Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 22:20:17 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (195) 975 Value Destroyed (5880) 5880 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 11467 Bonus ------- High Alert Combat Kills 752 Cogmind --------- Core Integrity 521/1000 Matter 297/300 Energy 100/100 System Corruption 4% Temperature Warning (324) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Flexi-carbon Leg Heavy Particle Gun Variable Charge Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Thermic Laser Variable Charge Gun > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg High-powered Shock Rifle Improved Arc Projector Heavy Particle Gun [Rating: 78] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Matter Pod Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 1 . . . Utility 6 | . . . 1 2 2 1 Weapon 1 | . . 1 . . . . Parts Attached 148 | 8 . 12 29 33 51 15 Power 18 | 1 . 2 3 4 6 2 Engine 12 | 1 . 2 . 3 5 1 Core 6 | . . . 3 1 1 1 Reactor . | . . . . . . . Propulsion 42 | 2 . 2 10 12 14 2 Treads 2 | . . . . . . 2 Leg 40 | 2 . 2 10 12 14 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 43 | 2 . 4 6 7 20 4 Device 22 | 2 . 1 2 4 11 2 Storage 1 | . . 1 . . . . Processor 9 | . . . 1 2 5 1 Hackware . | . . . . . . . Protection 11 | . . 2 3 1 4 1 Artifact . | . . . . . . . Weapon 45 | 3 . 4 10 10 11 7 Energy Gun 20 | 2 . 1 4 4 7 2 Energy Cannon 3 | . . . . 1 1 1 Ballistic Gun 21 | 1 . 3 6 4 3 4 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 1 2 3 1 1 Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 42 | . . 1 5 3 18 15 Power 6 | . . . 1 . 2 3 Propulsion 12 | . . . 3 2 4 3 Utility 12 | . . . . 1 7 4 Weapon 12 | . . 1 1 . 5 5 Highest Loss Streak 12 | . . 1 2 1 4 12 To Critical Strikes . | . . . . . . . Average Backups 4 | . 2 4 4 4 4 4 Power . | . 1 1 . . . . Propulsion . | . . . . 1 . 2 Utility 1 | . . 2 1 . 1 . Weapon 2 | . . . 1 2 2 2 Tool/Special . | . . . . . . . Unused Backups 9 | . . . 4 4 1 . Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon 4 | . . . 1 2 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 100 99 97 99 96 93 Engine 5 | . 14 11 . 5 5 8 Core 1 | . . . 8 1 . . Leg 27 | . 28 32 34 29 25 16 Device 11 | . 28 9 9 10 14 5 Processor 18 | . . . 6 18 23 35 Protection 7 | . . 8 9 8 6 2 Energy Gun 11 | . 14 16 8 10 11 12 Ballistic Gun 9 | . 14 15 18 10 6 2 Peak Build Rating 78 | 9 9 13 29 47 62 78 Average Rating 43 | 5 9 11 22 41 55 70 On Entrance 23 | . 9 9 12 29 46 62 Avg Prop Armor Cover (%) 9 | . . . . . 6 13 Naked Turns . | . . . . . . . Heaviest Build 44 | 9 9 18 25 32 40 44 Greatest Support 72 | 20 20 30 45 72 72 66 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 4 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 4 Class Distribution -------------------- 51% | Scavenger-Gunner 31% | Gunner 5% | Scavenger-Tank 5% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 4641 | 214 29 226 865 1208 1672 427 Remotely 168 | . . . . . 70 98 Salvage Created 8799 | 174 179 226 1290 2131 3446 1353 Parts 402 | 21 15 20 70 92 149 35 Haulers Intercepted 12 | . . . 2 2 5 3 Recyclers Shooed 17 | . . . 2 6 7 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 112 | . 3 8 14 31 46 10 Guns 88 | . 3 8 14 27 28 8 Cannons 2 | . . . . . 2 . AOE 15 | . . . . 4 11 . Classes Destroyed 16 | 2 2 2 5 3 2 . Worker 19 | . . . 1 3 11 4 Builder 14 | . 1 1 3 1 7 1 Tunneler 5 | 5 . . . . . . Hauler 12 | . . . 2 2 5 3 Recycler 23 | 1 . 1 5 6 7 3 Operator 2 | . . . . . 2 . Watcher 8 | . . . 2 3 3 . Swarmer 20 | . . 7 . 3 7 3 Grunt 54 | . 3 . 8 17 26 . Brawler 4 | . . . 