Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 17:40:19 Player: VraethrDalkr Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (62) 310 Value Destroyed (1968) 1968 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 9600 Bonus ------- High Alert Combat Kills 122 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 24/300 Energy 86/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Improved Kinecellerator Precision Phase Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor Compact Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Kinecellerator Hardened Light Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Improved Heavy Laser Quantum Rifle > --- INVENTORY -------- Q-thruster Enhanced Optical Array Energy Mantle Precision Phase Gun Improved Plasma Cutter [Rating: 128] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . 1 . . . . . . . 1 . . Propulsion 6 | . . 1 . 1 1 . . . . 1 . . . 2 . Utility 6 | . . 1 . 1 . . . . . 1 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 163 | 10 26 29 . 15 10 . . . 3 28 3 4 15 7 13 Power 25 | 1 3 2 . 2 4 . . . . 6 . 1 2 . 4 Engine 14 | 1 2 2 . 2 3 . . . . 4 . . . . . Core 9 | . 1 . . . 1 . . . . 2 . 1 2 . 2 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 53 | 4 8 10 . 6 3 . . . 1 11 1 1 3 2 3 Treads 2 | . . 2 . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . Wheel 10 | 4 6 . . . . . . . . . . . . . . Hover 4 | . . 4 . . . . . . . . . . . . . Flight 36 | . 2 3 . 6 3 . . . 1 11 1 1 3 2 3 Utility 48 | 2 10 9 . 3 1 . . . 1 7 . . 7 4 4 Device 30 | 1 7 3 . 2 . . . . 1 5 . . 5 3 3 Storage 4 | 1 2 1 . . . . . . . . . . . . . Processor 8 | . 1 2 . 1 1 . . . . . . . 1 1 1 Hackware 1 | . . . . . . . . . . 1 . . . . . Protection 5 | . . 3 . . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 3 5 8 . 4 2 . . . 1 4 2 2 3 1 2 Energy Gun 16 | 1 3 4 . 2 1 . . . . . 2 1 . 1 1 Energy Cannon 2 | . . . . . . . . . . 1 . . . . 1 Ballistic Gun 7 | 2 1 3 . . . . . . . 1 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher 7 | . . 1 . 2 1 . . . 1 2 . . . . . Special Weapon 4 | . . . . . . . . . . . . 1 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 2 . . . . 2 . . . 1 2 Parts Lost 61 | . 4 8 . 4 . . . . 1 22 1 6 5 1 9 Power 7 | . . 3 . . . . . . . 3 . . 1 . . Propulsion 26 | . 2 3 . 2 . . . . . 10 1 3 . 1 4 Utility 13 | . . 1 . . . . . . . 6 . 1 2 . 3 Weapon 15 | . 2 1 . 2 . . . . 1 3 . 2 2 . 2 Highest Loss Streak 13 | . 2 5 . 4 . . . . 1 13 1 5 2 1 8 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 80 | . 99 77 88 93 96 100 100 100 100 89 35 20 29 65 67 Engine 7 | . 9 10 . 8 14 15 15 15 15 7 . . . . . Core 2 | . 4 . . . . . . . . 3 . 1 1 5 7 Treads 1 | . . 9 . . . . . . . . . . . . . Wheel 6 | . 25 . . . . . . . . . . . . . . Flight 16 | . 2 4 33 32 37 38 38 38 38 37 16 5 9 18 16 Device 12 | . 14 8 11 17 15 15 15 15 15 14 6 2 8 19 19 Storage 4 | . 12 5 . . . . . . . . . . . . . Processor 7 | . 1 8 22 18 15 15 15 15 15 6 . . 3 5 8 Protection 1 | . . 5 . . . . . . . 3 . . . 5 3 Energy Gun 9 | . 14 9 11 9 5 7 7 7 7 . 12 9 1 4 6 Ballistic Gun 4 | . 7 11 11 3 . . . . . 2 . . . . . Ballistic Cannon 1 | . 6 . . . . . . . . . . . . . . Launcher 1 | . . 1 . 4 5 7 7 7 7 2 . . . . . Naked Turns 22 | . . . . . . . . . . . . . . . 22 Heaviest Build 57 | 15 21 27 5 17 24 24 24 24 24 32 4 11 18 24 57 Greatest Support 61 | 32 32 40 8 17 24 24 24 24 28 33 16 13 39 52 61 Greatest Overweight (x) 4 | . 2 4 . 4 . . . . . 1 . 3 4 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 5 8 6 5 4 4 5 5 5 4 3 3 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 4 5 5 5 5 5 . 