Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.06 @ 00:58:14 Player: ImprintHighSecTrouble Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (542) 2710 Value Destroyed (30051) 30051 Prototype IDs (121) 2420 Alien Tech Used (13) 2600 Bonus (71869) 71869 TOTAL SCORE: 120350 Bonus ------- Triggered High Security 500 High Alert Combat Kills 14247 Follower Combat Kills 6686 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 11044 Built Enhanced Grunts 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -5908 Cogmind --------- Core Integrity 1032/1600 Matter 925/925 Energy 928/950 System Corruption 7% Temperature Cool (16) Movement Treading (155) Location 0b11 Command Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Armored Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Desublimator High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Precision Energy Filter Experimental Weapon Cycler Experimental Phase Shifter Zionite Weapon Casing Zionite Shade Armor Experimental Force Field > --- WEAPON (4) ------- Potential Cannon Perforator > --- INVENTORY (20) --- Improved Quantum Reactor Experimental Coolant Injector Zionite Biocell Array (1200) Precision Energy Filter Quantum Capacitor Experimental Force Field Long-range Tractor Beam Sigix Quantum Sheargun Sigix Quantum Sheargun Compact HERF Cannon Matter Neutralizer Enhanced Nova Cannon Zionite Alpha Cannon Mk. II Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Precision Energy Filter Quantum Capacitor Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Matter Drive > --- WEAPON ----------- Vortex Cannon Potential Cannon Gamma Bomb Array > --- INVENTORY -------- Armored Heavy Treads Centrium Wheel Centrium Wheel Advanced Armor Integrity Analyzer Launcher Loader Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor EM Dispersion Field Experimental Force Field Long-range Tractor Beam Improved Field Recycling Unit Stealth Drone Bay High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Terrabomb Terrabomb Sigix Quantum Sheargun Sigix Quantum Sheargun Long-range Proton Cannon Matter Neutralizer Enhanced Nova Cannon Zionite Alpha Cannon Mk. II Ragnarok Missile Launcher [Rating: 250] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Artifact Matter Drive Weapon Enhanced Autogun Energy Gun Warp Gun Energy Cannon Vortex Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Utility 10 | . . . 1 . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . 2 . . 1 . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 707 | 7 23 8 43 4 15 27 24 24 33 7 3 10 . 16 7 8 21 5 2 60 4 6 46 6 25 83 27 51 20 44 48 Power 49 | 1 . 1 4 1 2 2 . 3 1 . . 1 . 1 . . 3 . . 5 . . 4 . 1 7 2 2 1 6 1 Engine 16 | 1 . 1 4 1 2 2 . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . . . . . . . 2 . . 4 . . 1 . . 1 . . . . . Reactor 25 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . 3 . 1 6 2 2 1 6 1 Propulsion 94 | 2 5 1 8 . 4 8 6 2 1 . 3 2 . 3 . 1 3 . . 4 . 4 5 1 1 8 7 1 1 7 6 Treads 66 | 2 2 1 7 . 1 7 3 1 . . 3 1 . 3 . 1 3 . . 4 . 3 5 1 1 3 4 1 1 4 4 Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 26 | . 3 . . . 3 . 3 1 1 . . 1 . . . . . . . . . 1 . . . 5 3 . . 3 2 Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 347 | 2 4 1 12 1 1 2 15 9 14 4 . 6 . 7 2 3 8 3 . 34 4 2 24 4 17 54 15 29 12 21 37 Device 226 | 2 2 . 7 . . . 8 6 12 1 . 2 . . 1 1 4 2 . 26 3 1 19 2 14 36 12 24 8 14 19 Storage 21 | . 1 . 3 . . 1 . . . . . 1 . 2 . . . . . . . . . . . 9 . 1 1 . 2 Processor 14 | . 1 . . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 5 . . . 2 2 Hackware 7 | . . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . 3 . . . . . Protection 70 | . . 1 2 1 1 . 6 3 2 2 . 2 . 5 1 1 2 1 . 8 1 1 5 2 2 1 1 . 2 4 13 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 1 1 Weapon 217 | 2 14 5 19 2 8 15 3 10 17 3 . 1 . 5 5 4 7 2 2 17 . . 13 1 6 14 3 19 6 10 4 Energy Gun 17 | . . . 1 . . . . . . . . . . . . . . . . 5 . . . 1 1 6 . 2 . 1 . Energy Cannon 40 | . . . . . . . . . . . . . . 1 . . 1 . . 3 . . 3 . 1 4 1 11 5 6 4 Ballistic Gun 87 | 2 7 3 13 1 6 9 2 8 8 1 . 1 . . 4 1 4 2 . 1 . . 7 . 4 2 1 . . . . Ballistic Cannon 9 | . . 1 1 . . . . . . . . . . . . 1 1 . . 4 . . . . . . . . . 1 . Launcher 34 | . . . 3 1 . 2 . 1 5 1 . . . 3 . 2 1 . 1 3 . . 1 . . 2 . 5 1 2 . Special Weapon 11 | . 7 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Impact Weapon 13 | . . . 1 . 2 4 1 1 2 . . . . . . . . . . . . . . . . . 1 1 . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 1 . 1 3 . . 1 . . 2 . 5 1 . . . . 5 . . 3 2 3 2 7 4 2 5 7 Parts Lost 48 | . . 5 . . . . . 1 . . . . . 1 . . . . . 4 . . 15 . 5 11 1 1 . 1 3 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Utility 25 | . . 1 . . . . . 1 . . . . . 1 . . . . . 3 . . 6 . 2 6 1 . . 1 3 Weapon 16 | . . 2 . . . . . . . . . . . . . . . . . 1 . . 7 . 3 2 . 1 . . . Highest Loss Streak 9 | . . 4 . . . . . 1 . . . . . 1 . . . . . 2 . . 3 . 3 9 1 1 . 1 2 Average Slot Usage (%) 88 | . 100 95 97 100 99 99 96 91 91 92 90 86 87 91 92 89 92 88 88 89 99 98 87 78 82 83 82 74 73 76 75 Engine 3 | . 14 14 9 11 9 9 7 7 7 7 7 6 6 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 3 11 11 5 11 10 8 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 5 6 6 5 . . 2 . . 1 4 8 7 8 8 10 9 7 Treads 10 | . 27 26 21 22 18 16 9 . . . 15 6 6 8 12 12 11 11 11 13 16 16 10 13 13 9 8 8 9 9 8 Wheel 4 | . . . . . 8 10 9 14 14 14 3 6 6 3 . . . . . . . 1 2 . . 4 7 8 2 3 5 Device 13 | . 18 2 15 7 . . 8 13 7 9 7 7 6 6 6 8 15 14 11 17 16 16 20 20 20 20 21 19 21 15 18 Storage 16 | . 8 13 11 22 18 23 23 23 22 21 21 18 18 18 18 18 16 16 16 16 16 15 15 13 13 13 12 12 11 11 8 Processor 4 | . . . . . . . . . . 2 7 6 6 6 6 6 5 5 5 5 5 5 5 4 6 8 4 4 3 2 9 Protection 7 | . . 10 4 3 9 . 5 1 6 9 7 16 18 17 17 15 11 12 16 9 10 13 6 5 2 . . . . 7 7 Energy Cannon 1 | . . . . . . . . . . . . . . 6 . . . . . 1 5 5 3 9 6 5 7 4 5 4 3 Ballistic Gun 12 | . 25 15 27 33 35 35 29 28 28 28 7 6 6 . 12 16 20 11 11 . 5 5 7 . 5 6 2 . . . . Ballistic Cannon 1 | . . 11 1 . . . . . . . . . . . . . . . . 4 5 5 3 . . . . . . 1 3 Launcher 2 | . . . 2 . . . . . . . 7 6 6 6 . 3 . 5 5 6 5 5 2 . . . 1 1 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 240 | 9 24 27 78 85 90 117 127 127 139 139 128 141 138 146 153 149 166 140 140 213 184 185 207 164 177 198 201 194 228 240 239 Greatest Support 240 | 40 40 40 43 40 63 60 60 40 40 40 84 28 28 100 100 100 107 107 107 107 81 108 150 225 225 225 205 145 240 240 225 Greatest Overweight (x) 63 | . 2 1 2 2 7 4 5 3 3 3 3 5 4 5 49 1 1 1 1 63 2 6 7 . . 11 6 6 6 7 6 Average Overweight (x) 2 | . . . . 1 2 2 3 2 3 3 1 4 4 3 10 1 1 1 1 1 2 2 4 . . 2 5 4 2 3 3 Largest Inventory Capacity 28 | 4 10 10 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 4 7 9 12 20 20 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 21 Most Carried 28 | 4 10 10 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 28 28 28 28 28 28 28 Average Carried 24 | 1 5 9 11 19 19 23 27 26 27 27 27 27 28 27 27 27 27 27 27 27 27 27 26 23 25 25 26 26 27 27 19 Final Capacity 28 | 4 10 4 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 Final Carried 28 | 4 10 4 20 20 20 28 27 28 27 26 28 28 28 28 28 28 28 28 27 28 28 28 27 25 28 28 27 27 28 26 18 Class Distribution -------------------- 33% | Hauler-Mutant 20% | Scavenger-Mutant 18% | Hauler-Tank 8% | Generator-Mutant 5% | Hauler-Skirmisher 4% | Hauler-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Hauler-Tank | -9/Mines Hauler-Tank | -8/Materials Hauler-Gunner | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Hauler-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hauler-Mutant | -4/Armory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Hauler-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 19240 | 339 274 127 722 354 422 553 516 790 818 18 302 587 285 240 112 195 831 219 95 2723 273 290 1889 . 