Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.23 @ 19:46:24 Player: LU-1G1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (108) 540 Value Destroyed (3319) 3319 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (1181) 1181 TOTAL SCORE: 10840 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 326 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -192 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Z-Drone Bay (2/2) RU-N14's Throwing Claymores (9) Master Tearclaws Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Machine Analyzer Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Transport Network Coupler Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Heavy Flail Makeshift Spear > --- INVENTORY -------- Improved Flight Unit Cloak of Protection Improved Propulsion Shielding Light Armor Plating Hacking Suite System Backup Module Enhanced Autogun [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . Utility 6 | . . . 1 . . . 2 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 121 | 6 . 2 19 1 1 2 35 16 1 4 8 1 15 4 6 Power 10 | 1 . . 1 . . . 2 2 . . 2 . 1 1 . Engine 5 | 1 . . 1 . . . 2 . . . . . . 1 . Core 3 | . . . . . . . . 2 . . . . 1 . . Reactor 2 | . . . . . . . . . . . 2 . . . . Propulsion 45 | 2 . 1 9 . . 1 18 6 . . 1 1 4 . 2 Treads 26 | 2 . . 8 . . . 16 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 3 | . . 1 1 . . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 15 | . . . . . . . 2 6 . . 1 1 4 . 1 Utility 35 | 1 . 1 5 . 1 . 10 4 . 2 2 . 7 1 1 Device 8 | . . 1 . . . . . 1 . 1 2 . 1 1 1 Storage 7 | 1 . . 2 . . . 1 1 . 1 . . 1 . . Processor 6 | . . . 1 . . . 3 1 . . . . 1 . . Hackware 3 | . . . . . . . 1 . . . . . 2 . . Protection 11 | . . . 2 . 1 . 5 1 . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 . . 4 1 . 1 5 4 1 2 3 . 3 2 3 Energy Gun 3 | 2 . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 12 | . . . 4 . . 1 4 . . 1 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . . . . 1 . 2 . 2 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 4 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 2 Piercing Weapon 2 | . . . . . . . 1 . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . 3 1 . 1 2 . . . . Parts Lost 30 | . . . . . . 1 7 . . 4 . 1 9 5 3 Power 4 | . . . . . . . 1 . . 1 . . 2 . . Propulsion 10 | . . . . . . 1 . . . 2 . . 3 2 2 Utility 11 | . . . . . . . 3 . . . . 1 3 3 1 Weapon 5 | . . . . . . . 3 . . 1 . . 1 . . Highest Loss Streak 7 | . . . . . . 1 1 . . 4 . 1 7 4 2 Average Slot Usage (%) 79 | . 81 85 95 100 100 99 91 89 95 91 75 82 83 39 39 Engine 5 | . 14 14 11 11 11 11 7 . . . . . . 2 1 Treads 14 | . 24 14 27 33 33 28 25 . . . . . . . . Wheel 1 | . . 14 2 . . 3 1 . . . . . . . . Flight 4 | . . . . . . . . 22 23 19 12 20 22 1 5 Device 1 | . . . . . . . . 4 7 6 6 7 5 . 1 Storage 8 | . 14 14 10 11 11 11 9 7 7 7 7 7 4 6 5 Processor 17 | . . . 10 11 11 11 20 30 30 28 28 25 18 18 13 Hackware 2 | . . . . . . . 3 7 7 7 7 7 12 1 . Protection 4 | . . . 10 11 11 11 5 2 . . . . 6 . . Energy Gun 2 | . 28 28 6 . . . . . . . . . . . . Ballistic Gun 8 | . . . 15 14 11 22 15 . . . . . . . . Launcher 2 | . . . . 7 11 . . . 2 7 7 7 6 5 . Slashing Weapon 1 | . . . . . . . . . . . . . . 3 9 Naked Turns 23 | . . . . . . . . . . . . . . . 23 Heaviest Build 40 | 12 12 12 26 27 29 28 40 16 16 18 22 18 19 26 31 Greatest Support 67 | 40 40 16 60 60 60 60 67 18 18 18 20 24 28 15 9 Greatest Overweight (x) 8 | 1 . . 1 . . 1 2 1 . . 3 . 1 8 8 Average Overweight (x) . | . . . . . . . . . . . . . . 