 1 . 2 . . . 1 3 . . 3 . 3 2 1 Investigation 8 | . 1 . 1 . . . . . . . 3 . . 2 . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . 1 1 . Reinforcement 11 | . . 1 3 1 . 2 . . . . . . . 1 . 2 1 . Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . 1 1 . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Distress Signals 17 | . . 1 2 1 . 1 . . . 1 1 1 1 2 . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 5 25 29 18 4 11 1 . . 21 27 11 7 16 1 17 27 13 Peak Tracking Total 15 | . 3 7 5 11 4 4 1 . . 5 6 5 6 13 1 7 15 8 Tactical Retreats 31 | . . 2 2 2 . . . . . 1 4 3 2 3 . 1 8 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Traps Triggered 15 | . 2 . 1 2 . 1 . . . . . 3 1 2 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Machines Disabled 8 | . . 1 . . . . . . . . . . . . . 5 2 . Max in Single Turn 3 | . . 1 . . . . . . . . . . . . . 3 1 . Garrison Access 6 | . . . 1 1 . 1 . . . . . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Machines Accessed 63 | . 5 5 3 4 . 6 . 1 4 . 4 7 3 3 4 4 7 3 Terminals 39 | . 4 5 2 1 . 2 . . . . 4 4 . 2 2 4 7 2 Fabricators 3 | . . . . . . 1 . . . . . . 1 . 1 . . . Repair Stations 3 | . . . . . . . . . . . . 2 1 . . . . . Recycling Units 6 | . 1 . . 2 . 2 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 1 . 1 . . . . . 1 . 1 1 . . 1 Total Hacks 212 | . 11 21 8 10 . 14 . 7 29 . 16 30 8 17 8 7 17 9 Successful 129 | . 7 6 5 5 . 8 . 7 29 . 8 19 7 10 2 5 9 2 Failed 83 | . 4 15 3 5 . 6 . . . . 8 11 1 7 6 2 8 7 Catastrophic 12 | . . 3 2 . . 1 . . . . 1 . . 2 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 55 | . 2 5 1 . . 8 . . . . 16 7 2 4 6 . 4 . Terminals 129 | . 10 21 7 2 . 5 . . . . 16 19 . 15 4 7 17 6 Fabricators 10 | . . . . . . 4 . . . . . . 3 . 3 . . . Repair Stations 13 | . . . . . . . . . . . . 9 4 . . . . . Recycling Units 10 | . 1 . . 6 . 2 . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 1 2 . 3 . . . . . 2 . 2 1 . . 3 Terminal Hacks 91 | . 5 5 4 1 . . . 7 29 . 5 9 . 9 1 5 9 2 Record 18 | . . . . . . . . 7 11 . . . . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . . 3 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . 2 2 1 Level Access Points 7 | . . 1 . . . . . . . . 1 1 . 1 . 1 1 1 Branch Access Points 4 | . . . 1 1 . . . . . . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 7 | . . 1 . . . . . . . . 1 3 . 2 . . . . Unreport Threat 3 | . . . . . . . . . . . 2 1 . . . . . . Locate Traps 5 | . . 1 . . . . . . . . . 1 . 1 . 1 1 . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 5 | . 1 1 . . . . . . . . . . . 1 . 1 1 . Zone Layout 9 | . 1 1 2 . . . . . . . . 2 . 1 . . 2 . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . . . . . . 8 4 . . . . . Scan Component 6 | . . . . . . . . . . . . 4 2 . . . . . Repair 6 | . . . . . . . . . . . . 4 2 . . . . . Recycling Unit Hacks 7 | . 1 . . 3 . 2 . . . . . . 1 . . . . . Report Inventory 6 | . 1 . . 2 . 2 . . . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 1 . 1 . . . . . 1 . 1 1 . . . Seal Access 6 | . . . 1 1 . 1 . . . . . 1 . 1 1 . . . Unauthorized Hacks 12 | . 1 1 . . . 4 . . . . 3 1 2 . . . . . Terminals 8 | . 1 1 . . . 2 . . . . 3 1 . . . . . . Assimilate 2 | . . . . . . 1 . . . . . 1 . . . . . . Botnet 5 | . 1 1 . . . 1 . . . . 2 . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . 2 . . . . . Liberate 2 | . . . . . . 1 . . . . . . 1 . . . . . Fabnet 2 | . . . . . . 1 . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . Hacking Detections 49 | . 5 5 2 3 . 5 . . . . 4 6 3 2 3 3 5 3 Full Trace Events 5 | . . 