Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 10:38:06 Player: coopco Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (57) 285 Value Destroyed (2682) 2682 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4759) 4759 TOTAL SCORE: 16066 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 2147 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 22/300 Energy 47/100 System Corruption 17% Temperature Cool (11) Movement Hovering (40) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Linear Gravjet > --- UTILITY (11) ----- Advanced System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Transmission Jammer Advanced Force Field Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Trap Scanner Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Quantum Capacitor Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Quantum Rifle Railgun > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Energy Well Advanced Force Field Relay Coupler [Hunter] [Rating: 111] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon 1B-0RG's Assimilator Energy Gun Shock Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Railgun Ballistic Cannon Slug Cannon Special Weapon Improved Remote Datajack Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . . 4 . . 2 . . 2 . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . 1 . . . . . . . 1 . Utility 9 | . . . . . . . 1 . . 1 . 2 . . . . 2 1 2 Weapon 4 | . . . . 3 . . 1 . . . . . . . . . . . . Parts Attached 133 | 6 3 2 10 7 1 2 4 11 3 3 13 10 15 . 4 1 7 25 6 Power 15 | 1 1 . 1 1 1 . 1 1 1 1 1 . 1 . . . 1 3 . Engine 7 | 1 1 . 1 1 . . . 1 1 1 . . . . . . . . . Core 5 | . . . . . 1 . 1 . . . 1 . 1 . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . 1 2 . Propulsion 40 | 2 . . 6 4 . . . 3 . 1 5 1 5 . . . 4 6 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 18 | . . . 2 4 . . . . . . 5 1 5 . . . 1 . . Wheel 4 | . . . 4 . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 3 . 1 . . . . . . . 2 3 Flight 7 | . . . . . . . . . . . . . . . . . 3 4 . Utility 38 | 1 2 1 . 1 . 2 2 . . 1 3 5 7 . 1 . . 12 . Device 11 | . . . . . . . 1 . . 1 . 1 3 . . . . 5 . Storage 6 | 1 2 . . . . 1 . . . . . 1 . . . . . 1 . Processor 7 | . . 1 . 1 . 1 1 . . . . . . . . . . 3 . Hackware 12 | . . . . . . . . . . . 1 3 4 . 1 . . 3 . Protection 2 | . . . . . . . . . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 1 3 1 . . 1 7 2 . 4 4 2 . 3 1 2 4 3 Energy Gun 15 | 1 . 1 . . . . . 5 1 . 2 1 1 . . . 1 1 1 Energy Cannon 3 | . . . . . . . . . . . 1 . . . . . . 1 1 Ballistic Gun 10 | 1 . . 3 . . . . 1 1 . . 1 1 . 1 . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . 1 . . . 1 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 1 1 . . . . 1 . . . . 2 . Parts Lost 63 | . . . 3 . 3 1 . 4 1 . 10 . 3 . 1 2 10 17 8 Power 4 | . . . . . 1 . . 1 . . . . . . . . 1 1 . Propulsion 20 | . . . 3 . 2 1 . . . . 2 . . . . 1 3 6 2 Utility 15 | . . . . . . . . . . . 1 . . . . . 4 8 2 Weapon 24 | . . . . . . . . 3 1 . 7 . 3 . 1 1 2 2 4 Highest Loss Streak 9 | . . . 2 . 2 1 . 2 1 . 4 . 1 . 1 1 6 9 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 8 14 13 12 14 14 14 14 15 14 14 17 19 19 20 20 17 8 3 Power 1 | . 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . 1 . Propulsion 2 | 1 2 2 3 . 1 3 3 4 2 1 . . 2 4 4 4 3 1 . Utility 8 | . 2 6 3 3 5 5 6 6 10 10 11 14 15 13 13 13 12 5 3 Weapon 2 | 1 2 4 4 5 3 2 1 1 . . . . . . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 1 . 13 3 8 8 1 5 1 1 5 . 4 . . . 1 8 3 Power 10 | . 1 . 2 . 1 1 . . . 1 2 . 1 . . . . 1 . Propulsion 15 | . . . 1 1 1 6 . 4 . . 1 . . . . . . 1 . Utility 23 | . . . 4 . 2 . 1 1 . . 2 . 3 . . . 1 6 3 Weapon 13 | . . . 6 2 4 . . . 1 . . . . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 95 95 99 53 51 47 51 77 98 99 76 80 92 82 86 88 71 44 12 Engine 4 | . 14 14 14 7 1 . . 4 7 6 3 . . . . . . . . Core 3 | . . . . . 5 8 7 1 . . 