Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 20:24:31 Player: Corbojler Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (3134) 3134 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 8108 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 91 Friendly Fire -90 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 140/140 System Corruption 20% Temperature Cool (42) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Advanced Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Gatling Laser Heavy Assault Rifle > --- INVENTORY (5) ---- Light Treads Flexi-carbon Leg Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Beamcaster Gauss Rifle Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Cryofiber Web Cooling System Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Restoration Module Plasma Cannon Heavy Battle Rifle Slug Cannon Advanced EMP Blaster Heavy Rocket Launcher Improved Datajack [Rating: 54] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 4 | . . . 1 . 2 . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 153 | 8 13 1 22 2 44 8 5 6 22 3 19 Power 19 | 1 2 . 2 . 5 1 1 1 3 . 3 Engine 13 | 1 2 . 1 . 4 . . . 2 . 3 Core 6 | . . . 1 . 1 1 1 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 39 | 3 5 . 8 . 10 1 . 3 4 . 5 Treads 19 | . . . 3 . 10 1 . 3 1 . 1 Leg . | . . . . . . . . . . . . Wheel 18 | 3 3 . 5 . . . . . 3 . 4 Hover 2 | . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 2 3 . 6 2 8 1 . 1 10 2 6 Device 20 | 1 1 . 4 1 3 . . 1 6 . 3 Storage 6 | 1 1 . 1 . . . . . 3 . . Processor 7 | . 1 . 1 . 3 . . . . . 2 Hackware . | . . . . . . . . . . . . Protection 8 | . . . . 1 2 1 . . 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 54 | 2 3 1 6 . 21 5 4 1 5 1 5 Energy Gun 16 | 1 1 1 4 . 6 1 1 . . . 1 Energy Cannon 8 | . . . 1 . 3 . 2 . 1 . 1 Ballistic Gun 15 | 1 1 . 1 . 5 4 . . 1 1 1 Ballistic Cannon 2 | . . . . . . . . 1 1 . . Launcher 10 | . . . . . 6 . 1 . 2 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . 1 Unidentified Prototypes 8 | . . . 1 1 5 1 . . . . . Corrupted Parts 6 | . . . . . 4 . . . 2 . . System Corruption 37 | . . . . . 21 . . . 16 . . Parts Lost 48 | . 4 . 4 . 6 3 . 1 11 6 13 Power 10 | . . . 1 . 2 . . . 3 2 2 Propulsion 16 | . 2 . 2 . 3 1 . . 4 2 2 Utility 11 | . . . . . . 1 . 1 2 2 5 Weapon 11 | . 2 . 1 . 1 1 . . 2 . 4 Highest Loss Streak 8 | . 2 . 2 . 3 2 . 1 8 6 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 92 100 97 97 100 99 87 40 25 Engine 7 | . 14 14 5 11 8 7 7 7 5 1 2 Core 3 | . . . 5 . . 5 7 7 3 2 . Treads 18 | . . . 19 33 24 22 23 23 15 . 1 Wheel 3 | . 20 28 6 . . . . . 3 7 5 Device 8 | . 8 . 10 5 9 7 7 6 12 5 4 Storage 8 | . 14 14 11 11 9 7 7 7 6 2 . Processor 13 | . 5 14 11 11 18 15 15 15 13 5 1 Protection 5 | . . . . 5 9 6 7 7 4 5 2 Energy Gun 5 | . 7 5 9 11 3 7 4 7 6 2 1 Energy Cannon 3 | . . . 6 . 4 . 2 . 1 2 2 Ballistic Gun 9 | . 13 14 6 11 8 13 15 7 3 2 1 Peak Build Rating 54 | 7 8 9 19 24 44 52 52 52 54 39 27 Average Rating 31 | 5 7 8 15 18 32 50 50 50 44 18 11 On Entrance 24 | . 7 8 9 17 17 44 51 52 47 39 8 Naked Turns 67 | . . . . . . . . . . 9 58 Heaviest Build 69 | 14 19 17 36 34 49 57 59 62 69 55 31 Greatest Support 88 | 26 26 26 60 40 62 62 60 68 88 48 58 Greatest Overweight (x) 13 | 1 2 . 8 . 1 . . 1 13 8 9 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 25 15 5 Average Capacity 13 | 7 9 10 12 15 15 15 15 15 15 8 5 Most Carried 15 | 5 10 10 15 15 15 15 15 15 15 9 5 Average Carried 12 | 2 8 9 12 14 14 14 14 14 12 5 1 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 9 10 15 15 15 15 15 15 9 3 3 Class Distribution -------------------- 43% | Scavenger-Mutant 32% | Scavenger-Skirmisher 18% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Matter Collected 2898 | 271 254 67 287 28 778 197 124 304 272 . 316 Remotely 114 | 98 16 . . . . . . . . . . Salvage Created 4659 | 77 412 . 794 . 1537 264 247 186 363 . 