1 1 1 1 Duelist 3 | . . . . 1 1 1 Protector 1 | . . . . . 1 . Sentry 14 | . . 1 4 4 4 1 Hunter 5 | . . . 1 1 1 2 Programmer 10 | . . . . 3 5 2 Heavy 1 | . . . . 1 . . Best Kill Streak 12 | 6 4 8 3 8 12 5 Combat Bots Only 7 | . 3 7 3 4 7 4 Max Kills in Single Turn 3 | 1 1 2 2 2 3 3 Gunslinging 1 | . . 1 . 1 . . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 849 | . 14 72 78 184 334 167 Missed 276 | . 4 28 13 81 109 41 Hits 573 | . 10 44 65 103 225 126 Melee 3 | . . . . . 3 . Projectile 570 | . 10 44 65 103 222 126 Critical Strikes 17 | . . . 2 3 8 4 Part Disruptions 1 | . . . . . 1 . Damage Taken 8451 | . 132 355 1034 1371 3448 2111 Core 1233 | . . 40 141 130 443 479 Absorbed by Shields 177 | . . . . . 177 . Redirected to Shielding 50 | . . 33 . 17 . . Ignored by Resistances 17 | . . . . . 17 . Core Remaining (%) 82 | 100 100 90 74 81 47 . Volleys Fired 390 | 7 13 19 66 84 156 45 Largest 3 | 2 2 3 3 3 3 3 Hottest 231 | 60 60 128 113 144 198 231 Shots Fired 1109 | 14 26 57 196 249 444 123 Gun 1070 | 14 26 57 196 246 413 118 Cannon 22 | . . . . . 17 5 Launcher 17 | . . . . 3 14 . Special . | . . . . . . . Kinetic 520 | 7 13 33 135 132 165 35 Thermal 497 | . . 19 61 114 228 75 Explosive 17 | . . . . 3 14 . Electromagnetic 75 | 7 13 5 . . 37 13 Robot Hit Streak 35 | 5 6 11 15 25 35 34 Robot Miss Streak 9 | 1 2 9 2 4 4 2 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 15 | . . 2 3 3 6 1 Max Gunslinging Chain 2 | . . 2 1 1 1 1 Shots Hit Robots 805 | 9 18 23 127 183 344 101 Core Hits 506 | 6 8 11 50 120 267 44 Critical Kills 4 | . . . . . 1 3 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 32 | . . . 2 . 18 12 Burn 27 | . . . 2 . 17 8 Destroy 5 | . . . . . 1 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 18495 | 125 230 324 2001 3996 9541 2278 Guns 15237 | 125 230 324 1994 3611 6762 2191 Cannons 468 | . . . . . 381 87 Explosions 2781 | . . . . 385 2396 . Melee . | . . . . . . . Ramming 9 | . . . 7 . 2 . Kinetic 7064 | 53 82 143 1337 1593 3047 809 Thermal 7783 | . . 154 657 2018 3675 1279 Explosive 2729 | . . . . 385 2344 . Electromagnetic 910 | 72 148 27 . . 473 190 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 2 . 1 3 4 Average Corruption 2 | . . 2 . 1 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . 5 . 3 18 10 Message Errors 10 | . . 1 . 1 5 3 Matter Fused 7 | . . 1 . . 5 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 4 | . . 1 . . 1 2 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 5 | . . 2 . 1 1 1 Data Loss (major) 2 | . . . . 1 . 1 Misfires 1 | . . . . . . 1 Weapon Failures 5 | . . . . . 4 1 Overload Shots . | . . . . . . . Overflow Damage 60 | . . . . 16 44 . Projectiles . | . . . . . . . Explosions 60 | . . . . 16 44 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . . . . . 79 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed 2 | . . . 1 . 1 . Kicked 2 | . . . 1 . 1 . Crushed . | . . . . . . . Highest Temperature 439 | . 75 57 345 174 439 430 Average Temperature 76 | . 50 19 74 35 75 148 Received Heat Transfer 2140 | . 75 9 540 309 934 273 Effects 9 | . . . 1 . 4 4 Shutdowns 3 | . . . 1 . 1 1 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . 1 2 Damage (minor) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . . . . 2 1 Impact Corruptions . | . . . . . . . Robots Melted 6 | . . . . . 4 2 Combat Hostiles 6 | . . . . . 4 2 Parts Melted 38 | . . . 2 4 17 15 Heat Transferred 19172 | . . 370 1628 4207 9320 3647 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 3 | . . . . 2 3 2 Low Security (%) 46 | 100 100 100 100 37 29 . Level 1 24 | . . . . 59 10 42 Level 2 17 | . . . . 