1 . . . . . . . . 2 . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . . . . . 4 2 . . . . . Time 261 | . . . . . . . . . . . . 163 98 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 . 3 1 1 1 . Autooverrided 2 | . . . . . . . . . . . 1 1 . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Total Allies 27 | . . . . . 19 1 . 2 . 2 1 2 . . . . . . Largest Group 19 | . . . . . 19 14 11 12 10 9 7 2 . . . . . . Highest-Rated Group 475 | . . . . . 475 384 319 330 290 259 201 80 . . . . . . Highest-Rated Ally 54 | . . . . . 35 35 31 31 31 31 31 54 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 325 | . . . . . 101 30 18 . . 114 62 . . . . . . . Total Damage 8063 | . . . . . 3696 938 545 . . 1988 896 . . . . . . . Kills 51 | . . . . . 11 12 5 . . 14 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Turns Passed 8230 | 117 832 1083 1072 285 177 289 287 342 50 491 522 702 444 560 141 359 317 160 Spaces Moved 10644 | 61 475 534 436 549 238 647 442 452 80 548 846 1139 972 905 351 689 944 336 Core 8 | 8 . . . . . . . . . . . . . . . . . . Treads 1459 | 53 475 534 397 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 44 | . . . 39 5 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9092 | . . . . 544 238 647 442 452 80 548 846 1139 972 905 351 689 913 326 Fastest Speed 23 | 50 160 160 140 23 25 25 25 25 25 25 28 27 27 24 24 24 25 35 Average Speed 45 | 145 160 160 158 24 25 25 25 25 25 28 28 27 27 24 24 24 29 38 Slowest Speed 160 | 160 160 160 160 140 25 25 25 25 25 105 28 28 27 24 24 94 45 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . 6 . 2 . . . . 1 8 6 3 . 3 1 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 2 . . Spacefolds 16 | . . . . . . . . . . . . . . . . . 13 3 Exploration Rate (%) 40 | 5 82 34 38 16 79 26 69 54 68 62 27 32 17 19 11 39 72 13 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . 1 1 2 . . . . . . . . Known Exits Taken 13 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . 3 2 . 1 . . . . . . . . Spaces Dug 25 | . . . . . . . . . . . 1 4 3 10 3 4 . . Terrain Destroyed 32 | . . 3 4 . . . . . . . 1 4 3 10 3 4 . . Melee 25 | . . . . . . . . . . . 1 4 3 10 3 4 . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 7 | . . 3 4 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Sec Acc Total 13473 | 88 525 653 677 686 355 746 615 675 109 838 1105 1500 1123 1229 398 846 949 356 Wait 2196 | 12 3 18 131 89 108 79 168 220 30 250 217 303 125 290 22 113 2 16 Move 10542 | 60 474 533 435 540 237 642 441 451 79 547 843 1127 959 899 350 682 923 320 Hop 25 | . . . . 3 . 2 . . . . 1 3 6 2 . 3 1 4 Pick Up 111 | 11 15 11 13 7 3 3 1 1 . 1 12 7 4 3 4 3 7 5 Fast Attach 26 | 1 2 3 . . 2 1 . . . . . 5 3 . 1 2 6 . Attach 73 | 3 4 3 9 10 1 2 1 . . 2 3 5 2 4 4 4 6 10 Detach 10 | . . 1 1 2 . . . . . . . . 1 2 2 1 . . Swap 34 | 1 2 7 4 3 . . 2 . . 4 3 . 2 4 2 . . . Drop 73 | . 10 13 5 10 4 3 1 . . 1 8 4 5 2 3 2 1 1 Fire 183 | . 14 59 77 10 . 14 . . . 2 2 . . . . 5 . . Melee 117 | . . . . . . . 1 3 . 24 16 10 16 10 10 24 3 . Ram 1 | . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 5 1 . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . 12 . . . . . . . 36 . 13 . 7 . . Rewire 7 | . . . . . . . . . . 