Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 11:33:13 Player: Wulphy Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (433) 2165 Value Destroyed (24760) 24760 Prototype IDs (378) 7560 Alien Tech Used (12) 2400 Bonus (51010) 51010 TOTAL SCORE: 98795 Bonus ------- High Alert Combat Kills 1826 Follower Combat Kills 135 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1674 Used Core Reset Matrix 3000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -525 Cogmind --------- Core Integrity 1037/1600 Matter 270/300 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Heavy Hardcell Cannon Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Core Analyzer Precision Energy Filter SHELL Armor Thermal Barrier Experimental EM Shield > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Zero-point Reactor High-density Centrium Heavy Treads Experimental Power Amplifier Advanced Cooling System Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Zionite Biocell Experimental Matter Compressor Advanced Particle Charger Advanced Point Defense System Long-range Tractor Beam High-powered Transdimensional Reconstructor Spacefold Activator Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Null Cannon Heavy Hardcell Cannon Heavy Hardcell Cannon Graviton Cannon [Rating: 273] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection SHELL Armor Artifact Phase Redirector Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Autocannon Launcher Precision Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Utility 8 | . . . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . 1 . . 1 . 1 . . Weapon 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Parts Attached 394 | 7 9 4 3 9 20 16 . 2 . 6 15 5 1 12 26 3 10 5 . 13 6 19 . 9 37 42 14 31 9 9 51 1 Power 41 | 1 2 . . 1 2 . . . . 1 1 . . . 1 . 1 . . . . . . 3 2 3 4 5 2 1 11 . Engine 7 | 1 1 . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Core 4 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Reactor 30 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 3 4 4 2 1 11 . Propulsion 57 | 2 2 . 2 2 4 3 . . . 2 1 . . . 4 1 2 . . 1 1 3 . . 13 5 . 2 . . 7 . Treads 32 | 2 2 . . . . 2 . . . 1 1 . . . 2 . 2 . . 1 . . . . 5 5 . 2 . . 7 . Leg 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . Wheel 20 | . . . 2 2 4 1 . . . 1 . . . . . 1 . . . . 1 3 . . 5 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 176 | 2 1 1 1 2 8 7 . 1 . 2 8 5 . 7 14 2 4 3 . 5 5 10 . 4 14 20 8 17 4 5 15 1 Device 109 | 1 . . . 2 4 2 . 1 . 1 5 5 . 5 3 1 4 2 . 5 2 7 . 3 9 12 5 12 1 4 12 1 Storage 15 | 1 1 . 1 . 1 1 . . . . 1 . . . 2 . . . . . 1 . . . 1 . . 1 2 . 2 . Processor 16 | . . . . . 1 3 . . . . . . . 1 . . . 1 . . 1 . . . 2 . 1 4 . 1 1 . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protection 33 | . . 1 . . 2 1 . . . 1 1 . . 1 9 1 . . . . 1 3 . 1 2 7 1 . 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Weapon 120 | 2 4 3 . 4 6 6 . 1 . 1 5 . 1 5 7 . 3 2 . 7 . 6 . 2 8 14 2 7 3 3 18 . Energy Gun 48 | . 3 . . 1 3 4 . . . . 2 . . . 4 . 1 2 . 2 . 1 . . . 7 1 6 2 2 7 . Energy Cannon 21 | . . . . . . . . . . . . . . . 3 . 2 . . . . 4 . . 1 4 1 . . 1 5 . Ballistic Gun 29 | 2 1 2 . 2 2 2 . 1 . . . . 1 2 . . . . . 2 . 1 . 2 6 . . . . . 3 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Launcher 5 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . . Special Weapon 7 | . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . . 1 1 . 1 . . . . Impact Weapon 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . . . . 2 . . . . . 2 . . 3 9 . . . . 5 . . . . 4 14 8 4 6 1 7 . Parts Lost 65 | . . . . 2 . . . . . 6 4 . . 2 7 3 4 . 1 3 8 1 1 2 10 8 . . . . 1 2 Power 5 | . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . 1 1 . . . . . . Propulsion 12 | . . . . . . . . . . 2 . . . . 1 2 . . . . 1 . . 1 4 . . . . . . 1 Utility 24 | . . . . 1 . . . . . 1 1 . . 2 2 1 3 . . 2 4 . 1 . 3 2 . . . . 1 . Weapon 24 | . . . . . . . . . . 2 2 . . . 4 . 1 . 1 1 3 1 . 1 2 5 . . . . . 1 Highest Loss Streak 6 | . . . . 1 . . . . . 6 2 . . 2 3 2 2 . 1 2 3 1 1 1 3 2 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 8 9 13 22 21 22 23 22 23 22 23 21 22 22 21 19 19 19 20 18 15 16 17 17 16 15 14 14 14 15 17 22 Power 1 | . . . 2 3 4 3 3 3 3 2 2 2 3 1 1 1 . . . . . . . . . . . . . . . 1 Propulsion 1 | 1 3 4 4 6 4 2 3 3 3 1 1 1 2 2 1 1 2 2 2 1 . . . . . 1 . 1 1 1 1 1 Utility 8 | . . 2 3 5 7 8 8 7 8 9 10 9 9 8 11 10 9 9 10 9 8 9 10 10 9 7 7 7 7 8 10 12 Weapon 6 | . 3 3 3 6 5 8 9 8 9 8 8 8 8 10 8 6 7 7 7 6 6 6 6 6 7 5 3 4 4 3 3 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 80 | . 5 1 . 5 16 5 . . . 1 10 1 . 5 2 1 2 2 1 3 . 1 . . 2 8 . . . 1 2 6 Power 8 | . . . . . 1 1 . . . . 1 . . 4 . 1 . . . . . . . . . . . . . . . . Propulsion 15 | . 1 . . 1 6 . . . . . . . . . . . 1 . . . . . . . . 6 . . . . . . Utility 41 | . 1 1 . 3 7 3 . . . 1 7 1 . 1 1 . 1 . 1 3 . . . . 2 . . . . 1 2 5 Weapon 15 | . 3 . . 1 2 1 . . . . 2 . . . 1 . . 2 . . . 1 . . . 1 . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 84 | . 99 99 100 99 94 86 92 92 71 91 92 93 93 92 86 90 86 88 87 85 68 74 74 80 85 77 75 76 73 75 73 52 Engine 2 | . 7 14 14 13 7 7 7 7 7 7 4 . . . 1 6 2 . . . . . . . . . . . . . . . Core 1 | . 6 . . . 1 . . . . . . . . . . . 2 5 5 5 5 5 2 . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 6 6 6 4 . . . . . . . . 4 8 8 9 12 13 12 11 8 Treads 10 | . 27 28 1 . . 4 15 15 15 14 13 13 13 13 5 10 7 5 5 7 5 5 5 4 4 14 14 12 13 12 11 12 Wheel 5 | . . . 26 28 22 12 7 7 7 6 6 6 6 5 6 5 5 5 5 2 4 9 10 10 6 . . . . . . . Device 17 | . 14 13 14 13 9 8 15 15 15 14 19 20 20 17 9 12 24 29 29 28 18 16 15 16 18 16 13 16 13 15 15 16 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 4 | . . . . . . 6 7 7 7 7 6 6 6 8 6 6 5 5 5 4 4 5 5 5 6 4 3 4 4 4 4 4 Protection 4 | . . . . . 8 5 . . . . 6 6 6 5 9 13 4 . . . 2 7 5 6 5 3 4 4 4 4 4 4 Energy Gun 14 | . 15 4 . 1 4 6 30 29 10 21 16 12 13 11 6 25 22 26 28 24 11 1 5 3 . 5 9 17 20 22 19 . Energy Cannon 2 | . . . . . . . . . . . . . . . 10 . 2 2 . . . 12 12 10 1 11 13 3 . . 1 4 Ballistic Gun 6 | . 12 20 28 24 30 23 . . . 8 4 13 13 13 8 . . . . . . . 5 10 21 4 . . . . . . Peak Build Rating 273 | 7 10 13 12 22 42 54 54 55 51 55 73 73 74 82 92 89 103 101 100 124 124 123 111 125 159 194 205 224 232 251 270 273 Average Rating 117 | 5 8 10 11 19 34 50 51 51 40 50 65 70 72 74 84 84 94 98 99 108 109 110 99 107 132 170 196 215 229 244 247 211 On Entrance 94 | . 7 8 10 12 22 38 51 51 51 51 51 69 72 74 75 87 83 98 100 94 124 86 111 88 97 159 192 201 224 228 251 269 Avg Prop Armor Cover (%) 11 | . . . . . . 16 18 18 23 17 13 12 12 12 5 8 12 12 12 12 9 7 9 9 6 8 . . . . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 249 | 12 20 22 92 97 113 119 108 108 108 108 120 125 126 126 139 127 138 135 132 165 165 192 166 162 167 204 208 209 211 220 249 . Greatest Support 255 | 40 40 40 40 32 44 56 28 28 28 40 28 28 28 50 28 28 28 28 28 145 145 38 38 38 225 235 255 245 245 245 245 3 Greatest Overweight (x) 5 | . . . 2 3 2 4 3 3 3 3 4 4 4 4 4 4 4 4 4 5 5 5 4 4 5 1 . . . . 1 . Average Overweight (x) 2 | . . . 1 2 2 2 3 3 3 2 3 4 4 3 3 3 4 4 4 3 4 4 3 3 2 . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 9 10 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 5 10 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 8 9 13 23 24 24 25 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 24 24 24 24 24 24 24 20 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 10 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 25 25 4 Class Distribution -------------------- 27% | Scavenger-Tank 17% | Tank 14% | Gunner 13% | Alien-Executioner 9% | Mutant 8% | Alien-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Gunner | -6/Zion Tank | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Tank | -3/Quarantine Alien-Tank | -3/Section 7 Alien-Tank | -2/Research Alien-Tank | -2/Testing Alien-Executioner | -1/Access Alien-Executioner | -1/Command Alien-Executioner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 14342 | 288 222 94 90 251 756 504 185 134 . 236 337 611 46 728 1220 307 432 53 96 395 404 423 . 266 1857 1504 933 295 130 120 1425 . Remotely 1962 | . . . . . 95 . . . . . 98 . . 517 . . . . . . . . . . 344 . . . . . 908 . Salvage Created 24857 | 107 336 151 . 169 914 571 461 453 . 402 682 449 64 640 1278 525 861 69 77 636 264 596 . 266 1857 3137 3296 162 1732 1205 3278 219 Parts 980 | 6 30 4 . 6 59 28 13 11 . 9 20 12 4 45 36 21 17 2 . 18 9 14 . 26 118 141 122 4 45 54 106 . Haulers Intercepted 7 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . 13 17 . 2 . 11 4 . . 18 . 2 . . 10 . . . . . . . . . . . Prevented 13 | . . . . . . . . . . . . . 1 . . . . . . . 12 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 407 | . 10 4 . 10 20 8 10 9 . 7 16 8 1 5 50 14 16 1 1 13 5 5 . 8 22 44 45 1 20 18 35 1 Melee 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Guns 239 | . 8 4 . 9 16 8 9 8 . 3 13 8 1 1 12 5 11 . . 6 3 . . 7 21 19 4 1 16 16 30 . Cannons 60 | . . . . . . . . . . . . . . 1 . . 2 1 . . 2 4 . 1 . 15 29 . . . 4 1 AOE 79 | . 2 . . . 4 . . . . 4 . . . 3 35 9 3 . . 7 . . . . 1 5 6 . . . . . Classes Destroyed 32 | 2 3 . . 2 3 2 1 2 . . 1 1 . 2 3 . . 1 . 4 . . . . . 3 2 . . . . . Worker 11 | . . . . . 4 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 2 . Builder 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 3 2 . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 7 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Recycler 14 | 1 . 1 . . 1 2 . . . . . . . . . . . . . . . 2 . . 2 2 1 . . . 2 . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Operator 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Watcher 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 56 | . 6 3 . . 11 2 1 1 . 4 7 2 . . . 4 . . . . . . . 7 . 5 . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 96 | . 4 1 . . 5 . 7 1 . 2 4 5 . . . 10 11 . . 7 3 . . . . 10 14 . 11 1 . . Brawler 7 | . . . . . . 1 . 3 . . . . . . . . 1 . . . . . . . . 1 1 . . . . . Duelist 5 | . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Sentry 36 | . . . . 2 4 2 1 1 . . 1 1 1 . . . . . 1 . . 3 . . 5 . 8 . . 2 4 . Specialist 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 3 . Hunter 20 | . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . 3 . 6 . 3 . 4 . Programmer 88 | . . . . . . 3 . . . . 3 . . . . . 4 . . . . 2 . 1 14 23 10 . 4 11 13 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Behemoth 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . CL-0N3 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Tinkerer 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 46 | . . . . 8 . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | 4 4 3 . 2 7 5 4 6 . 4 4 5 1 17 37 5 4 1 1 10 2 4 . 8 4 5 5 1 4 6 5 1 Combat Bots Only 35 | . 4 3 . 2 5 3 4 6 . 4 4 5 1 4 35 5 4 1 1 10 1 4 . 7 3 5 5 1 4 5 5 1 Max Kills in Single Turn 16 | 1 2 2 . 1 4 2 2 1 . 3 2 1 1 2 16 2 2 1 1 3 1 1 . 2 3 3 4 1 2 2 2 1 Gunslinging 2 | . . 1 . . 2 . 1 . . . 1 . . . 1 . . . . 1 . . . 1 1 . . . 1 1 1 . Exploded 16 | . 2 . . . 3 . . . . 3 . . . 1 16 2 2 . . 3 . . . . 1 3 3 . . . . . Melee 1 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 Imprinter (-6/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2236 | . 34 21 . 30 64 85 13 24 . 61 75 57 19 59 64 35 61 . 20 78 118 40 2 36 143 278 301 10 161 111 194 42 Missed 555 | . 4 3 . 5 16 18 4 9 . 26 14 16 8 24 12 11 25 . 9 26 41 12 . 11 36 58 72 2 13 23 48 9 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Hits 1681 | . 30 18 . 25 48 67 9 15 . 35 61 41 11 35 52 24 36 . 11 52 77 28 2 25 107 220 229 8 148 88 146 33 Melee 22 | . . . . 4 . 4 . 2 . . . . . . . . 1 . . 1 . . 2 . . 1 . 6 . . 1 . Projectile 1659 | . 30 18 . 21 48 63 9 13 . 35 61 41 11 35 52 24 35 . 11 51 77 28 . 25 107 219 229 2 148 88 145 33 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 89 | . 1 . . 1 1 4 . . . . . 3 . . . . 1 . . 4 3 2 1 . 6 18 18 . 7 4 14 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Disruptions 12 | . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 1 2 . 1 . 2 1 Damage Taken 27760 | . 360 174 . 388 578 614 132 286 . 633 838 579 60 467 1648 454 911 . 179 1046 1200 425 91 473 2532 4599 3014 159 2793 741 1772 614 Core 3013 | . 46 24 . 57 81 110 . . . 132 106 119 16 70 171 18 116 . . 110 24 . . 18 216 440 532 62 180 123 135 107 Absorbed by Shields 5834 | . . . . . . 156 . . . . 176 246 22 . . . . . . 70 112 90 . . . 69 1531 162 1031 612 1557 . Reduced by Siege Mode 1031 | . . . . . . . . . . . . . . . . . . . . . 6 26 . . 38 295 211 11 230 30 151 33 Redirected to Core 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . 123 . . . . . . Redirected to Shielding 579 | . . . . . . . . . . . . . . . 129 78 59 . . . 87 . . . 125 101 . . . . . . Ignored by Resistances 5326 | . . . . . . 68 . . . . . . . . . . . . . . . . . . . 627 1355 . 1117 832 1072 255 Regen/Repaired (Parts) 5545 | . . . . . 85 . . . . . . . . . . . . . . 137 . . . . . . 3076 125 1176 155 758 33 Core Remaining (%) 66 | 100 . . . 49 85 . . . . 65 . . . . . 41 . . . . 75 . . 98 . . 4 . 83 . . 64 Volleys Fired 1042 | 15 28 8 . 25 36 20 10 12 . 17 19 20 2 54 60 31 29 5 28 25 25 36 . 35 70 125 103 14 50 29 110 1 Largest 6 | 2 2 2 . 2 4 4 4 4 . 4 4 4 4 4 4 4 5 5 3 5 4 4 . 5 5 5 5 5 5 6 6 1 Hottest 519 | 40 80 100 . 165 149 320 320 320 . 320 263 206 206 169 207 255 354 354 195 337 314 354 . 337 175 519 519 500 406 500 500 300 Shots Fired 3153 | 30 56 14 . 42 132 78 41 42 . 53 67 74 8 132 129 61 106 9 30 72 67 65 . 53 230 405 355 47 218 158 378 1 Gun 2438 | 30 56 12 . 40 130 78 41 42 . 50 67 74 8 113 95 54 99 8 30 63 45 7 . 30 203 170 119 34 218 157 365 . Cannon 645 | . . . . . . . . . . . . . . . 26 . 5 1 . . 22 58 . 23 23 230 230 12 . 1 13 1 Launcher 54 | . . . . . 2 . . . . 3 . . . 17 8 7 2 . . 9 . . . . . . 6 . . . . . Special 16 | . . 2 . 2 . . . . . . . . . 2 . . . . . . . . . . 4 5 . 1 . . . . Kinetic 869 | 30 40 8 . 33 110 68 . 1 . 4 17 39 4 89 44 . . . . 15 26 9 . 27 203 81 . . . . 21 . Thermal 2066 | . . 2 . 9 20 10 41 41 . 46 50 35 4 24 27 29 82 9 30 48 41 56 . 26 23 300 347 46 218 158 344 . Explosive 65 | . . . . . 2 . . . . 3 . . . 19 8 7 2 . . 9 . . . . 4 5 6 . . . . . Electromagnetic 46 | . 16 4 . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Entropic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 2 . . . 13 1 Phasic 71 | . . . . . . . . . . . . . . . 