Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.02 @ 13:36:33 Player: Xax Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (1099) 1099 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4894 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 670/700 Matter 300/300 Energy 180/180 System Corruption 1% Temperature Cool (0) Movement Treading (163) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (7) ------ Improved Cooling System Improved Cooling System Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Weapon Shielding > --- WEAPON (2) ------- Chainsword > --- INVENTORY (16) --- Light Deuterium Engine Light Treads Light Treads Improved Cooling System Improved Cooling System Medium Storage Unit Large Storage Unit Visual Processing Unit Targeting Computer Propulsion Shielding Light Armor Plating Hardened Heavy Armor Plating Improved Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Weapon Shielding Trap Reconfigurator > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Improved Cooling System Improved Cooling System Medium Storage Unit Large Storage Unit Visual Processing Unit Targeting Computer Propulsion Shielding Light Armor Plating Hardened Heavy Armor Plating Powered Hammer Powered Hammer [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Weapon Shielding Weapon Assault Rifle Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 7 | . 1 . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 5 | . 1 . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 26 | 7 2 . 3 . 10 3 1 Power 3 | 1 . . . . 1 1 . Engine 3 | 1 . . . . 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | 2 . . . . 2 . . Treads 4 | 2 . . . . 2 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 2 . 2 . 5 2 . Device 4 | . . . 1 . 1 2 . Storage 3 | 1 1 . 1 . . . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 4 | 1 . . . . 3 . . Artifact . | . . . . . . . . Weapon 6 | 2 . . 1 . 2 . 1 Energy Gun . | . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 1 | . . . . . . 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . 1 . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . Average Slot Usage (%) 92 | . 100 100 94 87 87 89 89 Engine 11 | . 12 12 12 12 8 11 14 Treads 23 | . 25 25 25 25 25 21 21 Device 10 | . . . 1 12 14 21 18 Storage 19 | . 24 25 25 25 16 14 14 Processor 8 | . 12 12 11 . 7 7 7 Protection 3 | . . . . . 6 7 7 Energy Cannon 5 | . . . 5 12 7 7 4 Ballistic Gun 8 | . 25 25 13 . . . . Naked Turns . | . . . . . . . . Heaviest Build 66 | 16 31 31 54 54 60 66 66 Greatest Support 60 | 40 40 40 40 40 60 60 60 Greatest Overweight (x) 3 | 3 . . 1 1 . 1 1 Average Overweight (x) . | . . . . 1 . 1 . Largest Inventory Capacity 16 | 8 14 14 16 16 16 16 16 Average Capacity 15 | 7 13 14 15 16 16 16 16 Most Carried 16 | 8 14 14 16 14 16 16 16 Average Carried 13 | 4 9 14 13 13 14 14 15 Final Capacity 16 | 8 14 14 16 16 16 16 16 Final Carried 16 | 5 14 14 13 14 16 16 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 526 | 223 127 1 . 30 93 42 10 Remotely . | . . . . . . . . Salvage Created 833 | . 209 . . . 250 374 . Parts 55 | . 17 . . . 13 25 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 20 | . 4 . . . 7 9 . Guns 4 | . 4 . . . . . . Cannons 5 | . . . . . . 5 . AOE 11 | . . . . . 7 4 . Classes Destroyed 8 | . 2 . . . 3 3 . Worker 2 | . . . . . . 2 . Builder 2 | . . . . . . 2 . Recycler 2 | . . . . . 1 1 . Watcher 5 | . 3 . . . 2 . . Swarmer 2 | . . . . . 2 . . Grunt 12 | . 4 . . . 4 4 . Sentry 2 | . . . . . 1 1 . Programmer 4 | . . . . . . 4 . Best Kill Streak 5 | . 5 . . . 4 4 . Combat Bots Only 4 | . 4 . . . 3 2 . Max Kills in Single Turn 3 | . 1 . . . 3 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 710 | . 105 . . . 128 433 44 Core 64 | . 19 . . . 15 30 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 96 | 100 . . . 92 97 . . Volleys Fired 33 | . 11 . . . 7 13 2 Largest 2 | . 2 . . . 1 1 1 Hottest 100 | . 40 . . . 100 100 100 Shots Fired 44 | . 22 . . . 7 13 2 Gun 22 | . 22 . . . . . . Cannon 22 | . . . . . 7 13 2 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 22 | . 22 . . . . . . Thermal 22 | . . . . . 7 13 2 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 16 . . . 6 19 21 Robot Miss Streak 1 | . 1 . . . 1 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 39 | . 18 . . . 6 13 2 Core Hits 36 | . 11 . . . 11 14 . Critical Hits 6 | . . . . . 2 4 . Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 3 | . . . . . 2 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4933 | . 216 . . . 1700 2643 374 Guns 213 | . 