Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.01 @ 21:36:06 Player: FrostySpirit Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (2133) 2133 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1064) 1064 TOTAL SCORE: 7882 Bonus ------- Follower Combat Kills 292 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 12/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Signal Interpreter Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Terrain Scanner Relay Coupler [Hunter] (9) Component Analysis Suite Thief Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Improved Cooling System Medium Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer Armor Integrity Analyzer Advanced ECM Suite System Guard > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Energy Well Advanced Weight Redist. System Advanced Terrain Scanner System Shield Relay Coupler [Hunter] Thief Drone Bay Remote Datajack Field Lobotomy Kit [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Power Amplifier Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . . . . 2 . Utility 7 | . . . . . 3 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 99 | 6 9 11 5 6 24 3 17 8 10 Power 19 | 1 1 1 . . 10 . 4 . 2 Engine 12 | 1 1 1 . . 5 . 2 . 2 Core 7 | . . . . . 5 . 2 . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 3 . 3 3 1 4 4 1 Treads 10 | . . . . 2 3 1 4 . . Leg 9 | 2 1 3 . 1 . . . 2 . Wheel 3 | . . . . . . . . 2 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 3 . 1 2 5 2 1 2 3 Device 8 | . . . . 1 1 1 1 1 3 Storage 4 | 1 2 . 1 . . . . . . Processor 7 | . . . . 1 4 1 . 1 . Hackware 1 | . 1 . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 38 | 2 4 7 4 1 6 . 8 2 4 Energy Gun 7 | . . 1 2 . 4 . . . . Energy Cannon 11 | . . . . . 2 . 7 1 1 Ballistic Gun 9 | 2 2 4 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon 5 | . . . 1 . . . 1 1 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 5 | . 2 2 1 . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 . . . . Parts Lost 28 | . . 2 . . 7 . 6 . 13 Power 8 | . . . . . 3 . 1 . 4 Propulsion 6 | . . . . . 2 . 2 . 2 Utility 8 | . . 1 . . 1 . 1 . 5 Weapon 6 | . . 1 . . 1 . 2 . 2 Highest Loss Streak 4 | . . 1 . . 3 . 4 . 3 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 89 | . 98 98 82 99 98 99 82 87 63 Engine 9 | . 14 14 14 14 9 7 10 . 1 Core 3 | . . . . . 7 7 3 13 1 Treads 6 | . . . . 2 17 15 9 11 . Leg 12 | . 28 28 28 25 . . . 1 . Device 4 | . . . . . 5 14 8 6 11 Storage 10 | . 16 14 14 14 9 7 7 6 4 Processor 17 | . . . . 12 30 29 30 31 28 Hackware 2 | . 10 12 . . . . . . . Energy Gun 5 | . . 4 11 19 6 . . . . Energy Cannon 5 | . . . . . 9 15 10 9 7 Ballistic Gun 6 | . 24 22 1 8 1 . . . . Special Melee Weapon 2 | . 3 1 9 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 13 18 19 23 23 37 38 39 37 40 Greatest Support 56 | 20 20 20 20 40 40 40 40 56 56 Greatest Overweight (x) 12 | . . . 1 1 1 . 1 2 12 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 9 Most Carried 10 | 4 8 10 10 10 10 10 10 10 10 Average Carried 9 | 3 6 9 9 9 9 8 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 8 10 10 9 10 10 5 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 1593 | 217 273 180 . 135 489 . 175 92 32 Remotely . | . . . . . . . . . . Salvage Created 2723 | . 249 169 . 131 813 . 113 306 942 Parts 120 | . 20 10 . 7 34 . 10 8 31 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 49 | . 7 6 . 3 15 . 4 3 11 Guns 27 | . 7 6 . 3 11 . . . . Cannons 17 | . . . . . 