24 25 22 . . . . . . . . . . . . . . . Robot Hit Streak 71 | 6 14 5 . 6 9 9 34 66 . 71 15 25 27 38 17 19 27 1 4 26 23 13 . 30 26 27 42 17 40 45 37 23 Robot Miss Streak 7 | 2 4 3 . 7 5 4 3 1 . 2 2 2 . 3 3 1 1 2 . 2 4 1 . 3 4 3 2 2 2 2 2 . Penetration Max 1 | . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . . . . . Secondary Targets 52 | . . 2 . . 5 . 3 . . . 5 3 . 5 2 3 1 . . 4 . . . 1 3 1 . . 6 4 4 . Max Gunslinging Chain 2 | . . 1 . . 2 . 2 . . . 2 1 . 1 1 1 1 . . 2 . . . 1 1 1 . . 1 1 1 . Shots Hit Robots 2141 | 19 33 10 . 24 71 48 33 34 . 41 62 60 8 83 90 37 77 2 3 60 39 41 . 22 142 271 242 29 183 114 262 1 Core Hits 1030 | 6 18 5 . 14 44 24 32 30 . 33 43 22 2 40 94 26 33 2 1 45 13 12 . 12 56 94 106 7 59 43 113 1 Critical Kills 15 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 6 4 . . . . . Critical Parts Destroyed 11 | . . . . . 2 2 . . . . . 1 . . . . . . . 1 . . . . 3 1 . 1 . . . . Critical Strikes 98 | . . 1 . 1 2 2 . . . . 2 2 . 2 2 2 4 . . 3 4 . . . 9 22 14 3 10 4 9 . Burn 50 | . . 1 . 1 . . . . . . 1 1 . . . 1 3 . . 2 4 . . . . 5 10 1 10 4 6 . Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . . . Destroy 20 | . . . . . 2 2 . . . . . 1 . 2 . . . . . 1 . . . . 8 2 . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . Sunder 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 3 . Intensify 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Melee Attacks 39 | . . . . 2 4 . . . . . 26 4 . 1 . . . . . . . . . . . 2 . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact 13 | . . . . 2 4 . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84274 | 194 441 210 . 535 1535 1051 784 1059 . 1523 1784 1252 170 3161 5262 2142 2739 62 81 3111 1146 1592 . 620 4468 11535 10258 869 5158 3854 17127 551 Guns 49805 | 194 367 123 . 417 1307 1051 784 1059 . 1207 1273 1252 170 1571 1790 900 2106 29 81 1322 676 112 . 540 3946 4079 3148 762 5142 3854 10543 . Cannons 21717 | . . . . . . . . . . . . . . . 460 . 175 33 . . 470 1480 . 80 40 6273 5464 107 . . 6584 551 Explosions 11659 | . 74 60 . . 228 . . . . 316 . . . 1516 3012 1242 458 . . 1789 . . . . 360 991 1613 . . . . . Melee 675 | . . . . 118 . . . . . . 511 . . . . . . . . . . . . . . 46 . . . . . . Ramming 56 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 33 . 16 . . . Kinetic 14854 | 194 300 93 . 337 1031 806 . . . 48 224 607 81 1283 576 . . . . 408 499 409 . 464 3946 1934 . . . . 1614 . Thermal 46174 | . 74 87 . 80 276 245 784 1059 . 1159 1049 645 89 288 455 603 1885 62 81 914 647 1183 . 156 40 7096 8423 869 5142 3854 8929 . Explosive 11525 | . . . . . 228 . . . . 316 . . . 1516 3012 1242 458 . . 1789 . . . . 360 991 1613 . . . . . Electromagnetic 557 | . 67 30 . . . . . . . . . . . . 460 . . . . . . . . . . . . . . . . . Impact 215 | . . . . 118 . . . . . . 97 . . . . . . . . . . . . . . . . . . . . . Slashing 749 | . . . . . . . . . . . 414 . . 74 . . . . . . . . . . 115 146 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8692 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1368 189 . . . 6584 551 Phasic 1452 | . . . . . . . . . . . . . . . 759 297 396 . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 3 3 3 3 3 3 3 . 1 1 1 1 1 1 1 . 3 14 16 11 19 27 . . . . . Average Corruption 5 | . . . . . . 2 3 3 3 3 2 2 . 1 1 1 1 1 1 1 . 2 4 14 4 10 22 . . . . . Corruption Purged 8 | . . . . . . . . . . . . 3 . . . . . . . . . 2 3 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 395 | . . . . . . 9 19 21 1 17 11 1 . 2 12 15 . 6 23 . . 6 3 29 36 71 113 . . . . . Message Errors 78 | . . . . . . 2 6 2 . 5 4 1 . 1 1 . . 3 3 . . 2 . 6 7 15 20 . . . . . Matter Fused 80 | . . . . . . 1 6 7 . 3 1 . . . 4 5 . . 5 . . . 2 4 7 10 25 . . . . . Heat Flow Errors 51 | . . . . . . . 2 1 1 2 3 . . 1 4 5 . . 3 . . 1 . 8 4 10 6 . . . . . Energy Discharges 43 | . . . . . . 1 1 3 . . . . . . . 2 . . 6 . . 1 . 2 5 10 12 . . . . . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Parts Fused 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . Data Loss (minor) 53 | . . . . . . 2 2 2 . 2 1 . . . 1 2 . 1 4 . . . . 2 5 16 13 . . . . . Data Loss (major) 23 | . . . . . . 1 1 1 . 1 1 . . . 2 . . 1 1 . . 1 1 1 4 2 5 . . . . . Misfires 15 | . . . . . . . 1 1 . 1 1 . . . . 1 . . . . . . . 1 2 2 5 . . . . . Alerts 10 | . . . . . . 1 . 2 . 1 . . . . . . . 1 1 . . . . 1 . 1 2 . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Weapon Failures 27 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . 3 2 5 14 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2111 | . . . . 2 4 . . . . 38 96 . . 55 205 32 3 . . 22 47 97 . . . 518 204 . . . 788 . Projectiles 1554 | . . . . . . . . . . . . . . . . . . . . . 47 97 . . . 513 109 . . . 788 . Explosions 458 | . . . . . 4 . . . . 38 . . . 55 205 32 3 . . 22 . . . . . 5 94 . . . . . Melee 99 | . . . . 2 . . . . . . 96 . . . . . . . . . . . . . . . 1 . . . . . Knockbacks 6 | . . . . . . . . . . . 1 . . . . . . . . . 3 1 . . . . . . 1 . . . Impact 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . 39 . . . . . . . . . . . . . . . 51 . . . . . . . 3 . . . . . . . Shots 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 132 100 . 166 231 224 189 80 112 324 144 216 46 256 201 268 198 135 197 504 332 396 . 224 264 180 265 162 256 163 163 . Average Temperature 78 | . 31 35 . 44 67 97 75 36 58 86 72 42 28 58 49 82 73 83 79 91 122 121 . 73 67 47 100 69 121 83 96 . Received Heat Transfer 3673 | . 132 33 . 152 207 50 72 48 . 45 117 231 16 27 327 168 171 . 27 317 180 44 . . 153 241 185 . 662 24 44 . Thermoelectric Energy+ 1721 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 . 978 76 255 . Effects 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 5 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations 81 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . 4 16 20 2 7 10 16 1 Total Turns 1550 | . . . . . . . . . . . . . . . . . . . . . 59 39 . . 50 211 231 21 176 99 656 8 Longest Duration 174 | . . . . . . . . . . . . . . . . . . . . . 26 39 . . 23 37 40 20 52 31 174 8 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 25 | . . 1 . . . . 1 1 . . 1 . . . . . . . 1 . . 1 . . . 5 6 . 5 2 1 . Combat Hostiles 23 | . . . . . . . 1 1 . . 1 . . . . . . . 1 . . 1 . . . 4 6 . 5 2 1 . Parts Melted 197 | . . . . . . 4 4 8 . 3 5 5 1 2 2 1 6 1 1 3 2 12 . 1 . 19 32 1 31 26 27 . Heat Transferred 61281 | . 100 420 . 259 481 450 1800 2350 . 2525 2450 1550 200 612 783 1055 3004 87 111 1727 1460 1800 . 211 37 7881 9657 1147 6985 4699 7440 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 4 3 1 1 2 . Low Security (%) 63 | 100 100 100 . 100 54 100 . . . . 100 . . . . . 100 . . . . 100 100 100 100 49 . . 52 84 41 . Level 1 12 | . . . . . 45 . . . . . . . . . . . . . . . . . . . . 11 11 55 47 15 12 . Level 2 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 61 39 . . 46 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 5 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1328 | 10 149 60 . 40 392 167 . . . . 182 . . . . . 198 . . . . 129 32 144 197 743 1328 743 328 304 320 . Initial 743 | . . 11 . . . 167 . . . . . . . . . . 65 . . . . 5 32 . 53 102 408 743 120 180 190 . Average 190 | 1 42 10 . 1 200 49 . . . . 84 . . . . . 