2 2 Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 15 8 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 11 8 8 7 8 8 8 10 9 Most Carried 15 | 4 4 6 10 10 10 10 15 14 8 7 8 8 9 8 10 Average Carried 8 | 2 4 4 8 10 9 10 10 7 7 6 7 8 7 5 7 Final Capacity 15 | 8 8 8 10 10 10 10 15 8 8 8 8 8 10 10 5 Final Carried 15 | 4 4 6 10 10 10 10 15 8 7 6 8 8 8 5 5 Class Distribution -------------------- 72% | Mutant 12% | Scavenger-Mutant 6% | Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Mutant | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 3286 | 260 . 20 598 66 . 282 1070 50 85 262 103 199 4 232 55 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4096 | . . 12 627 71 . 364 2354 50 66 5 . 210 70 165 102 Parts 262 | . . 4 50 12 . 14 139 1 5 6 . 10 9 4 8 Haulers Intercepted 10 | . . . 4 . . . 6 . . . . . . . . Recyclers Shooed 4 | . . . 2 . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 5 9 . 14 . 5 6 Prevented 1 | . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 84 | . . . 9 6 . 6 36 . 3 6 . 6 7 3 2 Melee 13 | . . . . . . . 12 . . . . . . . 1 Guns 40 | . . . 9 3 . 4 24 . . . . . . . . AOE 31 | . . . . 3 . 2 . . 3 6 . 6 7 3 1 Classes Destroyed 16 | . . 1 6 . . 3 3 . 1 1 . . . . 1 Worker 4 | . . . 1 . . . 2 1 . . . . . . . Builder 2 | . . . 1 . . . 1 . . . . . . . . Tunneler 4 | . . 1 1 1 . . . 1 . . . . . . . Hauler 10 | . . . 4 . . . 6 . . . . . . . . Recycler 2 | . . . . . . 1 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 7 | . . . 3 . . . 4 . . . . . . . . Swarmer 30 | . . . 4 6 . . . . 3 4 . 3 7 3 . Grunt 36 | . . . . . . 5 28 . . . . 3 . . . Brawler 2 | . . . . . . 1 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 11 | . . . 5 . . . 5 . . . . . . . 1 Hunter 1 | . . . . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 Master Thief 3 | . . . . . . . . . . 2 . . . . 1 Best Kill Streak 7 | . . 1 6 4 . 4 7 1 3 6 . 6 4 3 1 Combat Bots Only 6 | . . . 4 3 . 3 5 . 3 6 . 6 4 3 1 Max Kills in Single Turn 3 | . . 1 1 3 . 2 2 1 2 2 . 3 2 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 3 | . . . . 3 . 2 . . 2 2 . 3 2 2 1 Melee 1 | . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Damage Taken 6459 | . 51 50 575 138 128 365 2615 48 36 663 . 144 677 539 430 Core 1700 | . . . 61 25 . 64 315 38 18 272 . 49 291 277 290 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 100 . . . 62 42 . . . . 46 . . . Volleys Fired 301 | 2 . 4 70 14 3 16 142 . 3 19 . 4 12 3 9 Largest 2 | 2 . 2 2 2 1 2 2 . 1 1 . 1 1 1 1 Hottest 80 | 80 . 80 80 50 25 50 50 . 30 30 . 30 30 . 75 Shots Fired 530 | 4 . 8 140 24 3 31 270 . 3 19 . 4 12 3 9 Gun 481 | 4 . 8 140 20 3 30 270 . . . . . . . 6 Cannon . | . . . . . . . . . . . . . . . . Launcher 49 | . . . . 4 . 1 . . 3 19 . 4 12 3 3 Special . | . . . . . . . . . . . . . . . . Kinetic 437 | . . . 114 20 3 30 270 . . . . . . . . Thermal 44 | 4 . 8 26 . . . . . . . . . . . 6 Explosive 49 | . . . . 4 . 1 . . 3 19 . 4 12 3 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 1 . 1 9 4 . 7 20 . 1 6 . 1 5 7 7 Robot Miss Streak 6 | 3 . 1 4 3 . 5 6 . 1 3 . 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 1 . . 4 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 378 | 1 . 4 95 12 . 17 212 2 2 8 . 1 4 2 18 Core Hits 196 | . . 3 27 10 . 12 89 1 4 17 . 10 10 6 7 Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . 6 . . . . . 1 . . Destroy 1 | . . . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . Puncture 5 | . . . . . . . 5 . . . . . . . . Melee Attacks 88 | . . . . . . . 56 16 1 4 . . . . 11 Impact 18 | . . . . . . . . 16 1 1 . . . . . Slashing 11 | . . . . . . . . . . . . . . . 11 Piercing 59 | . . . . . . . 56 . . 