4 . 4 2 7 AOE 4 | . . . . . . . . . 4 Classes Destroyed 11 | . 4 . . 1 3 . . . 3 Worker 2 | . . . . . . . . . 2 Recycler 6 | . . . . . 1 . . 1 4 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 18 | . 3 3 . . . . 3 . 9 Grunt 25 | . 4 3 . 2 11 . 1 3 1 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . Sentry 3 | . . . . . 3 . . . . Hunter 1 | . . . . . . . . . 1 Best Kill Streak 5 | . 3 3 . 2 3 . 4 2 5 Combat Bots Only 4 | . 3 3 . 2 3 . 4 2 4 Max Kills in Single Turn 4 | . 1 1 . 1 2 . 1 1 4 Gunslinging 1 | . . . . . 1 . . . . Exploded 4 | . . . . . . . . . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Damage Taken 6010 | . 297 338 . 55 1274 . 1477 319 2250 Core 1854 | . 84 66 . 13 246 . 387 41 1017 Absorbed by Shields 9 | . . . . . . . 9 . . Core Remaining (%) 65 | 100 . . . 34 55 . 44 95 . Volleys Fired 168 | . 31 21 . 5 57 . 12 14 28 Largest 2 | . 2 2 . 2 2 . 2 2 2 Hottest 165 | . 40 85 . 98 130 . 160 160 165 Shots Fired 319 | . 59 42 . 10 111 . 22 25 50 Gun 198 | . 59 42 . 10 87 . . . . Cannon 112 | . . . . . 24 . 20 22 46 Launcher 1 | . . . . . . . . . 1 Special 8 | . . . . . . . 2 3 3 Kinetic 119 | . 59 36 . 5 19 . . . . Thermal 191 | . . 6 . 5 92 . 20 22 46 Explosive . | . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 14 | . 10 12 . 3 14 . 6 10 11 Robot Miss Streak 4 | . 4 4 . 1 3 . 2 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 225 | . 40 27 . 6 82 . 15 21 34 Core Hits 106 | . 17 11 . 5 34 . 5 8 26 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 4 | . . 1 . . 2 . . . 1 Burn 2 | . . . . . 2 . . . . Meltdown 1 | . . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . . Melee Attacks 6 | . 5 1 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . 4 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5161 | . 363 341 . 150 1626 . 382 528 1771 Guns 1967 | . 355 327 . 150 1135 . . . . Cannons 2385 | . . . . . 490 . 382 513 1000 Explosions 694 | . . . . . . . . . 694 Melee . | . . . . . . . . . . Ramming 115 | . 8 14 . . 1 . . 15 77 Kinetic 1087 | . 355 269 . 102 361 . . . . Thermal 3573 | . . 58 . 48 1264 . 382 513 1308 Explosive 282 | . . . . . . . . . 282 Electromagnetic 104 | . . . . . . . . . 104 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 156 | . . . . . 7 . . . 149 Projectiles 10 | . . . . . 7 . . . 3 Explosions 146 | . . . . . . . . . 146 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 266 | . . . . . . . . . 266 Shots 3 | . . . . . . . . . 3 Rammed 17 | . . . . . 1 . . 1 15 Targets Rammed 22 | . 3 2 . . 1 . . 1 15 Kicked 5 | . 3 2 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 560 | . 18 226 . 177 543 . 5 560 264 Average Temperature 172 | . 9 90 . 79 204 . 5 230 109 Received Heat Transfer 1581 | . 114 102 . 33 711 . 126 135 360 Effects 23 | . . . . . 18 . . 4 1 Shutdowns 10 | . . . . . 7 . . 3 . Energy Bleed 1 | . . . . . 1 . . . . Interference 7 | . . . . . 6 . . . 1 Matter Decay 4 | . . . . . 4 . . . . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 14 | . . 1 . . 4 . 1 4 4 Heat Transferred 6543 | . . 148 . 111 2627 . 750 1000 1907 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Peak Influence 311 | . 165 187 . 71 311 146 276 144 275 Initial 144 | . . 36 . . 10 141 102 144 . Average 100 | . 62 100 . 18 106 141 186 87 146 Maximum Alert Level 1 | . . . . . 1 . 1 . 1 Low Security (%) 85 | 100 100 100 . 100 79 100 37 100 60 Level 1 14 | . . . . . 20 . 62 . 39 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 13 | . 