Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 17:46:56 Player: Peace Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (150) 750 Value Destroyed (5401) 5401 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1635) 1635 TOTAL SCORE: 11626 Bonus ------- High Alert Combat Kills 1635 Cogmind --------- Core Integrity 0/1000 Matter 19/300 Energy 629/670 System Corruption 20% Temperature Cool (60) Movement Core (1150) Ox22 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Energy Well Improved Medium Armor Plating Improved Focal Shield EM Shield > --- WEAPON (2) ------- Wave Gun Mass Driver > --- INVENTORY (12) --- Micro Fission Core Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Gauss Rifle KE Penetrator Improved Plasma Cutter Improved Plasma Cutter Improved Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Energy Well Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating EM Shield > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Reinforced Fission Core Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Shield Generator [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 7 | . . 1 2 2 2 . Weapon . | . . . . . . . Parts Attached 175 | . 10 30 20 9 14 92 Power 16 | . . 2 1 1 2 10 Engine 9 | . . 2 1 . 1 5 Core 7 | . . . . 1 1 5 Reactor . | . . . . . . . Propulsion 33 | . 4 10 3 1 1 14 Treads 25 | . 4 9 3 1 1 7 Leg 2 | . . . . . . 2 Wheel 3 | . . 1 . . . 2 Hover 2 | . . . . . . 2 Flight 1 | . . . . . . 1 Utility 62 | . 1 7 7 5 8 34 Device 35 | . . 3 3 4 4 21 Storage 3 | . . 1 . . 2 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 22 | . . 3 4 1 1 13 Artifact . | . . . . . . . Weapon 64 | . 5 11 9 2 3 34 Energy Gun 17 | . . . 6 2 . 9 Energy Cannon 8 | . . . 1 . 3 4 Ballistic Gun 18 | . 4 8 2 . . 4 Ballistic Cannon 1 | . . . . . . 1 Launcher 14 | . 1 3 . . . 10 Special Weapon 2 | . . . . . . 2 Impact Weapon 1 | . . . . . . 1 Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 1 1 1 Parts Lost 56 | . . 2 6 . . 48 Power 7 | . . . . . . 7 Propulsion 14 | . . . . . . 14 Utility 21 | . . 1 3 . . 17 Weapon 14 | . . 1 3 . . 10 Highest Loss Streak 12 | . . 1 2 . . 12 Average Slot Usage (%) 93 | . 95 95 97 98 96 88 Engine 5 | . 14 9 9 3 . 4 Core 3 | . . . . 3 6 4 Treads 20 | . 27 31 26 23 20 13 Device 23 | . . 10 20 28 31 27 Storage 10 | . 14 11 9 7 9 11 Protection 10 | . . 8 13 15 13 9 Energy Gun 5 | . . . 13 15 4 2 Energy Cannon 2 | . . . 1 . 8 3 Ballistic Gun 5 | . 25 21 3 . . 1 Naked Turns . | . . . . . . . Heaviest Build 142 | 12 15 52 57 54 75 142 Greatest Support 104 | 20 40 69 69 73 80 104 Greatest Overweight (x) 39 | . . 1 1 . 1 39 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 14 | 6 6 14 12 12 12 12 Average Capacity 11 | 6 6 9 12 12 12 12 Most Carried 12 | 5 6 12 12 12 12 12 Average Carried 9 | 5 5 7 10 11 11 9 Final Capacity 12 | 6 6 12 12 12 12 12 Final Carried 12 | 4 6 12 11 11 11 10 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2887 | 200 87 708 385 60 150 1297 Remotely . | . . . . . . . Salvage Created 5583 | . 279 937 1057 120 221 2969 Parts 296 | . 27 77 46 4 11 131 Haulers Intercepted 5 | . . 3 1 . . 1 Recyclers Shooed 7 | . 1 2 1 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 110 | . 7 20 16 2 2 63 Guns 48 | . 5 13 13 2 . 15 Cannons 18 | . . . 2 . 2 14 AOE 39 | . 2 7 . . . 30 Classes Destroyed 14 | . 3 6 1 . 1 3 Worker 16 | . 2 2 . . . 12 Builder 7 | . . 2 1 . . 4 Hauler 5 | . . 3 1 . . 1 Recycler 5 | . . 1 2 . 1 1 Mechanic 2 | . . . . . . 2 Watcher 5 | . . 3 1 . . 1 Swarmer 29 | . 3 10 . . . 16 Saboteur 1 | . . . . . . 1 Grunt 37 | . 4 4 8 2 . 19 Brawler 6 | . . 1 1 . . 4 Duelist 2 | . . . . . . 2 Sentry 20 | . . 5 6 . 1 8 Hunter 6 | . . . 1 . . 5 Programmer 9 | . . . . . 1 8 Best Kill Streak 17 | . 3 17 5 1 2 10 Combat Bots Only 15 | . 3 15 4 1 1 8 Max Kills in Single Turn 4 | . 3 2 2 1 1 4 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 9531 | . 101 867 1342 112 71 7038 Core 1276 | . 7 68 171 17 8 1005 Absorbed by Shields 427 | . . . . . . 