3 . . . . . Sneak Attacks 12 | . . . . . . . 1 2 1 . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 Damage Inflicted 10512 | 11 . 43 1480 401 . 429 4179 130 261 1447 . 457 608 644 422 Guns 5113 | 11 . 43 1472 182 . 308 2970 . . . . . . . 127 Cannons 151 | . . . . . . . . . . . . . 36 80 35 Explosions 3629 | . . . . 219 . 118 . . 208 1401 . 457 572 564 90 Melee 1595 | . . . . . . . 1196 130 53 46 . . . . 170 Ramming 24 | . . . 8 . . 3 13 . . . . . . . . Kinetic 4752 | . . . 1292 182 . 308 2970 . . . . . . . . Thermal 412 | 11 . 43 180 . . . . . . . . . 51 . 127 Explosive 3578 | . . . . 219 . 118 . . 208 1401 . 457 521 564 90 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 183 | . . . . . . . . 130 53 . . . . . . Slashing 321 | . . . . . . . . . . . . . 36 80 205 Piercing 1242 | . . . . . . . 1196 . . 46 . . . . . Highest Corruption 4 | . . . . . . . 4 . . . . . 2 2 2 Average Corruption 2 | . . . . . . . 3 . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . 30 . . . . . 1 10 9 Message Errors 12 | . . . . . . . 7 . . . . . . 4 1 Matter Fused 4 | . . . . . . . 4 . . . . . . . . Heat Flow Errors 10 | . . . . . . . 5 . . . . . . 2 3 Energy Discharges 11 | . . . . . . . 6 . . . . . 1 1 3 Data Loss (minor) 10 | . . . . . . . 5 . . . . . . 3 2 Weapon Failures 3 | . . . . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 443 | . . . . 4 . . 20 9 47 222 . . 119 18 4 Projectiles . | . . . . . . . . . . . . . . . . Explosions 361 | . . . . 4 . . . . . 220 . . 119 18 . Melee 82 | . . . . . . . 20 9 47 2 . . . . 4 Knockbacks 1 | . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 744 | . . . . . . 44 . . . 333 . 40 327 . . Shots 13 | . . . . . . 1 . . . 7 . 1 4 . . Rammed 5 | . . . 2 . . 1 2 . . . . . . . . Targets Rammed 6 | . . . 2 . . 1 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . Highest Temperature 357 | 18 . 74 168 44 5 144 357 . . 35 . 2 14 253 229 Average Temperature 50 | 12 . 36 37 22 5 60 53 . . 14 . 2 8 115 139 Received Heat Transfer 2151 | . 30 30 135 . . 144 1440 12 . 126 . 36 39 24 135 Effects 2 | . . . . . . . 2 . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 2 . . . . . . Impact Corruptions 6 | . . . . . . . . 1 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 797 | 25 . 100 400 . . . . . . . . . 50 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . 3 . . . 1 . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 875 | . 72 68 366 271 . 146 593 291 . . . . 875 . . Initial 240 | . . 27 26 126 . . 56 238 . . . . 240 . . Average 263 | . 44 48 181 236 . 103 321 260 . . . . 488 . . Maximum Alert Level 3 | . . . 1 1 . . 2 1 . . . . 3 . . Low Security (%) 39 | 100 100 100 51 32 . 100 32 6 . . . . . . . Level 1 34 | . . . 48 67 . . 27 93 . . . . 4 . . Level 2 25 | . . . . . . . 39 . . . . . 91 . . Level 3 . | . . . . . . . . . . . . . 3 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . 1 5 3 . . . . 3 . . Investigation 6 | . 1 . . . . . 2 2 . . . . 1 . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . Reinforcement 3 | . . . . . . 1 2 . . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 5 | . . . 2 . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 184 | . 4 4 33 6 5 4 52 3 3 18 . 16 16 10 10 Peak Tracking Total 9 | . 4 2 6 3 9 3 6 2 3 9 . 5 6 5 7 Tactical Retreats 12 | . . . 1 . . . 2 1 . 2 . 2 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 3 | . 1 . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 25 | . . . 4 . 1 . . . . . . . 20 . . Max in Single Turn 16 | . . . 2 . 1 . . . . . . . 16 . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 32 | . 3 . 6 . 