Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 01:09:08 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (424) 2120 Value Destroyed (17033) 17033 Prototype IDs (94) 1880 Alien Tech Used (2) 400 Bonus (13566) 13566 TOTAL SCORE: 44899 Bonus ------- High Alert Combat Kills 2598 Follower Combat Kills 2434 Hunted by Unchained 500 Subatomizer Sterilization 3000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Win 3000 Friendly Fire -366 Cogmind --------- Core Integrity 1477/1600 Matter 300/300 Energy 338/350 System Corruption 25% Temperature Warm (155) Movement Walking (108) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Matter Drive > --- PROPULSION (8) --- Armored Heavy Treads Advanced Heavy Siege Treads Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY (11) ----- Advanced Coolant Injector Medium Storage Unit Experimental Weapon Cycler Heavy Regenerative Plating > --- WEAPON (3) ------- Compact HERF Cannon > --- INVENTORY (10) --- Light Quantum Reactor High-density Centrium Leg Zionite Biocell (600) Experimental Matter Compressor (500) Hacking Drone Bay (1/1) Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Spectral Analyzer Experimental Signal Interpreter Experimental Core Analyzer Experimental Weapon Cycler Experimental Reaction Control System Zionite Shade Armor Heavy Regenerative Plating > --- WEAPON ----------- Zionite Alpha Cannon Sigix Broadsword > --- INVENTORY -------- Matter Drive High-density Centrium Leg Zionite Biocell Experimental Matter Compressor Advanced Sensor Array Long-range Tractor Beam Hacking Drone Bay Compact HERF Cannon Hypervelocity Gauss Cannon Enhanced Gamma Bomb Array [Rating: 227] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Electron Diverter Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . 2 . . . . . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . . . . 1 . . . 1 . . . . . . 1 . . 1 . 1 . . Utility 9 | . . . 2 2 . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 398 | 6 9 21 15 24 2 1 1 11 57 14 3 4 31 4 17 8 2 12 5 39 4 28 33 22 15 3 7 Power 49 | 1 2 1 1 2 . . . 1 7 1 . 1 4 . 4 . . 1 1 6 . 4 5 4 . . 3 Engine 14 | 1 2 1 . 1 . . . 1 2 1 . 1 . . 4 . . . . . . . . . . . . Core 15 | . . . 1 1 . . . . 3 . . . 4 . . . . . . 5 . 1 . . . . . Reactor 20 | . . . . . . . . . 2 . . . . . . . . 1 1 1 . 3 5 4 . . 3 Propulsion 99 | 2 2 8 3 4 . . . 1 9 4 . 1 9 2 4 . . 3 3 11 . 9 13 5 4 2 . Treads 15 | 2 2 2 1 1 . . . . 3 2 . . . . . . . . . . . . . . 1 1 . Leg 40 | . . . . 2 . . . 1 6 2 . 1 9 2 3 . . 2 . . . . 3 5 3 1 . Wheel 9 | . . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . . . . . . . . 7 . 9 10 . . . . Flight 9 | . . . . . . . . . . . . . . . 1 . . 1 3 4 . . . . . . . Utility 153 | 1 3 3 4 13 1 1 . 7 24 5 3 2 9 2 6 8 1 4 1 19 3 8 9 8 4 . 4 Device 80 | . . 1 . 7 . 1 . 2 13 4 2 1 6 1 6 5 . 1 . 12 2 2 3 5 2 . 4 Storage 11 | 1 1 1 1 2 . . . . 1 . . . . . . . . . 1 . . . 1 1 1 . . Processor 26 | . . . . 3 . . . 3 6 . 1 1 . . . 1 1 3 . 4 . . 2 1 . . . Hackware 5 | . . . . 1 . . . . 2 . . . 1 . . . . . . . . . 1 . . . . Protection 31 | . 2 1 3 . 1 . . 2 2 1 . . 2 1 . 2 . . . 3 1 6 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 2 9 7 5 1 . 1 2 17 4 . . 9 . 3 . 1 4 . 3 1 7 6 5 7 1 . Energy Gun 20 | . . . . 1 . . . . 8 2 . . 1 . . . . . . 2 . 3 . 1 2 . . Energy Cannon 11 | . . 1 . . 1 . . . 3 . . . 1 . . . . 1 . 1 . . 1 1 1 . . Ballistic Gun 21 | 2 . 3 6 1 . . . 2 3 . . . . . 1 . 1 1 . . . . . 1 . . . Ballistic Cannon 13 | . 2 2 . . . . . . . 1 . . 2 . . . . . . . . 1 2 1 2 . . Launcher 10 | . . 1 1 1 . . . . 3 . . . . . . . . . . . . 1 1 . 2 . . Special Weapon 7 | . . 1 . 1 . . 1 . . . . . 3 . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 . Piercing Weapon 7 | . . . . . . . . . . . . . . . 2 . . 2 . . . 1 2 . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Unidentified Prototypes 48 | . . . 1 1 . . . . . . 1 . 3 . 2 1 . 10 1 5 . 1 4 9 7 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Parts Lost 134 | . . 4 . . 2 . . 2 30 4 . 1 11 5 2 . . . 5 19 . 19 14 1 1 . 14 Power 22 | . . 1 . . . . . . 5 . . 1 2 1 1 . . . . 2 . 5 2 . . . 2 Propulsion 40 | . . 1 . . . . . . 9 1 . . 3 1 . . . . 4 8 . 7 6 . . . . Utility 49 | . . 1 . . 2 . . 2 7 2 . . 3 3 1 . . . . 7 . 5 6 . 1 . 9 Weapon 23 | . . 1 . . . . . . 9 1 . . 3 . . . . . 1 2 . 2 . 1 . . 3 Highest Loss Streak 14 | . . 1 . . 2 . . 2 8 2 . 1 5 5 1 . . . 5 4 . 5 14 1 1 . 11 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 3 12 13 16 22 16 18 18 19 14 4 11 14 14 14 14 13 14 14 12 9 9 8 9 9 9 9 9 Power 1 | . 1 . . 1 2 1 1 1 1 . 2 1 . . . 1 1 1 . . 1 . . 1 1 . . Propulsion 1 | 1 2 1 2 4 2 2 2 1 . . . 1 1 . . 1 2 3 2 . . . . . . . 1 Utility 5 | . 3 4 6 8 4 4 5 6 4 2 5 7 9 9 7 6 7 6 4 3 5 4 3 4 5 4 4 Weapon 4 | 1 4 5 5 6 5 8 8 7 5 . 2 3 1 3 4 3 3 3 3 4 2 3 4 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 2 5 13 7 2 2 . . 13 . 1 3 5 . 3 1 1 7 . 4 1 . 1 . 4 3 1 Power 10 | . . . . 1 . 1 . . 3 . . 2 . . . . . 1 . 1 . . . . . . 1 Propulsion 15 | . 2 1 . 2 2 . . . . . 1 . 3 . 1 . . 2 . . . . . . 1 . . Utility 30 | . . 1 5 3 . . . . 6 . . 1 1 . 2 1 1 3 . 1 1 . 1 . 2 1 . Weapon 20 | . . 3 8 1 . 1 . . 4 . . . . . . . . 1 . 1 . . . . 1 . . Tool/Special 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . Average Slot Usage (%) 88 | . 99 97 80 83 85 85 85 90 88 67 98 99 95 78 83 99 100 96 79 78 83 81 84 80 85 84 75 Engine 4 | . 14 14 2 5 . . . 6 1 3 6 5 . . 6 11 11 4 . . . . . . . . . Core 2 | . . . 6 1 6 7 7 . 2 . . . 9 8 1 . . . . 5 5 2 . . . . . Reactor 1 | . . . . . . . . . 1 . . . . . . . . 3 5 2 5 5 7 8 8 7 10 Treads 6 | . 28 22 9 6 . . . . 5 9 13 6 . . . . . . . . . . . . 3 6 8 Leg 11 | . . . . . 13 14 14 14 13 9 13 19 26 23 23 29 29 29 10 . . . . 23 22 18 16 Wheel 2 | . . 5 18 14 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 9 21 22 23 2 . . . Device 11 | . . 3 . 6 13 14 14 14 13 20 23 13 10 13 14 19 11 10 7 11 12 8 11 11 16 12 13 Storage 6 | . 14 13 9 7 6 7 7 7 4 . 5 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 11 | . . . . 7 13 14 14 19 17 6 9 19 16 8 5 9 11 15 23 21 21 21 18 15 13 13 9 Protection 6 | . 13 8 8 6 6 7 7 7 4 4 6 6 5 1 6 4 10 7 2 2 2 6 3 3 4 8 6 Energy Gun 2 | . . . . . . . . . 5 6 10 12 2 1 1 3 5 . . . . 2 1 . . . . Ballistic Gun 7 | . 13 3 23 18 17 20 16 19 8 . . . . . 4 1 3 11 4 . . . . . . . . Ballistic Cannon 4 | . 15 23 1 . . . . . . 4 5 6 4 3 . . . . . . . . 3 3 6 7 3 Slashing Weapon 1 | . . . 1 3 1 . . . . 1 1 . 5 5 . . . . . . . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . 6 11 7 2 2 3 . 1 5 3 3 3 . Peak Build Rating 227 | 6 8 33 47 63 64 61 61 68 87 53 58 62 90 101 102 94 91 123 122 125 113 130 158 173 202 205 227 Average Rating 76 | 5 7 11 44 45 60 60 60 63 69 39 56 59 79 91 89 90 90 99 105 109 109 104 132 152 191 197 210 On Entrance 78 | . 6 8 33 46 63 61 60 61 66 23 53 58 47 88 82 84 90 91 122 104 107 108 90 97 155 194 205 Avg Prop Armor Cover (%) 7 | . . 3 3 4 . . . . 8 14 7 5 6 15 14 . . . . 4 . . 9 2 6 10 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 274 | 12 34 211 234 274 77 76 76 79 77 40 66 66 69 65 69 69 73 85 85 40 48 69 80 96 108 112 122 Greatest Support 186 | 40 40 40 40 73 73 73 73 73 93 40 40 55 109 101 107 107 107 113 113 67 53 75 92 171 186 184 122 Greatest Overweight (x) 14 | . . 