Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.27 @ 23:28:52 Player: lsend Result: Destroyed by 2S-G7J(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2590) 2590 TOTAL SCORE: 7070 Bonus ------- Pacifist 928 Follower Combat Kills 62 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 67/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Enhanced Optical Array Advanced Signal Interpreter Improved Utility Shielding Zionite Weapon Casing > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Zionite Weapon Casing Longsword +1 CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Field Lobotomy Kit CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Treads Longsword +1 [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Experimental Heat Sink Processor Advanced Signal Interpreter Protection Improved Propulsion Shielding Weapon CR-A16's Pointy Stick Energy Gun Zionite Laser-S Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 31 | 2 . . 5 . . . 2 8 1 . 3 10 Power 2 | . . . . . . . . 1 . . 1 . Engine 1 | . . . . . . . . . . . 1 . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 9 | 2 . . 2 . . . 1 2 . . 1 1 Treads 6 | 2 . . 2 . . . 1 . . . . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . 2 . . 1 . Utility 10 | . . . 3 . . . . 4 . . . 3 Device 1 | . . . . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . Processor 4 | . . . 2 . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . 1 . . . . 2 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 10 | . . . . . . . 1 1 1 . 1 6 Energy Gun 1 | . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . 4 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 3 Parts Lost 9 | . . . . . . . . 2 . . . 7 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . 4 Utility 3 | . . . . . . . . 1 . . . 2 Weapon 1 | . . . . . . . . 1 . . . . Highest Loss Streak 6 | . . . . . . . . 1 . . . 6 Average Slot Usage (%) 60 | . 28 28 55 66 66 66 62 60 61 61 71 62 Core 3 | . . . . . . . . 1 7 7 7 4 Treads 15 | . 28 28 30 33 33 33 35 19 . . . . Flight 8 | . . . . . . . . 7 15 15 18 14 Processor 18 | . . . 16 22 22 22 18 20 23 23 23 15 Protection 11 | . . . 8 11 11 11 9 7 15 15 15 19 Piercing Weapon 1 | . . . . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 23 | . . . 2 2 2 2 2 10 10 10 23 20 Greatest Support 21 | 3 3 3 3 3 3 3 3 13 13 13 21 21 Greatest Overweight (x) 3 | . . . . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . . 2 2 4 4 4 4 4 4 4 4 Average Carried 3 | . . . 1 2 2 4 3 3 3 4 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 2 2 4 4 4 3 4 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 471 | 186 . . . . . 25 . . 130 37 23 70 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 2064 | . 82 . 80 12 . . 144 477 88 . . 1181 Core 743 | . 25 . 14 . . . . 76 50 . . 578 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 96 | 100 . 90 . . . 96 100 . . . . . Volleys Fired 7 | . . . . . . . . . . . . 7 Largest 1 | . . . . . . . . . . . . 1 Hottest 60 | . . . . . . . . . . . . 60 Shots Fired 7 | . . . . . . . . . . . . 7 Gun 2 | . . . . . . . . . . . . 2 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . . . . . 3 Robot Miss Streak 3 | . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . . . . . 3 Core Hits . | . . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 10 | . . . . . . . 1 . 1 . 7 1 Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . 1 . 1 . . . Piercing 8 | . . . . . . . . . . . 7 1 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 42 | . . . . . . . 12 . . . . 30 Guns 30 | . . . . . . . . . . . . 30 Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 12 | . . . . . . . 12 . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 30 | . . . . . . . . . . . . 30 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 2 3 3 3 3 . Average Corruption 3 | . . . 3 4 4 4 2 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . Effects 10 | . . . 1 1 3 1 . 1 3 . . . Message Errors 3 | . . . 1 1 . . . . 1 . . . Matter Fused 2 | . . . . . 1 1 . . . . . . Heat Flow Errors 2 | . . . . . . . . 1 1 . . . Energy Discharges 2 | . . . . . 1 . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . 6 . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 167 | . . . . . . . . 167 125 . . 20 Average Temperature 67 | . . . . . . . . 99 91 . . 11 Received Heat Transfer 588 | . 45 . 30 6 . . 36 84 36 . . 351 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 154 | . 16 6 47 40 . . 46 154 . . . . Average Influence 33 | . 