Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 13:33:12 Player: skye Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1398) 1398 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4108 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 231/300 Energy 91/160 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Medium Treads Medium Treads Cooled VTOL Module > --- UTILITY (6) ------ Improved Cooling System Hardened Medium Armor Plating Medium Reactive Plating Shock Absorption System Hacking Suite System Shield > --- WEAPON (2) ------- Plasma Cannon Gauss Cannon > --- INVENTORY (5) ---- Improved Ion Engine Improved Signal Interpreter Improved Terrain Scanner V3-11A's Pendant Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Cooled VTOL Module > --- UTILITY ---------- Improved Cooling System Layered Light Armor Plating Medium Reactive Plating Shock Absorption System Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Improved Signal Interpreter Improved Terrain Scanner V3-11A's Pendant Gauss Cannon [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . . 3 1 Weapon . | . . . . . Parts Attached 57 | 2 3 4 40 8 Power 10 | . 1 2 6 1 Engine 7 | . . 2 5 . Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 17 | 2 . . 11 4 Treads 14 | 2 . . 10 2 Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight 2 | . . . . 2 Utility 19 | . 1 1 14 3 Device 4 | . . 1 3 . Storage 1 | . . . 1 . Processor 2 | . 1 . 1 . Hackware 2 | . . . 2 . Protection 10 | . . . 7 3 Artifact . | . . . . . Weapon 11 | . 1 1 9 . Energy Gun 3 | . . 1 2 . Energy Cannon 3 | . . . 3 . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 11 | . . 2 9 . Power 2 | . . 1 1 . Propulsion 3 | . . . 3 . Utility 3 | . . . 3 . Weapon 3 | . . 1 2 . Highest Loss Streak 6 | . . 2 6 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 89 96 93 Engine 6 | . 10 8 5 4 Core 3 | . 3 4 3 2 Treads 25 | . 28 28 25 22 Device 8 | . . 5 12 15 Storage 9 | . 14 14 7 . Processor 4 | . 11 8 1 . Hackware 7 | . . . 10 15 Protection 7 | . . . 11 10 Energy Gun 6 | . 14 14 2 . Energy Cannon 3 | . . . 5 7 Ballistic Gun 3 | . 13 4 . . Ballistic Cannon 5 | . . . 7 7 Peak Build Rating 50 | 6 10 11 38 50 Average Rating 24 | 5 7 10 31 44 On Entrance 14 | 6 6 10 10 38 Naked Turns . | . . . . . Heaviest Build 52 | 13 13 15 38 52 Greatest Support 76 | 40 40 40 60 76 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 8 8 8 7 5 Most Carried 8 | 7 8 8 8 5 Average Carried 7 | 5 7 7 7 5 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 4 8 7 5 5 Class Distribution -------------------- 82% | Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1323 | 200 180 22 863 58 Remotely . | . . . . . Salvage Created 1581 | . 342 131 1055 53 Parts 98 | . 16 8 71 3 Haulers Intercepted 5 | . . . 5 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 37 | . 5 3 29 . Guns 12 | . 4 3 5 . Cannons 17 | . . . 17 . AOE 6 | . . . 6 . Classes Destroyed 12 | . 4 1 7 . Worker 5 | . 1 . 4 . Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Hauler 5 | . . . 5 . Recycler 3 | . 1 . 1 1 Operator 1 | . . . 1 . Watcher 4 | . 2 . 2 . Swarmer 12 | . . . 12 . Grunt 15 | . 5 . 10 . Duelist 1 | . . . 1 . Sentry 6 | . . . 6 . Subdweller 3 | . . 3 . . Best Kill Streak 15 | . 3 2 15 1 Combat Bots Only 8 | . 2 2 8 . Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 297 | . 35 24 235 3 Missed 89 | . 18 7 63 1 Damage Taken 2774 | . 196 535 1963 80 Core 426 | . 47 89 290 . Absorbed by Shields . | . . . . . Ignored by Resistances 35 | . . . . 35 Regen/Repaired (Parts) 77 | . . . 77 . Core Remaining (%) 64 | 100 . 45 47 . Volleys Fired 187 | . 34 15 135 3 Largest 2 | . 2 2 2 1 Hottest 128 | . 70 80 128 48 Shots Fired 238 | . 68 25 142 3 Gun 125 | . 68 25 32 . Cannon 106 | . . . 103 3 Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 145 | . 34 10 98 3 Thermal 86 | . 34 15 37 . Explosive 7 | . . . 7 . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 7 8 5 Robot Miss Streak 4 | . 2 2 4 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 141 | . 42 18 79 2 Core Hits 87 | . 16 7 63 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 5 1 5 . Burn 6 | . 5 1 . . Blast 5 | . . . 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3615 | . 473 242 2843 57 Guns 1110 | . 473 242 395 . Cannons 1672 | . . . 1615 57 Explosions 823 | . . . 823 . Melee . | . . . . . Ramming 10 | . . . 10 . Kinetic 1868 | . 161 64 1586 57 Thermal 914 | . 312 178 424 . Explosive 823 | . . . 823 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . . . 45 . Projectiles 31 | . . . 31 . Explosions 14 | . . . 14 . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 1 . 2 . Targets Rammed 3 | . 1 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 160 | . 160 4 52 . Average Temperature 51 | . 61 3 18 . Received Heat Transfer 696 | . 102 . 