5 14 8 1 1 1 1 1 1 1 1 1 1 1 . . . 2 1 . 2 1 1 . . . Average Overweight (x) . | . . . 6 6 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 35 35 35 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 17 | 7 14 18 35 34 20 20 20 20 16 5 14 15 15 15 15 15 15 15 12 10 10 10 10 10 10 10 10 Most Carried 35 | 7 15 35 35 35 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Carried 15 | 3 12 16 34 29 18 19 20 19 14 4 11 14 14 14 14 13 14 14 12 9 9 8 9 9 9 9 9 Final Capacity 35 | 8 15 35 35 20 20 20 20 20 5 5 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 Final Carried 35 | 7 15 35 35 19 20 20 20 20 5 5 15 15 14 14 15 14 15 15 10 10 10 10 10 10 10 10 6 Class Distribution -------------------- 18% | Scavenger-Mutant 16% | Mutant 11% | Scavenger-Tank 8% | Skirmisher 7% | Hauler-Mutant 6% | Scavenger-Assassin 5% | Scavenger-Gunner 4% | Hauler-Tank 4% | Scavenger-Scout 3% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Tank | -8/Materials Hauler-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scout | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Assassin | -2/Research Scavenger-Assassin | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Matter Collected 14633 | 233 310 762 887 600 377 421 . 541 2451 511 80 75 647 . 532 290 126 228 297 682 89 719 558 1193 716 1032 276 Remotely 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Salvage Created 19238 | 49 317 449 995 443 183 166 . 738 3680 439 . 10 1192 . 1016 642 112 . 296 1172 . 1708 1429 1329 883 1138 852 Parts 883 | 7 28 34 53 28 4 12 . 29 120 11 . . 61 . 36 11 6 . 8 84 . 77 52 74 58 48 42 Haulers Intercepted 18 | . 2 . 3 . . . . . 4 . . . 3 . . 1 . . . 1 . 1 3 . . . . Recyclers Shooed 12 | . . . 1 . . . . . 6 . . . 2 . 1 . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . 21 . . 3 9 . 25 . 8 . 7 . . . 4 7 . 9 . . . . . . . . Prevented 6 | . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 273 | . 8 18 15 10 6 7 . 14 39 10 . 1 11 . 7 5 1 . 3 18 . 32 19 17 9 12 11 Melee 55 | . . . 2 2 . . . . 1 4 . . 3 . 5 . . . . 17 . 9 5 2 . . 5 Guns 67 | . 5 1 10 7 1 . . 7 27 3 . . 2 . 1 . 1 . 2 . . . . . . . . Cannons 72 | . 3 12 . . . . . . . 1 . 1 6 . . 2 . . 1 1 . 13 . 13 9 9 1 AOE 66 | . . 5 3 1 4 7 . 7 8 2 . . . . 1 . . . . . . 10 14 1 . . 3 Classes Destroyed 25 | 1 5 3 1 2 2 . . 2 4 . . 1 . . . 1 1 . . . . 1 . 1 . . . Worker 26 | . 1 . . . . . . . 6 . . . 1 . 1 . . . . 2 . 1 5 5 3 . 1 Builder 24 | . . . . 2 . . . . 9 . . . 3 . 2 . . . . . . . 1 3 3 . 1 Tunneler 7 | 2 . . . . . . . . 1 . . . 1 . . . . . . . . 1 1 . . . 1 Hauler 18 | . 2 . 3 . . . . . 4 . . . 3 . . 1 . . . 1 . 1 3 . . . . Recycler 25 | . . . 2 . . . . . 9 . . . . . 4 . . . . 1 . 4 2 1 1 1 . Minesweeper 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Mechanic 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Operator 13 | . 2 . 1 . . . . . 2 . . . . . . . . . . 2 . 2 2 1 . 1 . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Turret 19 | . . . . . . . . . 11 . . . 8 . . . . . . . . . . . . . . Watcher 9 | . . . . . . . . . 3 . . . 1 . . . . . . 2 . . 2 . 1 . . Swarmer 73 | . 3 3 3 . 4 7 . 4 10 1 . . . . 1 . . . . 9 . 14 11 . . . 3 Grunt 90 | . 5 3 7 6 . . . 7 19 8 . . 2 . 6 5 . . . 2 . 4 3 2 . 6 5 Duelist 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 21 | . . 1 5 1 1 . . 1 1 1 . . 1 . . . . . . 1 . 3 1 . 3 . 1 Hunter 20 | . . . . . . . . . 2 . . . 3 . . . . . 3 1 . 3 . 5 . 3 . Programmer 49 | . . . . 3 . . . . 5 . . . 5 . . . . . . 5 . 6 4 10 6 3 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 4 | . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Ranger 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 2 3 4 6 4 4 4 . 7 11 3 . 1 5 . 3 5 1 . 2 7 . 6 12 6 4 7 5 Combat Bots Only 9 | . 3 4 6 3 4 4 . 7 7 3 . 1 3 . 3 5 1 . 2 6 . 6 9 3 3 4 5 Max Kills in Single Turn 7 | 1 1 2 3 1 3 4 . 3 4 1 . 1 2 . 2 1 1 . 1 1 . 4 7 1 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 1 3 4 . 3 3 1 . . . . 1 . . . . . . 4 5 1 . . 3 Melee 1 | . . . 1 1 . . . . 1 1 . . 1 . 1 . . . . 1 . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Hostile Shots Fired 2540 | . 47 68 55 70 67 19 . 67 387 75 . 32 160 2 31 15 2 2 119 226 . 255 209 158 34 121 319 Missed 964 | . 15 21 11 26 38 7 . 25 130 32 . 13 61 1 10 5 . . 39 100 . 90 84 64 9 51 132 Hits 1576 | . 32 47 44 44 29 12 . 42 257 43 . 19 99 1 21 10 2 2 80 126 . 165 125 94 25 70 187 Melee 12 | . . . . . . . . . 7 . . 2 . 1 . . . . . . . . . . . 2 . Projectile 1564 | . 32 47 44 44 29 12 . 42 250 43 . 17 99 . 21 10 2 2 80 126 . 165 125 94 25 68 187 AOE 5 | . . . . . . . . . 2 . . . 2 . . . . . . . . 1 . . . . . Critical Strikes 64 | . 2 1 1 5 . . . . 6 3 . 2 1 . 2 1 . . 2 3 . 7 6 7 2 5 8 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . 3 . 5 . 1 . . . Part Disruptions 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 Damage Taken 31277 | . 444 933 556 717 309 168 . 630 5327 520 . 381 2367 736 454 191 47 68 1516 2353 . 3149 2834 1804 615 1035 4123 Core 3649 | . 95 130 30 95 5 . . 36 740 38 . . 277 176 11 19 . . 142 529 . 515 453 136 48 51 123 Absorbed by Shields 201 | . . . . . . . . . . 111 . 18 25 . . . . . . . . . 47 . . . . Redirected to Shielding 75 | . . . . . . . . . . . . . . . . . . . . . . 75 . . . . . Ignored by Resistances 935 | . . . . . . . . . 117 . . . . . . . . . . . . . . . 34 490 294 Regen/Repaired (Parts) 3147 | . . . . . . . . . 269 . 818 . . . . . . 21 . 271 28 79 . 528 210 215 708 Core Remaining (%) 57 | 100 . 10 94 . . . . 80 . . . 8 . . . . . . 37 . . 9 . 54 . 93 92 Volleys Fired 897 | 3 37 75 37 26 20 5 1 30 189 12 . 5 73 8 8 16 13 10 24 24 . 71 31 71 45 46 17 Largest 3 | 2 2 2 3 3 3 3 1 3 3 3 . 3 3 1 2 1 3 2 3 1 . 3 2 1 2 2 1 Hottest 264 | 40 60 100 86 69 126 69 5 69 255 188 . 188 199 65 98 65 131 66 161 90 . 264 142 113 113 141 90 Shots Fired 1582 | 6 74 124 98 70 53 9 1 76 389 30 . 15 120 8 13 18 22 18 61 25 . 93 34 69 64 75 17 Gun 856 | 6 46 11 95 66 49 6 . 69 335 16 . 10 29 8 13 6 22 16 37 1 . 11 4 . . . . Cannon 615 | . 28 96 2 . 1 . . . 27 10 . 5 81 . . . . . 24 24 . 76 22 68 64 72 15 Launcher 76 | . . 8 1 4 3 3 . 6 27 4 . . . . . . . . . . . 6 8 1 . 3 2 Special 35 | . . 9 . . . . 1 1 . . . . 10 . . 12 . 2 . . . . . . . . . Kinetic 949 | 6 74 102 97 66 48 6 . 69 160 10 . 5 27 . 5 1 12 16 37 . . 22 22 51 53 57 3 Thermal 456 | . . 14 . . 2 . . . 176 16 . 10 83 8 8 5 10 . 24 21 . 65 4 5 5 . . Explosive 71 | . . 8 1 4 3 3 . 6 27 4 . . . . . . . . . . . 6 8 1 . . . Electromagnetic 47 | . . . . . . . . . 26 . . . . . . . . . . 4 . . . 12 . 3 2 Impact 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 15 12 Robot Hit Streak 23 | 2 12 16 8 9 16 18 2 9 23 18 . 10 18 . 6 8 7 19 22 4 . 7 2 7 9 17 4 Robot Miss Streak 6 | 2 3 3 3 4 2 1 . 3 5 2 . 4 4 . . 2 1 . 2 1 . 3 2 6 4 3 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Secondary Targets 12 | . 1 . 1 1 . . . 2 7 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1211 | 3 53 77 69 47 37 3 1 58 265 26 . 13 108 . 25 16 8 18 44 55 . 90 36 60 37 38 24 Core Hits 699 | 2 19 33 35 23 12 9 . 34 167 25 . 3 40 . 28 7 3 5 12 32 . 47 62 32 18 31 20 Critical Kills 29 | . . . . 