9 6 5 25 . . 21 73 . . . . Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . 2 . 1 . . . 2 1 . . . . Investigation 2 | . 1 . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 54 | . 6 2 6 2 . . 8 18 2 1 . 9 Peak Tracking Total 7 | . 5 2 6 2 . . 7 6 1 2 . 6 Tactical Retreats 6 | . . . . . . . 1 4 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . . . 2 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 15 | . 1 . 1 . 1 . 2 8 1 . 1 . Terminals 8 | . 1 . 1 . . . 1 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 3 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 28 | . 2 . 3 . 1 . 3 16 1 . 2 . Successful 14 | . 1 . 2 . 1 . 1 6 1 . 2 . Failed 14 | . 1 . 1 . . . 2 10 . . . . Catastrophic 5 | . 1 . 1 . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . . 1 . . 6 . . . . Terminals 17 | . 2 . 3 . . . 2 10 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 1 6 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . 2 . 1 . . 4 1 . 2 . Part Schematic 2 | . . . . . . . . . . . 2 . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 2 . . . . Retrieve Components 3 | . . . . . . . 1 2 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . . . 1 7 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 5 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 6 | . . . . 2 . . . . . . . 4 Largest Group 2 | . . . . 2 . . . . . . . 2 Highest-Rated Group 134 | . . . . 50 . . . . . . . 134 Highest-Rated Ally 118 | . . . . 31 . . . . . . . 118 Total Orders . | . . . . . . . . . . . . . Ally Attacks 27 | . . . . 1 . . . . . . . 26 Total Damage 753 | . . . . 22 . . . . . . . 731 Kills 3 | . . . . 1 . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 2 . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 1815 | 13 82 68 78 58 107 145 108 335 176 103 302 240 Spaces Moved 3636 | 21 123 117 138 115 210 189 169 671 462 277 726 418 Core 1692 | 21 123 117 138 115 210 189 169 495 . . . 115 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1944 | . . . . . . . . 176 462 277 726 303 Fastest Speed 34 | 50 50 50 50 50 50 50 50 37 37 37 34 34 Average Speed 43 | 50 50 50 50 50 50 50 50 47 37 37 38 39 Slowest Speed 200 | 50 50 50 50 50 50 50 50 100 37 37 117 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 9 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 25 41 26 29 64 65 23 27 63 64 86 41 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . 1 . . 2 1 4 . Spaces Dug 5 | . . . . . . . 1 . 1 . 3 . Terrain Destroyed 5 | . . . . . . . 1 . 1 . 3 . Melee 5 | . . . . . . . 1 . 1 . 3 . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 3817 | 22 142 125 143 114 211 238 190 673 465 276 736 482 Wait 135 | . 20 9 . . . 50 17 . . . . 39 Move 3606 | 20 122 116 137 114 209 188 168 652 461 276 725 418 Hop 9 | . . . . . . . . 9 . . . . Pick Up 5 | . . . 1 . 2 . . . 1 . . 1 Fast Attach 19 | 2 . . 4 . . . 1 6 . . 3 3 Attach 9 | . . . . . . . 1 1 1 . . 6 Detach 6 | . . . . . . . 1 . 1 . . 4 Swap 3 | . . . 1 . . . . 1 . . . 1 Drop 7 | . . . . . . . . 4 . . 1 2 Fire 7 | . . . . . . . . . . . . 7 Melee 10 | . . . . . . . 1 . 1 . 7 1 Ram 1 | . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Identified exit to Mines 96 | -10/Materials | Entered Mines 131 | -10/Mines | Learned location of Mines (-8) 160 | -10/Mines | Discovered new exit (range 10) 164 | -10/Mines | Entered Materials 164 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 228 | -9/Materials | Identified exit to Mines 242 | -9/Materials | Entered Mines 282 | -9/Mines | Met a Derelict bent on vengeance 298 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 298 | -9/Mines | Discovered new exit (range 5) 299 | -9/Mines | Identified exit to Exiles 300 | -9/Mines | Entered Exiles 307 | -9/Exiles | Build established: Mutant 313 | -9/Exiles | Met 8R-AWN 321 | -9/Exiles | Met EX-HEX 335 | -9/Exiles | Met EX-BIN 341 | -9/Exiles | Aligned with FarCom system 341 | -9/Exiles | Given EX-Vault access code 353 | -9/Exiles | Opened EX-Vault 355 | -9/Exiles | Found Field Lobotomy Kit 358 | -9/Exiles | Found Longsword +1 370 | -9/Exiles | Warned to stay clear of 0b10 Research branches 376 | -9/Exiles | Exiles lab attacked by MAIN.C 401 | -9/Exiles | Discovered new exit (range 14) 407 | -9/Exiles | Identified exit to Mines 407 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Longsword +1 407 | -9/Exiles | Entered Mines 495 | -8/Mines | Discovered new exit (range 14) 501 | -8/Mines | Identified exit to Materials 552 | -8/Mines | Entered Materials 