2 5 5 5 5 5 . 2 . Treads 2 | . 28 28 7 . . . . . . . . . . . . . . . . Leg 13 | . . . 11 23 18 12 7 3 . . 13 22 22 23 23 20 9 . . Wheel 1 | . . . 8 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 10 23 26 9 . . . . . . . 1 Device 1 | . . . . . . . . . . 5 . 4 1 5 2 . 5 6 . Storage 7 | . 23 14 14 7 7 8 7 7 7 6 6 5 5 5 5 5 5 2 . Processor 10 | . . 10 14 7 7 8 14 15 15 13 13 11 11 11 11 11 9 7 3 Hackware 5 | . . . . . . . . . . . 1 10 14 11 13 17 14 8 5 Energy Gun 3 | . 14 14 1 . . . . 17 30 26 9 1 6 5 1 . . 2 . Ballistic Gun 6 | . 14 14 26 . . . . 5 5 6 6 5 4 . 2 5 3 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 5 11 4 . . Special Weapon 2 | . . . . . . . . 1 7 6 6 5 9 5 5 2 1 . . Slashing Weapon 2 | . . . . . . . 5 5 . . . 2 5 5 5 5 7 . . Special Melee Weapon 2 | . . . . 6 7 8 7 1 . . . . . . . . . . . Peak Build Rating 111 | 6 9 10 22 103 103 99 107 107 48 57 57 83 87 72 84 84 89 111 23 Average Rating 66 | 4 8 9 14 99 98 98 104 59 45 55 48 68 80 71 76 78 74 72 17 On Entrance 54 | . 6 8 10 22 103 99 98 107 46 48 57 47 83 72 72 84 77 31 16 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 7 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 11 30 30 32 84 84 80 84 84 50 54 57 75 81 66 83 83 83 65 13 Greatest Support 95 | 40 40 40 40 83 83 60 50 50 25 34 80 83 95 80 80 80 65 41 20 Greatest Overweight (x) 8 | 1 . . 1 1 1 1 1 1 1 1 2 3 1 . 1 1 2 8 4 Average Overweight (x) . | . . . . . 1 1 1 . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 15 5 Average Capacity 15 | 7 10 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 18 8 5 Most Carried 20 | 5 13 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 15 5 Average Carried 15 | 3 8 14 14 12 14 14 14 14 14 14 14 17 19 19 20 20 18 8 3 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 15 5 5 Final Carried 20 | 4 13 15 15 14 15 15 15 15 15 15 15 20 20 20 20 20 15 5 3 Class Distribution -------------------- 45% | Mutant 14% | Bothacker-Skirmisher 10% | Bothacker-Assassin 7% | Bothacker-Executioner 7% | Commander-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Executioner | -7/Garrison Bothacker-Executioner | -7/Factory Bothacker-Executioner | -6/Factory Bothacker-Mutant | -6/DSF Bothacker-Assassin | -5/Factory Bothacker-Executioner | -5/Garrison Bothacker-Assassin | -5/Factory Bothacker-Assassin | -5/Upper Caves Bothacker-Skirmisher | -5/Upper Caves Bothacker-Assassin | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Matter Collected 4067 | 203 73 47 311 491 732 289 392 262 25 . 270 . 580 . 52 247 . 93 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2415 | . 89 47 391 . . . . 540 70 . 290 . 364 . . 376 121 127 . Parts 152 | . 10 8 26 . . . . 28 6 . 20 . 20 . . 21 6 7 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . 10 . . . . . . . . . . . . 26 . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 55 | . 4 3 9 . . . . 12 1 . 6 . 4 . . 11 2 3 . Guns 46 | . 4 3 9 . . . . 12 1 . 6 . 4 . . 4 . 3 . Cannons 7 | . . . . . . . . . . . . . . . . 7 . . . AOE 2 | . . . . . . . . . . . . . . . . . 2 . . Classes Destroyed 10 | . 2 . 1 . . . . 4 . . 1 . 1 . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . Swarmer 25 | . 3 3 . . . . . 3 . . . . 3 . . 11 . 2 . Grunt 7 | . 1 . 1 . . . . 5 . . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . . 1 . . . . . . . . Sentry 3 | . . . . . . . . 1 1 . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . Hunter 5 | . . . . . . . . 1 . . 2 . . . . . 2 . . Programmer 4 | . . . . . . . . 1 . . 2 . . . . . . 1 . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 2 2 . . . . 6 1 . 2 . 3 . . 8 3 2 . Combat Bots Only 8 | . 4 2 2 . . . . 6 1 . 2 . 3 . . 8 2 2 . Max Kills in Single Turn 3 | . 1 1 1 . . . . 1 1 . 1 . 1 . . 2 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Hostile Shots Fired 912 | . 15 8 55 16 46 12 13 136 18 . 85 2 87 . 27 43 42 180 127 Missed 299 | . 