1 1 . . . 4 . . . 1 . . . . . . . . . 1 . 10 11 . Critical Parts Destroyed 35 | . . . . 2 . . . 1 7 . . . . . . 2 . . 1 . . . . . 9 13 . Critical Strikes 150 | . . . . 3 1 . . 1 43 3 . 1 8 . 3 3 2 . 1 9 . 9 8 5 23 24 3 Burn 40 | . . . . . . . . . 32 3 . 1 2 . . . 2 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 63 | . . . . 3 1 . . 1 11 . . . . . . . . . 1 . . . 1 . 21 24 . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Smash 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 3 Impale 23 | . . . . . . . . . . . . . . . 3 1 . . . 7 . . 7 3 2 . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . 2 . 8 . . . . . Melee Attacks 492 | . . 10 8 7 1 . . 4 23 12 2 . 57 1 31 8 7 1 3 103 . 49 59 38 12 13 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 171 | . . 10 8 6 1 . . 4 23 12 2 . 57 1 2 . . . . . . . . . . 2 43 Piercing 266 | . . . . . . . . . . . . . . . 29 8 7 1 3 101 . . 58 36 12 11 . Entropic 51 | . . . . . . . . . . . . . . . . . . . . 2 . 49 . . . . . Sneak Attacks 86 | . . 2 3 3 . . . 2 1 1 . . 8 . 11 6 1 . 2 7 . 4 9 16 5 2 3 Combat Hostiles 6 | . . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . 5 . 3 . . . . . . . 5 . . . . Damage Inflicted 54158 | 38 782 1903 1451 1455 868 471 . 1671 9694 1291 . 310 3988 . 1466 1293 300 295 1453 3266 . 6824 5366 4963 1333 1188 2489 Guns 11531 | 38 459 172 952 755 529 46 . 827 5058 362 . 198 680 . 200 . 214 295 514 . . 202 30 . . . . Cannons 10623 | . 317 1085 . . 29 . . . 364 122 . 112 1759 . . . . . 662 189 . 1873 102 2501 726 623 159 Explosions 13683 | . . 516 138 532 310 425 . 690 4074 501 . . . . 207 . . . . 196 . 1416 3281 441 . 396 560 Melee 17366 | . . 130 361 168 . . . 154 142 306 . . 1523 . 1059 512 86 . 277 2881 . 3333 1953 1982 607 169 1723 Ramming 174 | . 6 . . . . . . . 56 . . . 26 . . . . . . . . . . 39 . . 47 Kinetic 13584 | 38 776 1257 952 755 529 46 . 827 2349 122 . 112 470 . 25 . 156 295 514 . . 697 102 2289 650 623 . Thermal 7971 | . . . . . 29 . . . 2798 362 . 198 1969 . 175 . 58 . 662 236 . 1378 30 . 76 . . Explosive 12295 | . . 516 138 532 310 425 . 690 3977 501 . . . . 68 . . . . . . 1416 3281 441 . . . Electromagnetic 1828 | . . . . . . . . . 372 . . . . . 139 . . . . 149 . . . 212 . 396 560 Impact 781 | . . . . . . . . . . . . . . . . 781 . . . . . . . . . . . Slashing 4596 | . . 130 361 168 . . . 154 142 306 . . 1523 . 89 . . . . . . . . . . . 1723 Piercing 9237 | . . . . . . . . . . . . . . . 970 512 86 . 277 2681 . . 1953 1982 607 169 . Entropic 3533 | . . . . . . . . . . . . . . . . . . . . 200 . 3333 . . . . . Phasic 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 Highest Corruption 48 | . . . . . . . . . 10 8 3 4 23 48 48 44 4 4 . 4 2 7 9 16 5 6 25 Average Corruption 8 | . . . . . . . . . 3 3 3 4 4 36 47 17 4 4 . 2 2 4 3 10 4 5 3 Corruption Purged 59 | . . . . . . . . . 6 5 . . . . 4 40 . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 299 | . . . . . . . . . 24 13 2 . 24 7 40 36 15 1 . 13 2 27 11 44 17 17 6 Message Errors 72 | . . . . . . . . . 4 3 . . 8 . 10 12 5 . . 4 . 7 . 5 9 4 1 Matter Fused 76 | . . . . . . . . . 8 4 . . 7 . 10 8 5 . . 4 2 7 2 12 3 3 1 Heat Flow Errors 33 | . . . . . . . . . . 2 1 . 4 . 4 5 1 1 . . . 5 1 7 . 2 . Energy Discharges 24 | . . . . . . . . . 1 . 1 . . . 5 5 . . . 2 . 2 2 4 . 1 1 Parts Rejected 10 | . . . . . . . . . 1 1 . . 1 3 . . . . . . . 1 1 . . 2 . Parts Fused 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . Data Loss (minor) 36 | . . . . . . . . . 3 1 . . 1 4 4 4 2 . . 1 . 2 2 6 2 3 1 Data Loss (major) 14 | . . . . . . . . . 1 . . . 1 . 1 . 2 . . 1 . 1 1 2 3 . 1 Misfires 14 | . . . . . . . . . 3 1 . . 2 . 2 2 . . . 1 . 2 . . . 1 . Alerts 9 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . 2 3 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4319 | . . . 52 30 . . . 26 180 49 . . 176 . 292 214 46 . 131 306 . 633 822 766 228 23 345 Projectiles 638 | . . . . . . . . . 21 . . . 74 . . 148 . . 1 . . 83 . 215 20 . 76 Explosions 449 | . . . . 30 . . . 26 129 22 . . . . . . . . . . . 108 116 4 . . 14 Melee 3232 | . . . 52 . . . . . 30 27 . . 102 . 292 66 46 . 130 306 . 442 706 547 208 23 255 Knockbacks 57 | . 7 16 . . . . . . . 2 . . 4 . . 5 . . . . . . . 13 4 5 1 Impact 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . 1 Kinetic 46 | . 6 16 . . . . . . . 2 . . 4 . . . . . . . . . . 9 4 5 . Secondary 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Self-Inflicted Damage 727 | . . 20 . 120 . 20 . 41 321 21 . . . . 87 . . . . . . 6 21 . . 36 34 Shots 27 | . . 1 . 3 . 1 . 1 6 1 . . . . 3 . . . . . . 1 1 . . 4 5 Rammed 7 | 1 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . Targets Rammed 14 | 1 3 . . . . . . . 6 . . 1 1 . . . . . . . . . . 1 . . 1 Kicked 5 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . . 1 . . 1 Crushed 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 162 232 189 194 62 52 . 49 358 97 196 204 364 132 231 230 217 209 27 195 . 298 217 425 145 315 361 Average Temperature 69 | . 44 57 47 73 18 18 . 13 47 14 106 80 125 63 72 68 49 111 10 67 . 55 59 91 61 97 96 Received Heat Transfer 4178 | . 288 464 207 357 72 18 . 213 990 255 . 12 258 . 162 84 9 . . 159 . 111 236 58 36 63 126 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . 1 . 3 2 Combat Hostiles 9 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 3 2 Parts Fried 17 | . . . . . . . . . 3 . . . . . . 2 . . . . . 1 . 1 . 7 3 Impact Corruptions 7 | . . . . . . . . . 2 . . . . . . 4 . . . . . . . 1 . . . Robots Melted 9 | . . . . . 1 . . . 7 . . . 1 . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Parts Melted 40 | . . . . . 6 . . . 28 1 . . 5 . . . . . . . . . . . . . . Heat Transferred 14949 | . . . . . 37 . . . 9939 931 . 422 2656 . 222 . 222 . . 150 . 259 37 . 74 . . Parts Sabotaged 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Maximum Alert Level 4 | . . . . . . . . . 3 . . . 2 . . . . . . 3 1 3 3 4 3 2 2 Low Security (%) 46 | 100 100 . 100 100 . . . . 61 . . . . 100 100 . . . . 30 . 13 . . . . . Level 1 13 | . . . . . . . . . 27 . . . 13 . . . . . . 17 100 15 . . . . 90 Level 2 26 | . . . . . . . . . 9 . . . 86 . . . . . . 11 . 39 92 43 48 100 9 Level 3 11 | . . . . . . . . . 1 . . . . . . . . . . 40 . 31 7 39 51 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1244 | 5 101 . 141 109 . . . . 831 . . . 552 186 155 . . . . 1072 368 1054 892 1244 765 649 420 Initial 686 | . . . 25 8 . . . . . . . . 323 186 4 . . . . . 368 201 551 498 686 423 376 Average 313 | . 35 . 56 15 . . . . 167 . . . 455 97 78 . . . . 515 328 567 524 748 676 552 332 Influence Increases 13347 | 10 264 160 442 341 160 160 . 325 1707 355 . 303 1251 10 354 120 5 . 80 1874 . 1827 885 1223 553 474 464 Destroy 0b10 Robot/C 6440 | . 160 140 300 200 120 140 . 280 780 200 . 120 380 . 140 100 . . 60 640 . 760 380 780 300 240 220 Destroy 0b10 Robot/NC 740 | 10 25 . 30 10 5 . . . 175 . . 10 65 . 35 5 5 . 10 65 . 75 85 55 45 15 15 Destroy Leader 1188 | . 34 20 86 60 20 20 . 30 144 20 . 30 100 . 10 . . . 10 120 . 164 48 120 82 30 40 Allied During Kill 538 | . . . . . . . . . . . . 143 138 . . . . . . 111 . 56 . 36 54 . . Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 235 | . 28 . 13 . . . . . 