4 5 4 5 3 Class Distribution -------------------- 32% | Mutant 30% | Scout 24% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scout | -9/Storage Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Scout | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Matter Collected 1957 | 327 404 374 40 140 25 22 . . 161 167 32 193 59 . 13 Remotely 259 | 221 38 . . . . . . . . . . . . . . Salvage Created 1812 | 108 513 630 . 11 . . . . 57 316 . 71 106 . . Parts 118 | 10 40 30 . 3 . . . . 6 24 . 4 1 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 2 . . 2 . . . Prevented 1 | . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Combat Hostiles Destroyed 53 | . 14 18 . 1 . . . . 4 10 . 3 3 . . Guns 25 | . 12 8 . . . . . . . 2 . 3 . . . Cannons 6 | . 2 . . . . . . . . 4 . . . . . AOE 19 | . . 10 . 1 . . . . 4 4 . . . . . Classes Destroyed 11 | 2 3 2 . 1 . . . . 1 1 . . 1 . . Worker 1 | . . . . . . . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . . . . . Swarmer 13 | . 3 4 . . . . . . 3 . . 3 . . . Cutter 6 | . . . . 1 . . . . . 5 . . . . . Grunt 27 | . 11 12 . . . . . . . 2 . . 2 . . Sentry 3 | . . 2 . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . . . 1 2 . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 3 11 . 1 . . . . 4 3 . 3 2 . . Combat Bots Only 11 | . 3 11 . 1 . . . . 4 3 . 3 2 . . Max Kills in Single Turn 3 | 1 1 3 . 1 . . . . 1 2 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 . . . . 1 2 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Hostile Shots Fired 752 | . 64 71 8 38 . 9 . . 28 191 16 73 53 16 185 Missed 295 | . 16 23 4 22 . 6 . . 11 69 9 24 22 7 82 Damage Taken 8007 | . 606 810 72 351 . 33 . . 282 1879 117 730 611 153 2363 Core 2796 | . 119 243 36 55 . . . . 65 319 88 409 135 26 1301 Absorbed by Shields 207 | . . . . . . . . . . . . . . . 207 Redirected to Shielding 33 | . . 33 . . . . . . . . . . . . . Regen/Repaired (Parts) 150 | . 10 14 . 11 14 . . . . . . . . 101 . Core Remaining (%) 68 | 100 52 . 30 90 . . . . 90 . . 4 86 97 . Volleys Fired 158 | 9 48 35 3 2 . . . . 6 27 . 8 15 . 5 Largest 2 | 2 2 2 2 2 . . . . 1 2 . 2 2 . 2 Hottest 200 | 60 75 83 76 76 . . . . 36 126 . 150 200 . 159 Shots Fired 282 | 18 96 67 6 4 . . . . 6 44 . 13 18 . 10 Gun 197 | 18 76 62 6 3 . . . . . 10 . 12 . . 10 Cannon 47 | . 20 . . . . . . . . 27 . . . . . Launcher 19 | . . 5 . 1 . . . . 6 7 . . . . . Special 19 | . . . . . . . . . . . . 1 18 . . Kinetic 108 | 9 48 37 3 1 . . . . . 10 . . . . . Thermal 120 | . 28 21 3 2 . . . . . 27 . 11 18 . 10 Explosive 19 | . . 5 . 1 . . . . 6 7 . . . . . Electromagnetic 35 | 9 20 4 . . . . . . . . . 2 . . . Robot Hit Streak 14 | 4 9 14 . 1 . . . . 2 3 . 9 8 . 10 Robot Miss Streak 4 | 4 3 2 . 2 . . . . . 3 . 1 2 . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 4 . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . . . Shots Hit Robots 172 | 10 62 47 . 1 . . . . 2 23 . 10 14 . 3 Core Hits 99 | 4 25 34 . 2 . . . . 8 18 . 5 2 . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . . . . . 1 6 . . Burn 7 | . . . . . . . . . . . . 1 6 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4607 | 130 896 1282 . 46 . . . . 597 1190 . 163 200 . 103 Guns 1799 | 130 647 523 . 18 . . . . . 233 . 149 . . 99 Cannons 634 | . 249 . . . . . . . . 385 . . . . . Explosions 1956 | . . 759 . 28 . . . . 597 572 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . . . . . 4 Kinetic 982 | 75 488 178 . 8 . . . . . 233 . . . . . Thermal 1636 | . 212 579 . 10 . . . . . 385 . 151 200 . 99 Explosive 1679 | . . 482 . 28 . . . . 597 572 . . . . . Electromagnetic 306 | 55 196 43 . . . . . . . . . 12 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 2 4 . . . . . . . . . 1 . 7 Average Corruption 2 | . 1 1 2 . . . . . . . . . 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . 3 3 . . . . . . . . . . . 