2 . 9 6 . . . . 5 . 1 Terminals 18 | . 2 . 4 . . . 7 5 . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . Repair Stations 3 | . . . 2 . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 2 . . Total Hacks 101 | . 14 . 26 . 2 . 23 24 . . . . 11 . 1 Successful 56 | . 7 . 15 . 2 . 12 13 . . . . 6 . 1 Failed 44 | . 6 . 11 . . . 11 11 . . . . 5 . . Catastrophic 7 | . . . 1 . . . 3 2 . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 62 | . 14 . 7 . 1 . 12 10 . . . . 18 . . Terminals 66 | . 13 . 9 . . . 21 23 . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 4 . . Repair Stations 20 | . . . 17 . . . . . . . . . 3 . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . 4 . . Terminal Hacks 27 | . 3 . 1 . 2 . 10 10 . . . . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . . . . . . 3 3 . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . . Transport Status 3 | . . . . . . . 3 . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . Zone Layout 4 | . . . . . . . 1 3 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 16 | . . . 14 . . . . . . . . . 2 . . Scan Component 8 | . . . 7 . . . . . . . . . 1 . . Repair 8 | . . . 7 . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . 1 . . Seal Access 3 | . . . . . . . 1 1 . . . . 1 . . Unauthorized Hacks 8 | . 4 . . . . . 1 2 . . . . 1 . . Terminals 5 | . 3 . . . . . . 2 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 2 | . 1 . . . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 6 . . . 7 5 . . . . 2 . . Full Trace Events 4 | . . . 1 . . . . 2 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . Matter 102 | . . . . . . . . . . . . . 102 . . Time 25 | . . . . . . . . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . . . . . . . . 1 . . Parts Repaired 8 | . . . 7 . . . . . . . . . 1 . . Time 346 | . . . 276 . . . . . . . . . 70 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total Allies 15 | . . 3 . . . . . 1 . . 11 . . . . Largest Group 11 | . . 3 2 . . . . 1 . . 11 9 . . . Highest-Rated Group 353 | . . 40 32 . . . . 26 . . 353 291 . . . Highest-Rated Ally 40 | . . 16 16 . . . . 26 . . 40 40 . . . Zionite Dispatches 1 | . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 73 | . . 11 23 . . . . . . . . 39 . . . Total Damage 1480 | . . 131 213 . . . . . . . . 1136 . . . Kills 17 | . . 2 6 . . . . . . . . 9 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 1 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . 4 . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 7846 | 75 77 220 1157 185 447 121 2149 349 119 181 486 230 365 972 713 Spaces Moved 5935 | 37 49 197 404 94 275 55 1016 497 371 386 755 327 672 613 187 Core 278 | 3 . . . . . . . . . . . . . 221 54 Treads 1788 | 34 49 . 353 94 275 27 956 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 336 | . . 197 51 . . 28 60 . . . . . . . . Hover 27 | . . . . . . . . . . . . . . . 27 Flight 3506 | . . . . . . . . 497 371 386 755 327 672 392 106 Fastest Speed 27 | 50 160 100 100 160 160 115 115 29 29 29 34 30 27 32 50 Average Speed 91 | 153 160 100 154 160 160 137 151 31 29 29 35 30 28 155 211 Slowest Speed 450 | 160 160 100 160 160 160 160 260 104 29 35 230 34 106 450 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 21 43 47 22 70 13 77 15 55 64 89 61 28 73 34 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 21 | . 1 1 . . 1 . 1 . . . 1 1 15 . . Known Exits Taken 9 | . 1 . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . Scrap Searched 16 | . . . . . . . . . 2 5 4 . . 4 1 Spaces Dug 40 | . . . . . . . 1 12 5 3 . . 19 . . Terrain Destroyed 454 | . . . . 31 . 