61 . . . . . 14 . . . . . . 16 24 43 12 . 24 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . Disable Machine 975 | . 15 . . 15 . . . . 210 . . . 135 . 75 . . . . 210 . 105 . 90 . 60 60 Destroy Structure 1241 | . 2 . 13 21 . . . . 187 . . . 88 10 50 . . . . 198 . 246 228 84 45 39 30 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 180 | . . . . . . . . . . . . . 30 . . . . . . 60 . 45 30 . . 15 . Lose Combat Pursuer 1440 | . . . . 15 15 . . 15 150 135 . . 15 . 30 15 . . . 420 . 360 90 15 15 75 75 Influence Decreases 13009 | 10 264 111 472 273 247 160 . 325 876 667 519 265 755 538 239 241 5 . 80 822 764 1065 1049 888 1021 600 753 Entered New Map 4081 | . . . 24 11 33 . . . . 309 519 . 15 348 2 46 . . . . 684 87 499 388 535 330 251 Time Decay 6748 | 10 264 107 448 262 214 160 . 285 382 318 . 265 530 60 217 195 5 . 70 420 80 498 410 470 446 270 362 Lost Part 1219 | . . 4 . . . . . 20 293 40 . . 110 50 20 . . . 10 182 . 190 140 10 10 . 140 Lost Ally 760 | . . . . . . . . 20 . . . . 100 80 . . . . . 220 . 290 . 20 30 . . Purge Threat 201 | . . . . . . . . . 201 . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 1 . 1 4 . . . . 14 . . 1 10 . 2 . . . . 17 . 7 6 12 3 4 5 Investigation 12 | . . . . . . . . . 1 . . . 2 . . . . . . 2 . 1 1 2 . 1 2 Extermination 33 | . . . . 3 . . . . 5 . . . 2 . 1 . . . . 5 . 4 3 3 3 1 3 Reinforcement 27 | . 1 . 1 1 . . . . 7 . . . 2 . 1 . . . . 5 . 1 2 5 . 1 . Assault 8 | . . . . . . . . . . . . 1 1 . . . . . . 2 . 1 . 2 . 1 . Garrison 7 | . . . . . . . . . 1 . . . 3 . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . 1 . 1 1 Construction Impeded 6 | . . . . 1 . . . . 2 . . . 1 . 1 . . . . . . . 1 . . . . Haulers Reinforced 6 | . . . . . . . . . 1 . . . 1 . . . . . . 3 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Distress Signals 30 | . 2 . 3 . . . . . 3 . . . 4 . 1 . . . . 4 . 5 2 2 1 1 2 Communications Jammed 26 | . . . . . . . . . 22 . . . . . . . . . . 3 . . . . 1 . . Distress Signals 25 | . . . . . . . . . 21 . . . . . . . . . . 3 . . . . 1 . . Times Spotted 650 | . 16 28 31 8 8 8 . 15 102 19 . 13 47 7 9 5 1 17 4 87 . 74 41 37 17 32 24 Peak Tracking Total 22 | . 5 7 7 3 4 4 . 4 22 5 . 10 7 4 3 5 1 12 2 10 . 12 14 4 4 8 6 Tactical Retreats 87 | . . . . 1 1 . . 1 18 7 . . 15 1 1 1 . . . 16 . 14 5 1 1 1 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Traps Triggered 16 | . . . . . . . . . 5 . . . 3 . . . . . . 2 . . 3 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 40 | . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . 1 . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 1 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 1 . . 3 1 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Machines Disabled 67 | . 1 1 . 1 . . . . 14 . . 1 9 . 5 . . . . 14 . 7 . 6 . 4 4 Max in Single Turn 4 | . 1 1 . 1 . . . . 4 . . . 1 . 2 . . . . 1 . 1 . 2 . 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Machines Accessed 80 | . 4 4 6 2 . . 3 . 22 . . . 4 . 1 . . 4 . 9 . 5 6 5 1 . 4 Terminals 22 | . 4 . 4 2 . . . . 11 . . . . . . . . . . . . . . 1 . . . Fabricators 8 | . . . . . . . . . 2 . . . 1 . . . . . . 3 . 1 . . . . 1 Repair Stations 10 | . . . 1 . . . . . 4 . . . 1 . . . . . . 1 . . . 2 . . 1 Recycling Units 12 | . . . 1 . . . . . 3 . . . . . . . . . . 2 . 3 2 . . . 1 Scanalyzers 9 | . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . 2 2 1 . . Garrison Access 8 | . . . . . . . . . 1 . . . 1 . . . . . . 2 . 1 2 . . . 1 Total Hacks 201 | . 19 7 15 2 . . 27 . 45 . . . 11 . 2 . . 9 . 24 . 8 12 8 7 . 5 Successful 115 | . 6 7 9 . . . 27 . 21 . . . 2 . 1 . . 9 . 15 . 3 7 3 4 . 1 Failed 85 | . 13 . 6 2 . . . . 24 . . . 9 . . . . . . 9 . 5 5 5 3 . 4 Catastrophic 17 | . 3 . 2 1 . . . . 3 . . . 2 . . . . . . . . 2 . 1 1 . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 136 | . 14 . 8 2 . . . . 12 . 1 . 9 . 7 . . 3 . 26 . 13 11 7 14 8 1 Terminals 58 | . 19 . 11 2 . . . . 25 . . . . . . . . . . . . . . 1 . . . Fabricators 16 | . . . . . . . . . 5 . . . 2 . . . . . . 6 . 2 . . . . 1 Repair Stations 21 | . . . 2 . . . . . 8 . . . 1 . . . . . . 5 . . . 4 . . 1 Recycling Units 17 | . . . 2 . . . . . 5 . . . . . . . . . . 3 . 4 2 . . . 1 Scanalyzers 30 | . . . . . . . . . 1 . . . 4 . 2 . . . . 7 . . 6 3 7 . . Garrison Access 16 | . . . . . . . . . 1 . . . 4 . . . . . . 3 . 2 4 . . . 2 Terminal Hacks 63 | . 6 7 5 . . . 27 . 8 . . . . . . . . 9 . . . . . 1 . . . Record 18 | . . 4 . . . . 6 . . . . . . . . . . 8 . . . . . . . . . Part Schematic 14 | . 2 . . . . . 12 . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . . 2 . . . . . . 1 . 1 . . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . 2 . . . . . 5 . . . . . . . . . . 2 . . . 1 . . . Scan Component 6 | . . . 1 . . . . . 3 . . . . . . . . . . 1 . . . 1 . . . Repair 4 | . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . 2 . . . . . . . . . . 2 . 2 2 . . . . Retrieve Components 8 | . . . . . . . . . 2 . . . . . . . . . . 2 . 2 2 . . . . Scanalyzer 17 | . . . . . . . . . 1 . . . . . 1 . . . . 6 . . 4 1 4 . . Retrieve Study 17 | . . . . . . . . . 1 . . . . . 1 . . . . 6 . . 4 1 4 . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 8 | . . . 2 . . . . . 2 . . . . . . . . . . 3 . . . . . . 1 Terminals 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Liberate 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . 2 . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 4 . 6 . . . . . 15 . . . 3 . . . . . . 4 . 4 4 4 1 . 3 Full Trace Events 6 | . . . . . . . . . 1 . . . 2 . . . . . . . . 1 1 . . . 1 Feedback Events 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . 6 . . . 3 . . . . . . . . . . . . 3 . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Part Schematics Acquired 52 | . 2 . . . . . 12 . . . 14 . . . . . . . . . . . . 9 . 15 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . 56 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Part Studies Acquired 17 | . . . . . . . . . 1 . . . . . 1 . . . . 6 . . 4 1 4 . . Parts Repaired 4 | . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . Time 200 | . . . 44 . . . . . 106 . . . . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . 4 . . . . . . . . . . 7 . 6 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . 1 . . 1 . . . . . 6 . . . . 2 . . . . 1 1 . . . Non-combat 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . . . Combat 8 | . . . . . . . 1 . . . . . 5 . . . . 2 . . . . . . . . . Robot Hacks Applied 12 | . . . . 1 . . 1 . . . . . 6 . . . . 2 . . . . 1 1 . . . parse_system 10 | . . . . . . . 1 . . . . . 6 . . . . 2 . . . . 1 . . . . no_distress 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 5 | . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Total Allies 53 | . . . . . . . . 1 . . 6 . 5 . . . . . . 11 20 6 1 1 2 . . Largest Group 20 | . . . . . . . . 1 . . 6 6 6 3 . . . . . 4 20 11 1 1 2 . . Highest-Rated Group 693 | . . . . . . . . 30 . . 353 353 353 203 . . . . . 288 693 325 27 90 300 . . Highest-Rated Ally 269 | . . . . . . . . 30 . . 96 96 96 85 . . . . . 103 50 93 27 90 269 . . Zionite Dispatches 12 | . . . . . . . . . . . . . 2 . 1 . . . . 4 . 2 1 . 