Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 03:55:47 Player: Ultra Sane Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (479) 479 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2469 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 60/100 System Corruption 0% Temperature Cool (65) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Utility Shielding > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Structural Scanner Shock Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Terrain Scanner Shield Generator > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Structural Scanner Medium Laser Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 25 | 10 2 4 . 9 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 1 . 3 Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . 2 1 . 3 Utility 6 | 3 . 2 . 1 Device 4 | 2 . 2 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 4 . 1 . 4 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 3 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . 1 . 13 Power 2 | . . . . 2 Propulsion 5 | . . 1 . 4 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 72 | . 92 85 88 34 Engine 10 | . 14 11 11 4 Treads 7 | . 19 . . . Flight 14 | . 6 28 22 9 Device 19 | . 23 24 33 8 Energy Gun 7 | . 14 5 . 3 Ballistic Gun 13 | . 14 16 22 7 Peak Build Rating 14 | 9 9 14 13 13 Average Rating 8 | 6 8 11 13 6 On Entrance 8 | . 9 8 13 13 Naked Turns 2 | . . . . 2 Heaviest Build 15 | 15 11 13 13 13 Greatest Support 40 | 40 40 18 14 14 Greatest Overweight (x) 3 | . 3 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 Average Carried 3 | 3 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 4 4 4 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 553 | 321 12 76 . 144 Remotely 268 | 256 12 . . . Salvage Created 743 | 182 165 183 . 213 Parts 53 | 15 15 16 . 7 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 3 3 . 7 Guns 10 | . 3 3 . 4 AOE 3 | . . . . 3 Classes Destroyed 8 | 3 2 2 . 1 Worker 3 | 2 1 . . . Tunneler 3 | 3 . . . . Recycler 2 | 1 1 . . . Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 6 | . 3 . . 3 Grunt 7 | . . 3 . 4 Best Kill Streak 6 | 2 6 3 . 4 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | 1 2 1 . 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 172 | . 20 26 2 124 Missed 56 | . 6 14 2 34 Damage Taken 1493 | . 232 135 . 1126 Core 616 | . 56 10 . 550 Absorbed by Shields 141 | . . 34 . 107 Core Remaining (%) 91 | 100 77 . 97 . Volleys Fired 76 | 9 8 17 . 42 Largest 2 | 2 2 2 . 2 Hottest 94 | 70 70 70 . 94 Shots Fired 116 | 16 16 34 . 50 Gun 111 | 16 16 34 . 45 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 65 | 7 8 25 . 25 Thermal 46 | 9 8 9 . 20 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 10 | 10 5 4 . 8 Robot Miss Streak 4 | 1 2 4 . 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 77 | 11 11 19 . 36 Core Hits 55 | 6 8 10 . 31 Critical Kills . | . . . . . Critical Parts Destroyed 2 | 1 . . . 1 Critical Strikes 6 | 2 . 1 . 3 Burn 4 | 1 . 1 . 2 Destroy 2 | 1 . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1621 | 138 148 272 . 1063 Guns 1155 | 138 148 272 . 597 Cannons . | . . . . . Explosions 465 | . . . . 465 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 596 | 37 74 211 . 274 Thermal 559 | 101 74 61 . 323 Explosive 465 | . . . . 465 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles . | . . . . . Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . . 41 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 68 | 36 27 54 . 68 Average Temperature 25 | 14 13 21 . 42 Received Heat Transfer 333 | . 69 57 . 207 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1447 | 370 222 259 . 596 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 231 | 30 121 231 90 221 Initial 90 | . 19 50 90 35 Average 75 | 11 57 163 90 60 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 89 | 100 100 56 100 96 Level 1 10 | . . 43 . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 . 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 12 3 19 Peak Tracking Total 9 | . 4 5 3 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 1 . 2 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 20 | . 3 5 . 12 Successful 10 | . . 3 . 7 Failed 10 | . 3 2 . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 3 5 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . . 6 Garrison Access . | . . . . . Terminal Hacks 5 | . . 3 . 2 Record 3 | . . 3 . . Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . . 5 Insert Component 3 | . . . . 3 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 783 | 154 233 186 21 189 Spaces Moved 693 | 80 134 281 57 141 Core 42 | 25 7 . . 10 Treads 143 | 55 88 . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 508 | . 39 281 57 131 Fastest Speed 34 | 50 117 34 37 37 Average Speed 71 | 125 149 35 37 54 Slowest Speed 200 | 160 200 37 37 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 33 27 27 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . . . 35 Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . . . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 870 | 120 154 335 56 205 Wait 28 | . 1 24 . 3 Move 689 | 79 133 280 56 141 Hop . | . . . . . Pick Up 33 | 16 3 6 . 8 Fast Attach . | . . . . . Attach 23 | 9 2 4 . 8 Detach 5 | 2 2 1 . . Swap 2 | 1 . . . 1 Drop 13 | 4 5 3 . 1 Fire 76 | 9 8 17 . 42 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 14) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Discovered new exit (range 6) 574 | -9/Materials | Entered Mines 590 | -9/Mines | Discovered new exit (range 15) 595 | -9/Mines | Entered Materials 595 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 697 | -8/Materials | Core integrity fell below 50% 729 | -8/Materials | Lost 9 parts (2p2n3u2w) 772 | -8/Materials | Core integrity fell below 20% 784 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Scanning Flight Unit... Ready to analyze. ALERT: Suspicious activity at Scanalyzer M001. Dispatching Investigation squad. G-50 Soldier suffers critical hit (Burn). G-47 Trooper destroyed. W-25 Informer sends out distress signal. G-50 Soldier suffers critical hit (Burn). G-50 Soldier overheating. Adv. Heat Sink melted. G-50 Soldier destroyed. G-47 Trooper destroyed. Penetrated by Slug. Scanalyzer disabled. The unstable cave ceiling collapses. Destroyed Recalibrator. M-13 Machinist destroyed. Flight Unit destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????##????????????????????????? | | ????????????? ?????????????????????##+# | | ????????????? ???????????????????#?# | | ????????????? ??????????????????? # | | ????????????? ???????????????????? # | | ?????????????!??????##??"??????????/ " | | ????????????? ##### # """"" ??????# " | | ????????####### # ??????# " | | ????????# "" = ! ???????# | | ????????# " S = % ############ | | ????????# " @l %h w r | | ????????# ####+####### | | ????????# = # T #?????#### | | ????????# ### #????????? | | ????????###### gg ##?# #????????? | | ????????????? #??# #????????? | | ?????????????## # #??# #????????? | | ???????????????## ??#######????????? | | ????????????????# ????????????????? | | ????????????????# ???????????????? | | ????????????????# ??????????????? | | ????????????????# ?????????????? | | ????????????????# /?????????????? | | ????????????????# ????????????? | | ????????????????# ???????????? | | ????????????????# ???????????? | | ????????????????# """ ??????????? | | ????????????????? """ ????????????? | | ????????????????? ??????????????????# | | ????????????????? ????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????????# | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Utility Shielding | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeTiamatDrivehammer Manual? 0 Play Time 00:28:11 Cumulative 7.9 hours Start 2025.04.26 @ 03:10:43 End 2025.04.26 @ 03:55:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 788fb8e6-d676-483f-a6b9-b464aa320e39