14 1 12 17 108 . 36 131 40 64 Melee 14 | . . . . . . . 1 12 . 1 . . . . . Projectile 4 | . . . . . . 1 . . . . . . . 1 2 AOE 436 | . . . . 31 . 13 . . 17 107 . 36 131 39 62 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total 7823 | 48 48 212 826 108 280 74 1399 660 376 427 978 453 829 629 476 Wait 1256 | . . 7 300 . . 1 102 113 1 11 203 122 127 10 259 Move 5912 | 36 48 196 403 93 274 54 1015 496 370 385 754 326 663 612 187 Hop 4 | . . . . . . . . . . . . . 4 . . Pick Up 52 | 4 . 2 17 . 1 . 17 3 . 2 4 . 2 . . Fast Attach 61 | 6 . 1 10 . . 1 13 3 . 5 5 1 10 2 4 Attach 32 | . . 1 1 . 1 . 9 9 1 . 3 . 3 2 2 Detach 12 | . . 1 . . . . . 2 . . 3 . 3 . 3 Swap 29 | . . . 8 1 . 1 13 4 . . . . 2 . . Drop 71 | . . . 15 . 1 . 29 14 . 1 6 . 3 . 2 Fire 301 | 2 . 4 70 14 3 16 142 . 3 19 . 4 12 3 9 Melee 87 | . . . . . . . 56 16 1 4 . . . . 10 Ram 1 | . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . . 2 . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Central database locked down 108 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Entered Mines 157 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 171 | -10/Mines | Learned location of Zion (-7) 206 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 208 | -10/Mines | Found Prototype Device 208 | -10/Mines | Identified Exp. Sensor Array 307 | -10/Mines | Build established: Mutant 338 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 360 | -10/Mines | Discovered new exit (range 8) 373 | -10/Mines | Entered Materials 373 | -9/Materials | Accompanied by 2 allies 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 526 | -9/Materials | Repaired Exp. Sensor Array 578 | -9/Materials | Repaired Com. Wheel 606 | -9/Materials | Repaired Lgt. Treads 1167 | -9/Materials | Discovered new exit (range 18) 1365 | -9/Materials | Repaired Med. Storage Unit 1415 | -9/Materials | Repaired Mni. Grenade Launcher 1448 | -9/Materials | Repaired Hrd. Light Armor Plating 1475 | -9/Materials | Repaired Lgt. Treads 1506 | -9/Materials | Discovered new exit (range 12) 1530 | -9/Materials | Entered Mines 1630 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1630 | -9/Mines | Discovered new exit (range 5) 1715 | -9/Mines | Entered Exiles 1736 | -9/Exiles | Discovered new exit (range 17) 1755 | -9/Exiles | Met 8R-AWN 1779 | -9/Exiles | Met EX-HEX 1858 | -9/Exiles | Met EX-DEC 1920 | -9/Exiles | Met EX-BIN 1938 | -9/Exiles | Aligned with FarCom system 1939 | -9/Exiles | Given EX-Vault access code 1983 | -9/Exiles | Opened EX-Vault 1997 | -9/Exiles | Found Cloak of Protection 2033 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2118 | -9/Exiles | Attacked by the Exiles 2149 | -9/Exiles | Discovered new exit (range 10) 2162 | -9/Exiles | Left Exiles lab with Cloak of Protection 2162 | -9/Exiles | Entered Mines 2277 | -8/Mines | Discovered new exit (range 5) 2283 | -8/Mines | Entered Materials 2283 | -8/Materials | Evolved 2 slots: Utility x2 3007 | -8/Materials | Discovered new exit (range 7) 3559 | -8/Materials | Garrison activated, responded to threat 3676 | -8/Materials | Core integrity fell below 50% 4067 | -8/Materials | Discovered new exit (range 17) 4148 | -8/Materials | Build established: Scavenger-Mutant 4430 | -8/Materials | Identified exit to Factory 4432 | -8/Materials | Entered Factory 4432 | -7/Factory | Evolved 2 slots: Utility x2 4759 | -7/Factory | Discovered new exit (range 15) 4760 | -7/Factory | Identified exit to Storage 4760 | -7/Factory | Identified exit to Lower Caves 4781 | -7/Factory | Entered Lower Caves 4793 | -7/Lower Caves | Encountered a Warlord checkpoint 