142 1636 528 1144 303 534 1979 Remotely 5603 | 28 274 98 309 . . . 260 . . . . . . . . . . . . 1838 137 . 954 . . 583 . 120 . . 1002 Salvage Created 24215 | 167 274 115 647 308 478 868 540 609 625 . 385 439 247 417 123 124 387 140 138 2410 465 43 3185 . 502 3227 1138 1518 384 1056 3256 Parts 1062 | 18 12 9 44 20 37 40 32 33 16 . 13 34 19 15 9 10 14 9 14 81 22 2 115 . 21 131 35 66 12 33 146 Haulers Intercepted 15 | . . . 4 . 1 6 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Recyclers Shooed 9 | . 2 . 2 . . 1 1 . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Parts Field Recycled 29 | . . . . . . . . . . . . . . . . . . . . 9 . . 18 . . 2 . . . . . Retrieved Matter 1089 | . . . . . . . . . . . . . . . . . . . . 522 . . 270 . . 297 . . . . . Parts Self-Destructed 216 | . . . . . . . . 29 16 . 16 . . . . . . 13 10 118 14 . . . . . . . . . . Prevented 25 | . . . . . . . . . 2 . 3 . . . . . . 7 2 11 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 448 | . 6 5 15 7 8 6 5 15 14 . 12 10 8 7 1 1 5 6 11 98 21 1 57 . 7 41 9 15 4 10 43 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 102 | . 6 2 9 6 8 6 5 9 6 . . 1 . . . 1 4 . . 2 . . 13 . 5 16 2 1 . . . Cannons 72 | . . 3 1 . . . . . . . . . . . . . . . . . 3 1 6 . 1 8 2 8 . 2 37 AOE 231 | . . . 5 1 . . . 6 8 . 12 9 8 5 . . 1 6 11 96 18 . 23 . . 10 1 3 . 3 5 Classes Destroyed 30 | 2 2 . 3 1 . . 2 3 3 . 1 1 1 . . 1 . . . 6 . . 2 . . . 1 . . 1 . Worker 11 | . . . 1 1 . 2 1 . . . . 4 . . . 1 . . . . . . . . . . . . . 1 . Builder 10 | . . . . 1 . . 1 . . . . 2 2 . . . . . . . . . . . . 2 . 2 . . . Tunneler 9 | 5 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Hauler 15 | . . . 4 . 1 6 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Recycler 9 | 1 2 . 1 . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . 1 . Operator 5 | . . . . . . . 1 . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . Watcher 16 | . . . . . . . . . . . . . 2 . . 1 . . . . . . 3 . . 4 1 . 1 4 . Swarmer 77 | . 3 3 8 . . . . 3 1 . 4 . 7 2 . 1 . 4 11 10 12 . 8 . . . . . . . . Saboteur 10 | . . . . . . . . . . . . . . . . . . . . 6 . . 3 . . 1 . . . . . Grunt 155 | . 3 2 4 7 3 1 3 9 9 . 5 6 . . . . 1 2 . 50 8 . 19 . 3 16 . 4 . . . Brawler 11 | . . . . . . . . . 2 . 1 . . . . . . . . . . . 2 . . 3 . 1 . 2 . Duelist 18 | . . . . . . . . 1 1 . 2 . . . . . . . . 3 . . 5 . . 3 . 1 2 . . Protector 6 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 2 . . . . . Researcher 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Sentry 29 | . . . 3 . 5 5 1 . 1 . . . 1 . 1 . 1 . . . 1 1 4 . . 3 . 1 . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Specialist 10 | . . . . . . . . . . . . . . . . . . . . 6 . . 4 . . . . . . . . Hunter 33 | . . . . . . . . . . . . 4 . 2 . . . . . 4 . . 4 . 2 3 6 2 2 4 . Programmer 41 | . . . . . . . 1 . . . . . . . . . 3 . . 11 . . 6 . 2 10 2 6 . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Enhanced Grunt 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 18 | 5 3 3 4 3 2 3 5 4 4 . 6 7 5 7 1 1 2 3 4 14 7 1 18 . 3 7 6 7 2 6 5 Combat Bots Only 17 | . 3 3 3 3 2 1 2 4 4 . 6 7 4 7 1 1 2 3 4 13 7 1 17 . 3 7 6 4 2 4 5 Max Kills in Single Turn 4 | 1 2 1 2 1 1 3 2 2 3 . 3 2 4 2 1 1 1 3 4 4 4 1 3 . 1 2 2 3 1 3 2 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 . . . 2 3 . 3 2 3 2 . . 1 3 4 4 4 . 2 . . 2 1 2 . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 7 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 25477 | . 290 612 213 78 487 324 137 487 540 . 70 384 65 237 162 93 239 15 84 1950 154 760 5414 170 1190 4327 866 709 421 752 4247 Core 2108 | . 31 162 7 . . 29 3 . 40 . 23 31 28 49 . . . . . 188 . 87 454 . 78 419 29 72 17 . 361 Absorbed by Shields 9345 | . . . 82 17 . . 54 175 . . . . . 53 . . . . . 550 . 28 . . 47 1607 740 729 455 355 4453 Reduced by Siege Mode 870 | . . . . . . . . . . . . . . . . . . . . 58 . . 167 . 142 320 . 4 . 26 153 Core Remaining (%) 74 | 100 . 22 . 98 . 94 . . . . 90 . . . . 87 . . . . 81 . 52 . 94 . . 33 . . 64 Volleys Fired 1500 | 23 37 14 41 11 23 26 25 36 43 . 13 22 21 9 16 22 16 11 6 135 21 15 157 6 71 198 30 96 20 76 260 Largest 4 | 1 2 2 3 3 4 4 4 4 4 . 1 1 1 1 2 4 4 1 1 2 1 1 4 2 4 3 2 4 1 1 2 Hottest 300 | 20 100 100 100 69 92 99 103 103 111 . 39 39 39 69 70 156 156 39 39 90 80 80 126 186 170 200 201 277 110 200 300 Shots Fired 2265 | 23 56 19 105 29 92 104 100 120 119 . 13 22 21 9 25 52 61 11 6 140 21 15 247 7 97 259 33 98 20 76 265 Gun 1186 | 23 38 10 95 27 92 104 100 113 108 . . 5 3 . 18 44 59 . . 22 . 8 119 . 34 138 8 1 . 17 . Cannon 730 | . . 8 7 . . . . . . . . . . 4 7 2 2 . . 4 6 6 65 7 62 104 22 89 18 52 265 Launcher 320 | . . . 3 2 . . . 7 11 . 13 17 18 5 . 6 . 11 6 106 15 1 62 . . 17 3 8 2 7 . Special 29 | . 18 1 . . . . . . . . . . . . . . . . . 8 . . 1 . 1 . . . . . . Kinetic 1235 | 23 38 18 100 27 92 104 100 113 108 . . 5 3 . 18 46 60 . . 2 6 14 156 . 14 102 . . . . 86 Thermal 494 | . 18 1 2 . . . . . . . . . . . . . . . . . . . 3 5 82 135 20 51 . 17 160 Explosive 244 | . . . 3 2 . . . 7 11 . 13 17 18 3 . 6 . 11 6 106 15 1 23 . . . . 1 . 1 . Electromagnetic 203 | . . . . . . . . . . . . . . 6 7 . 1 . . . . . 53 2 . 22 13 46 20 29 4 Slashing 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Entropic 47 | . . . . . . . . . . . . . . . . . . . . 24 . . 11 . . . . . . 12 . Phasic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Robot Hit Streak 56 | 15 7 2 15 20 11 17 8 11 8 . 2 12 13 19 10 6 13 . . 25 8 15 34 9 31 43 3 11 4 17 56 Robot Miss Streak 8 | 1 3 3 3 1 2 2 3 3 3 . . 1 . . 1 2 1 . . 3 1 2 5 . 2 2 2 3 2 4 8 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . 1 . . 1 . . . 1 1 Secondary Targets 11 | . 1 . 2 . . . . 2 2 . . . . . . . . . . 1 . . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 . . . . . . . . . . 1 . . 1 . . 1 . . . . . Capacitor 398 | . . . . . . . . . . . . . . . . . . . . . . . . . . 47 28 89 18 52 164 Shots Hit Robots 1362 | 20 24 9 74 22 64 65 52 81 62 . 1 17 2 16 25 10 18 . . 37 10 8 188 2 52 164 11 47 12 60 209 Core Hits 1613 | 7 13 8 35 13 21 27 19 36 40 . 43 34 28 16 5 9 16 17 16 298 42 8 164 1 13 127 27 40 18 48 424 Critical Hits 225 | . . . . . 2 . . 1 . . . . 1 1 . 2 6 . . 2 . . 3 . 3 24 2 1 . 3 174 Critical Kills 46 | . . . . . . . . 1 . . . . 1 . . . 2 . . 1 . . 1 . 1 6 2 1 . . 30 Critical Parts Destroyed 121 | . . . . . 1 . . . . . . . . 1 . 2 3 . . 1 . . 2 . 2 18 . . . 1 90 Melee Attacks 72 | . . . 1 . 3 15 2 2 5 . 1 19 3 14 4 . . . . 1 . . . . . . 1 1 . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Impact 25 | . . . 1 . 3 15 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Piercing 39 | . . . . . . . . . 2 . 1 19 3 14 . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . 1 . . 5 1 10 4 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 111045 | 266 282 151 1348 469 934 961 978 2022 2236 . 2062 2368 1728 1783 613 437 1049 781 886 24042 2730 302 10694 131 1764 8406 952 2786 811 6642 30431 Guns 17172 | 266 266 102 812 298 934 951 978 1385 1089 . . 75 . . 459 241 733 . . 874 . 47 1745 . 966 4278 155 25 . 493 . Cannons 28655 | . . 48 95 . . . . . . . . . . 94 154 10 . . . 17 153 227 1353 105 699 1985 289 1928 411 3430 17657 Explosions 63504 | . . . 351 127 . . . 637 1039 . 2062 1893 1634 1029 . 186 310 781 886 23151 2577 . 7581 . . 2072 508 833 354 2719 12774 Melee 1262 | . . . . . . . . . 108 . . 400 94 660 . . . . . . . . . . . . . . . . . Ramming 452 | . 16 1 90 44 . 10 . . . . . . . . . . 6 . . . . 28 15 26 99 71 . . 46 . . Kinetic 16470 | 266 266 150 891 298 934 951 978 1385 1089 . . 75 . . 459 251 733 . . 17 153 274 2445 . 290 3149 . . . . 1416 Thermal 40495 | . . . 16 . . . . . . . . 43 . 294 . . . . . . . . 951 39 1375 3616 334 1434 53 4337 28003 Explosive 39691 | . . . 