7 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 12) 743 | -10/Materials | Discovered new exit (range 6) 852 | -10/Materials | Discovered new exit (range 16) 950 | -10/Materials | Entered another Materials area 950 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1340 | -9/Materials | Destroyed 7 combat bots 1480 | -9/Materials | Identified exit to Materials 2033 | -9/Materials | Entered another Materials area 2033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2729 | -8/Materials | Build established: Scavenger-Mutant 2932 | -8/Materials | Discovered new exit (range 15) 3105 | -8/Materials | Entered Factory 3105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3191 | -7/Factory | Identified exit to Storage 3191 | -7/Factory | Identified exit to Lower Caves 3390 | -7/Factory | Manually triggered Chute Trap 3390 | -7/Factory | Sucked down chute 3390 | -7/Factory | Entered Waste 3391 | -7/Waste | Met a frightened Derelict 3401 | -7/Waste | Warlord forces began an assault 3406 | -7/Waste | Spotted C-40 Crusher 3411 | -7/Waste | Spotted C-40 Crusher 3415 | -7/Waste | Spotted C-40 Crusher 3418 | -7/Waste | Allies destroyed C-40 Crusher 3434 | -7/Waste | Spotted C-40 Crusher 3443 | -7/Waste | Spotted C-40 Crusher 3444 | -7/Waste | Allies destroyed C-40 Crusher 3446 | -7/Waste | Allies destroyed C-40 Crusher 3457 | -7/Waste | Lost 6 allies 3460 | -7/Waste | Discovered new exit (range 11) 3469 | -7/Waste | Identified exit to Factory 3567 | -7/Waste | Entered Factory 3567 | -7/Factory | Accompanied by 13 allies 3603 | -7/Factory | Build established: Sprinter 3797 | -7/Factory | Discovered exit to Lower Caves (range 6) 3856 | -7/Factory | Entered Lower Caves 3856 | -7/Lower Caves | Accompanied by 11 allies 4107 | -7/Lower Caves | Discovered new exit (range 5) 4109 | -7/Lower Caves | Identified exit to Lower Caves 4143 | -7/Lower Caves | Entered another Lower Caves area 4143 | -7/Lower Caves | Accompanied by 10 allies 4229 | -7/Lower Caves | A Commander dispatched an escort 4234 | -7/Lower Caves | Learned location of 1 exit from Factory 4234 | -7/Lower Caves | Learned location of 1 exit from Research 4234 | -7/Lower Caves | Learned 8 Research zone layouts 4234 | -7/Lower Caves | Learned Extension security intel 4402 | -7/Lower Caves | Discovered new exit (range 8) 4476 | -7/Lower Caves | Identified exit to Data Miner 4485 | -7/Lower Caves | Entered Data Miner 4485 | -7/Data Miner | Accompanied by 12 allies 4485 | -7/Data Miner | Discovered new exit (range 6) 4486 | -7/Data Miner | Commander's escort returned to base 4486 | -7/Data Miner | Commander's escort returned to base 4490 | -7/Data Miner | Met Data Miner 4495 | -7/Data Miner | Learned location of Section 7 (-2) 4495 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4499 | -7/Data Miner | Received God Mode back door access code from Data Miner 4505 | -7/Data Miner | Identified exit to Proximity Caves 4535 | -7/Data Miner | Entered Proximity Caves 4535 | -6/Proximity Caves | Accompanied by 10 allies 4629 | -6/Proximity Caves | Spotter reported a threat 4670 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4683 | -6/Proximity Caves | Learned location of Zion (-6) 4996 | -6/Proximity Caves | Discovered new exit (range 5) 4998 | -6/Proximity Caves | Identified exit to Factory 5026 | -6/Proximity Caves | Entered Factory 5026 | -6/Factory | Accompanied by 7 allies 5026 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5027 | -6/Factory | Identified exit to Lower Caves 5123 | -6/Factory | Lost 3 allies 5311 | -6/Factory | Build established: Hacker-Sprinter 5502 | -6/Factory | Identified exit to Factory 5548 | -6/Factory | Entered another Factory area 5548 | -5/Factory | Evolved 2 slots: Utility x2 5549 | -5/Factory | Identified exit to Upper Caves 5577 | -5/Factory | Identified exit