4833 | -7/Lower Caves | Build established: Scout 4895 | -7/Lower Caves | Discovered new exit (range 17) 4900 | -7/Lower Caves | Identified exit to Lower Caves 4900 | -7/Lower Caves | Entered another Lower Caves area 4900 | -7/Lower Caves | Discovered new exit (range 12) 4903 | -7/Lower Caves | Learned 4 Factory zone layouts 4911 | -7/Lower Caves | Identified exit to Factory 4955 | -7/Lower Caves | Found Alien Artifact 4955 | -7/Lower Caves | Identified Core Expander 4955 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 5046 | -7/Lower Caves | Spotted 7P-7CU(f) 5046 | -7/Lower Caves | Spotted M3-5ZF(f) 5046 | -7/Lower Caves | Spotted JR-TVF(f) 5046 | -7/Lower Caves | Spotted W2-RN2(f) 5047 | -7/Lower Caves | Spotted T2-SBF(f) 5048 | -7/Lower Caves | Encountered a Master Thief 5048 | -7/Lower Caves | Encountered a Master Thief 5048 | -7/Lower Caves | Encountered a Master Thief 5048 | -7/Lower Caves | Encountered a Master Thief 5048 | -7/Lower Caves | Encountered a Master Thief 5048 | -7/Lower Caves | Destroyed M3-5ZF(f) 5050 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 5052 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 5054 | -7/Lower Caves | Destroyed JR-TVF(f) 5068 | -7/Lower Caves | Mak. Spear stolen by Master Thief 5071 | -7/Lower Caves | Discovered new exit (range 10) 5074 | -7/Lower Caves | Identified exit to Zion 5081 | -7/Lower Caves | Entered Zion 5089 | -7/Zion | Lost 4 parts (1p2n1w) 5105 | -7/Zion | Discovered new exit (range 14) 5177 | -7/Zion | Found Prototype Launcher 5177 | -7/Zion | Identified RU-N14's Throwing Claymores 5180 | -7/Zion | Found RU-N14's Throwing Claymores 5184 | -7/Zion | Found RU-N14's Throwing Claymores 5192 | -7/Zion | Found RU-N14's Throwing Claymores 5200 | -7/Zion | Gained Derelict followers 5220 | -7/Zion | Learned 4 Factory zone layouts 5244 | -7/Zion | Learned location of Warlord (-5) 5250 | -7/Zion | Gained Derelict followers 5284 | -7/Zion | Imprinted 5286 | -7/Zion | Declared Zion's savior 5319 | -7/Zion | Given the Hacking Drone Bay 5320 | -7/Zion | Found Prototype Device 5320 | -7/Zion | Identified Hacking Drone Bay 5384 | -7/Zion | Build established: Mutant 5393 | -7/Zion | Identified exit to Proximity Caves 5567 | -7/Zion | Entered Proximity Caves 5567 | -6/Proximity Caves | Accompanied by 11 allies 5569 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5582 | -6/Proximity Caves | Learned Factory emergency access door positions 5588 | -6/Proximity Caves | Learned 4 Factory zone layouts 5601 | -6/Proximity Caves | Spotted B-75 Beast 5725 | -6/Proximity Caves | Core integrity fell below 50% 5735 | -6/Proximity Caves | Discovered exit to Factory (range 17) 5797 | -6/Proximity Caves | Entered Factory 5797 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5883 | -6/Factory | Fabricated Med. Storage Unit (x1) 5912 | -6/Factory | Retrieved Zion intel report: Trap Installations 5915 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5916 | -6/Factory | Zion Recon squad teleported in 5960 | -6/Factory | Discovered new exit (range 15) 5963 | -6/Factory | Identified exit to Factory 5976 | -6/Factory | Retrieved Zion intel report: Active Garrisons 5989 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6084 | -6/Factory | Repaired Imp. Cesium-ion Thruster 6145 | -6/Factory | Spotted B-75 Beast 6147 | -6/Factory | First assault squad dispatched 6157 | -6/Factory | Discovered new exit (range 18) 6162 | -6/Factory | Identified exit to Lower Caves 6162 | -6/Factory | Entered Lower Caves 6162 | -6/Lower Caves | Spotted YQ-ZCG(f) 6163 | -6/Lower Caves | Encountered