779 Parts 248 | 5 24 . 52 . 89 14 9 6 14 . 35 Haulers Intercepted 6 | . . . 1 . 5 . . . . . . Recyclers Shooed 10 | . . . 2 . 4 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 9 6 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 70 | . 7 . 19 . 19 5 4 6 5 . 5 Melee 2 | . 2 . . . . . . . . . . Guns 39 | . 5 . 14 . 8 3 2 4 2 . 1 Cannons 13 | . . . 5 . 3 . . 2 2 . 1 AOE 12 | . . . . . 6 2 1 . 1 . 2 Classes Destroyed 15 | 2 4 . 4 . 5 . . . . . . Worker 1 | . . . 1 . . . . . . . . Builder 7 | . . . . . 3 . . . 1 . 3 Tunneler 1 | 1 . . . . . . . . . . . Hauler 6 | . . . 1 . 5 . . . . . . Recycler 13 | 1 1 . 1 . 5 1 . . 1 . 3 Mechanic 1 | . 1 . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . Watcher 6 | . 1 . 1 . 3 . . . . . 1 Swarmer 22 | . . . 8 . 8 3 . 3 . . . Grunt 25 | . 7 . 7 . 2 . 2 2 3 . 2 Duelist 3 | . . . . . 1 1 1 . . . . Sentry 11 | . . . 4 . 2 1 1 1 . . 2 Specialist 2 | . . . . . 2 . . . . . . Hunter 6 | . . . . . 3 . . . 2 . 1 Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | 1 3 . 4 . 7 3 3 3 4 . 5 Combat Bots Only 6 | . 3 . 4 . 6 3 3 3 3 . 2 Max Kills in Single Turn 3 | 1 1 . 2 . 2 3 1 2 2 . 2 Gunslinging 1 | . . . 1 . 1 . . 1 . . . Exploded 2 | . . . . . 2 2 1 . 1 . 2 Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 745 | . 62 . 98 . 116 41 23 54 92 6 253 Missed 233 | . 10 . 18 . 43 11 14 18 20 1 98 Damage Taken 7502 | . 595 . 890 . 1197 493 69 742 1129 233 2154 Core 1936 | . 126 . 289 . 253 41 11 363 104 171 578 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 124 | . . . 124 . . . . . . . . Core Remaining (%) 54 | 100 . 49 . 27 54 . . 40 . . . Volleys Fired 309 | 8 28 2 73 . 84 13 7 15 18 . 61 Largest 3 | 2 2 2 2 . 2 3 3 3 3 . 2 Hottest 159 | 60 80 85 143 . 108 139 136 151 159 . 145 Shots Fired 585 | 16 50 3 140 . 167 39 21 43 33 1 72 Gun 393 | 16 50 3 79 . 110 38 16 30 12 . 39 Cannon 160 | . . . 61 . 36 . 3 13 17 1 29 Launcher 32 | . . . . . 21 1 2 . 4 . 4 Special . | . . . . . . . . . . . . Kinetic 268 | 8 26 2 42 . 81 25 14 28 19 1 22 Thermal 285 | 8 24 1 98 . 65 13 5 15 10 . 46 Explosive 1 | . . . . . 1 . . . . . . Electromagnetic 31 | . . . . . 20 1 2 . 4 . 4 Robot Hit Streak 13 | 4 12 1 7 . 13 5 7 7 11 . 6 Robot Miss Streak 7 | 4 5 1 3 . 6 3 2 3 5 1 7 Penetration Max 1 | . . . . . 1 1 . 1 . . . Secondary Targets 5 | . 1 . 1 . 1 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . 1 . . . Shots Hit Robots 372 | 8 43 2 86 . 106 20 15 26 18 . 48 Core Hits 175 | 2 21 1 32 . 51 10 5 9 14 . 30 Critical Kills 2 | . . . . . . . 1 . 1 . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 . . Critical Strikes 13 | . . . 2 . 2 . 2 3 3 1 . Burn 7 | . . . 2 . 2 . . 2 1 . . Meltdown 1 | . . . . . . . 1 . . . . Destroy 4 | . . . . . . . 1 . 2 1 . Blast 1 | . . . . . . . . 1 . . . Melee Attacks 23 | . 21 . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Slashing 21 | . 21 . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8914 | 99 710 30 1513 . 2540 493 351 622 679 28 1849 Guns 4370 | 99 376 30 777 . 1322 434 242 390 141 . 559 Cannons 2241 | . . . 736 . 472 . 50 232 237 28 486 Explosions 1938 | . . . . . 746 59 59 . 301 . 773 Melee 334 | . 334 . . . . . . . . . . Ramming 31 | . . . . . . . . . . . 31 Kinetic 2963 | 54 200 12 295 . 924 308 200 452 254 28 236 Thermal 4041 | 45 176 18 1218 . 898 126 92 170 220 . 1078 Explosive 27 | . . . . . 27 . . . . . . Electromagnetic 1518 | . . . . . 691 59 59 . 205 . 504 Impact . | . . . . . . . . . . . . Slashing 334 | . 334 . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . 1 1 21 . . . 13 20 20 Average Corruption 7 | . . . 1 1 9 . . . 10 18 20 Corruption Purged 4 | . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . 5 1 1 . . . 4 4 31 Message Errors 8 | . . . 2 . 1 . . . 3 . 2 Matter Fused 12 | . . . 1 1 . . . . 1 1 8 Heat Flow Errors 7 | . . . 1 . . . . . . . 6 Energy Discharges 3 | . . . 1 . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . . . 7 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 63 | . . . 31 . 6 . 1 . . . 25 Projectiles 38 | . . . 31 . 6 . 1 . . . . Explosions 25 | . . . . . . . . . . . 25 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . 20 . . . . . 13 Shots 1 | . . . . . 1 . . . . . . Rammed 10 | . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 909 | 20 94 44 329 . 267 336 312 909 111 . 221 Average Temperature 111 | 20 40 23 87 . 57 124 124 371 56 . 54 Received Heat Transfer 1845 | . 312 . 213 . 81 195 21 159 72 . 792 Effects 41 | . . . 4 . . 1 . 36 . . . Shutdowns 12 | . . . . . . . . 12 . . . Energy Bleed 6 | . . . . . . 1 . 5 . . . Interference 7 | . . . 4 . . . . 3 . . . Matter Decay 3 | . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . 2 . . . Damage (major) 7 | . . . . . . . . 7 . . . Damage (core) 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Fried 6 | . . . . . 5 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . 1 Parts Melted 14 | . 1 . 4 . 4 1 1 . 1 . 2 Heat Transferred 7625 | 100 400 37 2331 . 1830 222 174 444 396 . 1691 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . 1 . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Peak Influence 483 | 10 164 19 394 111 483 464 . . 130 37 248 Initial 219 | . 6 19 7 111 42 219 . . 31 37 . Average 133 | 3 62 19 228 111 87 301 . . 67 9 89 Maximum Alert Level 2 | . . . 1 . 2 2 . . . . 1 Low Security (%) 71 | 100 100 100 44 100 88 2 . . 100 100 74 Level 1 24 | . . . 55 . 5 81 . . . . 25 Level 2 4 | . . . . . 6 15 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 . 6 7 . . 1 . 7 Investigation 4 | . 1 . . . 2 . . . 1 . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 11 | . 1 . 1 . 3 2 . . . . 4 Assault 1 | . . . . . . 1 . . . . . Garrison 6 | . . . . . 1 2 . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Distress Signals 9 | . . . 1 . 6 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 14 1 35 . 40 16 3 5 7 5 15 Peak Tracking Total 8 | . 3 2 6 . 8 4 3 3 3 5 5 Tactical Retreats 16 | . 1 . 4 . 8 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Traps Triggered 4 | . . . 1 . 1 . . . 2 . . Indirectly 1 | . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . 1 . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Machines Disabled 14 | . 1 . 3 . 3 1 . . 3 . 3 Max in Single Turn 3 | . 1 . 1 . 2 1 . . 3 . 1 Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Machines Accessed 20 | . 4 . 6 . 6 2 . . 1 . 1 Terminals 12 | . 4 . 3 . 4 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . . . 2 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 78 | . 13 . 32 . 24 4 . . 3 . 2 Successful 45 | . 3 . 22 . 15 2 . . 2 . 1 Failed 33 | . 10 . 10 . 9 2 . . 1 . 1 Catastrophic 4 | . 2 . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 43 | . 13 . 10 . 17 3 . . . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 10 | . . . 9 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 22 | . . . 13 . 6 . . . 3 . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 21 | . 3 . 6 . 10 2 . . . . . Record 5 | . . . 2 . 3 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . . Alert Level 5 | . 1 . 1 . 2 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . 5 . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 17 | . . . 11 . 4 . . . 2 . . Insert Component 7 | . . . 4 . 2 . . . 1 . . Analyze 10 | . . . 7 . 2 . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 4 . 6 . 5 2 . . 1 . 1 Full Trace Events 3 | . 2 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . 2 . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 64 | . . . . . . . . . . . 64 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 82 | . . . 82 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . 2 . . . 1 . . Part Schematics Acquired 7 | . . . 4 . 2 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . Highest-Rated Group 78 | . . 