to Factory 5757 | -5/Factory | Repaired Imp. VTOL Module 5937 | -5/Factory | Discovered exit to Upper Caves (range 7) 6060 | -5/Factory | Repaired Mak. Flight Unit 6099 | -5/Factory | Repaired Scythe 6152 | -5/Factory | Repaired Imp. Flight Unit 6250 | -5/Factory | Entered another Factory area 6250 | -4/Factory | Evolved 2 slots: Utility x2 6318 | -4/Factory | Repaired Lgt. Nuclear Core 6379 | -4/Factory | Repaired Imp. VTOL Module 6644 | -4/Factory | Discovered new exit (range 14) 6647 | -4/Factory | Identified exit to Research 6694 | -4/Factory | Entered Research 6694 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6695 | -3/Research | Identified exit to Research 6696 | -3/Research | Identified exit to Testing 6723 | -3/Research | Spotted B-86 Titan 6993 | -3/Research | Build established: Wizard-Sprinter 7254 | -3/Research | Entered another Research area 7254 | -2/Research | Evolved 2 slots: Utility x2 7277 | -2/Research | Lost 3 parts (1n2u) 7313 | -2/Research | Identified exit to Quarantine 7395 | -2/Research | Entered Quarantine 7397 | -2/Quarantine | Identified exit to Access 7532 | -2/Quarantine | Build established: Hacker-Sprinter 7541 | -2/Quarantine | Found Alien Artifact 7541 | -2/Quarantine | Identified Core Reset Matrix 7541 | -2/Quarantine | Used Core Reset Matrix 7544 | -2/Quarantine | Met incapacitated Sigix Warrior 7544 | -2/Quarantine | Lockdown squad dispatched 7545 | -2/Quarantine | Sensed 11 artifacts in vicinity 7594 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 7596 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 7656 | -2/Quarantine | Spotted Lightning 7667 | -2/Quarantine | Spotted Lightning 7671 | -2/Quarantine | Spotted Lightning 7688 | -2/Quarantine | Warped through subspace 7689 | -2/Quarantine | Warped through subspace 7718 | -2/Quarantine | Lost 3 parts (1p1n1u) 7720 | -2/Quarantine | Spotted Alpha 7 7724 | -2/Quarantine | Found Sigix Terminator 7735 | -2/Quarantine | Spotted Fortress 7752 | -2/Quarantine | Discovered new exit (range 6) 7753 | -2/Quarantine | Identified exit to Section 7 7754 | -2/Quarantine | Entered Section 7 7755 | -2/Section 7 | Sensed 20 artifacts in vicinity 7813 | -2/Section 7 | Found Spacefold Activator 7828 | -2/Section 7 | Found Integrated Reactor 7830 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7857 | -2/Section 7 | Spotted S7 Guard 7859 | -2/Section 7 | Core integrity fell below 50% 7872 | -2/Section 7 | Spotted S7 Guard 7879 | -2/Section 7 | Spotted Executioner 7880 | -2/Section 7 | Spotted Executioner 7910 | -2/Section 7 | Spotted Executioner 7923 | -2/Section 7 | Spotted B-99 Colossus 7935 | -2/Section 7 | Found Integrated Reactor 7936 | -2/Section 7 | Found Integrated Reactor 7936 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7947 | -2/Section 7 | Found LRC Energy Well 7947 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7950 | -2/Section 7 | Found LRC Storage 7950 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7951 | -2/Section 7 | Found LRC Inertial Stabilizer 7952 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 7953 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7972 | -2/Section 7 | Spotted Executioner 7976 | -2/Section 7 | Spotted Alpha 7 7977 | -2/Section 7 | Spotted Alpha 7 7983 | -2/Section 7 | Spotted S7 Guard 8020 | -2/Section 7 | Core integrity fell below 20% 8023 | -2/Section 7 | Lost 10 parts (1p3n5u1w) 8032 | -2/Section 7 | Found Core Regenerator 8033 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 8053 | -2/Section 