Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.08 @ 21:06:38 Player: Daddy5 Result: Destroyed by G-47 Trooper with Backup Laser III Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (953) 953 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2918 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 281/450 Energy 78/100 System Corruption 0% Temperature Cool (11) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Large Matter Pod Structural Scanner Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Nuclear Core Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Compact Matter Pod Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit Autogun Autogun Autogun [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scan Processor Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 38 | 6 4 16 12 Power 5 | 1 . 3 1 Engine 3 | 1 . 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads . | . . . . Leg 10 | 2 . 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 1 | . . . 1 Storage 5 | 1 . 3 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 14 | 2 2 6 4 Energy Gun 4 | . . 3 1 Energy Cannon . | . . . . Ballistic Gun 10 | 2 2 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 7 | . . . 7 Highest Loss Streak 14 | . . . 14 Average Slot Usage (%) 95 | . 97 99 81 Engine 8 | . 14 9 . Core 2 | . . 1 7 Leg 22 | . 28 22 19 Storage 15 | . 14 12 24 Processor 8 | . 2 10 9 Protection 7 | . 9 9 . Energy Gun 5 | . . 8 . Ballistic Gun 24 | . 28 24 19 Naked Turns . | . . . . Heaviest Build 39 | 9 20 39 34 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 8 | 5 6 8 10 Most Carried 10 | 3 4 10 9 Average Carried 6 | 1 3 8 7 Final Capacity 10 | 6 6 10 10 Final Carried 10 | 2 4 10 5 Class Distribution -------------------- 44% | Tank 24% | Mutant 19% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1110 | 213 . 674 223 Remotely . | . . . . Salvage Created 1275 | . . 827 448 Parts 94 | . . 61 33 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . . 19 8 Guns 27 | . . 19 8 Classes Destroyed 7 | . . 7 . Worker 1 | . . 1 . Builder 3 | . . 1 2 Hauler 1 | . . 1 . Recycler 1 | . . 1 . Swarmer 7 | . . 7 . Grunt 15 | . . 9 6 Sentry 5 | . . 3 2 Best Kill Streak 8 | . . 8 8 Combat Bots Only 7 | . . 7 5 Max Kills in Single Turn 2 | . . 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2291 | . 24 525 1742 Core 623 | . . 68 555 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 83 . Volleys Fired 78 | . . 37 41 Largest 3 | . . 3 3 Hottest 102 | . . 102 69 Shots Fired 216 | . . 111 105 Gun 216 | . . 111 105 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 187 | . . 83 104 Thermal 29 | . . 28 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . . 9 10 Robot Miss Streak 6 | . . 6 3 Penetration Max . | . . . . Secondary Targets 7 | . . 4 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 131 | . . 59 72 Core Hits 58 | . . 34 24 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1915 | . . 899 1016 Guns 1905 | . . 889 1016 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | . . 10 . Kinetic 1664 | . . 665 999 Thermal 241 | . . 224 17 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . 5 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 361 | . . 361 319 Average Temperature 96 | . . 104 84 Received Heat Transfer 897 | . 12 165 720 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 583 | . . 546 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 353 | . 5 353 293 Initial 148 | . . 1 148 Average 127 | . . 143 212 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 66 39 Level 1 32 | . . 33 60 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 2 22 14 Peak Tracking Total 10 | . 2 4 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 11 3 . Successful 10 | . 8 2 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 11 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 2 . Record 4 | . 3 1 . Emergency Access Points 2 | . 2 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . . 1 . Security Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1259 | 68 197 736 258 Spaces Moved 680 | 51 157 397 75 Core 17 | 6 . . 11 Treads . | . . . . Legs 663 | 45 157 397 64 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 120 Average Speed 143 | 111 120 150 182 Slowest Speed 450 | 120 120 150 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 28 27 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 818 | 59 165 466 128 Wait 1 | . . 1 . Move 677 | 50 156 396 75 Hop . | . . . . Pick Up 9 | 3 2 4 . Fast Attach 15 | 5 2 3 5 Attach 10 | 1 . 3 6 Detach 2 | . 1 1 . Swap 13 | . 2 10 1 Drop 11 | . 2 9 . Fire 78 | . . 37 41 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 8) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 554 | -9/Materials | Build established: Tank 794 | -9/Materials | Discovered new exit (range 13) 822 | -9/Materials | Destroyed 7 combat bots 1002 | -9/Materials | Entered another Materials area 1002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -8/Materials | Garrison activated, responded to threat 1224 | -8/Materials | Core integrity fell below 50% 1247 | -8/Materials | Lost 14 parts (1p5n1u7w) 1249 | -8/Materials | Core integrity fell below 20% 1260 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser III Last Messages --------------- 01222_ Acquired Structural Scanner. 01222_ U-05 Engineer lays Concrete. 01223_ Slug penetrates Wall. 01223_ U-05 Engineer lays Concrete. 01223_ Acquired 18 matter. 01224_ U-05 Engineer lays Concrete. 01230_ Slug penetrates Wall. 01235_ T-07 Excavator is excavating. 01236_ U-05 Engineer lays Concrete. 01239_ T-07 Excavator is excavating. 01240_ Penetrated by Slug. 01244_ R-06 Scavenger collects Aluminum Leg. 01245_ Penetrated by Slug. 01250_ R-06 Scavenger collects Lgt. Nuclear Core. 01251_ Acquired Aluminum Leg. 01254_ Penetrated by Slug. 01254_ Acquired Aluminum Leg. 01254_ R-06 Scavenger collects Wheel. 01257_ Penetrated by Slug. 01259_ R-06 Scavenger collects Wheel. 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