2 1 13 8 18 2 6 47 8 . 27 1 31 . 12 13 10 62 38 Hits 613 | . 13 7 42 8 28 10 7 89 10 . 58 1 56 . 15 30 32 118 89 Melee 27 | . . . . . 1 . . . . . 4 . . . . . 22 . . Projectile 586 | . 13 7 42 8 27 10 7 89 10 . 54 1 56 . 15 30 10 118 89 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 38 | . 1 . 1 . . . 1 1 . . 5 . 2 . . . 7 12 8 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . . . Damage Taken 11580 | . 107 59 814 198 514 194 103 1011 67 . 1171 25 954 . 152 440 1004 2666 2101 Core 3725 | . . 23 173 16 89 44 18 183 6 . 115 . 27 . 32 24 308 1210 1457 Absorbed by Shields 144 | . . . . . 26 . . . . . . . . . . . . 118 . Redirected to Shielding 110 | . . . . . . . . . . . 110 . . . . . . . . Regen/Repaired (Parts) 250 | . . . . 37 113 81 16 3 . . . . . . . . . . . Core Remaining (%) 64 | 100 . . 21 . . 72 . . 70 . 86 . . . . 91 73 6 . Volleys Fired 218 | . 7 6 58 . . . . 24 2 . 28 1 33 . 1 13 1 37 7 Largest 5 | . 2 2 2 . . . . 5 4 . 5 1 3 . 1 3 3 1 1 Hottest 268 | . 60 60 60 . . . . 268 245 . 268 7 169 . 7 126 126 94 120 Shots Fired 429 | . 14 12 112 . . . . 69 8 . 71 1 54 . 1 39 4 37 7 Gun 370 | . 14 12 112 . . . . 69 8 . 66 . 36 . . 13 2 33 5 Cannon 37 | . . . . . . . . . . . 3 . . . . 26 2 4 2 Launcher . | . . . . . . . . . . . . . . . . . . . . Special 22 | . . . . . . . . . . . 2 1 18 . 1 . . . . Kinetic 240 | . 7 6 108 . . . . 23 . . 25 . 19 . . 39 3 10 . Thermal 94 | . . . . . . . . 32 4 . 22 . 6 . . . . 23 7 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 73 | . 7 6 4 . . . . 14 4 . 22 . 11 . . . 1 4 . Robot Hit Streak 10 | . 5 1 10 . . . . 7 7 . 8 3 10 . 4 7 . 6 2 Robot Miss Streak 6 | . 2 2 4 . . . . 4 . . 6 . 4 . . 5 4 6 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 4 | . 1 . . . . . . 1 . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . 1 . . . . . . Capacitor 21 | . . . . . . . . . . . . . . . . . . 21 . Shots Hit Robots 272 | . 10 4 52 . . . . 45 5 . 56 1 55 . 1 19 3 18 3 Core Hits 142 | . 6 4 21 . . . . 31 4 . 39 . 13 . . 13 3 7 1 Critical Kills 5 | . 1 . . . . . . . . . . . . . . 4 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . . . . Critical Strikes 10 | . 1 . 1 . . . . . . . . . 4 . . 4 . . . Destroy 8 | . 1 . 1 . . . . . . . . . 2 . . 4 . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 47 | . . . . . . . 1 7 . . . 5 20 . . 6 6 1 1 Thermal 8 | . . . . . . . 1 7 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . 5 20 . . 6 6 1 1 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6106 | . 89 47 667 . . . . 745 94 . 1032 . 1333 . . 747 590 592 170 Guns 3777 | . 89 47 667 . . . . 745 94 . 941 . 338 . . 275 . 484 97 Cannons 373 | . . . . . . . . . . . 91 . . . . 150 9 73 50 Explosions 458 | . . . . . . . . . . . . . . . . . 458 . . Melee 1475 | . . . . . . . . . . . . . 995 . . 322 123 35 . Ramming 23 | . . . . . . . . . . . . . . . . . . . 23 Kinetic 2154 | . 44 25 634 . . . . 188 . . 429 . 169 . . 425 9 231 . Thermal 1801 | . . . . . . . . 424 49 . 447 . 23 . . . 458 253 147 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 653 | . 45 22 33 . . . . 133 45 . 156 . 146 . . . . 73 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1475 | . . . . . . . . . . . . . 995 . . 322 123 35 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 1 . . . . 2 . . . . . 2 11 17 Average Corruption 1 | . . . . . 1 1 . . . . 1 . . . . . 2 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . 1 4 . . . . 2 . . . . . 1 2 3 Message Errors 3 | . . . . . . 1 . . . . . . . . . . . 2 . Matter Fused 4 | . . . . . 1 2 . . . . 1 . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 268 | . . . . . . . . . . . 21 . 42 . . 113 92 . . Projectiles 21 | . . . . . . . . . . . 21 . . . . . . . . Explosions 82 | . . . . . . . . . . . . . . . . . 82 . . Melee 165 | . . . . . . . . . . . . . 42 . . 113 10 . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 303 | . . . . . . . . . . . . . . . . . 