4 Message Errors 3 | . . . . . . . . . . . . . . . 3 Matter Fused 2 | . . 1 . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . 2 . . . . . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 144 | . . 76 . . . . . . 22 46 . . . . . Projectiles 17 | . . . . . . . . . . 17 . . . . . Explosions 127 | . . 76 . . . . . . 22 29 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 6 | . 6 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . 6 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . 244 . . . . . . . 89 . . . . 2 Shots 6 | . . 3 . . . . . . . 3 . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 484 | . 30 484 156 33 55 298 302 57 257 426 . 39 149 2 416 Average Temperature 121 | . 11 179 55 16 20 158 154 29 120 162 . 14 38 2 207 Received Heat Transfer 1379 | . 330 243 21 135 . 18 . . . 339 . 18 147 21 107 Effects 10 | . . 5 . . . 1 1 . . 3 . . . . . Shutdowns 2 | . . 1 . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . . . Matter Decay 3 | . . 2 . . . . . . . 1 . . . . . Short Circuit 2 | . . 1 . . . . . . . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . Parts Melted 7 | . . . . . . . . . . . . . 7 . . Heat Transferred 4475 | . 475 816 . 25 . . . . . 518 . 450 2080 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Peak Influence 669 | 15 239 669 296 207 84 . . . . 428 . . 349 205 385 Initial 170 | . 9 53 158 124 53 . . . . 56 . . 154 170 115 Average 209 | 6 112 451 221 144 75 . . . . 234 . . 205 173 212 Maximum Alert Level 2 | . 1 2 1 1 . . . . . 2 . . 1 1 2 Low Security (%) 59 | 100 89 13 9 71 100 . . . . 36 . . 57 92 49 Level 1 23 | . 10 6 90 28 . . . . . 58 . . 42 7 49 Level 2 16 | . . 80 . . . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 3 1 4 1 . . . . 5 . . 2 1 8 Investigation 6 | . 4 1 . . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . . 1 . . Reinforcement 19 | . . 2 1 4 1 . . . . 5 . . 1 . 5 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Distress Signals 5 | . 3 . 1 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 234 | . 30 32 8 46 1 1 2 . 8 20 5 10 19 9 43 Peak Tracking Total 22 | . 7 11 11 13 2 1 1 . 4 5 3 7 12 9 22 Tactical Retreats 32 | . 3 2 1 6 . 1 2 . 2 2 2 . 4 2 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Traps Triggered 8 | . 3 2 2 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Machines Disabled 8 | . 1 3 . . . . . . . 4 . . . . . Max in Single Turn 3 | . 1 3 . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Machines Accessed 39 | . 8 6 2 6 4 . . 4 1 1 1 . 1 1 4 Terminals 21 | . 5 2 2 3 3 . . . 1 1 . . 1 . 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 5 | . 1 1 . 1 1 . . . . . . . . 1 . Recycling Units 5 | . 2 2 . 1 . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 126 | . 24 21 8 22 6 . . 29 1 1 1 . 2 5 6 Successful 90 | . 13 17 5 16 3 . . 29 1 1 1 . . 3 1 Failed 36 | . 11 4 3 6 3 . . . . . . . 2 2 5 Catastrophic 9 | . 3 2 . 2 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . 1 . . 2 . . . . . . . . . . 2 Terminals 51 | . 17 6 8 7 4 . . . 1 1 . . 2 . 5 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 20 | . 4 5 . 4 2 . . . . . . . . 5 . Recycling Units 9 | . 3 4 . 2 . . . . . . . . . . . Scanalyzers 15 | . . 6 . 9 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 8 4 5 4 1 . . 29 1 1 1 . . . 1 Record 19 | . 3 2 2 . . . . 11 1 . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Alert Level 4 | . 2 . . 2 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Zone Layout 7 | . 3 1 2 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 4 . 2 2 . . . . . . . . 3 . Scan Component 7 | . 1 2 . 1 1 . . . . . . . . 2 . Repair 6 | . 1 2 . 1 1 . . . . . . . . 1 . Recycling Unit Hacks 8 | . 3 3 . 