2 26 57 Level 3 12 | . . . . . 33 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 983 | 10 70 161 151 422 983 485 Initial 475 | . . 20 40 63 202 475 Average 313 | 2 27 52 66 245 513 412 Influence Increases 3627 | 30 90 216 470 925 1560 336 Destroy 0b10 Robot/C 2220 | . 60 160 280 620 900 200 Destroy 0b10 Robot/NC 415 | 30 5 10 65 75 175 55 Destroy Leader 536 | . 10 30 78 160 204 54 Successful Hack 36 | . . . . 19 17 . Disable Machine 90 | . 15 15 15 . 45 . Destroy Structure 180 | . . 1 2 36 129 12 Lose Combat Pursuer 150 | . . . 30 15 90 15 Influence Decreases 3276 | 30 40 170 427 650 1004 955 Entered New Map 869 | . . 30 56 76 212 495 Time Decay 1967 | 30 40 140 321 514 612 310 Lost Part 410 | . . . 50 30 180 150 Lost Ally 30 | . . . . 30 . . Squads Dispatched 38 | . 1 1 1 10 19 6 Investigation 1 | . . . 1 . . . Extermination 7 | . . . . 2 4 1 Reinforcement 13 | . 1 1 . 3 6 2 Assault 4 | . . . . 2 2 . Garrison 13 | . . . . 3 7 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 4 | . . . . . 2 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 10 | . 1 . 2 3 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 166 | . 4 10 18 37 68 29 Peak Tracking Total 12 | . 3 6 5 5 5 12 Tactical Retreats 8 | . . . 1 1 5 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . 1 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . 1 1 1 . 3 . Max in Single Turn 1 | . 1 1 1 . 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 8 | . . 1 1 3 3 . Terminals 2 | . . . . 1 1 . Fabricators 2 | . . . . 1 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 1 1 1 1 . Garrison Access . | . . . . . . . Total Hacks 13 | . . 2 4 3 4 . Successful 8 | . . 1 3 2 2 . Failed 4 | . . . 1 1 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts 1 | . . 1 . . . . Manual . | . . . . . . . Terminals 2 | . . . . 1 1 . Fabricators 3 | . . . . 1 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . 2 4 1 1 . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 1 1 . Open DSF 1 | . . . . 1 . . Recall Investigation 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 1 3 . 1 . Insert Component 1 | . . . 1 . . . Retrieve Study 4 | . . 1 2 . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 5 | . . . . 2 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 4 | . . . . 4 . . Authchips . | . . . . . . . Time 40 | . . . . 40 . . Total Robot Build Rating 4 | . . . . 4 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 1 2 . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 1 . Highest-Rated Group 24 | . . . . 24 6 . Highest-Rated Ally 6 | . . . . 6 6 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1204 | 60 128 75 57 . 873 11 Terrain 528 | 15 128 74 57 . 243 11 Traps 628 | . . . . . 628 . Seismic 263 | 60 128 75 . . . . Triangulation 2 | . . . . . 2 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5557 | 114 128 380 827 1409 2014 685 Spaces Moved 3153 | 69 71 256 513 840 1029 375 Core 5 | 5 . . . . . . Treads 9 | . . . . . . 9 Legs 3139 | 64 71 256 513 840 1029 366 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 108 117 120 Average Speed 118 | 114 120 111 106 118 122 130 Slowest Speed 190 | 120 120 120 110 130 127 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 21 25 34 23 27 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 203 | . . . . 46 155 2 Melee . | . . . . . . . Projectile 9 | . . . . 1 6 2 AOE 194 | . . . . 45 149 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4114 | 85 88 304 670 1079 1421 467 Wait 223 | 1 2 9 15 74 119 3 Move 3147 | 68 70 255 512 839 1028 375 Hop . | . . . . . . . Pick Up 39 | 1 3 2 13 9 7 4 Fast Attach 46 | 7 . 