292 . 11 Shots 3 | . . . . . . . . . . . . . . . . . 3 . . Rammed 5 | . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 579 | . 56 47 . . . . 4 561 348 . 244 . 231 . . 152 35 579 159 Average Temperature 138 | . 24 21 . . . . 4 188 180 . 134 . 65 . . 64 24 209 64 Received Heat Transfer 1533 | . 12 . 168 63 153 84 33 309 12 . 90 9 165 . 21 . 27 378 9 Effects 15 | . . . . . . . . 6 . . 1 . . . . . . 8 . Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . . 3 . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . 2 . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 2715 | . . . . . . . . 961 112 . 911 . 37 . . . 250 296 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Maximum Alert Level 3 | . . . . . 2 2 . 2 1 . . . 3 2 . . . . . Low Security (%) 77 | 100 100 100 . 100 72 31 100 31 47 100 100 100 42 . . . 100 100 100 Level 1 16 | . . . . . 25 49 . 41 52 . . . 30 84 . . . . . Level 2 4 | . . . . . 2 19 . 26 . . . . 4 16 . . . . . Level 3 2 | . . . . . . . . . . . . . 22 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 807 | . 90 75 . 81 423 426 172 460 241 106 112 48 807 402 . . 168 85 15 Initial 402 | . . 15 . . 17 206 172 63 241 90 42 48 . 402 . . 101 . . Average 131 | . 26 38 . 22 166 250 81 281 203 82 63 9 313 375 . . 71 13 2 Influence Increases 4534 | . 100 100 20 240 556 580 310 477 44 21 190 93 977 . 30 326 187 265 18 Destroy 0b10 Robot/C 2600 | . 80 60 20 160 380 240 160 360 20 . 120 . 660 . . 240 40 60 . Destroy 0b10 Robot/NC 55 | . . . . 5 . 25 5 . . . . . 5 . . 10 5 . . Destroy Leader 338 | . 20 10 . 40 20 48 50 30 10 . 40 . 30 . . 20 10 10 . Allied During Kill 655 | . . . . 28 156 180 66 7 . . . . 187 . . 26 5 . . Successful Hack 210 | . . . . 6 . 19 14 . 14 21 . 40 16 . . . 50 30 . Disable Machine 165 | . . . . . . 60 15 . . . . . . . . . 45 45 . Anti-Garrison Action 100 | . . . . . . . . 50 . . . . 50 . . . . . . Destroy Structure 81 | . . . . 1 . 8 . . . . . 8 29 . . . 32 . 3 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 300 | . . 30 . . . . . 30 . . 30 45 . . 30 30 . 105 . Influence Decreases 4534 | . 60 135 25 213 160 623 599 108 319 145 159 185 210 425 372 164 349 265 18 Entered New Map 1421 | . . 25 3 . 10 217 208 28 219 95 19 44 . 365 127 . 61 . . Time Decay 1995 | . 60 110 22 181 . 246 302 . 90 50 . 119 . 60 235 144 216 150 10 Lost Part 350 | . . . . . 30 10 . 40 10 . 100 . 30 . 10 20 52 40 8 Lost Ally 511 | . . . . . 120 . 89 40 . . 40 22 180 . . . 20 . . Purge Threat 257 | . . . . 32 . 150 . . . . . . . . . . . 75 . Squads Dispatched 13 | . 1 . . 2 . . 4 . . . 1 1 . 1 . . 2 1 . Investigation 2 | . . . . 1 . . . . . . . 1 . . . . . . . Extermination 4 | . . . . . . . 2 . . . . . . . . . 1 1 . Reinforcement 6 | . 1 . . 1 . . 1 . . . 1 . . 1 . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Distress Signals 7 | . . . . 1 . 2 . . 1 . . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 211 | . 6 5 9 16 19 16 8 23 3 . 11 5 35 2 3 15 6 19 10 Peak Tracking Total 9 | . 3 3 2 4 5 3 4 7 2 . 4 4 9 2 1 6 4 7 8 Tactical Retreats 12 | . . 1 . . . . . 2 . . 1 1 . . 2 1 . 4 . Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Traps Triggered 10 | . . . . . 1 . . 1 . . 1 3 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Machines Disabled 14 | . . . 1 . . 4 1 1 . . . . 1 . . . 3 3 . Max in Single Turn 3 | . . . 1 . . . 1 1 . . . . 1 . . . 3 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Machines Accessed 42 | . 1 . 1 5 1 5 5 1 3 3 . 6 1 . . . 4 6 . Terminals 27 | . 1 . . 2 1 5 3 1 2 2 . 2 1 . . . 3 4 . Fabricators 3 | . . . . . . . 1 . 1 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . . 2 . . . . . . . Scanalyzers 4 | . . . . 1 . . . . . . . 1 . . . . 1 1 . Garrison Access 4 | . . . . 1 . . 1 . . . . 1 . . . . . 1 . Total Hacks 121 | . 4 . 9 16 2 13 11 1 6 4 . 19 3 . . . 19 14 . Successful 53 | . 2 . 9 5 . 6 5 . 1 2 . 9 1 . . . 8 5 . Failed 68 | . 