594 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 . 1 . Combat Hostiles 2 | . 1 . 1 . Parts Melted 7 | . 5 . 2 . Heat Transferred 2409 | . 1295 360 754 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 340 | . 147 . 340 157 Initial 137 | . . . . 137 Average 172 | . 64 . 216 141 Maximum Alert Level 1 | . . . 1 . Low Security (%) 56 | 100 100 . 36 100 Level 1 43 | . . . 63 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 3 1 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 8 3 46 2 Peak Tracking Total 7 | . 3 2 7 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 7 | . 1 4 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 12 | . 3 . 9 . Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 11 . 28 . Successful 19 | . 3 . 16 . Failed 20 | . 8 . 12 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 31 | . 11 . 20 . Terminals 35 | . 11 . 24 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 . 6 . Prototype ID Bank 2 | . . . 2 . Terminal Index 3 | . 1 . 2 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 2 . 6 . Terminals 8 | . 2 . 6 . Botnet 8 | . 2 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 . 7 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 142 | . . . 142 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 19 | . . 19 19 . Highest-Rated Ally 19 | . . 19 19 . Total Orders . | . . . . . Ally Attacks 6 | . . . 6 . Total Damage 37 | . . . 37 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3316 | 4 700 482 1908 222 Spaces Moved 1622 | 1 366 263 872 120 Core 10 | . . . 10 . Treads 1574 | 1 366 263 824 120 Legs . | . . . . . Wheels 38 | . . . 38 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 160 160 160 110 163 Average Speed 164 | 160 160 160 167 168 Slowest Speed 245 | 160 160 160 240 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 2 70 18 74 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 54 | . . . 54 . Melee . | . . . . . Projectile 46 | . . . 46 . AOE 8 | . . . 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2044 | 6 421 296 1184 137 Wait 105 | . 5 10 90 . Move 1618 | . 365 262 871 120 Hop . | . . . . . Pick Up 26 | . 8 1 17 . Fast Attach 23 | . 1 2 14 6 Attach 10 | 2 . . 8 . Detach 4 | 2 . 1 1 . Swap 24 | . 2 2 18 2 Drop 44 | 2 5 3 28 6 Fire 187 | . 34 15 135 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 12) 545 | -10/Materials | Discovered new exit (range 3) 668 | -10/Materials | Discovered new exit (range 13) 705 | -10/Materials | Entered Subcaves 926 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 985 | -10/Subcaves | Discovered new exit (range 5) 992 | -10/Subcaves | Visited triangular shrine 1005 | -10/Subcaves | Found Prototype Device 1005 | -10/Subcaves | Identified V3-11A's Pendant 1010 | -10/Subcaves | Befriended Subdweller 1141 | -10/Subcaves | Core integrity fell below 50% 1187 | -10/Subcaves | Entered Materials 1187 | -8/Materials | Accompanied by 1 ally 1187 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1364 | -8/Materials | Destroyed 8 combat bots 1372 | -8/Materials | Lost 6 parts (1p2n1u2w) 1812 | -8/Materials | Repaired Arm. Treads 1830 | -8/Materials | Discovered new exit (range 16) 2932 | -8/Materials | Core integrity fell below 50% 3012 | -8/Materials | Build established: Hacker-Mutant 3095 | -8/Materials | Entered Factory 3095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3216 | -7/Factory | Discovered new exit (range 16) 3317 | -7/Factory | Self-destructed Last Messages --------------- 03211_ T-07 Excavator is excavating. 03213_ Acquired Med. Reactive Plating. 03216_ EXIT=FOUND 03221_ Dropped Lgt. Deuterium Engine. 03225_ K-01 Serf collects debris. 03248_ Dropped Arm. Treads. 03249_ Acquired Med. Treads. 03261_ Dropped Hrd. Medium Armor Plating. 03262_ Dropped Lyr. Light Armor Plating. 03263_ Acquired Hrd. Medium Armor Plating. 03306_ K-01 Serf cleans the Terminal. 03311_ W-25 Informer sends out distress signal. 03311_ Penetrated by Slug. 03312_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03312_ ALERT: All DSF locations entering lockdown mode. 03316_ Acquired 5 matter. 03317_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????#########???? | | ?????????????????????????????????????# ! #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# == !#???? | | ?????????????????????????????????????# ! #???? | | ?????????????????????????????????????# =! #???? | | ????????????????????? ??????????????# = ! #???? | | ????????????????????" ?????????????# ! ##### | | ???????????????????"" !???????####### ## | | ??????????????????? ???????# ##+####### | | ???????????????????"" ######## " | | ??????????????????""" < * T | | ????????????????? """ ### | | ?????????????????? #?# #######/## | | ??????????????????""" #?### ###???? ? # | | ????????????????? 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