a Master Thief 6180 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 6210 | -6/Lower Caves | Spotted B-75 Beast 6264 | -6/Lower Caves | Hacking Drone Bay stolen by Master Thief 6302 | -6/Lower Caves | Core integrity fell below 50% 6336 | -6/Lower Caves | Lost 4 parts (1n3u) 7107 | -6/Lower Caves | Discovered new exit (range 7) 7129 | -6/Lower Caves | Identified exit to Lower Caves 7134 | -6/Lower Caves | Entered another Lower Caves area 7134 | -6/Lower Caves | Spotted Q9-QSM(f) 7135 | -6/Lower Caves | Encountered a Master Thief 7138 | -6/Lower Caves | Destroyed Q9-QSM(f) 7282 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7799 | -6/Lower Caves | Attacked by a faux Warlord 7816 | -6/Lower Caves | Core integrity fell below 20% 7824 | -6/Lower Caves | Released all parts (5) 7847 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07762_ Acquired 20 matter. 07767_ System corrupted: Component data lost. 07794_ Gravmag System destroyed. 07798_ S1-N3B(M): "I've never seen anything like that down here. It must be an Unaware spy!" 07799_ S1-N3B(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 07802_ Searching scrap... 07802_ Found Beamcaster. 07802_ Found Sml. Storage Unit. 07802_ Found 36 Matter. 07807_ Acquired Beamcaster. 07809_ Acquired 10 matter. 07813_ System corrupted: Heat flow error (+165). 07819_ Nuclear Pulse Thruster destroyed. 07824_ Released Beamcaster. 07824_ Released Axe. 07824_ Released Adv. Signal Interpreter. 07824_ Released Med. Storage Unit. 07824_ Released Visual Processing Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? """????????????????????????? | | ?????????????????????" ""????????????????????????? | | ?????????????? ###??# ????????????????????????? | | ?????????????? ### #???????????????????????? | | ????????????? ##?????????????????????? | | ????????????? ##????????????????????? | | ???????????? #????????????????????? | | ???????????? ????????????????????? | | ???????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ????????????????# #?????????????????????? | | ?????????????????# s ##????????????????????? | | ??????????????????# ##???????????????????? | | ???????????????????# s@ #???????????????????? | | ???????????????????# ###s #???????????????????? | | ????????????????????????## #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #####???????????????? | | ?????????????????????????## #?????#?????????? | | ??????????????????????????# #???? #?????????? | | ??????????????????????????# ## #??? #?????????? | | ??????????????????????????##### #?? ##????????? | | ?????????????????????????????## #? ##???????? | | ????????????????????????????## ## ### ???? | | ????????????????????????????# ??? | | ???????????????????????????## ??? | | ??????????????????????????## #??? | | ?????????????????????????## #??? | | ????????????????????????## #??? | | ???????????????????????## ## #??? | | ???????????????????????# ### ???? | | ???????????????????????# #?# ???? | | ???????????????????????## ### ### ????? | | ????????????????????????## ##??? ????? | | ?????????????????????????#### ####???????? | | ????????????????????????????## ##?????## | | ?????????????????????????????# ####### | | ??????????????????????####???## ]]!!!] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FluxXenonModule Manual? 0 Play Time 01:08:37 Cumulative 416.8 hours Start 2021.09.23 @ 18:04:05 End 2021.09.23 @ 19:46:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 185 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 84 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fc36bcd-f44f-43d4-a13a-c5c4263b5c54