Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 23:19:49 Player: DragoX Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (13) 65 Value Destroyed (309) 309 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 574 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 210/300 Energy 96/100 System Corruption 15% Temperature Cool (2) Movement Walking (150) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (10) --- Compact Wheel Compact Wheel Large Storage Unit Transport Network Coupler Transport Network Coupler Targeting Computer Particle Gun Particle Gun Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Compact Wheel Compact Wheel Large Storage Unit Particle Gun Particle Gun Grenade Launcher Maul [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 17 | 6 11 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 3 | 2 1 Treads . | . . Leg 3 | 2 1 Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 1 2 Device 1 | . 1 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 9 | 2 7 Energy Gun 4 | 2 2 Energy Cannon 2 | . 2 Ballistic Gun . | . . Ballistic Cannon . | . . Launcher 2 | . 2 Special Weapon . | . . Impact Weapon 1 | . 1 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 2 | . 2 Propulsion 1 | . 1 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 3 | . 3 Average Slot Usage (%) 86 | . 86 Engine 11 | . 11 Leg 28 | . 28 Device 5 | . 5 Storage 13 | . 13 Energy Gun 6 | . 6 Energy Cannon 15 | . 15 Impact Weapon 3 | . 3 Naked Turns . | . . Heaviest Build 30 | 12 30 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | 3 1 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 6 10 Average Capacity 9 | 5 9 Most Carried 10 | 3 10 Average Carried 6 | 1 6 Final Capacity 10 | 6 10 Final Carried 9 | 2 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 375 | 242 133 Remotely . | . . Salvage Created 542 | . 542 Parts 21 | . 21 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 7 | . 7 Cannons 4 | . 4 AOE 2 | . 2 Classes Destroyed 5 | . 5 Worker 2 | . 2 Builder 1 | . 1 Recycler 2 | . 2 Watcher 1 | . 1 Grunt 7 | . 7 Best Kill Streak 6 | . 6 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1135 | . 1135 Core 284 | . 284 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 25 | . 25 Largest 2 | . 2 Hottest 136 | . 136 Shots Fired 38 | . 38 Gun . | . . Cannon 28 | . 28 Launcher 10 | . 10 Special . | . . Kinetic . | . . Thermal 28 | . 28 Explosive 10 | . 10 Electromagnetic . | . . Robot Hit Streak 5 | . 5 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 24 | . 24 Core Hits 13 | . 13 Critical Hits 1 | . 1 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Melee Attacks 30 | . 30 Impact 30 | . 30 Slashing . | . . Piercing . | . . Sneak Attacks 5 | . 5 Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 979 | . 979 Guns . | . . Cannons 370 | . 370 Explosions 81 | . 81 Melee 528 | . 528 Ramming . | . . Kinetic . | . . Thermal 370 | . 370 Explosive 81 | . 81 Electromagnetic . | . . Impact 528 | . 528 Slashing . | . . Piercing . | . . Highest Corruption 11 | . 11 Average Corruption 9 | . 9 Corruption Purged . | . . Effects 5 | . 5 Matter Fused 1 | . 1 Heat Flow Errors 1 | . 1 Targeting Errors 2 | . 2 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage 114 | . 114 Projectiles 1 | . 1 Explosions 3 | . 3 Melee 110 | . 110 Knockbacks 2 | . 2 Impact 2 | . 2 Kinetic . | . . Secondary . | . . Self-Inflicted Damage 100 | . 100 Shots 7 | . 7 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 551 | . 551 Average Temperature 238 | . 238 Received Heat Transfer 180 | . 180 Effects 8 | . 8 Shutdowns 2 | . 2 Interference 3 | . 3 Matter Decay 1 | . 1 Damage (minor) 1 | . 1 Damage (core) 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 9 | . 9 Impact Corruptions 5 | . 5 Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | . 2 Heat Transferred 666 | . 666 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 232 | . 232 Initial . | . . Average 53 | . 57 Maximum Alert Level 1 | . 1 Low Security (%) 94 | 100 93 Level 1 5 | . 6 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation . | . . Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 17 | . 17 Peak Tracking Total 6 | . 6 Tactical Retreats 4 | . 4 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful 1 | . 1 Failed 1 | . 1 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Branch Access Points 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1056 | 63 993 Spaces Moved 366 | 40 326 Core 12 | 12 . Treads . | . . Legs 354 | 28 326 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 143 | 125 145 Slowest Speed 200 | 200 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 4 | . 4 Exploration Rate (%) 27 | 5 50 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 16 | . 16 Terrain Destroyed 97 | . 97 Melee 16 | . 16 Projectile . | . . AOE 81 | . 81 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 801 | 53 748 Wait 335 | . 335 Move 362 | 39 323 Hop . | . . Pick Up 24 | 8 16 Fast Attach . | . . Attach 14 | 6 8 Detach . | . . Swap 3 | . 3 Drop 6 | . 6 Fire 25 | . 25 Melee 30 | . 30 Ram . | . . Kick . | . . Crush . | . . Escape Stasis 2 | . 2 Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 9) 945 | -10/Materials | Identified exit to Mines 979 | -10/Materials | Crushed by falling debris 980 | -10/Materials | Core integrity fell below 50% 1010 | -10/Materials | Lost 3 parts (1p1u1w) 1026 | -10/Materials | Crushed by falling debris 1028 | -10/Materials | Crushed by falling debris 1028 | -10/Materials | System corruption reached 10% 1057 | -10/Materials | Crushed by falling debris 1057 | -10/Materials | Smashed by cave-in Last Messages --------------- 00979_ System corrupted by crushing effect (+3). 00980_ System corrupted: Maul targeting data glitched. 00985_ System corrupted: Heat flow error (+156). 01005_ System corrupted: Matter fused (-10). 01006_ The unstable cave ceiling collapses. 01026_ Crushed by falling debris. 01028_ The unstable cave ceiling collapses. 01028_ Crushed by falling debris. 01028_ Maul destroyed. 01028_ System corrupted by crushing effect (+2). 01036_ System corrupted: Grenade Launcher failed to launch. 01038_ System corrupted: Grenade Launcher targeting data glitched. 01039_ The unstable cave ceiling collapses. 01050_ U-05 Engineer builds a Wall. 01051_ The unstable cave ceiling collapses. 01054_ U-05 Engineer builds a Wall. 01055_ The unstable cave ceiling collapses. 01057_ Crushed by falling debris. 01057_ Aluminum Leg destroyed. 01057_ System corrupted by crushing effect (+4). 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