78 78 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . . 33 . . . . . . . . Total Damage 523 | . . . 523 . . . . . . . . Kills 6 | . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Turns Passed 8974 | 77 629 149 1468 187 2478 822 1128 612 796 92 536 Spaces Moved 4580 | 43 458 125 765 113 1033 459 618 248 333 72 313 Core 255 | 11 . . 1 . . . . . 13 34 196 Treads 3303 | . . . 548 113 1033 459 618 248 254 . 30 Legs . | . . . . . . . . . . . . Wheels 950 | 32 386 125 216 . . . . . 66 38 87 Hover 72 | . 72 . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 86 160 155 161 170 166 100 50 50 Average Speed 150 | 78 94 90 141 160 164 162 170 212 177 124 110 Slowest Speed 700 | 95 180 90 450 160 240 170 170 250 700 450 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 56 34 57 33 60 14 78 25 5 73 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . . . 1 . . 9 1 . . . Spaces Dug 1 | . 1 . . . . . . . . . . Terrain Destroyed 73 | . 1 . . . 59 . . 3 3 . 7 Melee 1 | . 1 . . . . . . . . . . Projectile 10 | . . . . . 1 . . 3 3 . 3 AOE 62 | . . . . . 58 . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Total 6072 | 69 565 158 1021 120 1648 504 680 300 506 75 426 Wait 818 | . 19 30 128 . 429 18 41 28 122 . 3 Move 4570 | 42 457 124 764 112 1032 458 617 247 333 71 313 Hop . | . . . . . . . . . . . . Pick Up 119 | 11 17 1 18 3 29 6 5 2 9 . 18 Fast Attach 16 | . 1 . 7 . 6 . . 1 . . 1 Attach 62 | 7 4 . 5 . 7 5 . 1 13 3 17 Detach 1 | . . . . . . . . . . 1 . Swap 75 | 1 8 1 10 2 31 3 5 4 9 . 1 Drop 69 | . 10 . 16 3 30 1 5 2 2 . . Fire 309 | 8 28 2 73 . 84 13 7 15 18 . 61 Melee 23 | . 21 . . . . . . . . . 2 Ram 10 | . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 14) 690 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Core integrity fell below 50% 707 | -10/Materials | Entered Mines 711 | -10/Mines | Learned Materials emergency access door positions 803 | -10/Mines | Escorted by a lone wolf Derelict 823 | -10/Mines | Learned location of Storage (-7) 827 | -10/Mines | Discovered new exit (range 9) 835 | -10/Mines | Assembled infested the area 840 | -10/Mines | Assisted by a Guerilla fighting off Assembled 856 | -10/Mines | Entered Materials 856 | -9/Materials | Accompanied by 3 allies 856 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 861 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1295 | -9/Materials | Build established: Scavenger-Mutant 1365 | -9/Materials | Discovered new exit (range 11) 1758 | -9/Materials | Core integrity fell below 50% 2038 | -9/Materials | Repaired Beamcaster 2122 | -9/Materials | Repaired Cooling System 2316 | -9/Materials | Discovered new exit (range 6) 2324 | -9/Materials | Entered Mines 2380 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2384 | -9/Mines | Found Prototype Device 2385 | -9/Mines | Identified Exp. Sensor Array 2470 | -9/Mines | Discovered new exit (range 8) 2511 | -9/Mines | Entered Materials 2511 | -8/Materials | Evolved 2 slots: Utility x2 2659 | -8/Materials | Garrison activated, responded to threat 2703 | -8/Materials | Met 7R-MNS 4824 | -8/Materials | Discovered new exit (range 16) 4875 | -8/Materials | Lost 3 parts (2p1n) 4960 | -8/Materials | Identified exit to Factory 4977 | -8/Materials | System corruption reached 10% 4989 | -8/Materials | Entered Factory 4989 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4990 | -7/Factory | Caught up to 7R-MNS 4990 | -7/Factory | Identified exit to Storage 5124 | -7/Factory | Garrison activated, responded to threat 5261 | -7/Factory | Build established: Scavenger-Skirmisher 5373 | -7/Factory | Attacked by 7R-MNS 5785 | -7/Factory | Discovered new exit (range 13) 5809 | -7/Factory | Identified exit to Lower Caves 5811 | -7/Factory | Entered Lower Caves 5890 | -7/Lower Caves | Learned 8 Factory zone layouts 6104 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6117 | -7/Lower Caves | Found DCF Scrap (10 