351 127 . . . 637 1039 . 2062 1850 1634 456 . 50 310 781 886 23151 2577 . 3444 . . . . 106 . 230 . Electromagnetic 9378 | . . . . . . . . . . . . . . 373 154 136 . . . . . . 3568 66 . 1570 618 1246 712 833 102 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 601 | . . . . . . . . . 108 . . . . . . . . . . . . . . . . . . . . 493 . Piercing 1154 | . . . . . . . . . . . . 400 94 660 . . . . . . . . . . . . . . . . . Entropic 1894 | . . . . . . . . . . . . . . . . . . . . 874 . . 271 . . . . . . 749 . Phasic 910 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 910 Highest Corruption 28 | . . . 3 3 . . . . . . . . . . . 2 . . . 1 . . 6 . 2 28 25 25 1 4 7 Average Corruption 10 | . . . 2 3 . . . . . . . . . . . 2 . . . 1 . . 4 . 1 25 23 20 1 3 6 Corruption Purged 22 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 8 6 4 . . . Effects 468 | . . . 1 15 . . . . . . . . . . . . . . . 7 . . 36 . . 178 49 76 . 16 90 Message Errors 90 | . . . . 8 . . . . . . . . . . . . . . . 4 . . 6 . . 24 10 14 . 7 17 Matter Fused 68 | . . . . 5 . . . . . . . . . . . . . . . . . . 5 . . 15 9 16 . 3 15 Heat Flow Errors 42 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . 15 2 7 . 3 10 Energy Discharges 37 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . 2 . . 9 5 6 . 2 10 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . 2 Data Loss (minor) 33 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . 9 4 . . . 15 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 1 . . 2 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 1 Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 . . . Misdirections 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 7 9 . . . Targeting Errors 107 | . . . . . . . . . . . . . . . . . . . . 1 . . 9 . . 57 5 19 . 1 15 Weapon Failures 20 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . 10 . 1 . . 3 Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 . . . . . Overflow Damage 3458 | . . . . . . . . 12 20 . 33 83 78 77 . . 9 . 59 562 78 . 270 42 81 100 . 240 13 246 1455 Projectiles 1857 | . . . . . . . . . . . . . . . . . . . . . . . . 42 21 100 . 178 . 184 1332 Explosions 1518 | . . . . . . . . 12 20 . 33 83 78 67 . . 9 . 59 562 78 . 270 . . . . 62 . 62 123 Melee 83 | . . . . . . . . . . . . . . 10 . . . . . . . . . . 60 . . . 13 . . Knockbacks 27 | . . . 1 . . . . . . . . . . . . . . . . . . . 12 . 1 . . . . . 13 Impact 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 25 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . 13 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 938 | . . . . 8 . 53 . . . . . 22 . . . 93 . . . . . . 290 . . 74 6 92 24 36 240 Shots 43 | . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . . 10 . . 6 1 10 3 3 6 Rammed 33 | . 5 1 10 2 . 2 . . . . . . . . 1 . 1 . . . . 1 . 1 2 4 . . 3 . . Targets Rammed 37 | . 5 1 10 3 . 2 . . . . . . . . 1 . 1 . . . . 2 1 1 2 5 . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . Highest Temperature 544 | . 140 32 92 101 168 65 214 320 201 . . 4 . 80 69 140 196 34 17 306 195 158 275 112 206 245 187 544 189 242 307 Average Temperature 83 | . 40 11 30 29 54 18 68 118 82 . . 3 . 33 27 57 91 17 17 96 84 51 110 44 102 82 52 115 83 100 77 Received Heat Transfer 2548 | . 66 48 60 38 198 72 60 72 216 . 9 63 . 31 9 . 36 . 12 80 39 145 558 36 117 281 29 30 10 12 221 Effects 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 . . . Interference 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 49 | . . . . . . . . . . . . . . . 1 2 1 . . 4 . . 2 . 3 9 . 2 . 3 22 Total Turns 753 | . . . . . . . . . . . . . . . 30 22 11 . . 64 . . 125 . 62 160 . 9 . 18 252 Longest Duration 81 | . . . . . . . . . . . . . . . 30 14 11 . . 32 . . 81 . 29 41 . 5 . 8 31 Robots Corrupted 40 | . . . . . . . . . . . . . . 2 1 . . . . . . . 14 . . 6 3 5 4 4 1 Combat Hostiles 38 | . . . . . . . . . . . . . . 2 1 . . . . . . . 14 . . 6 3 3 4 4 1 Parts Fried 80 | . . . . . . . . . . . . . . 2 . 1 . . . . . . 23 . . 19 5 14 5 6 5 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Melted 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 . 6 . . . Heat Transferred 18744 | . . . 20 . . . . . . . . 50 . 150 . . . . . . . . 675 37 1602 4075 335 1038 50 2151 8561 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . . . . . 1 . . . . . . . . 7 . . 3 1 2 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1937 | 30 199 217 267 140 277 328 150 . . . . 408 714 782 453 759 1183 . . . . 468 1937 1123 752 1891 1330 863 1200 1560 . Initial 1100 | . 19 77 68 60 33 117 14 . . . . 251 190 399 232 . 371 . . . . 157 208 1100 631 406 1063 621 512 728 . Average 538 | 20 63 164 155 90 102 121 46 . . . . 313 417 606 241 312 617 . . . . 301 1146 1103 674 1328 1203 755 818 1021 . Maximum Alert Level 5 | . . 1 1 . 1 1 . . . . . 2 3 3 2 3 4 . . . . 2 5 4 3 5 4 3 4 5 . Low Security (%) 29 | 100 100 67 57 100 86 75 100 . . . . 2 7 . 38 25 . . . . . 15 . . . . . . . . . Level 1 21 | . . 32 42 . 13 24 . . . . . 85 50 8 34 47 29 . . . . 71 8 . . . . . . . . Level 2 15 | . . . . . . . . . . . . 11 40 55 26 26 39 . . . . 12 8 . 47 9 . 30 48 . . Level 3 11 | . . . . . . . . . . . . . 1 35 . . 7 . . . . . 33 . 52 9 15 69 19 21 . Level 4 15 | . . . . . . . . . . . . . . . . . 23 . . . . . 19 100 . 67 84 . 32 11 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . 22 . . 14 . . . 67 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 2 . 1 1 4 . 3 . . . 1 6 1 . . 5 4 . . . . 2 14 . 8 13 9 6 4 2 . Investigation 17 | . 1 . 1 1 3 . 1 . . . . 1 . . . 2 . . . . . . 2 . 2 1 2 . . . . Extermination 22 | . . . . . . . 1 . . . . 2 . . . 1 2 . . . . 2 2 . 2 3 2 3 2 . . Reinforcement 13 | . 1 . . . 1 . 1 . . . . 3 . . . 2 . . . . . . . . 1 1 1 1 . 1 . Assault 30 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 10 . . 8 4 2 2 1 . Garrison 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 41 | . 1 . 3 1 . 2 1 . . . . . 4 2 . 3 . 1 . 2 . . 1 . . 1 1 . . 18 . Communications Jammed 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 . 33 18 . Distress Signals 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 . 33 18 . Times Spotted 754 | . 17 7 26 9 15 7 11 18 18 . 13 25 13 6 9 19 4 6 4 99 9 18 113 4 10 72 34 31 22 24 91 Peak Tracking Total 32 | . 6 3 4 4 3 2 3 3 5 . 7 8 5 5 2 3 2 4 3 19 4 6 32 6 3 8 13 5 8 4 8 Tactical Retreats 41 | . 1 . 2 3 2 . 1 2 4 . . 3 3 . . . . . . 6 . . 7 . . 6 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . 1 . 5 . . 3 . . . . . . . . . 3 . . . . . . 1 . 1 1 1 . 1 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Triggered 23 | . . . . . . . . . 2 . 1 . . . . . . 1 2 17 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 118 | . . 1 1 . . 7 2 3 . . 1 4 6 . 2 13 8 . . 2 3 5 9 . 7 4 6 11 1 6 16 Max in Single Turn 4 | . . 1 1 . . 1 1 1 . . 1 3 1 . 1 3 2 . . 1 1 1 4 . 1 1 1 1 . 2 4 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 45 | . 5 . 7 1 4 9 3 1 . 1 . 1 . . . 1 3 1 . 2 . 1 1 . 1 2 . 1 . . . Terminals 26 | . 5 . 6 . 2 9 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 1 . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Total Hacks 141 | . 20 . 30 1 10 20 4 3 . 3 . 4 . . . 3 10 1 . 5 . 5 4 . 1 13 . 4 . . . Successful 80 | . 9 . 15 1 7 11 1 3 . 3 . 2 . . . 1 5 1 . 5 . 4 2 . . 8 . 2 . . . Failed 61 | . 11 . 15 . 3 9 3 . . . . 2 . . . 2 5 . . . . 1 2 . 1 5 . 2 . . . Catastrophic 6 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 176 | . 5 . 5 . 1 6 4 . . . . 17 25 6 . 16 8 5 . . . 15 13 6 6 8 10 5 13 2 . Terminals 80 | . 20 . 28 . 5 20 3 3 . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 20 | . . . . . . . 1 . . . . 4 . . . . 4 . . . . . 4 . . 7 . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . . . 4 . . . . . . . . . . . 5 . . . . 5 . . 1 6 . 4 . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Terminal Hacks 41 | . 