7 | Search patrols dispatched 8061 | -2/Section 7 | Spotted S7 Guard 8066 | -2/Section 7 | Found Core Membrane 8071 | -2/Section 7 | Entered Access 8071 | -1/Access | Evolved 2 slots: Utility x2 8073 | -1/Access | Installed Core Membrane, gained immunity to corruption 8118 | -1/Access | Identified exit to Surface 8139 | -1/Access | Incoming investigation squad redirected 8201 | -1/Access | Spotted B-99 Colossus 8231 | *** | Heading to fleet! Last Messages --------------- 08118_ ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. 08139_ ALERT: Higher priority target reported, redirecting investigation. 08157_ Lrn. Missile Launcher destroyed. 08157_ Imp. VTOL Module destroyed. 08174_ Spacefolded through Wall. 08184_ Triggered Blade Trap. 08184_ Massive razor-sharp blades shoot up from within the floor. 08184_ Spacefold Activator severed. 08185_ Acquired Spacefold Activator. 08208_ Spacefolded through Wall. 08228_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08229_ W-44 Eye sends out distress signal. 08229_ The Access Shell folds into the floor. [Achievement: Home At Last?] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????"?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ????????????? ######################+##+########+# | | ????????????? w # | | ????????????? p u k # | | ????????????????????# ""####### # | | ????????????????????# ""#?????# # | | ????????????????????# ""#?????# # | | ????????????????????# T#?????# # | | ????????????????????# ""#?????# # | | ????????????????????# ""#?????# ######## # | | ???????????????????## ""##????# #????????? | | ???????????????????# #????# #????????? | | ???????????????????## ##????# #????????? | | ????????????????????# #?????# #????????? | | ????????????????????# #?????# #????????? | | ????????????????????# #?????# #????????# | | ????????????????????# @" #?????# #??#####/# | | ????????????????????# "" #?????# #? | | ????????????????????# #?????# #? | | ????????????????????# #?????# # | | ????????????????????# #?????# # | | ????????????????????#""""""""""#?????# + ! | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????#####+####/###### | | ???????????????????????? ??????# ! #? ???? | | ???????????????????????? ????# #?? ??? | | ??????????????????????? ???# #??? ? | | ??????????????????????? ???# #???? | | ??????????????????????? ????# ] #??????" | | ??????????????????????? ????# #??????? | | ???????????????????????# #????# #??????? | | ???????????????????????# #????# #??????? | | ???????????????????????# #????# #??????? | | ???????????????????????# #????##########??????? | | ???????????????????????# #???????#????????????? | | ???????????????????????# ##########???????????? | | ?????????????#########?# # #???????????? | | ?????????????# ?# # #???????????? | | ?????????????# # # "" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 51 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 24 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 75 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Spacefold Activator Integrated Reactor LRC Energy Well LRC Storage LRC Inertial Stabilizer Core Regenerator Core Membrane Achievements -------------- Home At Last? Overachiever Challenges ------------ None Game ------ Seed ArmoredTripodDetector Manual? 0 Play Time 01:52:23 Cumulative 110.3 hours Start 2025.01.08 @ 22:25:22 End 2025.01.09 @ 00:36:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 51 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfe72a44-61c3-4ad2-93e1-2265e5bfbf44