Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 04:23:44 Player: Clog Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (500) 500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1020 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Seismic Detector EM Pulse Gun Subdweller Machine Gun Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Seismic Detector EM Pulse Gun Subdweller Machine Gun Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | . 3 7 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device 3 | . 1 2 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . . 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 3 | . . 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 7 | 6 7 7 Power 1 | 1 1 1 Propulsion 2 | 4 2 2 Utility 1 | . 1 1 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 16 | 6 2 8 Power 3 | 1 . 2 Propulsion 6 | 2 2 2 Utility 1 | 1 . . Weapon 5 | 2 . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 93 | . 96 90 Engine 12 | . 14 10 Leg 27 | . 28 26 Device 10 | . 10 10 Storage 14 | . 14 14 Energy Gun 14 | . 14 16 Ballistic Gun 12 | . 14 11 Peak Build Rating 10 | 6 7 10 Average Rating 7 | 6 6 8 On Entrance 6 | 6 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 11 12 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 6 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 7 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 366 | 214 59 93 Remotely . | . . . Salvage Created 651 | 152 281 218 Parts 55 | 12 22 21 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 10 7 Guns 17 | . 10 7 Classes Destroyed 7 | 2 3 2 Tunneler 4 | 4 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 8 | . 6 2 Grunt 4 | . 4 . Sentry 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 4 | 3 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 107 | . 50 57 Missed 29 | . 15 14 Hits 78 | . 35 43 Projectile 78 | . 35 43 Damage Taken 965 | . 341 624 Core 258 | . 45 213 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 14 34 31 Largest 2 | 2 2 2 Hottest 115 | 70 70 115 Shots Fired 152 | 28 68 56 Gun 152 | 28 68 56 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 81 | 14 34 33 Thermal 71 | 14 34 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 26 | 3 11 26 Robot Miss Streak 5 | 3 5 4 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 93 | 13 43 37 Core Hits 36 | 6 18 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 6 | 1 3 2 Burn 5 | 1 2 2 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1244 | 146 446 652 Guns 1244 | 146 446 652 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 618 | 71 194 353 Thermal 626 | 75 252 299 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 248 | 70 248 . Average Temperature 54 | 25 65 . Received Heat Transfer 171 | . 114 57 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | 3 2 1 Heat Transferred 2109 | 296 888 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | 10 135 . Initial . | . . . Average 40 | 1 50 . Influence Increases 407 | 25 277 105 Destroy 0b10 Robot/C 260 | . 200 60 Destroy 0b10 Robot/NC 35 | 25 10 . Destroy Leader 44 | . 44 . Successful Hack 8 | . 8 . Lose Combat Pursuer 60 | . 15 45 Influence Decreases 367 | 25 192 150 Entered New Map 41 | . . 41 Time Decay 286 | 25 182 79 Lost Part 40 | . 10 30 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 17 12 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 718 | . 432 286 Structural 205 | . . 205 Seismic 513 | . 432 81 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1074 | 135 554 385 Spaces Moved 631 | 79 317 235 Core . | . . . Treads . | . . . Legs 631 | 79 317 235 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 71 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 806 | 94 431 281 Wait 75 | . 71 4 Move 629 | 78 316 235 Hop . | . . . Pick Up 9 | 2 3 4 Fast Attach . | . . . Attach 6 | . 1 5 Detach . | . . . Swap 4 | . 2 2 Drop 4 | . 4 . Fire 79 | 14 34 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 136 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 6) 478 | -10/Materials | Discovered new exit (range 12) 544 | -10/Materials | Discovered new exit (range 11) 582 | -10/Materials | Identified exit to Materials 613 | -10/Materials | Learned Storage trap positions 632 | -10/Materials | Learned 2 Storage zone layouts 636 | -10/Materials | Discovered new exit (range 6) 640 | -10/Materials | Learned Storage security intel 657 | -10/Materials | Learned 2 Storage zone layouts 686 | -10/Materials | Learned 4 Subcaves zone layouts 690 | -10/Materials | Entered Subcaves 691 | -10/Subcaves | Approached by a straggling Scientist 691 | -10/Subcaves | Identified exit to Recycling 1002 | -10/Subcaves | Core integrity fell below 50% 1056 | -10/Subcaves | Core integrity fell below 20% 1075 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01021_ Acquired Sub. Power Source. 01024_ Acquired 40 matter. 01057_ S-10 Pest destroyed. 01057_ Aluminum Leg destroyed. 01057_ S-10 Pest destroyed. 01057_ Switching to secondary target: S-10 Pest. 01060_ Subatomizers dissect the Tech Extrapolator. 01061_ Aluminum Leg destroyed. 01063_ S-10 Pest destroyed. 01063_ Switching to secondary target: S-10 Pest. 01064_ Lgt. Ion Engine fries itself beyond repair. 01064_ Flight Unit fries itself beyond repair. 01069_ Lgt. Assault Rifle fries itself beyond repair. 01072_ Flight Unit fries itself beyond repair. 01073_ Subatomizers dissect the Tech Extrapolator. 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