2 . . 11 2 7 6 1 5 2 . 10 2 . . . 11 9 . Catastrophic 19 | . . . . 1 . 2 2 . . . . 5 1 . . . 2 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 21 | . 3 . . 6 . 3 1 . . . . 1 . . . . 5 2 . Terminals 82 | . 4 . . 8 2 13 8 1 5 3 . 10 3 . . . 13 12 . Fabricators 3 | . . . . . . . 1 . 1 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 3 . . . . . . . 2 . . . . . . . Scanalyzers 15 | . . . . 3 . . . . . . . 5 . . . . 6 1 . Garrison Access 7 | . . . . 2 . . 2 . . . . 2 . . . . . 1 . Terminal Hacks 41 | . 2 . 9 3 . 6 3 . 1 2 . 4 1 . . . 6 4 . Record 10 | . . . 8 . . 1 . . . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . 1 . 1 . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 . . Terminal Index 5 | . . . . 1 . 1 . . . . . 1 . . . . 1 1 . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . 1 . . Unreport Threat 4 | . . . . 1 . 1 . . . . . . . . . . . 2 . Locate Traps 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . 3 . . . . 2 . . Retrieve Study 5 | . . . . . . . . . . . . 3 . . . . 2 . . Garrison Access Hacks 7 | . . . . 2 . . 2 . . . . 2 . . . . . 1 . Unlock Access 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . Coupler Status 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . . 4 1 5 5 1 3 2 . 5 1 . . . 4 5 . Full Trace Events 2 | . . . . 1 . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . 3 . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Used RIF Installer 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 11 | . . . . . . . . . . . 2 1 7 . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . 2 1 7 . 1 . . . . Robot Hacks Applied 11 | . . . . . . . . . . . 2 1 7 . 1 . . . . overwrite_iff 1 | . . . . . . . . . . . . . 1 . . . . . . streamctrl_high 4 | . . . . . . . . . . . . . 4 . . . . . . formatsys_high 6 | . . . . . . . . . . . 2 1 2 . 1 . . . . Relay Couplers Released 12 | . . . . . . 4 . 5 . . . . 3 . . . . . . Machine Destruction 8 | . . . . . . . . 5 . . . . 3 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . Attached 7 | . . . . . . . . . . . 1 1 4 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . 9 . . . . . . . 8 . . . . . . Allies Hacked 4 | . . . . . 1 . 3 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Total Allies 30 | . . . . . 9 . . 2 . . 2 1 15 . 1 . . . . Largest Group 8 | . . . . . 6 5 3 2 . . 1 1 8 . 1 1 1 . . Highest-Rated Group 220 | . . . . . 120 96 56 54 . . 29 49 220 . 49 49 49 . . Highest-Rated Ally 49 | . . . . . 24 24 24 32 . . 29 49 49 . 49 49 49 . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 397 | . . . . 54 109 54 56 30 . . 2 2 82 . . 8 . . . Total Damage 8329 | . . . . 835 1802 1583 1033 423 . . 48 52 2428 . . 125 . . . Kills 95 | . . . . 9 20 20 9 6 . . . . 30 . . 1 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Borg Created 13 | . . . . 5 5 1 1 1 . . . . . . . . . . . Largest Collective 5 | . . . . 3 4 5 5 2 . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Active Infowar (turns) 5717 | . . . . . . . 625 495 192 112 466 574 878 125 777 442 486 545 . Optics 5530 | . . . . . . . 625 495 192 112 466 574 878 125 777 442 486 358 . Sensors 1897 | . . . . . . . . . . 111 52 526 3 125 396 . 425 259 . Terrain 55 | . . . . . . . . . . . . . 55 . . . . . . Traps 164 | . . . . . . . . . . . . . . . . . . 164 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . . . . . . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Turns Passed 10379 | 68 248 238 1548 721 1163 522 668 495 192 112 466 574 878 125 777 442 486 548 108 Spaces Moved 6992 | 38 134 136 888 348 549 275 361 295 158 102 272 455 583 117 593 249 404 924 111 Core 117 | 8 . . . . . . . . . . . . . . . . . 16 93 Treads 524 | 30 134 136 224 . . . . . . . . . . . . . . . . Legs 4292 | . . . 308 341 549 275 361 102 . . 195 455 583 117 593 249 164 . . Wheels 363 | . . . 356 7 . . . . . . . . . . . . . . . Hover 572 | . . . . . . . . 