552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -8/Materials | Discovered new exit (range 16) 659 | -8/Materials | Identified exit to Factory 660 | -8/Materials | Entered Factory 660 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 662 | -7/Factory | FarCom data flow suspended 686 | -7/Factory | Discovered new exit (range 15) 693 | -7/Factory | Identified exit to Factory 921 | -7/Factory | Discovered exit to Factory (range 13) 925 | -7/Factory | Identified exit to Storage 925 | -7/Factory | Identified exit to Lower Caves 995 | -7/Factory | Entered Lower Caves 998 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1140 | -7/Lower Caves | Identified exit to Lower Caves 1171 | -7/Lower Caves | Entered another Lower Caves area 1174 | -7/Lower Caves | Discovered exit to Factory (range 15) 1214 | -7/Lower Caves | Spotted B-75 Beast 1271 | -7/Lower Caves | Discovered new exit (range 8) 1273 | -7/Lower Caves | Identified exit to Zion 1274 | -7/Lower Caves | Entered Zion 1301 | -7/Zion | Discovered new exit (range 13) 1303 | -7/Zion | Found CR-A16's Pointy Stick 1322 | -7/Zion | System corruption cleaned by Quarantine Array 1334 | -7/Zion | Learned location of 1 exit from Lower Caves 1383 | -7/Zion | Learned Factory scanalyzer intel 1409 | -7/Zion | Received a hallucinogenic algorithm 1542 | -7/Zion | Revealed the true nature of CR-A1G's Pointy Stick 1573 | -7/Zion | Discovered new exit (range 4) 1575 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1575 | -7/Zion | Identified exit to Deep Caves 1576 | -7/Zion | Entered Deep Caves 1577 | -7/Deep Caves | Met 5H-AD0 1709 | -7/Deep Caves | Attacked by Z-Imprinter 1728 | -7/Deep Caves | Assimilated JN-7C0(z) with FLK Orb 1737 | -7/Deep Caves | Assimilated FD-VLR(z) with FLK Orb 1742 | -7/Deep Caves | Core integrity fell below 50% 1751 | -7/Deep Caves | Found Prototype Protection 1751 | -7/Deep Caves | Identified Zio. Weapon Casing 1761 | -7/Deep Caves | Lost 6 parts (1p3n2u) 1786 | -7/Deep Caves | Found Zio. Weapon Casing 1795 | -7/Deep Caves | Assimilated B6-M4E(z) with FLK Orb 1811 | -7/Deep Caves | Core integrity fell below 20% 1816 | -7/Deep Caves | Destroyed by 2S-G7J(z) with Zionite Laser-S Last Messages --------------- 01737_ Destroyed Prototype Storage. 01737_ FD-VLR(z) assimilated. 01749_ Acquired Prototype Device. 01749_ Identified Exp. Heat Sink. 01751_ Acquired Prototype Protection. 01751_ Identified Zio. Weapon Casing. 01753_ Acquired 50 matter. 01786_ Acquired Zio. Weapon Casing. 01793_ I2-DD8(z) destroyed. 01793_ Acquired 20 matter. 01794_ FD-VLR(z) destroyed. 01795_ Field Lobotomy Kit expended. 01795_ B6-M4E(z) assimilated. 01796_ B6-M4E(z) destroyed. 01802_ JN-7C0(z) destroyed. 01804_ Lgt. Treads destroyed. 01808_ Acquired Prototype Energy Gun. 01808_ Identified Zio. Laser-S. 01811_ Destroyed Prototype Hover Unit. 01815_ Dropped Zio. Laser-S. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????#???????????????####???? | | ?????????????????????????# ???????????????# !#???? | | ?????????????????????????# ???????????????# [#?### | | ?????????????????????????# ???????????????# ### | | ????????????????????????## ###??########### ### | | ??????????????????????### #### ## !## ## | | ??????????????????????# # ## =%##!% | | ??????????????????????# z !!%!%! | | ??????????????????????## !=!!! | | ???????????????????????### z =%* | | ?????????????????????????## z | | ?????????????????????????# """ | | ??????????????????????#### """ | | ????????????????????### ; """ | | ????????????????????#; [ """ | | ????????????????????##= ;@ """ | | ?????????????????????####; """ | | ????????????????????????## """ | | ????????????????????????# """ | | ????????????????????????## """ | | ?????????????????????????# """ | | ?????????????????????????# "? | | ????????????????????????? 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"? | | ???????????????????????## "? | | ????????????????????????# "? | | ????????????????????????## ??? | | ?????????????????????????# ???????? | | ?????????????????????????## ????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 63 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearGhostCloak Manual? 0 Play Time 00:30:44 Cumulative 521.5 hours Start 2020.06.27 @ 22:57:41 End 2020.06.27 @ 23:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 421 Rogue 421 Adventurer 0 Explorer 0 Win Type - Total 141 Types 84/8/34/6/3/2/4 Lore% 98 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a68213d-0a44-4bec-8210-786e3a526b9f