6 . 11 1 2 9 . 3 . 3 . . . . . . . 1 . 5 . . . . . . . . . . . Record 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 6 | . . . . 1 . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Build 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 4 . . . . . . . . . . . 1 . . . . 4 . . . 3 . 2 . . . Insert Component 9 | . . . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . 2 . 2 . . . Analyze 5 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 4 . 1 2 1 . . . . . . . . 1 1 . . . . . 2 . . 3 . . . . . Terminals 9 | . 3 . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . 3 . . . . . Report 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 7 . 3 9 3 1 . . . 1 . . . 1 2 . . . . . 1 . 1 2 . . . . . Full Trace Events 5 | . . . 1 . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 61 | . . . . . 1 . . . . 3 . 11 . 12 . . . . . . . 12 9 . . 1 . 12 . . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Matter 783 | . . . . . . . . . . . . 285 . . . . 285 . . . . . . . . 213 . . . . . Time 380 | . . . . . . . . . . . . 152 . . . . 76 . . . . . . . . 152 . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . 5 . . . . 5 . . . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 2 . . . . . . . . 4 . . 3 . 1 . . . . . . Allies Hacked 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Total Allies 107 | . . . . 1 . 10 . . . 4 2 8 13 5 . 9 4 . . 4 . 6 8 1 1 2 . . 4 25 . Largest Group 15 | . . . . 1 . 10 . . . 4 6 3 13 6 4 8 4 4 3 6 . 6 5 1 1 2 . . 3 15 . Highest-Rated Group 1599 | . . . . 31 . 173 . . . 158 222 210 610 532 376 475 356 356 286 400 . 618 213 31 79 60 . . 408 1599 . Highest-Rated Ally 268 | . . . . 31 . 29 . . . 41 41 70 156 156 94 94 146 146 146 146 . 103 103 31 79 33 . . 268 268 . Zionite Dispatches 22 | . . . . . . . . . . . . 3 2 . . 3 2 . . . . 3 2 1 . 2 . . 4 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Light 6 | . . . . . . . . . . . . 2 1 . . 2 1 . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . Hacker 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Total Orders 78 | . . . . . . 1 7 . . . . . . . 2 2 12 . . 12 . . 1 4 . 23 . . . 2 12 STAY 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 2 . 2 . . . . . ROAM 9 | . . . . . . 1 . . . . . . . . . 2 . . . 6 . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . 1 . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . EXPLORE 29 | . . . . . . . 6 . . . . . . . . . 7 . . . . . . . . 8 . . . 2 6 RETURN 24 | . . . . . . . 1 . . . . . . . . . 5 . . 1 . . . . . 11 . . . . 6 Ally Attacks 850 | . . . . 8 . 48 . . . . 41 58 122 53 34 106 30 24 11 40 . 44 38 . 15 . . . 54 124 . Total Damage 35469 | . . . . 125 . 619 . . . . 1090 1284 3099 1641 1483 2874 1883 705 585 1599 . 2847 784 . 1529 . . . 4851 8471 . Kills 190 | . . . . 3 . 8 . . . . 11 8 22 10 3 23 14 6 6 15 . 10 7 . 2 . . . 21 21 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . 2 1 . 2 . . . . . . 2 1 . 1 . . . . . . . . . . Drone Launches 51 | . . . . . . . 8 . . . . . . . . . 9 . . 6 . . 7 . . 12 . . . 2 7 Drone Recoveries 28 | . . . . . . . 1 . . . . . . . . . 7 . . 3 . . 1 . . 11 . . . . 5 Zionite Intel Received 18 | . . . . . . . . . . . . 2 5 1 . 1 . . . . . 2 1 1 1 . 2 1 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype Schematics 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . . 1 . . . Unaware Analyses 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 35846 | 180 779 212 1222 1008 601 1137 977 1819 1032 1665 640 1318 1122 445 1302 1236 1229 937 696 4642 577 660 1127 218 792 2261 817 1052 616 1024 2503 Spaces Moved 17336 | 82 330 94 533 440 278 560 515 1278 677 1267 324 744 682 183 175 517 525 437 367 1717 252 307 409 136 371 1063 453 564 333 523 1200 Core 58 | 10 . 6 . . . . . . . . . . . . 35 . . . . 7 . . . . . . . . . . . Treads 8580 | 72 303 88 523 440 140 203 145 . . . 235 . . 74 140 517 525 437 367 1710 252 215 154 136 371 553 12 47 178 262 481 Legs 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8688 | . 27 . . . 138 357 370 1278 677 1267 89 744 682 109 . . . . . . . 92 255 . . 510 441 517 155 261 719 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 50 120 180 120 120 125 115 125 125 125 140 140 140 185 185 185 185 185 185 210 160 145 145 145 120 130 130 140 130 130 Average Speed 162 | 146 154 154 177 186 150 143 151 124 125 125 164 142 140 165 648 185 185 185 185 212 210 181 161 145 145 143 146 143 145 154 148 Slowest Speed 3200 | 160 160 180 200 200 180 200 200 125 125 125 200 150 140 230 2500 185 185 185 185 3200 210 190 230 145 145 200 158 172 150 178 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 1 Exploration Rate (%) 52 | 3 88 29 53 95 29 90 24 98 78 89 59 20 67 56 80 65 20 67 61 95 53 13 32 7 44 44 60 44 12 32 79 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 9 | . . . . . 1 . . 1 . 3 1 . . . . . . 1 1 . 1 . . . . . . . . . . Known Exits Taken 24 | . . . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . 1 . 1 . . . 8 2 1 1 . . . . . . 3 4 . 1 . . . . . . . . . . Spaces Dug 297 | . 11 1 8 . 3 3 1 2 14 . 1 8 11 2 . 14 . . . 1 29 1 5 4 15 103 1 . . 5 54 Terrain Destroyed 3231 | . 17 1 23 21 3 30 1 45 79 . 84 118 110 59 6 367 13 70 34 405 168 27 282 4 31 168 7 25 11 69 953 Melee 26 | . . . 1 . 3 3 1 2 3 . 1 8 1 2 . . . . . 1 . . . . . . . . . . . Projectile 217 | . 17 1 . . . . . . 2 . . . . . 6 9 7 . . 20 . 2 10 4 31 65 3 . . 5 35 AOE 2988 | . . . 22 21 . 27 . 43 74 . 83 110 109 57 . 358 6 70 34 384 168 25 272 . . 103 4 25 11 64 918 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Ac0 Total 23511 | 116 494 141 722 605 402 808 678 1451 794 1351 416 962 827 309 315 760 763 560 381 2598 283 398 773 151 559 1599 606 802 466 720 1701 Wait 3024 | . 91 13 47 136 55 125 88 95 24 61 55 153 120 53 110 200 167 96 4 613 3 65 83 . 66 180 57 28 62 24 150 Move 17302 | 81 329 93 532 439 277 559 514 1277 676 1266 323 743 681 182 174 516 524 436 366 1716 251 306 408 135 370 1062 452 561 332 522 1199 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 307 | 5 7 4 26 6 12 23 8 7 4 8 3 4 1 11 1 4 17 5 1 17 1 2 22 2 11 27 13 18 12 16 9 Fast Attach 167 | 6 2 1 14 . 3 8 3 3 5 . 1 3 . 10 1 2 2 2 1 14 2 1 11 1 7 21 6 5 7 12 13 Attach 245 | 1 . 5 7 2 5 8 3 6 4 3 2 3 . 6 . 3 7 1 1 21 . 2 18 4 10 28 15 26 11 18 25 Detach 120 | . . 1 1 . 1 4 2 2 1 . . 5 . 4 . 2 . . . 15 . . 5 . 5 16 11 20 5 7 13 Swap 312 | . 21 2 22 2 7 11 18 15 25 4 . 4 . . 6 3 12 2 . 25 2 3 17 1 8 34 8 27 2 15 16 Drop 366 | . 2 7 21 6 16 27 14 8 7 9 2 6 1 20 2 4 17 7 2 29 3 2 27 1 9 28 13 18 12 30 16 Fire 1500 | 23 37 14 41 11 23 26 25 36 43 . 13 22 21 9 16 22 16 11 6 135 21 15 157 6 71 198 30 96 20 76 260 Melee 72 | . . . 1 . 3 15 2 2 5 . 1 19 3 14 4 . . . . 1 . . . . . . 1 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . 5 1 10 3 . 2 . . . . . . . . 1 . 1 . . . . 2 1 1 2 5 . . 3 . . Escape Stasis 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . Rewire 50 | . . . . . . . . . . . 16 . . . . . . . . 10 . . 24 . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 688 | -10/Materials | Discovered new exit (range 11) 855 | -10/Materials | Discovered new exit (range 4) 951 | -10/Materials | Discovered new exit (range 9) 960 | -10/Materials | Entered Mines 1102 | -10/Mines | Discovered new exit (range 13) 1141 | -10/Mines | Assembled infested the area 1166 | -10/Mines | Core integrity fell below 50% 1172 | -10/Mines | Entered Materials 1172 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1196 | -9/Materials | Lost 4 parts (1n1u2w) 1744 | -9/Materials | Build established: Scavenger-Tank 1872 | -9/Materials | Discovered new exit (range 3) 2308 | -9/Materials | Identified exit to Mines 2326 | -9/Materials | Discovered new exit (range 10) 2394 | -9/Materials | Entered Mines 2574 | -9/Mines | Build established: Hauler-Tank 2630 | -9/Mines | Learned location of 1 exit from Materials 2668 | -9/Mines | Discovered new exit (range 6) 2867 | -9/Mines | Received a Mining Laser from a helpful Derelict 2937 | -9/Mines | Met a Derelict shopkeep closing up shop 3402 | -9/Mines | Entered Materials 3402 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3403 | -8/Materials | Identified exit to Factory 3626 | -8/Materials | Identified exit to Storage 4003 | -8/Materials | Entered Storage 4004 | -8/Storage | Identified exit to Recycling 4053 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4448 | -8/Storage | Build established: Hauler-Gunner 4480 | -8/Storage | Used back door to open Recycling access 4500 | -8/Storage | Found Prototype Launcher 4500 | -8/Storage | Identified Gui. Missile Launcher 4507 | -8/Storage | Found Gui. Missile Launcher 4509 | -8/Storage | Found Gui. Missile Launcher 4994 | -8/Storage | Discovered exit to Factory (range 16) 5140 | -8/Storage | Entered Factory 5140 | -7/Factory | Evolved 2 slots: Utility x2 5465 | -7/Factory | Build established: Hauler-Tank 5972 | -7/Factory | Discovered new exit (range 57) 6115 | -7/Factory | Identified exit to Lower Caves 6117 | -7/Factory | Entered Lower Caves 6189 | -7/Lower Caves | Spotted B-75 Beast 6421 | -7/Lower Caves | Learned location of Extension (-6) 6523 | -7/Lower Caves | Destroyed B-75 Beast 6639 | -7/Lower Caves | Encountered a Warlord checkpoint 6644 | -7/Lower Caves | Learned location of 2 exits from Factory 6681 | -7/Lower Caves | Discovered new exit (range 8) 7484 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7852 | -7/Lower Caves | Learned Research terminal intel 7852 | -7/Lower Caves | Learned Armory stockpile data 7852 | -7/Lower Caves | Learned Factory stockpile data 7936 | -7/Lower Caves | Entered another Lower Caves area 7971 | -7/Lower Caves | Discovered new exit (range 5) 8083 | -7/Lower Caves | Learned Factory stockpile data 8373 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8840 | -7/Lower Caves | Discovered new exit (range 11) 8900 | -7/Lower Caves | Found Alien Artifact 8900 | -7/Lower Caves | Identified Core Expander 8900 | -7/Lower Caves | Installed Core Expander, added new Utility slot 8968 | -7/Lower Caves | Entered Zion 9009 | -7/Zion | Discovered new exit (range 14) 9243 | -7/Zion | Learned location of Warlord (-5) 9310 | -7/Zion | Learned location of Armory (-4) 9448 | -7/Zion | Learned location of Quarantine (-2) 10142 | -7/Zion | Found Prototype Processor 10146 | -7/Zion | Found Prototype Processor 10343 | -7/Zion | Imprinted 10345 | -7/Zion | Declared Zion's savior 10458 | -7/Zion | Build established: Hauler-Skirmisher 10566 | -7/Zion | Identified exit to Proximity Caves 10633 | -7/Zion | Entered Proximity Caves 10633 | -6/Proximity Caves | Accompanied by 4 allies 10653 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10912 | -6/Proximity Caves | Identified exit to Factory 10941 | -6/Proximity Caves | Build established: Hauler-Mutant 10973 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11273 | -6/Proximity Caves | Entered Factory 11273 | -6/Factory | Accompanied by 3 allies 11273 | -6/Factory | Evolved 2 slots: Utility x2 11274 | -6/Factory | Identified exit to Extension 11274 | -6/Factory | Identified exit to Factory 11570 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11571 | -6/Factory | Zion Light squad teleported in 11716 | -6/Factory | Found Prototype Protection 11716 | -6/Factory | Identified Zio. Weapon Casing 11748 | -6/Factory | Destroyed 7 combat bots 11793 | -6/Factory | Fabricated Exp. Sensor Array (x1) 11889 | -6/Factory | Discovered exit to Factory (range 12) 12005 | -6/Factory | Zion Light squad teleported in 12416 | -6/Factory | Discovered new exit (range 3) 12421 | -6/Factory | Identified exit to Lower Caves 12579 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12580 | -6/Factory | Zion Hacker squad teleported in 12590 | -6/Factory | Terminal network hard line cut 12591 | -6/Factory | Entered Extension 12591 | -6/Extension | Accompanied by 2 allies 12941 | -6/Extension | First assault squad dispatched 12985 | -6/Extension | Energy Cycler disabled 12985 | -6/Extension | Rescued a captive Derelict 12985 | -6/Extension | Rescued a captive Derelict 12985 | -6/Extension | Rescued a captive Derelict 12986 | -6/Extension | Rescued a captive Derelict 12986 | -6/Extension | Rescued a captive Derelict 12987 | -6/Extension | Rescued a captive Derelict 12987 | -6/Extension | Rescued a captive Derelict 12990 | -6/Extension | Rescued a captive Derelict 12992 | -6/Extension | Rescued a captive Derelict 12993 | -6/Extension | Rescued A7 12995 | -6/Extension | Rescued a captive Derelict 12995 | -6/Extension | Rescued a captive Derelict 12997 | -6/Extension | Rescued a captive Derelict 12999 | -6/Extension | Rescued a captive Derelict 13000 | -6/Extension | Zion Light squad teleported in 13000 | -6/Extension | Rescued a captive Derelict 13029 | -6/Extension | Zion Fire squad teleported in 13104 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 13111 | -6/Extension | Retrieved Zion intel report: Emergency Access 13154 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 13158 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 13354 | -6/Extension | Disrupted transfer network 13536 | -6/Extension | Discovered exit to Factory (range 12) 13548 | -6/Extension | Retrieved Zion intel report: Prototype Stockpiles 13667 | -6/Extension | Discovered new exit (range 16) 13669 | -6/Extension | Discovered exit to Factory (range 15) 13687 | -6/Extension | Identified exit to Cetus 13713 | -6/Extension | Entered Cetus 13713 | -6/Cetus | Accompanied by 6 allies (A7) 13718 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13735 | -6/Cetus | Spotted Cetus Guard 13735 | -6/Cetus | Spotted Cetus Guard 13737 | -6/Cetus | Spotted Cetus Guard 13738 | -6/Cetus | Spotted Cetus Guard 13744 | -6/Cetus | Destroyed Cetus Guard 13747 | -6/Cetus | Allies destroyed Cetus Guard 13752 | -6/Cetus | Destroyed Cetus Guard 13756 | -6/Cetus | Destroyed Cetus Guard 13759 | -6/Cetus | Found Zio. Weapon Casing 13794 | -6/Cetus | Destroyed 7 combat bots 13833 | -6/Cetus | Started Cetus Manufacturing Module 13858 | -6/Cetus | Manufactured an Enhanced Grunt 13862 | -6/Cetus | Retrieved Zion intel report: Prototype Schematics 13880 | -6/Cetus | Discovered new exit (range 16) 13883 | -6/Cetus | Manufactured an Enhanced Grunt 13908 | -6/Cetus | Manufactured an Enhanced Grunt 13933 | -6/Cetus | Manufactured an Enhanced Grunt 13958 | -6/Cetus | Manufactured an Enhanced Grunt 13988 | -6/Cetus | Discovered exit to Factory (range 16) 14010 | -6/Cetus | Scared off Revision 17 14051 | -6/Cetus | Destroyed A7 14054 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14152 | -6/Cetus | Identified exit to Archives 14158 | -6/Cetus | Entered Archives 14158 | -6/Archives | Accompanied by 4 allies 14288 | -6/Archives | Discovered new exit (range 14) 14344 | -6/Archives | Discovered new exit (range 16) 14438 | -6/Archives | Identified exit to Hub_04(d) 14504 | -6/Archives | Build established: Scavenger-Mutant 15460 | -6/Archives | Entered Hub_04(d) 15460 | -6/Hub_04(d) | Accompanied by 4 allies 15687 | -6/Hub_04(d) | Build established: Hauler-Skirmisher 15863 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 15864 | -6/Hub_04(d) | Zion Light squad teleported in 15898 | -6/Hub_04(d) | Zion Fire squad teleported in 15951 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 16198 | -6/Hub_04(d) | Build established: Scavenger-Mutant 16392 | -6/Hub_04(d) | Zion Light squad teleported in 16598 | -6/Hub_04(d) | Discovered exit to Factory (range 3) 16622 | -6/Hub_04(d) | Disrupted transfer network 16659 | -6/Hub_04(d) | Network Hub disabled 16686 | -6/Hub_04(d) | Network Hub disabled 16696 | -6/Hub_04(d) | Entered Factory 16696 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16984 | -5/Factory | Zion hero teleported in (NK-0LA) 17010 | -5/Factory | Identified Exp. Melee Analysis Suite 17164 | -5/Factory | Build established: Scavenger-Skirmisher 17313 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 17368 | -5/Factory | Discovered new exit (range 5) 17376 | -5/Factory | Identified exit to Factory 17535 | -5/Factory | Garrison activated, responded to threat 17602 | -5/Factory | Local fabrication network quarantined 17673 | -5/Factory | Build established: Hauler-Skirmisher 17726 | -5/Factory | Found Prototype Launcher 17786 | -5/Factory | Discovered new exit (range 7) 17809 | -5/Factory | Identified exit to Upper Caves 17865 | -5/Factory | Zion Light squad teleported in 17896 | -5/Factory | First assault squad dispatched 17925 | -5/Factory | Entered Upper Caves 17925 | -5/Upper Caves | Accompanied by 4 allies (NK-0LA) 17953 | -5/Upper Caves | Learned Factory terminal intel 18224 | -5/Upper Caves | Build established: Hauler-Mutant 18524 | -5/Upper Caves | Spotted B-75 Beast 18531 | -5/Upper Caves | Allies destroyed B-75 Beast 18543 | -5/Upper Caves | Found Zio. Weapon Casing 18706 | -5/Upper Caves | Discovered new exit (range 8) 18717 | -5/Upper Caves | Identified exit to Upper Caves 18787 | -5/Upper Caves | Identified Exp. Targeting Computer 18817 | -5/Upper Caves | Identified Mni. Smartbomb Launcher 18862 | -5/Upper Caves | Entered another Upper Caves area 18862 | -5/Upper Caves | Accompanied by 3 allies (NK-0LA) 18862 | -5/Upper Caves | Discovered exit to Factory (range 14) 18955 | -5/Upper Caves | Build established: Scavenger-Mutant 19371 | -5/Upper Caves | Discovered new exit (range 12) 19555 | -5/Upper Caves | Identified exit to Warlord 19558 | -5/Upper Caves | Entered Warlord 19558 | -5/Warlord | Accompanied by 2 allies (NK-0LA) 19881 | -5/Warlord | Visited the Vortex Lab 19887 | -5/Warlord | Found Prototype Energy Gun 19887 | -5/Warlord | Identified Vortex Rail 19889 | -5/Warlord | Warlord's base attacked by MAIN.C 19891 | -5/Warlord | Found Vortex Rail 19896 | -5/Warlord | Found Prototype Energy Cannon 19896 | -5/Warlord | Identified Vortex Cannon 19900 | -5/Warlord | Found Prototype Energy Gun 19900 | -5/Warlord | Identified Vortex Rifle 20010 | -5/Warlord | Rebuked by Warlord 20035 | -5/Warlord | Found Prototype Reactor 20035 | -5/Warlord | Identified Vortex Chain Reactor 20055 | -5/Warlord | Found Prototype Processor 20088 | -5/Warlord | Build established: Hauler-Mutant 20221 | -5/Warlord | Identified Spectral Analyzer 20239 | -5/Warlord | Warlord forces counterattacked 20309 | -5/Warlord | Spotted Striker 20311 | -5/Warlord | Spotted Executioner 20312 | -5/Warlord | Spotted Striker 20319 | -5/Warlord | Destroyed 10 combat bots 20389 | -5/Warlord | Spotted Executioner 20389 | -5/Warlord | Spotted Striker 20393 | -5/Warlord | Spotted Striker 20416 | -5/Warlord | Destroyed Executioner 20543 | -5/Warlord | Spotted Striker 20544 | -5/Warlord | Destroyed Striker 20550 | -5/Warlord | Spotted Executioner 20551 | -5/Warlord | Destroyed Executioner 20574 | -5/Warlord | Destroyed 13 combat bots 20639 | -5/Warlord | Destroyed 9 combat bots 20723 | -5/Warlord | Spotted Executioner 20732 | -5/Warlord | Spotted Executioner 20733 | -5/Warlord | Destroyed Executioner 20784 | -5/Warlord | Destroyed 9 combat bots 20815 | -5/Warlord | Spotted Striker 20851 | -5/Warlord | Destroyed 7 combat bots 20953 | -5/Warlord | Destroyed 12 combat bots 21017 | -5/Warlord | Destroyed Executioner 21018 | -5/Warlord | Spotted Executioner 21115 | -5/Warlord | Spotted Striker 21180 | -5/Warlord | Destroyed B-75 Beast 21216 | -5/Warlord | Destroyed 7 combat bots 21249 | -5/Warlord | Spotted Executioner 21261 | -5/Warlord | Spotted Executioner 21277 | -5/Warlord | Spotted Executioner 21477 | -5/Warlord | Spotted Striker 21508 | -5/Warlord | Spotted Striker 21744 | -5/Warlord | Found Prototype Ballistic Cannon 21864 | -5/Warlord | Discovered new exit (range 14) 22281 | -5/Warlord | Found Prototype Ballistic Cannon 22281 | -5/Warlord | Identified Hvy. Autocannon (x2) 22587 | -5/Warlord | Build established: Scavenger-Mutant 22809 | -5/Warlord | Found Exp. Targeting Computer 23275 | -5/Warlord | Found Vortex Cannon 24193 | -5/Warlord | Identified exit to Proximity Caves 24200 | -5/Warlord | Entered Proximity Caves 24310 | -4/Proximity Caves | Attracted the attention of an 0b10 base 24379 | -4/Proximity Caves | Destroyed 7 combat bots 24583 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24765 | -4/Proximity Caves | Discovered exit to Factory (range 6) 24777 | -4/Proximity Caves | Entered Factory 24777 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24778 | -4/Factory | Loaded intel: 20 terminal locations 24779 | -4/Factory | Discovered new exit (range 14) 24827 | -4/Factory | Identified exit to Research 24894 | -4/Factory | Retrieved Zion intel report: Trap Installations 24895 | -4/Factory | Zion Heavy squad teleported in 24940 | -4/Factory | Zion Heavy squad teleported in 25110 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 25111 | -4/Factory | Zion Heavy squad teleported in 25416 | -4/Factory | Discovered new exit (range 12) 25435 | -4/Factory | Identified exit to Armory 25437 | -4/Factory | Entered Armory 25479 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 25480 | -4/Armory | Zion Heavy squad teleported in 25676 | -4/Armory | Destroyed 9 combat bots 25712 | -4/Armory | Zion Fire squad teleported in 25904 | -4/Armory | Found Launcher Loader 25940 | -4/Armory | Found Launcher Loader 25978 | -4/Armory | Found Exp. Terrain Scan Processor 25985 | -4/Armory | First assault squad dispatched 25997 | -4/Armory | Build established: Hauler-Mutant 26068 | -4/Armory | Destroyed 17 combat bots 26122 | -4/Armory | Discovered exit to Research (range 9) 26139 | -4/Armory | Destroyed 7 combat bots 26355 | -4/Armory | Destroyed 8 combat bots 26491 | -4/Armory | High security lockdown imminent 26535 | -4/Armory | Lost 3 parts (1p2w) 26564 | -4/Armory | Entered Research 26564 | -3/Research | Evolved 2 slots: Propulsion x2 26565 | -3/Research | Loaded intel: 18 terminal locations 26698 | -3/Research | Retrieved Zion intel report: Branch Access 26698 | -3/Research | Identified exit to Testing 26699 | -3/Research | Zion Zionite Resupply teleported in 26718 | -3/Research | Found Prototype Protection 26721 | -3/Research | Found Prototype Protection 26727 | -3/Research | Identified Zio. Shade Carapace 26782 | -3/Research | Entered Testing 26900 | -3/Testing | Spotted IA-GCD(K) 26900 | -3/Testing | Spotted L9-F36(K) 26900 | -3/Testing | Spotted 6Y-283(K) 26902 | -3/Testing | Rewired L9-F36(K) 26905 | -3/Testing | Allies destroyed 6Y-283(K) 27108 | -3/Testing | Identified Zio. Heavy Carapace 27185 | -3/Testing | Lost 3 parts (1u2w) 27281 | -3/Testing | Found Prototype Processor 27283 | -3/Testing | Found Prototype Processor 27286 | -3/Testing | Found Prototype Processor 27295 | -3/Testing | Identified Exp. Target Analyzer (x3) 27304 | -3/Testing | Garrison activated, responded to threat 27333 | -3/Testing | Found Prototype Device 27333 | -3/Testing | Identified Exp. Hardlight Generator 27383 | -3/Testing | Found Prototype Energy Cannon 27457 | -3/Testing | Found Prototype Energy Gun 27457 | -3/Testing | Identified Warp Gun 27499 | -3/Testing | Identified Potential Cannon 27524 | -3/Testing | Retrieved Zion intel report: Main Access 27524 | -3/Testing | Identified exit to Research 27574 | -3/Testing | Entered Research 27574 | -2/Research | Evolved 2 slots: Utility x2 27677 | -2/Research | Fabricated Exp. Sensor Array (x1) 27779 | -2/Research | Local fabrication network quarantined 27824 | -2/Research | First assault squad dispatched 27896 | -2/Research | Found Gamma Bomb Array 28099 | -2/Research | Crushed by falling debris 28117 | -2/Research | Crushed by falling debris 28132 | -2/Research | Crushed by falling debris 28134 | -2/Research | Crushed by falling debris 28134 | -2/Research | System corruption reached 10% 28136 | -2/Research | Crushed by falling debris 28139 | -2/Research | Crushed by falling debris 28156 | -2/Research | Destroyed 7 combat bots 28170 | -2/Research | Lost 9 parts (2p6u1w) 28520 | -2/Research | Zion Zionite Resupply teleported in 28534 | -2/Research | Found Zio. Shade Carapace 28630 | -2/Research | Found Gamma Bomb Array 28889 | -2/Research | Zion Thermal Resupply teleported in 28892 | -2/Research | Discovered new exit (range 20) 28893 | -2/Research | Found Quantum Capacitor 28926 | -2/Research | Identified exit to Access 29033 | -2/Research | Terminal network hard line cut 29645 | -2/Research | Spotted B-90 Cyclops 29796 | -2/Research | Discovered new exit (range 17) 29833 | -2/Research | Identified exit to Quarantine 29835 | -2/Research | Entered Quarantine 29855 | -2/Quarantine | Found Alien Energy Cannon 29893 | -2/Quarantine | Found Alien Artifact 29895 | -2/Quarantine | Identified Matter Drive 30037 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 30130 | -2/Quarantine | First assault squad dispatched 30132 | -2/Quarantine | Found Alien Impact Weapon 30144 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 30151 | -2/Quarantine | Found Alien Artifact 30156 | -2/Quarantine | Found Alien Artifact 30159 | -2/Quarantine | Found Alien Artifact 30161 | -2/Quarantine | Found Alien Artifact 30171 | -2/Quarantine | Found Alien Artifact 30173 | -2/Quarantine | Found Alien Artifact 30193 | -2/Quarantine | Found Prototype Launcher 30204 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 30204 | -2/Quarantine | Warped through subspace 30389 | -2/Quarantine | Identified Transdimensional Reconstructor 30389 | -2/Quarantine | Warped through subspace 30487 | -2/Quarantine | Identified Core Stripper 30512 | -2/Quarantine | Spotted Fortress 30518 | -2/Quarantine | Destroyed Fortress 30530 | -2/Quarantine | Found Thermal Barrier 30533 | -2/Quarantine | Found Prototype Device 30533 | -2/Quarantine | Identified Exp. Force Field 30542 | -2/Quarantine | Found Prototype Device 30542 | -2/Quarantine | Identified EM Dispersion Field 30645 | -2/Quarantine | Discovered new exit (range 6) 30650 | -2/Quarantine | Identified exit to Section 7 30652 | -2/Quarantine | Entered Section 7 30733 | -2/Section 7 | Spotted B-90 Cyclops 30749 | -2/Section 7 | Found Alien Artifact 30790 | -2/Section 7 | Identified Ragnarok Missile Launcher 30902 | -2/Section 7 | First assault squad dispatched 30923 | -2/Section 7 | Found Alien Artifact 30925 | -2/Section 7 | Warped through subspace 30930 | -2/Section 7 | Found Gamma Bomb Array 30954 | -2/Section 7 | Identified Dimensional Node Initializer (x2) 30954 | -2/Section 7 | Identified Integrated Dissipator (x2) 30954 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30955 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30967 | -2/Section 7 | Discovered exit to Access (range 4) 30999 | -2/Section 7 | Initialized slip node 31000 | -2/Section 7 | Identified Core Cannon 31047 | -2/Section 7 | Crushed by falling debris 31056 | -2/Section 7 | Crushed by falling debris 31069 | -2/Section 7 | Found Alien Artifact 31069 | -2/Section 7 | Identified Integrity Redistributor 31069 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-179) 31070 | -2/Section 7 | Core integrity fell below 50% 31072 | -2/Section 7 | Found Integrity Redistributor 31074 | -2/Section 7 | Found Integrity Redistributor 31115 | -2/Section 7 | Door terminal overloaded 31128 | -2/Section 7 | Found Alien Artifact 31128 | -2/Section 7 | Identified LRC Matter Compressor 31128 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 31429 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 31442 | -2/Section 7 | Found Matter Drive 31450 | -2/Section 7 | Found Matter Drive 31470 | -2/Section 7 | Found Matter Drive 31474 | -2/Section 7 | Found Transdimensional Reconstructor 31478 | -2/Section 7 | Found Transdimensional Reconstructor 31503 | -2/Section 7 | Found Alien Artifact 31506 | -2/Section 7 | Found Alien Artifact 31651 | -2/Section 7 | Found Alien Energy Gun 31654 | -2/Section 7 | Found Alien Energy Gun 31687 | -2/Section 7 | Warped through subspace to slip node 31704 | -2/Section 7 | Entered Access 31704 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31788 | -1/Access | Found Launcher Loader 31889 | -1/Access | Retrieved Zion intel report: Active Terminals 31890 | -1/Access | Zion Experimental squad teleported in 31993 | -1/Access | First assault squad dispatched 32056 | -1/Access | Zion Hacker squad teleported in 32164 | -1/Access | Zion Resource Resupply teleported in 32219 | -1/Access | Zion Recon squad teleported in 32238 | -1/Access | Discovered new exit (range 4) 32239 | -1/Access | Identified exit to Command 32275 | -1/Access | P-80 Master assimilated allied 1M-0RN(A) 32290 | -1/Access | Found Prototype Energy Cannon 32290 | -1/Access | Identified Zio. Alpha Cannon Mk. II 32294 | -1/Access | Found Zio. Weapon Casing 32297 | -1/Access | Found Prototype Protection 32297 | -1/Access | Identified Zio. Shade Armor 32300 | -1/Access | Found Zio. Weapon Casing 32306 | -1/Access | Found Zio. Shade Armor 32309 | -1/Access | Found Zio. Shade Armor 32320 | -1/Access | Entered Command 32338 | -1/Command | P-80 Master assimilated allied Z-Drone 32487 | -1/Command | Disengaged cave seal 32487 | -1/Command | Zionites emerged from the dark tunnel 32526 | -1/Command | Spotted Combat Programmer 32527 | -1/Command | Spotted M Guard 32533 | -1/Command | Spotted M Guard 32535 | -1/Command | Spotted Combat Programmer 32538 | -1/Command | Destroyed Combat Programmer 32539 | -1/Command | Allies destroyed M Guard 32542 | -1/Command | Destroyed Combat Programmer 32546 | -1/Command | Allies destroyed M Guard 32546 | -1/Command | All MAIN.C guards destroyed 32550 | -1/Command | Found Zio. Weapon Casing 32555 | -1/Command | Found Zio. Shade Armor 32570 | -1/Command | First assault squad dispatched 32630 | -1/Command | Met MAIN.C 32630 | -1/Command | 0b10 Conduit disabled 32634 | -1/Command | Allies destroyed MAIN.C Shell 32636 | -1/Command | MAIN.C activated Command garrisons 32654 | -1/Command | Destroyed MAIN.C 32691 | -1/Command | Build established: Generator-Mutant 32818 | -1/Command | Found Prototype Ballistic Cannon 32818 | -1/Command | Identified Perforator 32826 | -1/Command | Found Prototype Device 32826 | -1/Command | Identified Exp. Transmission Jammer 32830 | -1/Command | Found Prototype Processor 32830 | -1/Command | Identified Exp. Armor Integrity Analyzer 32833 | -1/Command | Found Exp. Force Field 32836 | -1/Command | Found Exp. Force Field 32838 | -1/Command | Identified Sigix Quantum Sheargun (x2) 32881 | -1/Command | Found Zio. Shade Armor 32893 | -1/Command | Found Vortex Chain Reactor 32924 | -1/Command | Found Vortex Chain Reactor 33066 | -1/Command | Discovered new exit (range 15) 33183 | -1/Command | Found Quantum Capacitor 33333 | -1/Command | Warped through subspace to slip node 33333 | -1/Command | Discovered new exit (range 5) 33344 | -1/Command | Entered Access_0 33347 | -1/Access_0 | Met Architect 33355 | -1/Access_0 | Destroyed A8 33358 | -1/Access_0 | Architect warped through subspace 33410 | -1/Access_0 | Architect warped through subspace 33448 | -1/Access_0 | Architect warped through subspace 33481 | -1/Access_0 | Architect warped through subspace 33496 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-133) 33527 | -1/Access_0 | Architect warped through subspace 33569 | -1/Access_0 | Found