2 . . Heavy 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Light 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 16 | . . . . . . . . . 3 . . . 1 3 1 2 . . . 1 . 2 2 . 1 . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . EXPLORE 5 | . . . . . . . . . 3 . . . . . 1 1 . . . . . . . . . . . RETURN 9 | . . . . . . . . . . . . . 1 3 . 1 . . . 1 . 2 1 . . . . Ally Attacks 424 | . . . . . . . . 1 . . . 28 57 55 . . . . . 67 . 77 . 125 14 . . Total Damage 17188 | . . . . . . . . 41 . . . 1470 2160 1739 . . . . . 2943 . 2789 . 4534 1512 . . Kills 86 | . . . . . . . . . . . . 7 19 2 . . . . . 18 . 13 . 20 7 . . Allies Corrupted 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 2 . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Active Infowar (turns) 21244 | . . 941 . 1368 1406 709 148 1684 3021 260 112 18 1186 67 344 833 663 862 289 1374 175 1320 987 1195 1109 583 590 Optics 7905 | . . . . . . . . . . . . . . . . . . 554 289 1374 175 1320 987 1195 1109 583 319 Sensors 15054 | . . . . 1368 1406 709 148 1611 2119 151 . . 724 67 132 714 663 796 138 547 175 445 768 681 608 498 586 Terrain 727 | . . . . . . . . . . 109 . . 535 . 82 . . . . 1 . . . . . . . Structural 628 | . . . . . . . . . . . . . . . 344 284 . . . . . . . . . . . Seismic 941 | . . 941 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1110 | . . . . . . . . . 1110 . . . . . . . . . . . . . . . . . . Jamming 2444 | . . . . . . . . 73 995 . . . 317 67 . . . . . 509 . . . 123 360 . . ECM 130 | . . . . . . . . . . . 112 18 . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . 2 2 . 1 . . 1 1 . . . 2 2 . 1 . . . . . . . . Drone Launches 17 | . . . . . . . . . 3 . . . 2 6 1 1 . . . 1 . 2 1 . . . . Drone Recoveries 17 | . . . . . . . . . 3 . . . 2 6 1 1 . . . 1 . 2 1 . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . . . 1 . . . . 3 . 2 2 1 2 2 . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Turns Passed 33673 | 103 833 3901 1386 2613 1634 785 150 1996 3639 706 2575 768 1480 126 678 913 663 866 289 1374 175 1320 987 1195 1109 583 826 Spaces Moved 21825 | 49 314 1922 615 594 1191 591 85 1426 2082 487 1098 384 818 75 465 681 526 681 394 2253 267 1126 1370 633 748 357 593 Core 434 | 4 . . . . . . . . 193 237 . . . . . . . . . . . . . . . . . Treads 3597 | 45 314 1570 . . . . . . 468 166 1034 . . . . . . . . . . . . . . . . Legs 10892 | . . . . 34 1191 591 85 1426 1421 84 64 384 818 75 465 681 526 681 28 . . . 7 633 748 357 593 Wheels 1527 | . . 352 615 560 . . . . . . . . . . . . . . . . . . . . . . . Hover 3741 | . . . . . . . . . . . . . . . . . . . . 985 267 1126 1363 . . . . Flight 1634 | . . . . . . . . . . . . . . . . . . . 366 1268 . . . . . . . Fastest Speed 25 | 50 160 160 160 125 125 125 125 125 50 50 160 120 97 104 111 115 115 113 28 25 48 43 33 90 111 108 108 Average Speed 117 | 151 160 166 183 201 126 126 171 127 122 101 230 189 111 114 112 115 115 114 43 36 48 66 46 140 118 109 108 Slowest Speed 335 | 160 160 240 310 335 195 195 195 195 240 190 240 190 190 190 200 115 115 116 260 95 48 146 180 182 124 115 108 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 7 Cave-ins Triggered 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Exploration Rate (%) 56 | 5 57 85 41 10 90 80 72 96 46 37 90 62 18 72 13 89 64 78 60 54 97 39 51 80 28 35 23 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 8 | . . 2 . . . . 1 . . . . . . . . . . 1 . 4 . . . . . . . Known Exits Taken 19 | . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 5 . . 1 6 . 4 . 1 4 1 . . . 2 2 . 2 . . . . . . . . Spaces Dug 364 | . . 8 . 3 24 33 . 10 66 . . . 16 7 1 2 11 1 . 44 . 55 26 16 12 15 14 Terrain Destroyed 1035 | . . 39 11 17 37 33 . 47 253 69 . . 30 7 28 8 13 4 22 52 . 137 134 43 13 21 17 Melee 109 | . . . . 3 1 . . 1 12 . . . 6 1 1 . 5 1 . 28 . 5 22 8 3 4 8 Projectile 181 | . . 2 1 . . . . . 6 . . . 24 6 1 8 8 2 22 16 . 19 8 23 10 16 9 AOE 743 | . . 37 10 14 36 33 . 46 235 69 . . . . 26 . . . . 8 . 113 104 12 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Total 27798 | 69 570 2468 797 1947 1283 620 88 1542 2782 655 1140 412 1236 108 570 782 557 753 450 2607 314 1543 1610 820 914 482 679 Wait 3155 | 4 188 360 63 1184 36 9 . 38 268 121 14 6 202 11 21 49 1 5 10 126 31 219 68 19 50 46 6 Move 21782 | 49 313 1921 614 593 1190 590 84 1425 2081 486 1097 384 818 73 464 680 525 680 393 2237 266 1125 1369 633 747 355 590 Hop 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Pick Up 272 | 7 12 34 22 24 9 2 . 9 40 4 11 6 17 1 9 5 3 9 3 10 2 9 7 4 7 4 2 Fast Attach 273 | 6 1 3 10 5 . . . 3 33 12 5 1 15 4 15 5 2 13 . 38 4 20 32 20 17 5 4 Attach 119 | . . 4 4 8 1 . . 3 24 5 1 . 10 3 2 7 . 2 5 6 2 14 6 3 2 1 6 Detach 92 | . . . 3 4 . . . 1 14 2 2 . 1 3 3 2 1 8 . 14 3 10 9 6 5 1 . Swap 333 | . 8 36 7 27 17 11 3 17 64 . 3 3 32 1 5 6 2 3 7 20 1 17 12 11 8 4 8 Drop 326 | . 8 24 29 26 6 3 . 10 34 1 5 7 17 2 17 5 3 22 5 21 5 9 25 15 21 6 . Fire 897 | 3 37 75 37 26 20 5 1 30 189 12 . 5 73 8 8 16 13 10 24 24 . 71 31 71 45 46 17 Melee 467 | . . 10 8 7 1 . . 4 23 12 2 . 49 1 26 7 7 1 3 103 . 49 48 38 12 13 43 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 Crush 8 | . 3 . . . . . . . 5 . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 2 . . . 1 1 . . . . . . . . 3 . . 1 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 45 | . . 1 . 40 3 . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . 3 . . . 1 4 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / [*Rec] / [*Scr]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / *Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res x2 / Arm / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Discovered new exit (range 14) 918 | -10/Materials | Discovered new exit (range 7) 937 | -10/Materials | Entered Subcaves 938 | -10/Subcaves | Approached by a straggling Scientist 957 | -10/Subcaves | Learned location of Zion (-6) 1027 | -10/Subcaves | Ambushed by swarm of Subdwellers 1027 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1027 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1027 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1049 | -10/Subcaves | Core integrity fell below 50% 1407 | -10/Subcaves | Discovered new exit (range 11) 1428 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1524 | -10/Subcaves | Visited 4L-MR0's lab 1830 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1957 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1964 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2026 | -10/Subcaves | Visited Clippyterm 2030 | -10/Subcaves | Learned Research security intel 2103 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2729 | -10/Subcaves | Discovered new exit (range 12) 2977 | -10/Subcaves | Discovered new exit (range 10) 3163 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3315 | -10/Subcaves | Disturbed a concealed Subdweller 3316 | -10/Subcaves | Core integrity fell below 20% 3609 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4421 | -10/Subcaves | Ambushed by Subdweller buried in earth 4466 | -10/Subcaves | Build established: Hauler-Mutant 4600 | -10/Subcaves | Found SUBCON Basin 4726 | -10/Subcaves | Found Cargo Legs 4838 | -10/Subcaves | Entered Materials 4838 