items) 6927 | -7/Lower Caves | Discovered new exit (range 8) 6937 | -7/Lower Caves | Identified exit to Lower Caves 6939 | -7/Lower Caves | Entered another Lower Caves area 6968 | -7/Lower Caves | Found DCF Scrap (13 items) 7321 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7381 | -7/Lower Caves | Core integrity fell below 50% 7497 | -7/Lower Caves | Discovered new exit (range 14) 7550 | -7/Lower Caves | Identified exit to Factory 7551 | -7/Lower Caves | Entered Factory 7551 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7552 | -6/Factory | Identified exit to Factory 8126 | -6/Factory | Lost 8 parts (2p3n1u2w) 8265 | -6/Factory | System corruption reached 10% 8347 | -6/Factory | Sucked down chute 8347 | -6/Factory | Entered Waste 8357 | -6/Waste | Spotted C-40 Crusher 8362 | -6/Waste | EMP discharged 8367 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8372 | -6/Waste | Spotted C-40 Crusher 8372 | -6/Waste | Spotted C-40 Crusher 8374 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8378 | -6/Waste | Spotted C-40 Crusher 8381 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8384 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8386 | -6/Waste | Spotted C-40 Crusher 8389 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8420 | -6/Waste | Lost 6 parts (2p2n2u) 8426 | -6/Waste | Discovered new exit (range 10) 8439 | -6/Waste | Entered Factory 8566 | -6/Factory | Core integrity fell below 50% 8585 | -6/Factory | Garrison activated, responded to threat 8615 | -6/Factory | Lost 3 parts (1u2w) 8674 | -6/Factory | Lost 3 parts (2u1w) 8677 | -6/Factory | Build established: Mutant 8884 | -6/Factory | Core integrity fell below 20% 8934 | -6/Factory | Lost 7 parts (2p2n2u1w) 8975 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- System corrupted: Energy discharge (-10). H-66 Slayer destroyed. U-05 Engineer builds a Door. R-10 Processor collects Flexi-carbon Leg. Acquired 40 matter. Acquired Flexi-carbon Leg. System corrupted: Heat flow error (+183). Acquired Hvy. Assault Rifle. Acquired Targeting Computer. Acquired 20 matter. System corrupted: Substantial component data lost. W-25 Informer destroyed. K-01 Serf collects debris. Acquired Lgt. Deuterium Engine. System corrupted: Component data lost. Acquired 9 matter. K-01 Serf collects debris. Acquired 10 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+#??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????!Y ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????#########@#####??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# """ # +??????????????????? | | ????????????????# """ #!% #??????????????????? | | ????????????????# """ # #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# """" # #????????????????? ? | | ????????????????#! " # #?????????????? ? | | ????????????????# " # ############ ? | | ????????????????# """ + + ???? | | ????????????????# # #???????? | | ????????????????###+##### k% #???????? | | ??????????? T R % +???????? | | ??????????????########### #############???????? | | ????????????????????????#t ## #???????????? | | ?????????????????########/##u## """#???????????? | | ?????????????????#= # """#???????????? | | ?????????????????#!! #! """#???????????? | | ?????????????????# " " " " # #???????????? | | ?????????????????#! " " " " # """#???????????? | | ?????????????????# " " " " # """#???????????? | | ????????????????##% " " " " + """#???????????? | | ????????????????# " " " " # #???????????? | | ????????????????## " " " " # """#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 750 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Slug Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefHybridCompanion Manual? 0 Play Time 02:05:14 Cumulative 43.0 hours Start 2025.02.25 @ 11:07:26 End 2025.02.28 @ 20:24:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 249b0a08-b0f2-4081-9dbc-5e5e4f76d4fa