1 . . . 3 1 1 2 5 Investigation 4 | . 1 . . . 1 . . . 2 Extermination 2 | . . . . . . 1 . 1 . Reinforcement 5 | . . . . . 1 . 1 1 2 Assault 1 | . . . . . 1 . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 4 | . 1 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . 17 11 . 4 22 . 13 6 27 Peak Tracking Total 8 | . 5 3 . 3 5 1 6 3 8 Tactical Retreats 10 | . 1 . . 1 2 . 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 4 | . 1 . . . . . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 10 | . . . . 1 3 . 1 . 5 Max in Single Turn 3 | . . . . 1 1 . . . 3 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 15 | . 3 1 . 1 4 1 . 1 4 Terminals 10 | . 3 1 . . 3 1 . . 2 Fabricators 2 | . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 6 1 . 1 16 2 . 2 8 Successful 21 | . 3 . . 1 10 1 . . 6 Failed 15 | . 3 1 . . 6 1 . 2 2 Catastrophic 5 | . 2 . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 1 1 . 4 . . . . Terminals 24 | . 6 1 . . 12 2 . . 3 Fabricators 5 | . . . . . . . . 2 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . . 4 . . . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 3 . . 1 6 1 . . 2 Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . . 1 Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 2 | . 1 . . . 1 . . . . Zone Layout 2 | . . . . . 1 . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . 2 Insert Component 4 | . . . . . 3 . . . 1 Analyze 2 | . . . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 1 . . 4 . . 1 4 Full Trace Events 4 | . . . . . 2 . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 42 | . . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . 2 1 . . . . . 1 . Non-combat 4 | . 2 1 . . . . . 1 . Combat . | . . . . . . . . . . Robot Hacks Applied 5 | . 2 1 . . . . . 2 . parse_system 1 | . . 1 . . . . . . . no_distress 2 | . 1 . . . . . . 1 . find_chute 1 | . . . . . . . . 1 . find_station 1 | . 1 . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . Machine Destruction 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies 7 | . . 3 . . . . 2 . 2 Largest Group 3 | . . 3 2 2 . . 2 . 1 Highest-Rated Group 130 | . . 40 32 32 . . 130 . 29 Highest-Rated Ally 90 | . . 16 16 16 . . 90 . 29 Total Orders . | . . . . . . . . . . Ally Attacks 68 | . . 25 . 11 . . 25 . 7 Total Damage 990 | . . 260 . 93 . . 539 . 98 Kills 11 | . . 5 . 1 . . 5 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 2 . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 6032 | 64 545 640 1053 533 1162 252 466 818 499 Spaces Moved 3562 | 53 339 361 793 326 580 154 190 451 315 Core 158 | 17 . . . . . . . . 141 Treads 1322 | . . . . 33 580 154 190 365 . Legs 1840 | 36 339 361 793 293 . . . 18 . Wheels 242 | . . . . . . . . 68 174 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 160 160 100 50 Average Speed 142 | 97 120 120 130 152 160 160 209 160 110 Slowest Speed 650 | 120 120 120 190 190 240 160 250 260 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 46 53 90 79 38 3 92 10 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 36 | . . . . . 3 . . . 33 Melee . | . . . . . . . . . . Projectile 6 | . . . . . 3 . . . 3 AOE 30 | . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Total 4189 | 62 419 528 811 351 694 160 235 521 408 Wait 238 | . 26 126 . 5 18 . . 36 27 Move 3553 | 52 338 360 792 325 579 153 189 450 315 Hop . | . . . . . . . . . . Pick Up 37 | 4 4 2 2 5 7 2 1 4 6 Fast Attach 34 | 6 1 1 1 2 5 1 8 5 4 Attach 23 | . . 1 2 . 10 2 2 1 5 Detach 5 | . . . 