73 . . . . 27 8 33 104 297 682 413 192 152 132 . Influence Increases 10568 | 20 320 186 . 41 727 232 220 185 . 201 539 165 35 . . 310 531 30 35 260 245 254 . 249 767 1346 1532 51 579 498 1010 . Destroy 0b10 Robot/C 6820 | . 200 140 . 40 400 160 200 160 . 160 320 160 20 . . 280 320 20 20 240 100 100 . 160 440 880 900 20 380 340 660 . Destroy 0b10 Robot/NC 285 | 20 10 5 . . 45 15 . . . . 10 5 . . . . . . . 5 5 15 . 10 20 40 30 5 10 5 30 . Destroy Leader 1188 | . 34 30 . . 86 50 20 10 . 30 70 . . . . 30 50 10 . . 20 40 . 10 140 122 202 2 60 90 82 . Allied During Kill 18 | . . 7 . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 228 | . 28 . . . 29 5 . . . . 67 . . . . . . . . . . 18 . 12 . 10 16 . 27 . 16 . Disable Machine 585 | . 15 . . . 60 . . . . . 30 . . . . . 15 . . . . 15 . 15 60 105 105 . 30 30 105 . Destroy Structure 884 | . 3 4 . 1 27 2 . . . . 12 . . . . . 86 . . . . 36 . 42 92 174 234 24 27 33 87 . Partial Spotted 45 | . . . . . 15 . . . . . . . . . . . . . . . . . . . 15 . 15 . . . . . Lose Combat Pursuer 495 | . 30 . . . 45 . . 15 . . 30 . 15 . . . 60 . 15 15 120 30 . . . 15 30 . 45 . 30 . Influence Decreases 10568 | 20 290 216 . 41 359 557 211 237 . 201 448 256 35 . . 206 495 170 35 62 434 169 94 147 687 801 937 1159 492 501 746 562 Entered New Map 2549 | . . 19 . . . 201 16 11 . . . 35 . . . . 39 52 . . 198 4 62 . 49 80 319 579 94 121 108 562 Time Decay 7497 | 20 290 183 . 41 359 356 195 226 . 110 408 221 35 . . 186 416 118 35 32 196 140 20 127 528 651 618 580 398 380 628 . Lost Part 431 | . . . . . . . . . . 51 40 . . . . 20 40 . . 30 40 10 . 20 100 70 . . . . 10 . Lost Ally 91 | . . 14 . . . . . . . 40 . . . . . . . . . . . 15 12 . 10 . . . . . . . Squads Dispatched 69 | . 1 . . 1 2 2 . 1 . . 3 . . . . . 4 . . . . 4 . 2 5 11 10 . 9 2 12 . Investigation 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Extermination 36 | . . . . . . 2 . . . . 3 . . . . . 2 . . . . 2 . 2 5 7 3 . 2 2 6 . Reinforcement 17 | . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . 1 2 . 4 . 5 . Assault 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 5 . 3 . 1 . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 43 | . 4 . . 1 3 . . . . . 1 . . . . . . . . 1 . 2 . . . 1 1 5 1 2 21 . Communications Jammed 162 | . . . . . 5 . . . . . . . . . . . . . . . . 16 . . 31 3 64 . . 43 . . Distress Signals 154 | . . . . . 5 . . . . . . . . . . . . . . . . 16 . . 31 3 56 . . 43 . . Times Spotted 655 | . 21 7 . 14 36 15 10 10 . 6 24 7 3 27 46 12 21 . 6 80 16 11 6 11 25 52 69 3 25 27 61 4 Peak Tracking Total 37 | . 5 3 . 4 6 4 4 7 . 5 6 5 3 7 37 5 3 . 7 15 5 3 6 5 4 5 9 1 4 4 5 4 Tactical Retreats 31 | . 2 . . 4 2 . . 1 . . 2 . 1 . 1 . 2 . 1 1 4 2 . . . 1 2 . 3 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . 3 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . 1 3 3 . . 4 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 11 | . . . . . 2 . . . . . . . 1 . . . . . . . 8 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . . . . 2 . . . . . . 2 1 . . . . . . . 9 . . . . . . . . . . . Triggered 11 | . . . . . 2 . . . . . . . 1 . . . . . . . 8 . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 1 . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 46 | . 1 . . . 4 . . 1 . . 2 1 . 2 . . 1 . 1 . . 1 . 1 4 9 7 . 2 2 7 . Max in Single Turn 2 | . 1 . . . 1 . . 1 . . 1 1 . 2 . . 1 . 1 . . 1 . 1 2 1 1 . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 93 | . 8 . 4 1 4 5 . . 4 1 8 1 . 1 . . 2 1 1 2 . 8 . 6 2 6 12 . 7 3 6 . Terminals 55 | . 8 . . . 3 3 . . . 1 4 1 . . . . . . . . . 5 . 3 . 2 12 . 5 2 6 . Fabricators 7 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . 1 . . 1 . . . . . . . Repair Stations 6 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 2 . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 2 . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Total Hacks 217 | . 22 . 4 1 18 14 . . 31 1 20 5 . 2 . . 2 1 1 3 . 21 . 10 2 11 21 . 15 4 8 . Successful 112 | . 11 . 4 1 12 3 . . 31 1 9 5 . 2 . . 2 1 1 3 . 9 . 3 . 5 2 . 5 . 2 . Failed 105 | . 11 . . . 6 11 . . . . 11 . . . . . . . . . . 12 . 7 2 6 19 . 10 4 6 . Catastrophic 25 | . . . . . 1 3 . . . . 3 . . . . . . . . . . 1 . 3 1 . 9 . 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 19 . . . 4 4 . . . . 7 . . 5 . . . . . 1 . 4 . 2 . 1 4 . 6 . 4 . Terminals 129 | . 22 . . . 14 10 . . . 1 12 5 . . . . . . . . . 15 . 4 . 2 21 . 12 3 8 . Fabricators 11 | . . . . . . 4 . . . . 1 . . . . . 2 . . . . 3 . . 1 . . . . . . . Repair Stations 15 | . . . . . 4 . . . . . . . . . . . . . . . . 2 . 2 . 6 . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 16 | . . . . . . . . . . . 7 . . . . . . . . . . . . 3 . 3 . . 2 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Terminal Hacks 75 | . 3 . 4 1 6 2 . . 31 1 3 5 . 2 . . . 1 1 3 . 6 . . . 2 2 . 1 . 1 . Record 25 | . . . 4 . . . . . 11 1 . 5 . . . . . . 1 2 . . . . . 1 . . . . . . Part Schematic 13 | . . . . . . . . . 11 . . . . 2 . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Scan Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . 1 . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Study 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 8 . . . 4 . . . . . 3 . . . . . . . . . . 1 . . . . . . 2 . 1 . Terminals 19 | . 8 . . . 4 . . . . . 3 . . . . . . . . . . 1 . . . . . . 2 . 1 . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Skim 7 | . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 8 . . . 4 5 . . . . 8 1 . . . . . . . . . 7 . 6 2 4 12 . 7 3 6 . Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 11 . . . . 16 . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . . . . . . . . . . 69 . . . . 128 . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . . 9 . . . . 16 . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . 2 . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 22 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . 2 1 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Programmers 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Total Allies 9 | . . 4 . . . . . 2 . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . Largest Group 3 | . . 3 1 1 . . . 2 2 2 . . . . . . . . . . 1 1 1 . 1 . . . . . . . Highest-Rated Group 49 | . . 40 16 16 . . . 36 36 36 . . . . . . . . . . 49 49 46 . 10 . . . . . . . Highest-Rated Ally 49 | . . 31 16 16 . . . 20 20 20 . . . . . . . . . . 49 49 46 . 10 . . . . . . . Total Orders 133 | . . . . . . . . 1 . . . . . . . . 1 5 14 . 3 . . . 42 31 . . . . 36 . STAY 26 | . . . . . . . . 1 . . . . . . . . . . 5 . 2 . . . 5 6 . . . . 7 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 49 | . . . . . . . . . . . . . . . . . . 3 2 . 1 . . . 18 10 . . . . 15 . RETURN 56 | . . . . . . . . . . . . . . . . . 1 2 6 . . . . . 19 15 . . . . 13 . Ally Attacks 53 | . . 14 . 5 . . . . . 15 . . . . . . . . . . . 8 11 . . . . . . . . . Total Damage 889 | . . 190 . 49 . . . . . 205 . . . . . . . . . . . 221 224 . . . . . . . . . Kills 5 | . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 35227 | 40 1183 920 738 1120 375 895 859 820 124 898 1437 1222 907 1624 930 1677 1178 948 2263 1030 1568 1020 74 731 1682 2593 2067 1782 951 864 707 . Optics 5184 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1659 1782 951 792 . . Sensors 36 | . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . 2 . IFF 12009 | . . . . . . . . . . . . 1192 907 1454 . 1626 1028 941 2263 1030 1568 . . . . . . . . . . . Terrain 2013 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1613 22 378 . . Seismic 13701 | 40 1183 920 738 1120 374 859 859 820 124 898 1437 396 . . . . . . . . . 872 74 688 1215 1084 . . . . . . T.N.C. 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 614 | . . . . . . 614 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Jamming 19109 | . . . . . 12 . . . . . . . . 170 930 1676 1178 948 2263 1021 . 504 74 336 1682 2593 1622 1778 775 842 705 . ECM 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . 1 . . 2 1 . . . . 3 2 . 3 . 2 2 . 1 . . . . . . . . . . . Drone Launches 54 | . . . . . . . . . . . . . . . . . 1 3 5 . 1 . . . 18 14 . . . . 12 . Drone Recoveries 52 | . . . . . . . . . . . . . . . . . 1 2 4 . 1 . . . 18 14 . . . . 12 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 45098 | 159 1183 933 738 1157 959 947 930 1166 124 982 1857 1417 962 2422 2473 1742 1178 948 2263 1414 2119 1122 122 731 1682 2593 2067 1782 951 887 5070 18 Spaces Moved 23414 | 66 619 548 555 664 481 603 599 709 82 590 1015 825 620 1448 1437 965 628 480 1199 732 1003 594 87 440 710 1051 841 963 392 400 2061 7 Core 12 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 7312 | 61 619 548 22 . . . . . . 4 . . . 1 . . . . . 205 63 . . . 125 1051 817 963 384 394 2055 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 16046 | . . . 533 664 481 603 599 709 82 586 1015 825 620 1447 1437 965 628 480 1199 527 940 594 87 440 585 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 130 120 115 145 145 145 145 145 150 150 150 135 135 150 150 150 135 150 130 130 125 116 160 161 155 155 155 155 50 Average Speed 153 | 151 160 160 131 137 121 131 145 145 145 146 156 150 150 150 149 149 150 150 150 156 166 147 137 130 145 166 161 160 155 155 183 50 Slowest Speed 330 | 160 160 160 160 145 130 160 145 145 145 330 160 150 150 325 150 150 150 150 150 320 232 165 145 140 165 240 166 166 155 155 246 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 4 2 2 . Exploration Rate (%) 60 | 5 96 82 93 94 45 25 84 82 68 71 30 81 75 89 76 92 12 70 89 93 81 20 80 16 31 97 45 28 59 17 76 1 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 11 | . 2 . . 2 . . . . 1 . . . 1 3 . . . 2 . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 . . . . 1 . 1 . . . 1 . . . 1 . . 1 1 . 1 1 . . . . Unknown Exits Taken 19 | 1 . 1 1 1 . . 1 1 1 1 . 1 . 1 1 1 . 1 1 1 . . . . . 1 . . 1 1 1 . Scrap Searched 33 | . . 1 . 2 . . 3 3 . 4 . 4 6 2 . 3 . 2 . . 3 . . . . . . . . . . . Spaces Dug 192 | . . . . . 3 . . . . . 12 4 . 9 . 15 1 4 16 . 5 11 . 19 22 34 23 5 2 1 6 . Terrain Destroyed 796 | . 2 7 . 3 20 1 . . . 32 12 5 . 47 8 67 45 5 17 52 13 20 . 28 61 146 147 10 3 11 34 . Melee 19 | . . . . . 3 . . . . . 12 4 . . . . . . . . . . . . . . . . . . . . Projectile 376 | . . . . 3 . 1 . . . . . 1 . . 8 19 13 5 17 1 13 20 . 27 31 89 70 10 3 11 34 . AOE 397 | . 2 7 . . 17 . . . . 32 . . . 47 . 48 32 . . 51 . . . . 27 57 77 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Com Ac0 Total 30399 | 95 764 591 563 867 768 705 626 809 87 660 1191 947 647 1621 1683 1218 791 700 1635 951 1413 779 89 543 1199 1629 1323 1156 617 582 3133 17 Wait 4158 | 3 76 26 1 123 144 21 8 36 . 30 52 71 18 41 63 186 89 192 407 148 331 106 3 52 282 262 295 85 140 116 745 6 Move 23354 | 65 618 547 554 663 480 602 598 708 81 589 1014 824 619 1447 1436 964 627 479 1198 731 1002 594 86 439 709 1050 824 962 387 395 2056 6 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 302 | 5 16 2 5 25 24 15 2 5 . 9 18 6 2 18 27 10 9 4 1 6 10 4 . 1 8 24 10 2 1 4 29 . Fast Attach 279 | 7 3 1 . 1 4 7 . . 3 . 5 . . 8 18 . 4 6 . 11 8 17 . 8 34 36 19 30 5 5 39 . Attach 116 | . 1 1 . 3 5 3 . . . 6 6 1 . 4 12 8 5 . . 3 3 1 . 1 7 21 5 4 1 1 14 . Detach 74 | . . . . 1 1 3 . . . . 3 1 . 3 7 . 1 1 . 1 5 3 . . 7 16 3 7 2 2 7 . Swap 501 | . 8 3 3 10 34 16 6 10 . 7 28 13 3 21 17 11 18 5 . 6 1 7 . 4 44 43 44 25 21 25 64 4 Drop 471 | . 14 3 . 14 34 18 2 5 3 2 20 5 2 24 43 8 9 8 1 20 15 11 . 3 29 50 18 27 9 5 69 . Fire 1042 | 15 28 8 . 25 36 20 10 12 . 17 19 20 2 54 60 31 29 5 28 25 25 36 . 35 70 125 103 14 50 29 110 1 Melee 39 | . . . . 2 4 . . . . . 26 4 . 1 . . . . . . . . . . . 2 . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Rewire 37 | . . . . . . . . 33 . . . . . . . . . . . . 4 . . . . . . . . . . . Trap 14 | . . . . . 2 . . . . . . 2 1 . . . . . . . 9 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Waste -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 584 | -10/Materials | Discovered new exit (range 16) 825 | -10/Materials | Discovered new exit (range 9) 905 | -10/Materials | Identified exit to Materials 952 | -10/Materials | Learned 4 Recycling zone layouts 990 | -10/Materials | Learned location of Mines (-9) 1018 | -10/Materials | Identified exit to Mines 1037 | -10/Materials | Learned Storage emergency access door positions 1067 | -10/Materials | Learned location of Subcaves (-10) 1106 | -10/Materials | Learned 4 Subcaves zone layouts 1343 | -10/Materials | Entered Mines 1345 | -10/Mines | Met a Derelict bent on vengeance 1346 | -10/Mines | Received a Mining Laser from a helpful Derelict 1428 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1728 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1840 | -10/Mines | Discovered exit to Materials (range 8) 1995 | -10/Mines | Discovered new exit (range 5) 2267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2269 | -10/Mines | Discovered new exit (range 5) 2276 | -10/Mines | Entered Exiles 2276 | -10/Exiles | Found Exiles lab abandoned 2276 | -10/Exiles | Accompanied by 1 ally 2302 | -10/Exiles | Discovered new exit (range 14) 2996 | -10/Exiles | Discovered new exit (range 14) 3014 | -10/Exiles | Entered Mines 3014 | -9/Mines | Accompanied by 1 ally 3023 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3108 | -9/Mines | Assembled infested the area 3267 | -9/Mines | Met a Derelict shopkeep closing up shop 3655 | -9/Mines | Core integrity fell below 50% 3674 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3846 | -9/Mines | Found a hidden stash of uninstalled traps 4152 | -9/Mines | Discovered new exit (range 11) 4153 | -9/Mines | Learned location of Storage (-7) 4171 | -9/Mines | Entered Materials 4171 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4276 | -8/Materials | Identified exit to Factory 4406 | -8/Materials | Garrison activated, responded to threat 4446 | -8/Materials | Build established: Scavenger-Tank 4653 | -8/Materials | Repaired Gauss Rifle 4975 | -8/Materials | Build established: Tank 5130 | -8/Materials | Entered Factory 5130 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5229 | -7/Factory | Discovered new exit (range 6) 5717 | -7/Factory | Identified exit to Storage 5717 | -7/Factory | Identified exit to Lower Caves 6077 | -7/Factory | Entered Lower Caves 6152 | -7/Lower Caves | Build established: Gunner 6207 | -7/Lower Caves | Learned Factory garrison access