Prototype Device 33571 | -1/Access_0 | Identified Exp. Phase Shifter 33573 | -1/Access_0 | Found Exp. Targeting Computer 33600 | -1/Access_0 | Architect warped through subspace 33616 | -1/Access_0 | Subspace Access Node disabled 33630 | -1/Access_0 | Architect warped through subspace 33653 | -1/Access_0 | Architect warped through subspace 33677 | -1/Access_0 | Architect warped through subspace 33719 | -1/Access_0 | Architect warped through subspace 33737 | -1/Access_0 | Found Alien Artifact 33737 | -1/Access_0 | Identified Core Regenerator 33737 | -1/Access_0 | Used Core Regenerator, restored core integrity (+350) 33766 | -1/Access_0 | Architect warped through subspace 33773 | -1/Access_0 | Found Exp. Targeting Computer 33777 | -1/Access_0 | Found Prototype Device 33784 | -1/Access_0 | Architect warped through subspace 33789 | -1/Access_0 | A6 warped into view 33794 | -1/Access_0 | Destroyed A6 33829 | -1/Access_0 | Architect warped through subspace 33833 | -1/Access_0 | Identified Terrabomb (x2) 33833 | -1/Access_0 | Used Terrabomb 33846 | -1/Access_0 | Subspace Access Node disabled 33866 | -1/Access_0 | Architect warped through subspace 33892 | -1/Access_0 | Architect warped through subspace 33895 | -1/Access_0 | Found Exp. Phase Shifter 33938 | -1/Access_0 | Architect warped through subspace 33938 | -1/Access_0 | Used Terrabomb 33997 | -1/Access_0 | Architect warped through subspace 34017 | -1/Access_0 | Architect warped through subspace 34059 | -1/Access_0 | Architect warped through subspace 34084 | -1/Access_0 | A5 warped into view 34099 | -1/Access_0 | Architect warped through subspace 34103 | -1/Access_0 | Destroyed A5 34130 | -1/Access_0 | Architect warped through subspace 34163 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 34167 | -1/Access_0 | Architect warped through subspace 34205 | -1/Access_0 | Architect warped through subspace 34246 | -1/Access_0 | Architect warped through subspace 34271 | -1/Access_0 | Architect warped through subspace 34298 | -1/Access_0 | Architect warped through subspace 34321 | -1/Access_0 | Architect warped through subspace 34345 | -1/Access_0 | Architect warped through subspace 34375 | -1/Access_0 | Architect warped through subspace 34404 | -1/Access_0 | Architect warped through subspace 34409 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-181) 34431 | -1/Access_0 | Architect warped through subspace 34459 | -1/Access_0 | Architect warped through subspace 34489 | -1/Access_0 | Architect warped through subspace 34533 | -1/Access_0 | Architect warped through subspace 34570 | -1/Access_0 | Architect warped through subspace 34623 | -1/Access_0 | Architect warped through subspace 34648 | -1/Access_0 | A4 warped into view 34654 | -1/Access_0 | Destroyed A4 34660 | -1/Access_0 | Architect warped through subspace 34701 | -1/Access_0 | Architect warped through subspace 34732 | -1/Access_0 | Subspace Access Node disabled 34740 | -1/Access_0 | Architect warped through subspace 34767 | -1/Access_0 | Architect warped through subspace 34791 | -1/Access_0 | Architect warped through subspace 34811 | -1/Access_0 | Architect warped through subspace 34829 | -1/Access_0 | Architect warped through subspace 34846 | -1/Access_0 | Architect warped through subspace 34858 | -1/Access_0 | Architect warped through subspace 34869 | -1/Access_0 | Architect warped through subspace 34877 | -1/Access_0 | Subspace Access Node disabled 34888 | -1/Access_0 | Identified Desublimator 34972 | -1/Access_0 | Found Prototype Device 34972 | -1/Access_0 | Identified Exp. Weapon Cycler 35327 | -1/Access_0 | Destroyed A2 35379 | -1/Access_0 | Singularity Gate disabled 35668 | -1/Access_0 | A3 warped into view 35740 | -1/Access_0 | Build established: Scavenger-Mutant 35823 | -1/Access_0 | Destroyed A3 35827 | -1/Access_0 | Destroyed Architect 35834 | -1/Access_0 | Warped through subspace to slip node 35834 | -1/Access_0 | Discovered new exit (range 8) 35847 | *** | Establishing 0b11! Last Messages --------------- 35736_ HV Slug penetrates Wall. 35736_ HV Slug penetrates A3. 35736_ A3 knocked back. 35736_ HV Slug penetrates A3. 35736_ HV Slug penetrates Wall. 35751_ System corrupted: Heat flow error (+232). 35762_ A3 suffers critical hit. 35762_ Destroyed Lgt. Particle Reactor. 35772_ System corrupted: Matter fused (-8). 35787_ System corrupted: Matter fused (-10). 35813_ System corrupted: Matter fused (-5). 35823_ A3: "How even..." 35823_ A3 destroyed. 35827_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 35827_ Architect destroyed. 35832_ System corrupted: Energy discharge (-301). 35834_ Warped through subspace, drawn to slip node. 35834_ EXIT=FOUND 35837_ Dropped Centrium Wheel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????#=== #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 120 Energy Generation 79 Energy Capacity 2040 Matter Stores 925 Matter Capacity 925 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Launcher Accuracy 40 Armor Integrity Analysis 90 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Deuterium Engine | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Exp. Sensor Array | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Spread Laser | -6/Cetus | Z-intel Cld. Particle Cannon | -6/Cetus | Z-intel Imp. Heavy Machine Gun | -6/Cetus | Z-intel Gravity Neutralizing Apparatus | -6/Cetus | Z-intel Rocket Array | -6/Cetus | Z-intel Cld. Airjet | -6/Cetus | Z-intel Prc. Assault Rifle | -6/Cetus | Z-intel Cld. Aerolev Unit | -6/Cetus | Z-intel Imp. Heavy Laser | -6/Cetus | Z-intel Enh. Autogun | -6/Cetus | Z-intel Exp. Signal Interpreter | -6/Cetus | Z-intel Shock Maul | -6/Cetus | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Exp. Optical Array | -4/Factory | Z-intel Inertial Stasis Machine | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Neutron Missile Launcher | -4/Factory | Z-intel Enh. Armored Leg | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Enh. Fission Core | -4/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Imp. Thermal Defense Suite | -4/Factory | Z-intel Arm. Medium Treads | -4/Factory | Scanalyzed Imp. Utility Shielding | -4/Factory | Scanalyzed Stealth Drone Bay | -4/Armory | Z-intel Fusion Reactor | -4/Armory | Z-intel Enh. Coil Gun | -4/Armory | Z-intel Prc. Energy Filter | -4/Armory | Z-intel Cld. Plasma Rifle | -4/Armory | Z-intel Exp. System Shield | -4/Armory | Z-intel Mni. Smartbomb Launcher | -4/Armory | Z-intel Hvy. Tesla Rifle | -4/Armory | Z-intel Exp. Field Recycling Unit | -4/Armory | Z-intel Exp. Target Analyzer | -2/Research | Scanalyzed Exp. Coolant Injector | -2/Section 7 | Z-intel Lgt. Antimatter Cannon | -2/Section 7 | Z-intel Enh. Armored Medium Treads | -2/Section 7 | Z-intel Kinetic Spear | -2/Section 7 | Z-intel Prc. Phase Gun | -2/Section 7 | Z-intel Vibroblade | -2/Section 7 | Z-intel Exp. Thermal Generator | -2/Section 7 | Z-intel EM Dispersion Field | -2/Section 7 | Z-intel Com. Particle Reactor | -2/Section 7 | Z-intel Adv. Myomer Leg | -2/Section 7 | Z-intel Cld. Gravmag System | -2/Section 7 | Z-intel Com. Mass Driver | -2/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Core Expander Matter Drive High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Stripper Integrated Dissipator Dimensional Node Initializer Core Cannon Integrity Redistributor LRC Matter Compressor Sigix Quantum Sheargun Core Regenerator Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingMachineMaul Manual? 0 Play Time 06:05:25 Cumulative 1758.3 hours Start 2020.11.05 @ 16:20:40 End 2020.11.06 @ 00:58:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2503 Rogue 2495 Adventurer 0 Explorer 8 Win Type 1 Total 172 Types 41/24/67/3/3/5/26/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10dce651-6c34-4635-8be7-390905968524