2 . . . 3 . . Swap 42 | . 8 9 2 4 9 . 7 2 1 Drop 52 | . 3 5 5 5 8 2 9 8 7 Fire 168 | . 31 21 . 5 57 . 12 14 28 Melee 6 | . 5 1 . . . . . . . Ram 15 | . . . . . . . . . 15 Kick 5 | . 3 2 . . . . . . . Crush 2 | . . . . . 1 . . 1 . Escape Stasis 4 | . . . . . . . 4 . . Rewire 5 | . . . 5 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 334 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 11) 610 | -10/Materials | Entered Mines 625 | -10/Mines | Met a Derelict bent on vengeance 628 | -10/Mines | Core integrity fell below 50% 781 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 834 | -10/Mines | Excavation squad dispatched 834 | -10/Mines | A large section of the Mines collapsed 1014 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1084 | -10/Mines | Excavation squad dispatched 1217 | -10/Mines | Discovered new exit (range 5) 1243 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1244 | -10/Mines | Discovered new exit (range 5) 1250 | -10/Mines | Entered Exiles 1250 | -10/Exiles | Accompanied by 2 allies 1271 | -10/Exiles | Discovered new exit (range 14) 1289 | -10/Exiles | Met 8R-AWN 1290 | -10/Exiles | Build established: Scavenger-Mutant 1306 | -10/Exiles | Met EX-HEX 1430 | -10/Exiles | Met EX-BIN 1528 | -10/Exiles | Met EX-DEC 1649 | -10/Exiles | Visited The Gauntlet 1880 | -10/Exiles | Discovered new exit (range 14) 2018 | -10/Exiles | Aligned with FarCom system 2019 | -10/Exiles | Given EX-Vault access code 2049 | -10/Exiles | Opened EX-Vault 2055 | -10/Exiles | Found Prototype Storage 2055 | -10/Exiles | Identified Superbattery 2067 | -10/Exiles | Found Prototype Special Weapon 2069 | -10/Exiles | Identified Field Lobotomy Kit 2134 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2303 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2303 | -10/Exiles | Entered Mines 2303 | -9/Mines | Accompanied by 2 allies 2307 | -9/Mines | Learned location of 1 exit from Materials 2310 | -9/Mines | Found the Drone Emporium 2322 | -9/Mines | Found Prototype Device 2322 | -9/Mines | Identified Thief Drone Bay 2422 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2434 | -9/Mines | Learned Materials security intel 2460 | -9/Mines | Assembled infested the area 2465 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2522 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2718 | -9/Mines | Discovered new exit (range 14) 2836 | -9/Mines | Entered Materials 2836 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2837 | -8/Materials | Identified exit to Storage 3345 | -8/Materials | Lost 3 parts (1p1n1u) 3983 | -8/Materials | Discovered new exit (range 10) 3998 | -8/Materials | Entered Factory 3998 | -7/Factory | Evolved 2 slots: Utility x2 4223 | -7/Factory | Identified exit to DSF 4250 | -7/Factory | Entered DSF 4269 | -7/DSF | Additional patrols routed to DSF 4275 | -7/DSF | Discovered new exit (range 18) 4354 | -7/DSF | Assimilated X-62 Marksman with FLK Orb 4379 | -7/DSF | Lost 4 parts (2n1u1w) 4395 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 4543 | -7/DSF | Identified exit to Factory 4617 | -7/DSF | Core integrity fell below 50% 4638 | -7/DSF | Sterilization system engaged 4658 | -7/DSF | Ambient heat levels rising (+10) 4673 | -7/DSF | Ambient heat levels rising (+10) 4688 | -7/DSF | Ambient heat levels rising (+10) 4703 | -7/DSF | Ambient heat levels rising (+10) 4716 | -7/DSF | Entered Factory 4716 | -6/Factory | Evolved 2 slots: Propulsion x2 5510 | -6/Factory | Discovered new exit (range 18) 5526 | -6/Factory | Identified exit to Factory 5534 | -6/Factory | Entered another Factory area 5534 | -5/Factory | Evolved 2 slots: Utility x2 5640 | -5/Factory | Garrison activated, responded to threat 5725 | -5/Factory | Lost 3 parts (1p1n1w) 5763 | -5/Factory | Assimilated G-50 Soldier with FLK Orb 5945 | -5/Factory | Lost 3 parts (1p1u1w) 5951 | -5/Factory | Assimilated G-50 Soldier with FLK Orb 5982 | -5/Factory | Identified exit to Upper Caves 5982 | -5/Factory | Identified exit to Extension 5988 | -5/Factory | Fabricated Arm. Huge Wheel? 5993 | -5/Factory | Core integrity fell below 50% 6024 | -5/Factory | Core integrity fell below 20% 6033 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06021_ Destabilizing: Short circuit. 06022_ Slammed into S-27 Virus. 06024_ S-27 Virus suffers critical hit (Destroy). 06024_ S-27 Virus destroyed. 06024_ Slammed into P-70 Sage. 06024_ Destabilizing: System interference. 06024_ Targeting Computer temporarily disabled. 06024_ Armor Integrity Analyzer temporarily disabled. 06028_ Acquired Imp. Proton Missile Launcher. 06030_ Destroyed VTOL Module. 06030_ S-27 Virus destroyed. 06030_ Door malfunctions. 06030_ Nuclear Reactor explodes. 06030_ Subcomponent Replicator disabled. 06030_ S-27 Virus destroyed. 06030_ Broken Imp. Component Analysis Suite destroyed. 06030_ Destroyed Broken Imp. Component Analysis Suite. 06030_ S-27 Virus destroyed. 06030_ DSF Access disabled. 06032_ Dropped Imp. Proton Missile Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????## ?????????????????????? | | ????????????????????????? k ?????????????????????? | | ????????????????????????? ?? ??? ????????????? | | ????????????????????????? "?? ??" ????????????? | | ????????????????????????? ""? ??" #???????????? | | ????????????????????????# ""? ??" #???????????? | | ????????????????????????# ? ?? #???????????? | | ????????????????????????# """ """ #???????????? | | ????????????????????????# """ """ #???????????? | | ????????????????????????# """ """ #???????????? | | ????????????????????????# #??????????"" | | ????????????????????????# """ """ #??????????"" | | ??????????????????h????## """ """ #??????????"" | | ???????????????????????# """ """ #?????????? | | ???????????????????????# ###########+# | | ???????????????h?????####@ """ | | ?????????????????????# """ | | ?????????????????????## ] """ | | ??????????????????????# | | ?????????????????????# % [ g | | ?????????????????????## p % ########+#### # | | ?????????????????????# * # # # | | ?????????????????????# "" # """%""" + # | | ?????????????????????# %""""" # """%""" ###### | | ?????????????????????# """"" # """ """ #????? | | ?????????????????????#= # #????? | | ?????????????????????#%* """ # #????? | | ?????????????????????# """"" # #????? | | ?????????????????????# """"" # #????? | | ?????????????????????# ###########????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 26 Energy Capacity 1750 Matter Stores 300 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Base Temperature (-) 100 Corruption Containment 8 Evasion (%) 55 Targeting Accuracy 10 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Arm. Huge Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed AntimissileStructuralFlakker Manual? 0 Play Time 01:21:43 Cumulative 22.6 hours Start 2023.11.01 @ 15:52:30 End 2023.11.01 @ 21:36:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a83f04e1-cd2e-49cb-9980-d24ee095ff72