193 158 102 77 . . . . . . 24 18 Flight 1124 | . . . . . . . . . . . . . . . . . 240 884 . Fastest Speed 34 | 50 160 160 110 110 185 180 180 90 105 103 103 105 105 105 105 105 34 34 36 Average Speed 127 | 139 160 160 150 184 185 182 180 114 105 103 126 111 108 105 129 153 103 44 61 Slowest Speed 450 | 160 160 160 190 187 187 185 180 180 105 103 260 315 175 105 175 175 245 450 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . 1 6 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 32 33 42 29 56 31 12 29 7 4 83 14 69 4 81 32 14 20 5 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 12 | . . 1 1 1 . 1 1 . 1 1 . 1 . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . 1 . . Scrap Searched 8 | . . 1 5 . . . . . . . . . . . 2 . . . . Spaces Dug 5 | . . . . . . . . . . . . 5 . . . . . . . Terrain Destroyed 34 | . . . . . . . . . . . . 5 . . . 13 14 1 1 Melee 5 | . . . . . . . . . . . . 5 . . . . . . . Projectile 15 | . . . . . . . . . . . . . . . . 13 . 1 1 AOE 14 | . . . . . . . . . . . . . . . . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac DSF Fac Gar Fac Upp Upp Fac Res Res Total 8061 | 53 155 145 1011 419 689 297 377 383 179 109 339 507 770 118 598 270 462 1040 140 Wait 217 | . . 1 14 31 6 3 4 26 13 . 6 8 53 . 1 2 18 24 7 Move 6961 | 37 133 135 887 348 548 274 360 294 157 101 271 455 582 116 592 248 401 911 111 Hop 7 | . . . . . . . . . . . . . . . . . 1 6 . Pick Up 144 | 10 9 1 18 14 11 8 4 9 1 3 8 14 8 1 . . 8 16 1 Fast Attach 67 | . 1 1 2 3 . . . 7 1 . 9 11 5 . 3 1 2 16 5 Attach 55 | 6 . . 4 2 1 . 3 4 . 2 2 6 1 . . . 10 12 2 Detach 6 | . 1 . . . . . . . . . . . 1 . . . 2 2 . Swap 37 | . 2 1 4 2 . 2 1 . 2 1 3 5 10 1 1 . 1 1 . Drop 123 | . 2 . 23 12 9 9 3 6 3 2 11 2 14 . . . 12 14 1 Fire 218 | . 7 6 58 . . . . 24 2 . 28 1 33 . 1 13 1 37 7 Melee 47 | . . . . . . . 1 7 . . . 5 20 . . 6 6 1 1 Ram 5 | . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . 8 . . 5 . . 1 . 5 . . . . . . Rewire 141 | . . . . 2 101 . . . . . . . 38 . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . 5 5 1 1 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/DSF -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 6) 289 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 546 | -10/Mines | Discovered new exit (range 8) 554 | -10/Mines | Identified exit to Subcaves 555 | -10/Mines | Entered Subcaves 595 | -10/Subcaves | Learned Materials stockpile data 970 | -10/Subcaves | Core integrity fell below 50% 1273 | -10/Subcaves | Discovered new exit (range 15) 1299 | -10/Subcaves | Identified exit to Materials 1605 | -10/Subcaves | Disturbed a concealed Subdweller 1826 | -10/Subcaves | Visited 4L-MR0's lab 1846 | -10/Subcaves | Found Arachnoskeleton 1853 | -10/Subcaves | Found Prototype Special Melee Weapon 1919 | -10/Subcaves | Visited triangular shrine 1926 | -10/Subcaves | Found Prototype Device 2103 | -10/Subcaves | Entered Materials 2103 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 2112 | -8/Materials | Identified 1B-0RG's Assimilator 2115 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2186 | -8/Materials | Assimilating Soldier 3a into Collective. 2198 | -8/Materials | Assimilating Trooper 3a into Collective. 2212 | -8/Materials | Assimilating Trooper 3b into Collective. 2346 | -8/Materials | Assimilating Bruiser 3a into Collective. 2423 | -8/Materials | Assimilating Administrator 3a into Collective. 2824 | -8/Materials | Identified exit to Garrison 2824 | -8/Materials | Entered Garrison 2824 | -8/Garrison | Accompanied by 3 allies 2939 | -8/Garrison | Assimilating Bruiser 3b into Collective. 2945 | -8/Garrison | Assimilating Rogue 3a into Collective. 2976 | -8/Garrison | Triggered checkpoint 3041 | -8/Garrison | Discovered new exit (range 12) 3106 | -8/Garrison | Triggered checkpoint 3338 | -8/Garrison | Triggered checkpoint 3575 | -8/Garrison | Assimilating Rogue 3b into Collective. 