Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 16:32:35 Player: Fazzonamite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (443) 443 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1748 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Improved Ion Engine Disposable Heat Sink Structural Scanner Propulsion Shielding Light Armor Plating Beam Rifle Rocket Launcher Rocket Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Disposable Heat Sink Structural Scanner Propulsion Shielding Light Armor Plating Autogun Rocket Launcher Rocket Launcher Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 7 6 3 9 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 1 2 1 Treads 3 | 1 . 1 1 Leg . | . . . . Wheel 3 | 1 1 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 3 | 1 1 . 1 Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 . 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 5 2 Power 2 | . . 1 1 Propulsion 4 | . 1 2 1 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 5 | . 1 5 2 To Critical Strikes . | . . . . Average Backups 7 | 3 7 7 8 Power . | . 1 1 . Propulsion 1 | 1 2 1 . Utility 2 | . 2 3 3 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 12 | . 3 1 8 Power 2 | . . 1 1 Propulsion 1 | . 1 . . Utility 4 | . 1 . 3 Weapon 3 | . 1 . 2 Tool/Special 2 | . . . 2 Average Slot Usage (%) 89 | . 98 74 80 Engine 8 | . 14 8 . Core 4 | . . . 10 Treads 10 | . 14 8 6 Wheel 11 | . 12 10 11 Device 6 | . 9 . 3 Storage 12 | . 14 14 11 Processor 7 | . 4 14 11 Protection 3 | . . . 7 Energy Gun 6 | . 10 8 . Ballistic Gun 17 | . 17 8 18 Peak Build Rating 14 | 7 8 9 14 Average Rating 8 | 4 6 6 12 On Entrance 4 | . 7 8 4 Avg Prop Armor Cover (%) 11 | 14 12 12 7 Naked Turns . | . . . . Heaviest Build 28 | 14 15 15 28 Greatest Support 20 | 16 20 10 20 Greatest Overweight (x) 9 | . 1 3 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 6 8 8 10 Average Carried 7 | 4 7 7 8 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 5 8 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 677 | 198 232 35 212 Remotely . | . . . . Salvage Created 626 | 19 341 39 227 Parts 41 | 2 20 2 17 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 4 1 6 Guns 11 | . 4 1 6 Classes Destroyed 9 | 1 5 . 3 Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 1 | 1 . . . Recycler 1 | . 1 . . Watcher 5 | . 3 . 2 Swarmer 3 | . . . 3 Grunt 6 | . 4 1 1 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | 1 2 1 3 Combat Bots Only 3 | . 1 1 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 94 | . 31 33 30 Missed 21 | . 5 7 9 Hits 73 | . 26 26 21 Melee 5 | . . . 5 Projectile 68 | . 26 26 16 AOE 11 | . . 11 . Critical Strikes 3 | . . 1 2 Damage Taken 1311 | . 352 631 328 Core 231 | . 44 175 12 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 63 | 1 33 5 24 Largest 2 | 2 2 2 2 Hottest 70 | 40 70 70 46 Shots Fired 126 | 2 66 10 48 Gun 126 | 2 66 10 48 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 90 | 2 35 5 48 Thermal 36 | . 31 5 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 1 9 4 7 Robot Miss Streak 3 | 1 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 81 | 1 44 6 30 Core Hits 34 | 1 18 4 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1162 | 13 582 79 488 Guns 1162 | 13 582 79 488 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 846 | 13 303 42 488 Thermal 316 | . 279 37 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 167 | . 167 87 22 Average Temperature 47 | . 64 50 8 Received Heat Transfer 276 | . 192 42 42 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 999 | . 888 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 103 | 5 70 30 103 Initial 10 | . . 10 . Average 28 | . 24 11 42 Influence Increases 403 | 5 183 35 180 Destroy 0b10 Robot/C 220 | . 80 20 120 Destroy 0b10 Robot/NC 50 | 5 35 . 10 Destroy Leader 70 | . 36 . 34 Successful Hack 16 | . 16 . . Destroy Structure 2 | . 1 . 1 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 363 | 5 154 64 140 Entered New Map 19 | . . 19 . Time Decay 289 | 5 144 20 120 Lost Part 55 | . 10 25 20 Squads Dispatched 5 | . 2 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 9 10 16 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 14 . 6 Successful 8 | . 7 . 1 Failed 12 | . 7 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 6 . 3 Terminals 20 | . 14 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Prototype ID Bank 3 | . 3 . . Emergency Access Points 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 447 | 21 320 . 106 Sensors 305 | . 305 . . Structural 106 | . . . 106 Seismic 36 | 21 15 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 940 | 62 461 66 351 Spaces Moved 560 | 44 257 49 210 Core 22 | 8 . 13 1 Treads 42 | . 37 . 5 Legs . | . . . . Wheels 496 | 36 220 36 204 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 80 95 Average Speed 106 | 90 106 95 112 Slowest Speed 500 | 100 160 200 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 47 20 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 788 | 63 380 60 285 Wait 97 | 2 67 . 28 Move 557 | 43 256 48 210 Hop . | . . . . Pick Up 33 | 10 10 1 12 Fast Attach 3 | 2 1 . . Attach 14 | 5 1 1 7 Detach . | . . . . Swap 9 | . 4 2 3 Drop 12 | . 8 3 1 Fire 63 | 1 33 5 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 14) 384 | -10/Materials | Identified exit to Materials 421 | -10/Materials | Discovered new exit (range 13) 523 | -10/Materials | Identified exit to Mines 524 | -10/Materials | Entered Mines 525 | -10/Mines | Assembled infested the area 571 | -10/Mines | Core integrity fell below 50% 579 | -10/Mines | Core integrity fell below 20% 579 | -10/Mines | Discovered exit to Materials (range 14) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -9/Materials | Lost 5 parts (1p2n2w) 941 | -9/Materials | Self-destructed Last Messages --------------- Dispatching Investigation squad. 00878_ K-01 Serf collects debris. 00903_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8P layout... Downloaded map data. 00908_ Acquired Plasma Cutter. 00915_ W-16 Scout sends out distress signal. 00915_ W-16 Scout destroyed. 00920_ Acquired 20 matter. 00927_ R-06 Scavenger collects Visual Processing Unit. 00927_ K-01 Serf collects debris. 00931_ Lgt. Nuclear Core destroyed. 00932_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00932_ R-06 Scavenger collects Hover Unit. 00933_ W-16 Scout sends out distress signal. 00940_ K-01 Serf cleans the Pressure Siphon. 00941_ Wheel destroyed. 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