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5434 | -8/Materials | Repaired Broken Sub. Monowheel 5578 | -8/Materials | Discovered new exit (range 15) 5653 | -8/Materials | Build established: Hauler-Tank 6224 | -8/Materials | Entered Factory 6224 | -7/Factory | Evolved 2 slots: Utility x2 6754 | -7/Factory | Build established: Hauler-Gunner 6879 | -7/Factory | Discovered new exit (range 13) 6926 | -7/Factory | Identified exit to Lower Caves 6965 | -7/Factory | Released subatomizers from SUBCON Basin 7383 | -7/Factory | Build established: Hauler-Mutant 7820 | -7/Factory | Cargo convoy interrupted 8598 | -7/Factory | Sterilization system engaged 8598 | -7/Factory | Non-combat units ordered to evacuate 8690 | -7/Factory | Build established: Hauler-Tank 8698 | -7/Factory | Combat units ordered to evacuate 8766 | -7/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 8837 | -7/Factory | Entered Lower Caves 9052 | -7/Lower Caves | Build established: Mutant 9471 | -7/Lower Caves | Identified exit to Lower Caves 9607 | -7/Lower Caves | Spotted B-75 Beast 9660 | -7/Lower Caves | Destroyed B-75 Beast 9698 | -7/Lower Caves | Build established: Skirmisher 9855 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9904 | -7/Lower Caves | Learned Factory emergency access door positions 10471 | -7/Lower Caves | Entered another Lower Caves area 10590 | -7/Lower Caves | Found DRS Beacon 10703 | -7/Lower Caves | Identified exit to Factory 11166 | -7/Lower Caves | Discovered new exit (range 16) 11248 | -7/Lower Caves | Learned 4 Factory zone layouts 11253 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11254 | -7/Lower Caves | Identified exit to Data Miner 11256 | -7/Lower Caves | Entered Data Miner 11256 | -7/Data Miner | Discovered new exit (range 6) 11280 | -7/Data Miner | Met Data Miner 11330 | -7/Data Miner | Learned location of Section 7 (-2) 11330 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11357 | -7/Data Miner | Received God Mode back door access code from Data Miner 11400 | -7/Data Miner | Identified exit to Proximity Caves 11406 | -7/Data Miner | Entered Proximity Caves 11633 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11675 | -6/Proximity Caves | Destroyed 7 combat bots 12033 | -6/Proximity Caves | Activated DRS Beacon 12135 | -6/Proximity Caves | Spotted B-75 Beast 12155 | -6/Proximity Caves | Destroyed B-75 Beast 12344 | -6/Proximity Caves | Learned location of 1 exit from Factory 12486 | -6/Proximity Caves | Discovered exit to Factory (range 3) 12584 | -6/Proximity Caves | Build established: Gunner 13402 | -6/Proximity Caves | Entered Factory 13402 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13403 | -6/Factory | Identified exit to Factory 13473 | -6/Factory | Repaired Lyr. Medium Armor Plating 13481 | -6/Factory | Build established: Scavenger-Gunner 13615 | -6/Factory | Unchained authorized (GL-D0S) 13928 | -6/Factory | Discovered new exit (range 8) 13936 | -6/Factory | Identified exit to Lower Caves 14301 | -6/Factory | Garrison activated, responded to threat 14329 | -6/Factory | Repaired KE Penetrator? 14359 | -6/Factory | Build established: Skirmisher 14477 | -6/Factory | Destroyed 7 combat bots 14771 | -6/Factory | Lost 5 parts (1n2u2w) 15511 | -6/Factory | Spotted B-75 Beast 15520 | -6/Factory | Build established: Scavenger-Mutant 15565 | -6/Factory | Destroyed B-75 Beast 15731 | -6/Factory | Core integrity fell below 50% 15796 | -6/Factory | Lost 8 parts (2p1n2u3w) 16556 | -6/Factory | Build established: Scavenger-Skirmisher 16631 | -6/Factory | Lost 3 parts (1p1u1w) 16681 | -6/Factory | System corruption reached 10% 16821 | -6/Factory | Lost 4 parts (1p2n1w) 16893 | -6/Factory | Incoming investigation squad redirected 16983 | -6/Factory | Core integrity fell below 20% 17041 | -6/Factory | Entered Lower Caves 17186 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17211 | -6/Lower Caves | Build established: Mutant 17699 | -6/Lower Caves | Build established: Scavenger-Tank 17725 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 17744 | -6/Lower Caves | Identified exit to Zion 17747 | -6/Lower Caves | Entered Zion 17825 | -6/Zion | System corruption cleaned by Quarantine Array 17859 | -6/Zion | Given the Hacking Drone Bay 17862 | -6/Zion | Found Prototype Device 17862 | -6/Zion | Identified Hacking Drone Bay 18113 | -6/Zion | Discovered new exit (range 11) 18533 | -6/Zion | Given A8's code to call for help 18569 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18570 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18851 | -6/Zion | Learned location of 2 exits from Factory 19523 | -6/Zion | Build established: Scavenger-Mutant 19679 | -6/Zion | Met Imprinter 19717 | -6/Zion | Imprinted 19720 | -6/Zion | Declared Zion's savior 20143 | -6/Zion | Build established: Scavenger-Tank 20213 | -6/Zion | Visited the Megawrench Repair Shop 20213 | -6/Zion | Megawrench repaired 14 parts 20308 | -6/Zion | Identified exit to Proximity Caves 20322 | -6/Zion | Entered Proximity Caves 20322 | -5/Proximity Caves | Accompanied by 6 allies 20380 | -5/Proximity Caves | Spotter reported a threat 20467 | -5/Proximity Caves | Spotted B-75 Beast 20482 | -5/Proximity Caves | Spotter reported a threat 20483 | -5/Proximity Caves | Allies destroyed B-75 Beast 20761 | -5/Proximity Caves | Learned Factory garrison access intel 21057 | -5/Proximity Caves | Discovered exit to Factory (range 7) 21085 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21090 | -5/Proximity Caves | Entered Factory 21090 | -5/Factory | Accompanied by 6 allies 21090 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21091 | -5/Factory | Identified exit to Upper Caves 21091 | -5/Factory | Identified exit to Extension 21092 | -5/Factory | Loaded intel: 2 garrison access locations 21237 | -5/Factory | Garrison activated, responded to threat 21309 | -5/Factory | Unchained authorized (GL-D0S) 21333 | -5/Factory | Discovered exit to Extension (range 20) 21586 | -5/Factory | Lost 3 allies 21881 | -5/Factory | Lost 5 parts (1p2u2w) 22290 | -5/Factory | First assault squad dispatched 22419 | -5/Factory | Zion Heavy squad teleported in 22463 | -5/Factory | Fabricated Combat Drone Bay (x1) 22494 | -5/Factory | System corruption reached 10% 22520 | -5/Factory | Found Prototype Special Weapon 22523 | -5/Factory | Identified Hammerchucker 22524 | -5/Factory | Lost 3 parts (1p1n1u) 22568 | -5/Factory | Zion Light squad teleported in 22570 | -5/Factory | Sucked down chute 22570 | -5/Factory | Entered Waste 22583 | -5/Waste | Spotted C-40 Crusher 22585 | -5/Waste | EMP discharged 22585 | -5/Waste | System corruption reached 30% 22586 | -5/Waste | Spotted C-40 Crusher 22593 | -5/Waste | Spotted C-40 Crusher 22598 | -5/Waste | Spotted C-40 Crusher 22611 | -5/Waste | Spotted C-40 Crusher 22619 | -5/Waste | Allies destroyed C-40 Crusher 22620 | -5/Waste | 4 allies followed down the chute 22626 | -5/Waste | Crushed by falling debris 22630 | -5/Waste | Crushed by Compactor (1 part destroyed) 22637 | -5/Waste | Crushed by falling debris 22642 | -5/Waste | Spotted C-40 Crusher 22658 | -5/Waste | Discovered new exit (range 20) 22668 | -5/Waste | Lost 