3585 | -8/Garrison | Assimilating Trooper 3f into Collective. 3610 | -8/Garrison | Lost 4 allies 3777 | -8/Garrison | Installed Relay Interface Framework 3875 | -8/Garrison | Assimilating Hacker 3a into Collective. 3890 | -8/Garrison | Build established: Commander-Mutant 3892 | -8/Garrison | Triggered checkpoint 3934 | -8/Garrison | Triggered checkpoint 3951 | -8/Garrison | Discovered new exit (range 16) 3954 | -8/Garrison | Triggered checkpoint 3980 | -8/Garrison | Identified exit to Materials 3987 | -8/Garrison | Entered Materials 3987 | -8/Materials | Accompanied by 9 allies 4057 | -8/Materials | Assimilating Trooper 3g into Collective. 4450 | -8/Materials | Discovered new exit (range 16) 4502 | -8/Materials | Identified exit to Factory 4509 | -8/Materials | Entered Factory 4509 | -7/Factory | Accompanied by 7 allies 4509 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4509 | -7/Factory | Identified V3-11A's Pendant 4575 | -7/Factory | Assimilating Guardian 4a into Collective. 4611 | -7/Factory | Build established: Mutant 5072 | -7/Factory | P-60 Hacker assimilated allied Trooper 3e 5105 | -7/Factory | Garrison activated, responded to threat 5131 | -7/Factory | Lost 3 allies 5164 | -7/Factory | Identified exit to Garrison 5177 | -7/Factory | Entered Garrison 5177 | -7/Garrison | Accompanied by 1 ally 5271 | -7/Garrison | Triggered checkpoint 5272 | -7/Garrison | Triggered checkpoint 5277 | -7/Garrison | Assimilating Guardian 4b into Collective. 5324 | -7/Garrison | Triggered checkpoint 5537 | -7/Garrison | Triggered checkpoint 5568 | -7/Garrison | Expanded RIF knowledge: Hotswap 5577 | -7/Garrison | Garrison Relay disabled 5636 | -7/Garrison | Discovered new exit (range 11) 5661 | -7/Garrison | Triggered checkpoint 5671 | -7/Garrison | Identified exit to Factory 5672 | -7/Garrison | Entered Factory 5702 | -7/Factory | Discovered new exit (range 20) 5863 | -7/Factory | Identified exit to Factory 5864 | -7/Factory | Entered another Factory area 5864 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5886 | -6/Factory | Build established: Bothacker-Executioner 5961 | -6/Factory | Identified exit to DSF 5969 | -6/Factory | Spotted B-75 Beast 5976 | -6/Factory | Entered DSF 6053 | -6/DSF | Additional patrols routed to DSF 6079 | -6/DSF | Lost 3 parts (1n2w) 6132 | -6/DSF | Lost 4 parts (1n1u2w) 6344 | -6/DSF | Discovered new exit (range 10) 6440 | -6/DSF | Identified exit to Factory 6442 | -6/DSF | Entered Factory 6442 | -5/Factory | Evolved 2 slots: Utility x2 6521 | -5/Factory | Identified exit to Factory 6612 | -5/Factory | Identified exit to Upper Caves 6955 | -5/Factory | Build established: Bothacker-Assassin 7016 | -5/Factory | Identified exit to Garrison 7016 | -5/Factory | Entered Garrison 7285 | -5/Garrison | Discovered new exit (range 12) 7334 | -5/Garrison | Triggered checkpoint 7358 | -5/Garrison | Garrison Relay disabled 7496 | -5/Garrison | Build established: Bothacker-Executioner 7596 | -5/Garrison | Lost 6 allies 7644 | -5/Garrison | Heavy support dispatched to Factory 7648 | -5/Garrison | Triggered checkpoint 7651 | -5/Garrison | Heavy support dispatched to Factory 7666 | -5/Garrison | Triggered checkpoint 7671 | -5/Garrison | Triggered checkpoint 7691 | -5/Garrison | Triggered checkpoint 7693 | -5/Garrison | Learned Factory security intel 7721 | -5/Garrison | Discovered new exit (range 8) 7738 | -5/Garrison | Lost 4 allies 7866 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 7874 | -5/Garrison | Discovered new exit (range 14) 7893 | -5/Garrison | Identified exit to Factory 7894 | -5/Garrison | Entered Factory 7914 | -5/Factory | Discovered exit to Upper Caves (range 13) 8019 | -5/Factory | Entered Upper Caves 8050 | -5/Upper Caves | Spotted B-75 Beast 8200 | -5/Upper Caves | Build established: Bothacker-Assassin 8451 | -5/Upper Caves | Learned location of Warlord (-4) 8692 | -5/Upper Caves | Discovered new exit (range 14) 8715 | -5/Upper Caves | Build established: Bothacker-Skirmisher 8715 | -5/Upper Caves | Identified exit to Upper Caves 8796 | -5/Upper Caves | Entered another Upper Caves area 8796 | -5/Upper Caves | Accompanied by 1 ally 8999 | -5/Upper Caves | Destroyed 8 combat bots 9101 | -5/Upper Caves | Discovered exit to Factory (range 8) 9238 | -5/Upper Caves | Entered Factory 9238 | -4/Factory | Accompanied by 1 ally 9238 | -4/Factory | Evolved 2 slots: Utility x2 9346 | -4/Factory | Lost 4 parts (1p2n1w) 9621 | -4/Factory | Identified exit to Upper Caves 9720 | -4/Factory | Discovered new exit (range 6) 9724 | -4/Factory | Entered Research 9724 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9752 | -3/Research | Lost 6 parts (1n4u1w) 9784 | -3/Research | Found Prototype Processor 9784 | -3/Research | Identified Exp. Signal Interpreter 9946 | -3/Research | Lost 6 parts (2n3u1w) 9952 | -3/Research | Found Quantum Capacitor 10056 | -3/Research | Core integrity fell below 50% 10244 | -3/Research | Discovered new exit (range 16) 10254 | -3/Research | Identified exit to Research 10265 | -3/Research | Core integrity fell below 20% 10266 | -3/Research | System corruption reached 10% 10272 | -3/Research | Entered another Research area 10272 | -2/Research | Evolved 2 slots: Utility x2 10300 | -2/Research | Lost 9 parts (1p3n4u1w) 10343 | -2/Research | Core integrity fell below 50% 10357 | -2/Research | System corruption reached 10% 10365 | -2/Research | Core integrity fell below 20% 10380 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10348_ P-80 Master resets P-80 Master, system corruption cleaned. 10354_ Acquired Enh. Force Lance. 10359_ Terminal disabled. 10361_ Door malfunctions. 10362_ Adv. Signal Interpreter destroyed. 10362_ P-80 Master resets P-80 Master, system corruption cleaned. 10365_ Enh. Force Lance destroyed. 10367_ Acquired Imp. Linear Gravjet. 10368_ K-01 Serf collects debris. 10369_ System corrupted: Heat flow error (+173). 10369_ Acquired Imp. Linear Gravjet. 10369_ K-01 Serf collects debris. 10371_ Acquired Imp. Linear Gravjet. 10371_ Imp. Linear Gravjet destroyed. 10371_ K-01 Serf collects debris. 10373_ Imp. Linear Gravjet destroyed. 10373_ W-44 Eye sends out distress signal. 10377_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????######## #????????????? | | ????????????????????????# """ #????????????? | | ???????????????????????? "Y" #????????????? | | ?????????????########???# " " #????????????? | | ?????????????? ! ???# k #????????????? | | ??????????????? ??# #????????????? | | ?????????????????" ?# #????????????? | | ??????????????????? # ! #####????????? | | ????????????????????? # g g ?????????? | | ??????????????????????? /t #????????????? | | ????????????????????????#@ g #????????????? | | ????????????????????????#w R #????????????? | | ????????????????????????# ##+########????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????#+#############+#####p##?????????????????????? | | ????? #???? ???????????????? | | ????? #?? ?????????????? | | ???? # #????????????? | | ???? ! = / +????????????? | | ????????# # #????????????? | | ????????# "" "" # #????????????? | | ????????# ""T #? #????????????? | | ????????# "" #?? #????????????? | | ????????+ #???######????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 70 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 28 Relay Coupler Types 1 Relay Coupler Value 20 Authchip Count 1 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Remote Datajack | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Generalissimo I, Locutus Mistaken Identity Challenges ------------ None Game ------ Seed NovaReflexFlakker Manual? 0 Play Time 02:37:43 Cumulative 29.2 hours Start 2026.04.28 @ 03:47:40 End 2026.04.28 @ 10:38:06 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4d4ac22-497c-49d9-9361-be45c242b92d