intel 6362 | -7/Lower Caves | Learned Factory stockpile data 6804 | -7/Lower Caves | Discovered new exit (range 12) 6836 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7007 | -7/Lower Caves | Entered another Lower Caves area 7028 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7084 | -7/Lower Caves | Encountered a Warlord checkpoint 7159 | -7/Lower Caves | Spotted B-75 Beast 7218 | -7/Lower Caves | Destroyed B-75 Beast 7348 | -7/Lower Caves | Discovered new exit (range 3) 7508 | -7/Lower Caves | Learned Factory emergency access door positions 7585 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7936 | -7/Lower Caves | Discovered new exit (range 14) 8173 | -7/Lower Caves | Entered Data Miner 8173 | -7/Data Miner | Accompanied by 2 allies 8173 | -7/Data Miner | Discovered new exit (range 6) 8203 | -7/Data Miner | Met Data Miner 8227 | -7/Data Miner | Learned location of Section 7 (-3) 8227 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8252 | -7/Data Miner | Received God Mode back door access code from Data Miner 8297 | -7/Data Miner | Entered Proximity Caves 8297 | -6/Proximity Caves | Accompanied by 2 allies 8677 | -6/Proximity Caves | Spotted B-75 Beast 8741 | -6/Proximity Caves | Destroyed B-75 Beast 8768 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 9053 | -6/Proximity Caves | Discovered new exit (range 10) 9279 | -6/Proximity Caves | Entered Factory 9279 | -6/Factory | Evolved 2 slots: Utility x2 9282 | -6/Factory | Loaded intel: 4 garrison access locations 9692 | -6/Factory | Identified exit to Lower Caves 10824 | -6/Factory | Cargo convoy interrupted 10868 | -6/Factory | Found Launcher Loader 11136 | -6/Factory | Entered Lower Caves 11628 | -6/Lower Caves | Attracted the attention of an 0b10 base 11713 | -6/Lower Caves | Learned Armory trap positions 11713 | -6/Lower Caves | Learned Armory stockpile data 11713 | -6/Lower Caves | Learned Research security intel 11810 | -6/Lower Caves | Build established: Tank 12466 | -6/Lower Caves | Discovered new exit (range 8) 12531 | -6/Lower Caves | Spotted B-75 Beast 12553 | -6/Lower Caves | Entered another Lower Caves area 12647 | -6/Lower Caves | Discovered new exit (range 7) 12699 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13233 | -6/Lower Caves | Learned 4 Factory zone layouts 13281 | -6/Lower Caves | Identified exit to Zion 13305 | -6/Lower Caves | Encountered a Warlord checkpoint 13515 | -6/Lower Caves | Entered Zion 13542 | -6/Zion | Found CR-A16's Pointy Stick 13719 | -6/Zion | Found Prototype Special Weapon 13719 | -6/Zion | Identified RU-N14's Throwing Claymores 13724 | -6/Zion | Found RU-N14's Throwing Claymores 13727 | -6/Zion | Found RU-N14's Throwing Claymores 13767 | -6/Zion | Discovered new exit (range 10) 13934 | -6/Zion | Received a hallucinogenic algorithm 13934 | -6/Zion | Ran a hallucination algorithm 14238 | -6/Zion | Given the Hacking Drone Bay 14239 | -6/Zion | Found Prototype Device 14239 | -6/Zion | Identified Hacking Drone Bay 14329 | -6/Zion | Learned location of Quarantine (-3) 14389 | -6/Zion | Learned location of Warlord (-5) 14484 | -6/Zion | Learned location of Extension (-5) 14531 | -6/Zion | Found Prototype Device 14531 | -6/Zion | Identified Phasing AFG 14823 | -6/Zion | Build established: Gunner 14827 | -6/Zion | Met Imprinter 15220 | -6/Zion | Found RU-N14's Throwing Claymores 15534 | -6/Zion | Attacked by Zionites 15534 | -6/Zion | Destroyed Imprinter 15578 | -6/Zion | Extracted access codes from Imprinter's data core 15880 | -6/Zion | Opened final containment barrier to the Deep Caves 15934 | -6/Zion | Discovered new exit (range 3) 15934 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15937 | -6/Zion | Entered Deep Caves 16019 | -6/Deep Caves | Build established: Derelict-Gunner 16202 | -6/Deep Caves | Z-Facility disabled 16233 | -6/Deep Caves | Found Prototype Protection 16233 | -6/Deep Caves | Identified Zio. Weapon Casing 16360 | -6/Deep Caves | Found Prototype Protection 16360 | -6/Deep Caves | Identified Zio. Heavy Carapace 16366 | -6/Deep Caves | Lost 3 parts (1u2w) 16388 | -6/Deep Caves | Found Zio. Heavy Carapace 16393 | -6/Deep Caves | Found Zio. Heavy Carapace 16404 | -6/Deep Caves | Found Zio. Weapon Casing 16628 | -6/Deep Caves | Build established: Tank 16657 | -6/Deep Caves | Discovered new exit (range 7) 16854 | -6/Deep Caves | Spotted AG-58116 16887 | -6/Deep Caves | Destroyed AG-58116 16895 | -6/Deep Caves | Found GOLEM Unit 17032 | -6/Deep Caves | Found Zio. Weapon Casing 17185 | -6/Deep Caves | Spotted AG-39887 17216 | -6/Deep Caves | Core integrity fell below 50% 17222 | -6/Deep Caves | Destroyed AG-39887 17638 | -6/Deep Caves | Triggered Deep Caves wall 17638 | -6/Deep Caves | Spotted AS-63320 17641 | -6/Deep Caves | Destroyed AS-63320 17641 | -6/Deep Caves | Spotted AS-77417 17646 | -6/Deep Caves | Destroyed AS-77417 17664 | -6/Deep Caves | Destroyed 35 combat bots 17810 | -6/Deep Caves | Found Prototype Ballistic Gun 18020 | -6/Deep Caves | Build established: Scavenger-Gunner 18066 | -6/Deep Caves | Found Zio. Weapon Casing 18139 | -6/Deep Caves | Found Zio. Weapon Casing 18350 | -6/Deep Caves | Build established: Scavenger-Tank 18410 | -6/Deep Caves | Entered Proximity Caves 18579 | -5/Proximity Caves | Learned Factory stockpile data 19207 | -5/Proximity Caves | Learned Factory garrison access intel 19653 | -5/Proximity Caves | Spotted B-75 Beast 19721 | -5/Proximity Caves | Learned location of 1 exit from Factory 20114 | -5/Proximity Caves | Discovered new exit (range 9) 20152 | -5/Proximity Caves | Entered Factory 20152 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20153 | -5/Factory | Identified exit to Upper Caves 20154 | -5/Factory | Identified exit to Factory 20155 | -5/Factory | Identified exit to Extension 20157 | -5/Factory | Loaded intel: 4 garrison access locations 20592 | -5/Factory | Build established: Scavenger-Gunner 21043 | -5/Factory | Build established: Scavenger-Tank 21206 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 21330 | -5/Factory | Entered Upper Caves 21752 | -5/Upper Caves | Learned location of Armory (-3) 21786 | -5/Upper Caves | Found DCF Scrap (14 items) 21924 | -5/Upper Caves | Discovered new exit (range 23) 22278 | -5/Upper Caves | Entered another Upper Caves area 22390 | -5/Upper Caves | Found Alien Artifact 22536 | -5/Upper Caves | Encountered a Warlord checkpoint 22552 | -5/Upper Caves | Learned 12 Factory zone layouts 23032 | -5/Upper Caves | Spotted B-75 Beast 23072 | -5/Upper Caves | Learned 12 Factory zone layouts 23407 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24493 | -5/Upper Caves | Discovered new exit (range 11) 24540 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24541 | -5/Upper Caves | Entered Warlord 24610 | -5/Warlord | System corruption cleaned by Quarantine Array 24646 | -5/Warlord | Discovered new exit (range 15) 25020 | -5/Warlord | Opened Warlord's prototype stash 25024 | -5/Warlord | Found Prototype Device 25024 | -5/Warlord | Identified Thermal Barrier 25036 | -5/Warlord | Found Prototype Device 25036 | -5/Warlord | Identified Exp. Phase Shifter 25363 | -5/Warlord | Visited the Vortex Lab 25368 | -5/Warlord | Warlord's base attacked by MAIN.C 25381 | -5/Warlord | Met EX-DEC 25386 | -5/Warlord | Found Prototype Energy Cannon 25392 | -5/Warlord | Found Prototype Energy Cannon 25396 | -5/Warlord | Found Prototype Energy Cannon 25511 | -5/Warlord | Met Warlord 25718 | -5/Warlord | Warlord forces counterattacked 25740 | -5/Warlord | Lost 3 allies 25767 | -5/Warlord | Spotted Striker 25767 | -5/Warlord | Spotted Striker 25791 | -5/Warlord | Spotted Executioner 25795 | -5/Warlord | Destroyed Striker 25817 | -5/Warlord | Spotted Executioner 25827 | -5/Warlord | Spotted Striker 25855 | -5/Warlord | Destroyed Executioner 25857 | -5/Warlord | Spotted Executioner 25880 | -5/Warlord | Spotted Striker 25881 | -5/Warlord | Spotted Striker 25906 | -5/Warlord | Found Prototype Ballistic Cannon 25906 | -5/Warlord | Identified Hvy. Autocannon 25907 | -5/Warlord | Destroyed 10 combat bots 25940 | -5/Warlord | Lost 34 allies 25955 | -5/Warlord | Entered Proximity Caves 26987 | -4/Proximity Caves | Build established: Derelict-Tank 27667 | -4/Proximity Caves | Spotted B-86 Titan 27773 | -4/Proximity Caves | Lost 3 parts (2u1w) 27792 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27911 | -4/Proximity Caves | Discovered exit to Factory (range 13) 27950 | -4/Proximity Caves | Learned Research emergency access door positions 28036 | -4/Proximity Caves | Build established: Scavenger-Tank 28074 | -4/Proximity Caves | Entered Factory 28074 | -4/Factory | Accompanied by 1 ally 28074 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 28075 | -4/Factory | Identified exit to Research 28075 | -4/Factory | Identified exit to Upper Caves 28273 | -4/Factory | Spotted B-86 Titan 28832 | -4/Factory | Fabricated Adv. Force Field (x2) 29133 | -4/Factory | Discovered exit to Upper Caves (range 3) 29196 | -4/Factory | Sucked down chute 29196 | -4/Factory | Entered Waste 29197 | -4/Waste | Met a frightened Derelict 29211 | -4/Waste | EMP discharged 29211 | -4/Waste | Spotted C-40 Crusher 29228 | -4/Waste | Spotted C-40 Crusher 29230 | -4/Waste | Spotted C-40 Crusher 29242 | -4/Waste | Spotted C-40 Crusher 29258 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 29260 | -4/Waste | Spotted C-40 Crusher 29268 | -4/Waste | Spotted C-40 Crusher 29306 | -4/Waste | Discovered new exit (range 10) 29311 | -4/Waste | EMP discharged 29311 | -4/Waste | System corruption reached 10% 29318 | -4/Waste | Entered Factory 29366 | -4/Factory | Identified Dimensional Node Initializer 29429 | -4/Factory | Spotted B-86 Titan 29768 | -4/Factory | Discovered exit to Research (range 5) 29894 | -4/Factory | Destroyed 7 combat bots 30049 | -4/Factory | Entered Research 30049 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30126 | -3/Research | Initialized slip node 30286 | -3/Research | Lost 3 parts (2n1u) 30641 | -3/Research | Build established: Scavenger-Gunner 30777 | -3/Research | Identified exit to Research 30890 | -3/Research | Identified exit to Armory 30890 | -3/Research | Identified exit to Quarantine 31334 | -3/Research | Lost 3 parts (1p1u1w) 31625 | -3/Research | System corruption reached 10% 31731 | -3/Research | Entered Quarantine 32151 | -3/Quarantine | Found Alien Artifact 32151 | -3/Quarantine | Identified Core Reset Matrix 32151 | -3/Quarantine | Used Core Reset Matrix 32155 | -3/Quarantine | Detected hypermatrix surge 32155 | -3/Quarantine | Sensed 15 artifacts in vicinity 32482 | -3/Quarantine | Build established: Scavenger-Tank 32597 | -3/Quarantine | Spotted Alpha 7 32602 | -3/Quarantine | Identified Vortex Driver (x2) 32624 | -3/Quarantine | Destroyed Alpha 7 32696 | -3/Quarantine | Found Core Stripper 33008 | -3/Quarantine | Met incapacitated Sigix Warrior 33008 | -3/Quarantine | Lockdown squad dispatched 33023 | -3/Quarantine | Build established: Tank 33059 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 33063 | -3/Quarantine | Unlocked Sigix quarantine chamber 33081 | -3/Quarantine | Found Sigix Containment Pod 33121 | -3/Quarantine | Spotted Lightning 33123 | -3/Quarantine | Spotted Lightning 33128 | -3/Quarantine | Destroyed Lightning 33128 | -3/Quarantine | Spotted Lightning 33131 | -3/Quarantine | Destroyed Lightning 33147 | -3/Quarantine | Destroyed Lightning 33233 | -3/Quarantine | Found Prototype Device 33233 | -3/Quarantine | Identified Exp. EM Shield 33380 | -3/Quarantine | Found Phase Redirector 33481 | -3/Quarantine | First assault squad dispatched 33504 | -3/Quarantine | Found Unknown Launcher 33504 | -3/Quarantine | Identified Fusion Bomb Launcher 33505 | -3/Quarantine | Incoming assault squad redirected 33521 | -3/Quarantine | Discovered exit to Research (range 8) 33723 | -3/Quarantine | Found Dimensional Node Initializer 33723 | -3/Quarantine | Initialized slip node 33729 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 33732 | -3/Quarantine | Found Transdimensional Reconstructor 33755 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 33834 | -3/Quarantine | Core integrity fell below 50% 34001 | -3/Quarantine | Incoming assault squad redirected 34074 | -3/Quarantine | Spotted Fortress 34087 | -3/Quarantine | Destroyed Fortress 34166 | -3/Quarantine | Found Prototype Device 34166 | -3/Quarantine | Identified Thermal Barrier 34169 | -3/Quarantine | Found Prototype Protection 34169 | -3/Quarantine | Identified Centrium Heavy Armor Plating 34181 | -3/Quarantine | Found Prototype Device 34181 | -3/Quarantine | Identified Exp. Force Field 34314 | -3/Quarantine | Discovered new exit (range 6) 34314 | -3/Quarantine | Discovered new exit (range 6) 34324 | -3/Quarantine | Entered Section 7 34325 | -3/Section 7 | Detected hypermatrix surge 34325 | -3/Section 7 | Sensed 22 artifacts in vicinity 34633 | -3/Section 7 | Spotted S7 Guard 34646 | -3/Section 7 | Found Core Regenerator 34646 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 34699 | -3/Section 7 | Spotted S7 Guard 34713 | -3/Section 7 | Destroyed S7 Guard 34737 | -3/Section 7 | Found Prototype Protection 34737 | -3/Section 7 | Identified Hvy. Regenerative Plating 34749 | -3/Section 7 | Found Integrated Thermoelectric Network 34749 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 34824 | -3/Section 7 | First assault squad dispatched 34839 | -3/Section 7 | Incoming assault squad redirected 34851 | -3/Section 7 | Incoming assault squad redirected 35031 | -3/Section 7 | Build established: Scavenger-Tank 35156 | -3/Section 7 | Found Integrity Redistributor 35156 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-383) 35360 | -3/Section 7 | Found Spacefold Activator 35484 | -3/Section 7 | Spotted Alpha 7 35652 | -3/Section 7 | Found Integrated Dissipator 35652 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35751 | -3/Section 7 | Found Core Membrane 35751 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 35792 | -3/Section 7 | Build established: Alien-Tank 35865 | -3/Section 7 | Found Integrated Mediator 35865 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 36020 | -3/Section 7 | Core integrity fell below 20% 36221 | -3/Section 7 | Discovered exit to Research (range 8) 36313 | -3/Section 7 | Found Prototype Device 36313 | -3/Section 7 | Identified Exp. Terrain