1 4 2 19 13 Attach 17 | . . 3 3 4 4 3 Detach . | . . . . . . . Swap 147 | 1 . 11 26 41 54 14 Drop 101 | . . 4 30 26 31 10 Fire 390 | 7 13 19 66 84 156 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 1 . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 14) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 410 | -9/Materials | Central database locked down 513 | -9/Materials | Destroyed 7 combat bots 609 | -9/Materials | Discovered new exit (range 11) 623 | -9/Materials | Entered another Materials area 623 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1114 | -8/Materials | Build established: Scavenger-Gunner 1367 | -8/Materials | Discovered new exit (range 14) 1450 | -8/Materials | Entered Factory 1450 | -7/Factory | Evolved 2 slots: Utility x2 1455 | -7/Factory | Garrison activated, responded to threat 1947 | -7/Factory | Fabricated K-01 Serf (x4) 2439 | -7/Factory | Build established: Gunner 2614 | -7/Factory | Cargo convoy interrupted 2699 | -7/Factory | Discovered new exit (range 16) 2859 | -7/Factory | Entered another Factory area 2859 | -6/Factory | Accompanied by 1 ally 2859 | -6/Factory | Evolved 2 slots: Utility x2 3520 | -6/Factory | Garrison activated, responded to threat 3707 | -6/Factory | Garrison activated, responded to threat 3746 | -6/Factory | Garrison activated, responded to threat 3909 | -6/Factory | First assault squad dispatched 4227 | -6/Factory | Build established: Scavenger-Gunner 4238 | -6/Factory | Destroyed 7 combat bots 4361 | -6/Factory | Lost 4 parts (1n3w) 4620 | -6/Factory | Core integrity fell below 50% 4781 | -6/Factory | Spotted B-75 Beast 4865 | -6/Factory | Discovered new exit (range 7) 4873 | -6/Factory | Entered another Factory area 4873 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5130 | -5/Factory | Garrison activated, responded to threat 5544 | -5/Factory | Cargo convoy interrupted 5558 | -5/Factory | Self-destructed Last Messages --------------- 05550_ Penetrated by Slug. 05551_ K-01 Serf collects debris. 05551_ Penetrated by Slug. 05552_ M-13 Machinist repairs R-10 Processor Hpw. Tractor Beam. 05552_ Hpw. Shock Rifle destroyed. 05552_ Slug penetrates Wall. 05552_ Carbon-fiber Leg destroyed. 05553_ Acquired Lgt. Nuclear Core. 05553_ Penetrated by Slug. 05554_ K-01 Serf collects debris. 05555_ Slug penetrates X-77 Beamer. 05556_ Slug penetrates Wall. 05556_ Penetrated by Slug. 05556_ Imp. KE Penetrator destroyed. 05556_ Lgt. Nuclear Core destroyed. 05556_ P-70 Sage resets M-13 Machinist, system corruption cleaned. 05556_ Penetrated by Slug. 05557_ Imp. KE Penetrator destroyed. 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A R @hui #??????????????????? | | ??????#=# =#h k#??????????????????? | | ????? # # ???????????????? | | ??? # # *[!% ????????????? | | ? ##############;#### !%[ ?????????? | | ????????????##?????#"#########??????????? | | ???????????????????? #??????????????????? | | ???????????????????? #??????????????????? | | #########?????????????????????#??????????????????? | | ?? ??? ?#??????????????????????????????????????? | | ?????? ????#???????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ??????###????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 32 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Titanium Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessCombatRigger Manual? 0 Play Time 01:19:53 Cumulative 51.2 hours Start 2026.01.05 @ 18:12:36 End 2026.01.05 @ 22:20:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 14% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27475143-d037-4dc1-a0f4-f456fd7fe32b