5 parts (1p1n3u) 22683 | -5/Waste | Lost 3 allies 22685 | -5/Waste | EMP discharged 22694 | -5/Waste | Identified exit to Factory 22696 | -5/Waste | Entered Factory 22708 | -5/Factory | Central database locked down 22913 | -5/Factory | Build established: Scavenger-Mutant 23236 | -5/Factory | Retrieved Zion intel report: Branch Access 23237 | -5/Factory | Zion Recon squad teleported in 23338 | -5/Factory | Found Prototype Processor 23338 | -5/Factory | Identified Exp. Targeting Computer 23343 | -5/Factory | Unchained authorized (GL-D0S) 23374 | -5/Factory | Entered Upper Caves 23737 | -5/Upper Caves | Identified exit to Upper Caves 24122 | -5/Upper Caves | Learned Factory terminal intel 24287 | -5/Upper Caves | Entered another Upper Caves area 24747 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 24805 | -5/Upper Caves | Identified exit to Warlord 24884 | -5/Upper Caves | Learned Factory terminal intel 24950 | -5/Upper Caves | Entered Warlord 24990 | -5/Warlord | System corruption cleaned by Quarantine Array 25052 | -5/Warlord | Build established: Scavenger-Tank 25235 | -5/Warlord | Opened Warlord's prototype stash 25255 | -5/Warlord | Found Prototype Device 25255 | -5/Warlord | Identified System Purifier 25262 | -5/Warlord | Found Spectral Analyzer 25269 | -5/Warlord | Found Prototype Reactor 25269 | -5/Warlord | Identified Vortex Chain Reactor 25277 | -5/Warlord | Rebuked by Warlord 25302 | -5/Warlord | Warlord's base attacked by MAIN.C 25409 | -5/Warlord | Found Prototype Piercing Weapon 25409 | -5/Warlord | Identified Vortex Lance 25413 | -5/Warlord | Found Vortex Lance 25533 | -5/Warlord | Learned Factory garrison access intel 25533 | -5/Warlord | Learned Armory recycling unit intel 25533 | -5/Warlord | Learned 4 Armory zone layouts 25533 | -5/Warlord | Learned 4 Research zone layouts 25533 | -5/Warlord | Learned 4 Research zone layouts 25533 | -5/Warlord | Learned 4 Command zone layouts 25533 | -5/Warlord | Learned Testing stockpile data 25652 | -5/Warlord | Warlord forces counterattacked 25698 | -5/Warlord | Spotted Striker 25706 | -5/Warlord | Build established: Scavenger-Assassin 25713 | -5/Warlord | Spotted Striker 25717 | -5/Warlord | Spotted Executioner 25717 | -5/Warlord | Spotted Executioner 25752 | -5/Warlord | Found Prototype Processor 25752 | -5/Warlord | Identified Exp. Core Analyzer 25766 | -5/Warlord | Lost 11 allies 25781 | -5/Warlord | Found Prototype Processor 25781 | -5/Warlord | Identified Exp. Targeting Computer 25803 | -5/Warlord | Discovered new exit (range 12) 25813 | -5/Warlord | Identified exit to Proximity Caves 25816 | -5/Warlord | Entered Proximity Caves 25830 | -4/Proximity Caves | Core integrity fell below 50% 25845 | -4/Proximity Caves | Lost 5 allies 25941 | -4/Proximity Caves | Lost 5 parts (4n1w) 26052 | -4/Proximity Caves | Discovered new exit (range 13) 26105 | -4/Proximity Caves | Identified exit to Factory 26105 | -4/Proximity Caves | Entered Factory 26105 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26106 | -4/Factory | Loaded intel: 26 terminal locations 26107 | -4/Factory | Loaded intel: 4 garrison access locations 26348 | -4/Factory | Retrieved Zion intel report: Guard Positions 26388 | -4/Factory | Repaired Lyr. Medium Armor Plating? 26423 | -4/Factory | Found Exp. Signal Interpreter 26443 | -4/Factory | Discovered new exit (range 11) 26446 | -4/Factory | Identified exit to Research 26526 | -4/Factory | Discovered exit to Research (range 7) 26617 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 26760 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 26761 | -4/Factory | Zion Heavy squad teleported in 26773 | -4/Factory | Incoming investigation squad redirected 26857 | -4/Factory | Lost 4 parts (1p2n1u) 26902 | -4/Factory | Zion Heavy squad teleported in 26982 | -4/Factory | Zion Light squad teleported in 27038 | -4/Factory | Discovered exit to Research (range 5) 27083 | -4/Factory | Found Prototype Protection 27083 | -4/Factory | Identified Zio. Weapon Casing 27105 | -4/Factory | First assault squad dispatched 27161 | -4/Factory | Incoming assault squad redirected 27175 | -4/Factory | Zion Fire squad teleported in 27189 | -4/Factory | Lost 3 parts (1p1n1w) 27208 | -4/Factory | Garrison activated, responded to threat 27240 | -4/Factory | Lost 3 parts (2n1w) 27373 | -4/Factory | Terminal network hard line cut 27479 | -4/Factory | Manually triggered Chute Trap 27479 | -4/Factory | Sucked down chute 27479 | -4/Factory | Entered Waste 27480 | -4/Waste | Joined by Warlord forces that had cleared the area 27550 | -4/Waste | Build established: Scavenger-Scout 27642 | -4/Waste | Discovered new exit (range 12) 27651 | -4/Waste | Identified exit to Factory 27654 | -4/Waste | Entered Factory 27654 | -4/Factory | Accompanied by 11 allies 27655 | -4/Factory | Loaded intel: 26 terminal locations 27719 | -4/Factory | Spotted B-86 Titan 27741 | -4/Factory | Destroyed B-86 Titan 27769 | -4/Factory | Lost 9 allies 27945 | -4/Factory | Core integrity fell below 50% 27992 | -4/Factory | Retrieved Zion intel report: Trap Installations 28023 | -4/Factory | Found Fusion Bomb Launcher 28167 | -4/Factory | Fabricated A-27 Freighter (x1) 28279 | -4/Factory | Lost 4 parts (2p1n1u) 28319 | -4/Factory | Retrieved Zion intel report: Active Garrisons 28320 | -4/Factory | Zion Demo squad teleported in 28422 | -4/Factory | Lost 3 parts (2n1u) 28591 | -4/Factory | Zion Hacker squad teleported in 28643 | -4/Factory | Lost 3 allies 28688 | -4/Factory | Core integrity fell below 20% 28724 | -4/Factory | Lost 5 parts (1p2n1u1w) 28897 | -4/Factory | Terminal network hard line cut 28904 | -4/Factory | First assault squad dispatched 28931 | -4/Factory | Incoming assault squad redirected 28945 | -4/Factory | Discovered exit to Research (range 5) 28974 | -4/Factory | Entered Research 28974 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28975 | -3/Research | Identified exit to Armory 28975 | -3/Research | Identified exit to Research 29056 | -3/Research | Spotted B-86 Titan 29182 | -3/Research | Retrieved Zion intel report: Component Stockpiles 29218 | -3/Research | Found Prototype Processor 29218 | -3/Research | Identified Exp. Target Analyzer 29232 | -3/Research | Found Fusion Bomb Launcher 29270 | -3/Research | Retrieved Zion intel report: Unaware Analyses 29271 | -3/Research | Zion Hover Resupply teleported in 29382 | -3/Research | Found Adv. Powered Armor 29502 | -3/Research | Discovered exit to Research (range 24) 29591 | -3/Research | Build established: Scout 29848 | -3/Research | Watched by a mysterious "MATRIX" hacker. 