Scanner 36327 | -3/Section 7 | Found Exp. Terrain Scanner 36391 | -3/Section 7 | Entered Research 36391 | -2/Research | Warlord forces began assault on 0b10 36391 | -2/Research | Evolved 2 slots: Power x1, Utility x1 36501 | -2/Research | Research machine network offline 36757 | -2/Research | Met DD-05H 37017 | -2/Research | Borebot progress halted 37107 | -2/Research | Met PL-HR7 37109 | -2/Research | Found Unknown Special Weapon 37109 | -2/Research | Identified Warlord Statue 37206 | -2/Research | Borebot progress halted 37236 | -2/Research | Spotted Executioner 37242 | -2/Research | Borebot progress halted 37280 | -2/Research | Spotted Striker 37313 | -2/Research | Lost 4 allies 37419 | -2/Research | Discovered new exit (range 17) 37447 | -2/Research | Spotted Striker 37450 | -2/Research | Spotted Striker 37732 | -2/Research | Spotted Striker 37755 | -2/Research | Destroyed Striker 37769 | -2/Research | Identified exit to Testing 37906 | -2/Research | Given Cave Seal Controls access code 38173 | -2/Research | Entered Testing 38199 | -2/Testing | Found Prototype Protection 38199 | -2/Testing | Identified SHELL Armor 38209 | -2/Testing | Protovariant out of control (PX-I21PEQN9SP) 38316 | -2/Testing | Lost 3 allies 38336 | -2/Testing | Unchained authorized (CL-0N3) 38559 | -2/Testing | G-73 Enforcer reconstituted as Access Guard 38597 | -2/Testing | Destroyed Access Guard 38597 | -2/Testing | Access Guard reconstituted as CL-0N3 38745 | -2/Testing | Found Prototype Launcher 38745 | -2/Testing | Identified Containment Facilitator 39011 | -2/Testing | Discovered new exit (range 18) 39124 | -2/Testing | Entered Access 39124 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 39279 | -1/Access | Unchained authorized (CL-0N3) 39422 | -1/Access | Build established: Alien-Executioner 39696 | -1/Access | K-01 Serf reconstituted as S7 Guard 39707 | -1/Access | Spotted S7 Guard 39719 | -1/Access | Destroyed S7 Guard 39719 | -1/Access | S7 Guard reconstituted as CL-0N3 39915 | -1/Access | Found Prototype Processor 39915 | -1/Access | Identified Exp. Core Analyzer 40002 | -1/Access | Spotted B-99 Colossus 40002 | -1/Access | Spotted B-99 Colossus 40007 | -1/Access | Discovered new exit (range 4) 40011 | -1/Access | Entered Command 41271 | -1/Command | Disengaged cave seal 41271 | -1/Command | Derelicts emerged from the dark tunnel 41272 | -1/Command | Welcomed Warlord to Command 41351 | -1/Command | Lost 3 allies 41402 | -1/Command | P-80 Master assimilated allied 2G-9UV(g) 41409 | -1/Command | P-80 Master assimilated allied XA-7G0(l) 41765 | -1/Command | Found Prototype Device 41765 | -1/Command | Identified Exp. Thermal Shield 42316 | -1/Command | Identified XL Autogun Array 42342 | -1/Command | Warlord commented on Warlord statues 42351 | -1/Command | Spotted Combat Programmer 42351 | -1/Command | Spotted Combat Programmer 42354 | -1/Command | Spotted M Guard 42357 | -1/Command | Warlord destroyed during the assault 42369 | -1/Command | Destroyed Combat Programmer 42373 | -1/Command | Destroyed Combat Programmer 42379 | -1/Command | Spotted M Guard 42385 | -1/Command | Identified BFG-9k Vortex Edition 42389 | -1/Command | Destroyed M Guard 42397 | -1/Command | Destroyed M Guard 42397 | -1/Command | All MAIN.C guards destroyed 42419 | -1/Command | Found Prototype Reactor 42419 | -1/Command | Identified Zero-point Reactor 42581 | -1/Command | Met MAIN.C 42591 | -1/Command | Destroyed MAIN.C Shell 42593 | -1/Command | MAIN.C activated Command garrisons 42593 | -1/Command | Destroyed MAIN.C 42619 | -1/Command | Discovered new exit (range 42) 42619 | -1/Command | Discovered new exit (range 102) 42619 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 42702 | -1/Command | Spotted B-99 Colossus 42717 | -1/Command | Destroyed B-99 Colossus 42722 | -1/Command | 0b10 Conduit disabled 42732 | -1/Command | Phase Generator disabled 42992 | -1/Command | Spotted B-99 Colossus 43012 | -1/Command | Destroyed B-99 Colossus 43603 | -1/Command | Found Quantum Capacitor 44286 | -1/Command | Found Thermal Barrier 44294 | -1/Command | Found Vortex Chain Reactor 44304 | -1/Command | Found Zero-point Reactor 44323 | -1/Command | Found Null Cannon 45074 | -1/Command | Warped through subspace to slip node 45074 | -1/Command | Discovered new exit (range 4) 45081 | -1/Command | Entered Access_0 45082 | -1/Access_0 | Sensed 2 artifacts in vicinity 45083 | -1/Access_0 | Met Architect 45092 | -1/Access_0 | Destroyed Architect 45093 | -1/Access_0 | Architect triggered a singularity event 45094 | -1/Access_0 | Warped through subspace to slip node 45094 | -1/Access_0 | Discovered new exit (range 8) 45095 | -1/Access_0 | Released all parts (12) 45099 | *** | Escaped singularity! Last Messages --------------- 45095_ Enh. Nova Cannon crushed and broken. 45095_ Released Coolant Network. 45095_ Coolant Network crushed and broken. 45095_ Released Exp. Core Analyzer. 45095_ Released Enh. Armored Heavy Treads. 45095_ Enh. Armored Heavy Treads crushed and broken. 45095_ Released Vortex Chain Reactor. 45095_ Vortex Chain Reactor crushed and broken. 45095_ Released BFG-9k Vortex Edition. 45095_ BFG-9k Vortex Edition crushed and broken. 45095_ Released Prc. Energy Filter. 45095_ Prc. Energy Filter crushed and broken. 45096_ A0_COM: 8. 45097_ A0_COM: 7. 45097_ Extracted 1 energy. 45098_ A0_COM: 6. 45099_ A0_COM: 5. [Achievement: Planet Killer] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????#!!!##?????????????????????? | | ??????????????????????##*!!#?????????????????????? | | ??????????????????????#!!!!#?????????????????????? | | ??????????????????????#!=]##?????????????????????? | | ??????????????????????#!!*!#?????????????????????? | | ??????????????????????#!=!##?????????????????????? | | ??????????????????????##]]#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 185 Energy Generation 114 Energy Capacity 1340 Matter Stores 300 Matter Capacity 450 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 12 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Kinecelleration 30 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded Adv. Force Field | x2 | -4/Factory | Preloaded Repaired ---------- Gauss Rifle | 39% | -8/Materials Studied --------- Nova Cannon | -3/Quarantine | Hacked Enh. Quantum Rifle | -2/Testing | Hacked Fusion Bomb Launcher | -2/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Core Reset Matrix Phase Redirector Core Stripper Core Regenerator Integrated Thermoelectric Network Integrity Redistributor Spacefold Activator Integrated Dissipator Core Membrane Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- Blink Of An Eye Doshington King Drone Monster Partsplosion Planet Killer Tank Life The Bigger They Are The Slayer Has Control Victory By Combat Walls Are Suggestions Welcome To The Revolution Challenges ------------ None Game ------ Seed DataAssemblyWand Manual? 0 Play Time 12:20:52 Cumulative 382.8 hours Start 2026.01.29 @ 09:38:25 End 2026.02.04 @ 11:33:13 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type 6 Total 12 Types 5/1/3/1/0/0/1/1/0/0 Lore% 75 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84be19c2-3b87-4984-9003-dfa0a9c126a0