427 Core Remaining (%) 90 | 100 97 83 68 97 99 . Volleys Fired 343 | . 17 64 72 14 5 171 Largest 2 | . 2 2 2 2 2 2 Hottest 180 | . 53 53 123 101 180 180 Shots Fired 615 | . 30 124 141 27 10 283 Gun 423 | . 29 118 110 27 . 139 Cannon 144 | . . . 31 . 10 103 Launcher 38 | . 1 6 . . . 31 Special 10 | . . . . . . 10 Kinetic 230 | . 29 118 23 . . 60 Thermal 313 | . . . 118 14 10 171 Explosive 38 | . 1 6 . . . 31 Electromagnetic 34 | . . . . 13 . 21 Robot Hit Streak 19 | . 5 13 11 9 17 19 Robot Miss Streak 4 | . 4 3 2 2 . 4 Penetration Max 2 | . . . . . . 2 Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 427 | . 16 85 99 22 8 197 Core Hits 275 | . 10 44 36 9 5 171 Critical Hits 15 | . . . 1 . . 14 Critical Kills 5 | . . . 1 . . 4 Critical Parts Destroyed 9 | . . . . . . 9 Melee Attacks 32 | . . . . . . 32 Thermal 31 | . . . . . . 31 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15355 | . 365 1928 1670 320 262 10810 Guns 5396 | . 273 1294 1327 320 . 2182 Cannons 2636 | . . . 343 . 262 2031 Explosions 7026 | . 92 619 . . . 6315 Melee 117 | . . . . . . 117 Ramming 62 | . . 15 . . . 47 Kinetic 2609 | . 273 1294 275 . . 767 Thermal 5239 | . . . 1395 99 262 3483 Explosive 6709 | . 92 619 . . . 5998 Electromagnetic 619 | . . . . 221 . 398 Impact . | . . . . . . . Slashing 117 | . . . . . . 117 Piercing . | . . . . . . . Highest Corruption 20 | . 4 . . . . 20 Average Corruption 9 | . 3 . . . . 10 Corruption Purged . | . . . . . . . Effects 91 | . 7 . . . . 84 Message Errors 14 | . 1 . . . . 13 Matter Fused 11 | . . . . . . 11 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 11 | . 2 . . . . 9 Parts Rejected 2 | . 1 . . . . 1 Data Loss (minor) 4 | . 1 . . . . 3 Data Loss (major) 2 | . . . . . . 2 Misfires 5 | . . . . . . 5 Misdirections 1 | . . . . . . 1 Targeting Errors 30 | . 1 . . . . 29 Weapon Failures 6 | . 1 . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 543 | . . 3 . . . 540 Projectiles 33 | . . . . . . 33 Explosions 510 | . . 3 . . . 507 Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 559 | . . 11 . . . 548 Shots 11 | . . 1 . . . 10 Rammed 8 | . . 3 . . . 5 Targets Rammed 11 | . . 4 . . . 7 Kicked . | . . . . . . . Crushed 3 | . . 1 . . . 2 Highest Temperature 200 | . 4 58 199 . 30 200 Average Temperature 83 | . 2 20 100 . 15 71 Received Heat Transfer 1857 | . 42 210 540 63 . 1002 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 1 . . 3 Combat Hostiles 4 | . . . 1 . . 3 Parts Melted 20 | . . . 4 . . 16 Heat Transferred 8614 | . . . 2886 259 296 5173 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 1683 | . 232 626 491 195 74 1683 Initial 195 | . . 97 172 195 39 22 Average 489 | . 110 424 328 143 29 869 Maximum Alert Level 5 | . 1 2 2 . . 5 Low Security (%) 39 | 100 66 12 14 100 100 17 Level 1 19 | . 33 19 66 . . 12 Level 2 16 | . . 68 19 . . 8 Level 3 7 | . . . . . . 17 Level 4 12 | . . . . . . 30 Level 5 5 | . . . . . . 13 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . 2 2 2 1 1 19 Investigation 2 | . . . . 1 . 1 Extermination 3 | . . . . . 1 2 Reinforcement 8 | . 2 2 2 . . 2 Assault 6 | . . . . . . 6 Garrison 8 | . . . . . . 8 Intercept . | . . . . . . . Construction Impeded 4 | . . 1 2 . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 1 2 4 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 172 | . 12 31 20 5 2 102 Peak Tracking Total 11 | . 4 6 5 2 1 11 Tactical Retreats 26 | . . 1 1 1 . 23 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 8 | . 2 2 . 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 18 | . 1 1 1 . . 15 Max in Single Turn 4 | . 1 1 1 . . 4 Garrison Access 2 | . . . 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 6 | . 1 1 2 . . 2 Terminals 5 | . 1 1 1 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 11 | . 3 1 3 . . 4 Successful 6 | . 2 1 1 . . 2 Failed 5 | . 1 . 2 . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . 3 1 1 . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 5 | . 2 1 . . . 2 Record 1 | . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Extermination Status 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 1 . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . . . 6 Programmers 6 | . . . . . . 6 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 102 | . . . . . . 102 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 5564 | 1 296 815 787 663 738 2264 Spaces Moved 2345 | 1 142 351 269 384 441 757 Core 9 | . . . . . . 9 Treads 2188 | . 135 348 269 384 441 611 Legs 134 | 1 7 . . . . 126 Wheels 11 | . . 3 . . . 8 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Fastest Speed 100 | 120 120 100 155 155 155 100 Average Speed 166 | 120 158 159 157 155 156 186 Slowest Speed 2000 | 120 160 160 180 155 175 2000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 2 48 39 27 14 9 27 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 375 | . 5 30 6 . 1 333 Melee . | . . . . . . . Projectile 31 | . . . 6 . 1 24 AOE 344 | . 5 30 . . . 309 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 3295 | 2 184 487 494 429 481 1218 Wait 235 | . . 3 119 4 7 102 Move 2339 | . 141 350 268 383 440 757 Hop . | . . . . . . . Pick Up 53 | . 7 14 3 7 3 19 Fast Attach 88 | . 4 12 12 4 8 48 Attach 42 | . 2 3 5 2 2 28 Detach 10 | . . . 1 . . 9 Swap 45 | . 4 15 3 3 4 16 Drop 97 | 2 9 22 11 12 12 29 Fire 343 | . 17 64 72 14 5 171 Melee 32 | . . . . . . 32 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 10 | . . 4 . . . 6 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 296 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 434 | -9/Materials | Discovered new exit (range 8) 623 | -9/Materials | Destroyed 15 combat bots 927 | -9/Materials | Build established: Scavenger-Mutant 983 | -9/Materials | Discovered new exit (range 7) 1113 | -9/Materials | Entered another Materials area 1113 | -8/Materials | Evolved 2 slots: Utility x2 1817 | -8/Materials | Discovered new exit (range 16) 1900 | -8/Materials | Entered Factory 1900 | -7/Factory | Evolved 2 slots: Utility x2 2431 | -7/Factory | Discovered new exit (range 14) 2563 | -7/Factory | Entered another Factory area 2563 | -6/Factory | Evolved 2 slots: Utility x2 2830 | -6/Factory | Build established: Mutant 3010 | -6/Factory | Discovered new exit (range 8) 3032 | -6/Factory | Discovered new exit (range 16) 3089 | -6/Factory | Identified exit to Factory 3117 | -6/Factory | Identified exit to Lower Caves 3301 | -6/Factory | Entered another Factory area 3301 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3813 | -5/Factory | Allied Derelicts emerged from ambush trap array 3947 | -5/Factory | Garrison activated, responded to threat 4093 | -5/Factory | Garrison activated, responded to threat 4158 | -5/Factory | Destroyed 8 combat bots 4269 | -5/Factory | Build established: Scavenger-Mutant 4450 | -5/Factory | System corruption reached 10% 4501 | -5/Factory | First assault squad dispatched 4537 | -5/Factory | Lost 11 parts (1p4n3u3w) 4615 | -5/Factory | Core integrity fell below 50% 4935 | -5/Factory | Lost 3 parts (2p1n) 5039 | -5/Factory | Lost 8 parts (1p2n4u1w) 5114 | -5/Factory | Garrison activated, responded to threat 5123 | -5/Factory | Core integrity fell below 20% 5565 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05546_ Critical hit. 05546_ Hyp. Coil Gun destroyed. 05547_ Adv. Heat Sink destroyed. 05549_ Acquired Hvy. Mace. 05549_ Imp. Treads destroyed. 05550_ K-01 Serf collects debris. 05552_ Acquired Imp. Medium Armor Plating. 05553_ Imp. Treads destroyed. 05553_ K-01 Serf collects debris. 05556_ System corrupted: Wave Gun targeting data glitched. 05556_ Destroyed Hvy. Laser. 05556_ K-01 Serf cleans the Fusion Modulator. 05556_ U-05 Engineer destroyed. 05556_ G-50 Soldier suffers critical hit. 05559_ K-01 Serf collects debris. 05561_ H5IL:WYW%X& HYKORDBM,:&B 05562_ System corrupted: Wave Gun targeting data glitched. 05562_ System corrupted: Mass Driver targeting data glitched. 05563_ K-01 Serf collects debris. 05564_ Slug penetrates Door. 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