213 . . . . . . Cannons 2571 | . . . . . 787 1620 164 Explosions 2121 | . . . . . 899 1012 210 Melee . | . . . . . . . . Ramming 28 | . 3 . . . 14 11 . Kinetic 213 | . 213 . . . . . . Thermal 4606 | . . . . . 1600 2632 374 Explosive 86 | . . . . . 86 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . 1 1 Average Corruption 1 | . 1 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . Effects 15 | . 1 . 6 . . 8 . Message Errors 9 | . . . 3 . . 6 . Energy Discharges 3 | . 1 . . . . 2 . Data Loss (minor) 3 | . . . 3 . . . . Overload Shots . | . . . . . . . . Overflow Damage 850 | . . . . . 294 543 13 Projectiles 716 | . . . . . 269 447 . Explosions 134 | . . . . . 25 96 13 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 371 | . . . . . 73 254 44 Shots 10 | . . . . . 3 6 1 Rammed 4 | . 2 . . . 1 1 . Targets Rammed 4 | . 2 . . . 1 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 45 | . 5 . . . 45 . . Average Temperature 20 | . 4 . . . 21 . . Received Heat Transfer 219 | . 96 . . . 45 78 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 3 2 . Heat Transferred 3680 | . . . . . 1360 1920 400 Parts Sabotaged . | . . . . . . . . Parts Stolen 2 | . . . . . . . 2 Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 331 | . 168 . . . 331 250 . Average Influence 84 | . 70 . . . 183 80 . Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 90 | 100 100 100 . 100 50 95 . Level 1 9 | . . . . . 49 4 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . 1 3 . Investigation . | . . . . . . . . Extermination 3 | . . . . . . 3 . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 29 | . 8 . . . 10 9 2 Peak Tracking Total 6 | . 6 . . . 4 2 2 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Reconfigurated 8 | . . . . . . 8 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 10 | . . . . . 3 7 . Max in Single Turn 3 | . . . . . 2 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 10 | . 2 . 4 . 2 2 . Terminals 3 | . 2 . . . 1 . . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 53 | . 4 . 39 . 5 5 . Successful 45 | . 1 . 39 . 3 2 . Failed 8 | . 3 . . . 2 3 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 10 | . 1 . 6 . 3 . . Terminals 7 | . 4 . . . 3 . . Fabricators 5 | . . . . . . 5 . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 41 | . 1 . 39 . 1 . . Record 38 | . . . 38 . . . . Level Access Points 2 | . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . 2 2 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Matter 504 | . . . . . . 504 . Time 201 | . . . . . . 201 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 60 | . . . . . . 60 . Highest-Rated Ally 20 | . . . . . . 20 . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . 7 . Total Damage 112 | . . . . . . 112 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 4019 | 92 540 90 1203 129 399 1329 237 Spaces Moved 2078 | 50 301 57 704 71 183 582 130 Core 24 | 24 . . . . . . . Treads 2054 | 26 301 57 704 71 183 582 130 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 183 163 Average Speed 170 | 152 160 160 168 180 162 183 174 Slowest Speed 200 | 200 160 160 180 180 163 183 183 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . . . 1 . . Exploration Rate (%) 29 | 4 39 16 94 26 20 17 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 221 | . . . . . 89 106 26 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 220 | . . . . . 88 106 26 Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 2460 | 65 336 56 722 73 267 808 133 Wait 258 | . 11 . 5 2 38 202 . Move 2071 | 49 300 56 703 70 182 581 130 Hop . | . . . . . . . . Pick Up 48 | 9 10 . 5 1 18 5 . Fast Attach 4 | 3 . . . . 1 . . Attach 15 | 4 1 . 1 . 5 3 1 Detach . | . . . . . . . . Swap 7 | . 1 . 2 . 4 . . Drop 20 | . . . 6 . 11 3 . Fire 33 | . 11 . . . 7 13 2 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 2 . . . 1 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 16) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 355 | -10/Materials | Identified exit to Materials 390 | -10/Materials | Identified exit to Mines 390 | -10/Materials | Discovered exit to Mines (range 15) 633 | -10/Materials | Entered Mines 657 | -10/Mines | Met a Derelict bent on vengeance 717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 717 | -10/Mines | Identified exit to Exiles 717 | -10/Mines | Discovered exit to Exiles (range 5) 723 | -10/Mines | Entered Exiles 754 | -10/Exiles | Identified exit to Mines 754 | -10/Exiles | Discovered exit to Mines (range 14) 795 | -10/Exiles | Met 8R-AWN 819 | -10/Exiles | Met EX-HEX 944 | -10/Exiles | Visited The Gauntlet 1151 | -10/Exiles | Met EX-DEC 1193 | -10/Exiles | Learned location of Zion (-7) 1229 | -10/Exiles | Met EX-BIN 1260 | -10/Exiles | Aligned with FarCom system 1261 | -10/Exiles | Given EX-Vault access code 1341 | -10/Exiles | Opened EX-Vault 1346 | -10/Exiles | Found Prototype Device 1354 | -10/Exiles | Found Prototype Device 1369 | -10/Exiles | Identified Trap Reconfigurator 1369 | -10/Exiles | Identified Chronowheel 1376 | -10/Exiles | Found YOLO Cannon 1453 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1600 | -10/Exiles | Discovered exit to Mines (range 12) 1926 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, YOLO Cannon, Chronowheel 1926 | -10/Exiles | Entered Mines 2028 | -9/Mines | Identified exit to Materials 2028 | -9/Mines | Discovered exit to Materials (range 15) 2049 | -9/Mines | Assembled infested the area 2054 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2055 | -9/Mines | Entered Materials 2055 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2056 | -8/Materials | Activated Chronowheel 2056 | -8/Materials | Spacetime reconverged on an earlier point 2147 | -8/Materials | Repaired EMP Blaster 2323 | -8/Materials | Identified exit to Factory 2454 | -8/Materials | Entered Factory 2454 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2456 | -7/Factory | FarCom data flow suspended 3481 | -7/Factory | Fabricated B-48 Gladiator (x3) 3757 | -7/Factory | Identified exit to Lower Caves 3757 | -7/Factory | Discovered exit to Lower Caves (range 11) 3783 | -7/Factory | Entered Lower Caves 3923 | -7/Lower Caves | Spotted LA-JWY(f) 3924 | -7/Lower Caves | Encountered a Master Thief 3924 | -7/Lower Caves | Trap Reconfigurator stolen by Master Thief 3928 | -7/Lower Caves | Spotted 1Z-R02(f) 3929 | -7/Lower Caves | Encountered a Master Thief 3930 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 4020 | -7/Lower Caves | Self-destructed Last Messages --------------- 03780_ K-01 Serf collects debris. 03780_ U-05 Engineer lays Concrete. LOCATION=LOWER CAVES GOAL=ESCAPE 03800_ R9-7SL(k) breaks down the debris. 03924_ LA-JWY(f): "Someone's put a hefty bounty on whatever we can steal from you!" 03924_ Trap Reconfigurator ripped off. 03924_ Destroyed Lgt. Fission Core. 03924_ Destroyed Unknown Flight Unit. 03929_ LA-JWY(f) heat spikes uncontrollably. 03930_ YOLO Cannon ripped off. 03959_ R9-7SL(k) breaks down the debris. 03961_ FV-OU2(k) breaks down the debris. 03975_ R9-7SL(k) breaks down the debris. 03986_ Acquired 2 matter. 03990_ R9-7SL(k) breaks down the debris. 03990_ Acquired 3 matter. 03992_ FV-OU2(k) breaks down the debris. 03994_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????????## #?????????????????????????? | | ???????????????????## #????????????????????????? | | ???????????????????# ????????????????????????? | | ??????????????????## ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????? ##??????????????????????? | | ????????????????????? #???###????????????????? | | ??????????????????????? #??##%###???????######## | | ????????????????????????#@#### % ###?????# | | ????????????????????????## % ##????# | | ?????????????????????????# #????# ##### | | ?????????????????????????##% #????# #???? | | ??????????????????????????### % #??### #???? | | ????????????????????????????##### #### #???? | | ???????????????????????????????## #???? | | ?????????????????????????????### ##??? | | ???????????????????????????### % ## #??? | | ???????????????????????????# ## #??# | | ??????????????????????????# ## #### | | ????????????????????????# #?## | | ????????????????????????# ???## | | ????????????????????????# ?????### | | ????????????????????????## ???????# ## # | | ?????????????????????????## ????????# ### # | | ??????????????????????????#????????## #?# | | ?????????????????????????????????### #?# | | ????????????????????????????????## #?# | | ???????????????????????????????## %#?## | | ???????????????????????????????# #??# | | ?????????????????????????? ???# %% #??# | | ???????????????????????? ### % ##?# | | ?????????????????????? ### | | ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 23 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed ChromaticChipPrototype Manual? 0 Play Time 00:40:37 Cumulative 95.6 hours Start 2020.01.31 @ 18:06:42 End 2020.02.02 @ 13:36:33 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 1 Adventurer 0 Explorer 18 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 14 Gallery% 48 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e522f29-b44a-476a-8a1f-3454391fdc82