29915 | -3/Research | Destroyed 9 combat bots 29935 | -3/Research | Lost 14 parts (2p6n6u) 29943 | -3/Research | Discovered new exit (range 7) 29959 | -3/Research | Identified exit to Testing 29961 | -3/Research | Entered Testing 30003 | -3/Testing | Found Prototype Protection 30003 | -3/Testing | Identified Hvy. Regenerative Plating 30211 | -3/Testing | First assault squad dispatched 30323 | -3/Testing | Spotted Alpha 7 30331 | -3/Testing | Rewired 5N-SFD(L) 30338 | -3/Testing | Scanned by Researcher 30346 | -3/Testing | Allies destroyed Alpha 7 30522 | -3/Testing | Retrieved Zion intel report: Active Garrisons 30572 | -3/Testing | Found Prototype Device 30572 | -3/Testing | Identified Exp. Weapon Cycler 30826 | -3/Testing | System corruption reached 10% 31069 | -3/Testing | Build established: Scavenger-Mutant 31074 | -3/Testing | Incoming investigation squad redirected 31127 | -3/Testing | Discovered exit to Research (range 9) 31156 | -3/Testing | Entered Research 31156 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31157 | -2/Research | Identified exit to Quarantine 31366 | -2/Research | Found Prototype Launcher 31366 | -2/Research | Identified Tactical Quantum Warhead 31370 | -2/Research | Found Prototype Launcher 31370 | -2/Research | Identified Enh. Gamma Bomb Array 31515 | -2/Research | Spotted B-90 Cyclops 31519 | -2/Research | Zion Experimental squad teleported in 31527 | -2/Research | Allies destroyed B-90 Cyclops 31554 | -2/Research | Zion Zionite Resupply teleported in 31558 | -2/Research | Found Prototype Energy Cannon 31558 | -2/Research | Identified Zio. Alpha Cannon 31661 | -2/Research | Retrieved Zion intel report: Component Stockpiles 31717 | -2/Research | Retrieved Zion intel report: Emergency Access 31820 | -2/Research | Found Prototype Protection 31820 | -2/Research | Identified Zio. Shade Armor 32175 | -2/Research | Build established: Scavenger-Assassin 32265 | -2/Research | Entered Quarantine 32333 | -2/Quarantine | Found Alien Reactor 32525 | -2/Quarantine | Found Alien Artifact 32540 | -2/Quarantine | Found Alien Artifact 32646 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 32651 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 32765 | -2/Quarantine | First assault squad dispatched 32814 | -2/Quarantine | Discovered new exit (range 9) 32820 | -2/Quarantine | Incoming assault squad redirected 32830 | -2/Quarantine | Found Alien Slashing Weapon 32830 | -2/Quarantine | Identified Sigix Broadsword 32847 | -2/Quarantine | Identified exit to Access 32848 | -2/Quarantine | Entered Access 32848 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32877 | -1/Access | Incoming investigation squad redirected 33166 | -1/Access | Spotted B-99 Colossus 33167 | -1/Access | Crushed by falling debris 33429 | -1/Access | Build established: Scavenger-Mutant 33624 | -1/Access | Identified Matter Drive 33629 | -1/Access | Crushed by falling debris 33630 | -1/Access | System corruption reached 10% 33633 | -1/Access | Discovered new exit (range 5) 33655 | -1/Access | Spotted B-99 Colossus 33655 | -1/Access | Spotted B-99 Colossus 33674 | *** | Escaped! Last Messages --------------- 33667_ Destroyed Gamma Rifle. 33667_ Penetrated by Slug. 33669_ Acquired 10 matter. 33669_ R-10 Processor collects Wheel. 33669_ Destroyed Gamma Rifle. 33669_ P-80 Master destroyed. 33669_ Zio. Alpha Cannon destroyed. 33669_ Penetrated by Slug. 33670_ Slug penetrates Wall. 33670_ Penetrated by Slug. 33670_ Slug penetrates Wall. 33672_ Quantum Reactor destroyed. 33672_ R-10 Processor collects Lgt. Ion Engine. 33672_ R-10 Processor collects Wheel. 33673_ Knocked back. 33673_ Penetrated by Slug. 33673_ Lrn. Tractor Beam destroyed. 33673_ Penetrated by Slug. 33674_ Wall collapses. 33674_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# BB #??????????????????? | | ???????????????????# BB BB #??????????????????? | | ???????????????????# BB #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????#! "@ #??????????????????? | | ???????????????????#!! % #??????????????????? | | ?????????????????###%!= #??????????????????? | | ????????????????## =*| % #??????????????????? | | ????????????????# ;=[!% #??????????????????? | | ????????????????# ; *% % #?????????????????? | | ????????????????# ;;p ##?????????????????? | | ????????????????## # #??????????????????? | | ?????????????????### #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????#" #??????????????????? | | ???????????????????#" g #??????????????????? | | ???# ##############"" R ###????????????????? | | ???# w R! u ???????????? | | ???# ???????????? | | ???# ###############################????????????? | | ???#??# "#############???????????????????????? | | ??????# # #???????????????????????? | | ??????+ # #???????????????????????? | | ??????# # #???????????????????????? | | ??????# # #???????????????????????? | | ??????# = # +???????????????????????? | | ??????# # #???????????????????????? | | ??????# #! = #???????????????????????? | | ??????# # #?????????????????##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 100 Energy Generation 69 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 14 Target Analysis 9 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Power Sword | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Railgun | -6/Zion | Archive Enh. Flexi-carbon Leg | -3/Testing | Archive Exp. Field Recycling Unit | -3/Testing | Archive Cld. Gravmag System | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Proton Burst Cannon | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Quantum Capacitor | -2/Quarantine | Z-intel Imp. Reaction Control System | -2/Quarantine | Z-intel Adv. Recalibrator | -2/Quarantine | Z-intel Drone Bay | -2/Quarantine | Z-intel Energy Filter | -2/Quarantine | Z-intel Adv. ECM Suite | -2/Quarantine | Z-intel Enh. Nova Cannon | -2/Quarantine | Z-intel Adv. Cryofiber Web | -2/Quarantine | Z-intel Adv. Targeting Computer | -2/Quarantine | Z-intel Shield Leg | -2/Quarantine | Z-intel Adv. Coolant Injector | -2/Quarantine | Z-intel Matter Compressor | -2/Quarantine | Z-intel Quantum Reactor | -2/Quarantine | Z-intel Com. Wheel | -2/Quarantine | Z-intel Hvy. Siege Treads | -2/Quarantine | Z-intel Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive W-25 Informer | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive B-74 Champion | -3/Testing | Archive S-43 Plague | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Combat Drone Bay | x1 | -5/Factory | Authchip A-27 Freighter | x1 | -4/Factory | Preloaded Repaired ---------- Sub. Monowheel | 99% | -8/Materials | Broken Lyr. Medium Armor Plating | 47% | -6/Factory KE Penetrator | 42% | -6/Factory Lyr. Medium Armor Plating | 17% | -4/Factory Studied --------- Imp. Carbon-fiber Leg | -6/Factory | Hacked Thunder Leg | -5/Factory | Hacked Lrn. Proton Cannon | -4/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Enh. Force Lance | -3/Research | Hacked Antigrav Array | -3/Research | Hacked Hyp. Gauss Cannon | -3/Research | Hacked Cmb. Gravmag System | -3/Research | Hacked Fusion Bomb Launcher | -3/Testing | Hacked Hyp. Mass Driver | -2/Research | Hacked Centrium Leg | -2/Research | Hacked Hvy. Shield Leg | -2/Research | Hacked Com. HERF Cannon | -2/Research | Hacked Alien Tech Used ----------------- Sigix Broadsword Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumDirtyBrace Manual? 0 Play Time 04:11:57 Cumulative 2130.7 hours Start 2026.02.14 @ 20:57:26 End 2026.02.15 @ 01:09:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1357 Rogue 1353 Adventurer 4 Explorer 0 Win Type 0 Total 297 Types 224/13/23/11/3/1/4/10/5/3 Lore% 98 Gallery% 94 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d680fed-4a8f-4d98-9835-d5e8de305718