2 . . . . . . . . . . . Report Inventory 5 | . 2 2 . 1 . . . . . . . . . . . Retrieve Matter 2 | . . 1 . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 14 | . . 6 . 8 . . . . . . . . . . . Insert Component 7 | . . 3 . 4 . . . . . . . . . . . Analyze 7 | . . 3 . 4 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . Hacking Detections 27 | . 7 5 1 6 3 . . . . . . . 1 1 3 Full Trace Events 4 | . 2 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 . 4 . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 2 . 1 1 . . . . . . . . 1 . Time 185 | . 13 52 . 26 38 . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 3 . 4 . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 . 4 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Turns Passed 4981 | 115 1236 828 180 529 171 101 111 22 145 255 268 157 267 167 429 Spaces Moved 8165 | 71 1050 598 457 834 440 419 462 92 506 568 702 222 349 267 1128 Core 413 | 1 . 11 . 2 . . . . . . . 84 233 . 82 Treads 202 | . . 202 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 881 | 70 811 . . . . . . . . . . . . . . Hover 91 | . . 91 . . . . . . . . . . . . . Flight 6578 | . 239 294 457 832 440 419 462 92 506 568 702 138 116 267 1046 Fastest Speed 20 | 50 37 37 37 27 24 24 24 24 24 20 32 35 34 31 31 Average Speed 43 | 94 83 99 37 31 24 24 24 24 24 23 36 55 47 31 32 Slowest Speed 320 | 100 200 320 37 250 24 24 24 24 27 84 42 200 250 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 42 | . . 1 8 18 . 1 . . . 1 . 1 1 . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 88 47 62 57 13 61 73 76 64 13 80 18 10 6 29 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . . . . . . . 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 1 2 . 3 . 1 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 185 | . . 73 . 9 . . . . 44 59 . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 4 . . . . . AOE 181 | . . 73 . 9 . . . . 44 55 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Total 9248 | 95 1317 773 453 1076 506 417 461 91 519 643 716 240 418 350 1173 Wait 618 | . 156 74 . 229 38 . . . . 6 1 4 36 67 7 Move 8068 | 70 1049 595 440 799 439 416 461 91 505 565 701 219 346 266 1106 Hop 40 | . . 1 8 16 . 1 . . . 1 . 1 1 . 11 Pick Up 81 | 5 13 13 . 6 10 . . . 1 5 7 1 4 3 13 Fast Attach 82 | 8 7 19 . 7 3 . . . 2 12 1 2 9 6 6 Attach 41 | . 4 6 . 2 2 . . . 1 9 2 2 6 1 6 Detach 12 | 1 . 4 . . . . . . . . . 2 . 3 2 Swap 40 | 2 15 4 . 6 5 . . . . 7 . . . . 1 Drop 98 | . 25 22 . 8 9 . . . 2 11 1 . 1 4 15 Fire 158 | 9 48 35 3 2 . . . . 6 27 . 8 15 . 5 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 9 | . . . 2 1 . . . . 2 . 3 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 13) 320 | -10/Materials | Repaired Com. Wheel 523 | -10/Materials | Build established: Scavenger-Mutant 588 | -10/Materials | Discovered new exit (range 16) 1174 | -10/Materials | Discovered new exit (range 11) 1323 | -10/Materials | Discovered new exit (range 16) 1351 | -10/Materials | Identified exit to Materials 1352 | -10/Materials | Entered another Materials area 1352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1483 | -9/Materials | Core integrity fell below 50% 1513 | -9/Materials | Lost 5 parts (1p2n1u1w) 1517 | -9/Materials | Destroyed 11 combat bots 1925 | -9/Materials | Build established: Mutant 1994 | -9/Materials | Discovered new exit (range 12) 2079 | -9/Materials | Repaired Hover Unit 2106 | -9/Materials | Repaired Hover Unit 2177 | -9/Materials | Discovered new exit (range 7) 2180 | -9/Materials | Identified exit to Storage 2180 | -9/Materials | Entered Storage 2185 | -9/Storage | Identified exit to Recycling 2286 | -9/Storage | Discovered new exit (range 18) 2359 | -9/Storage | Identified exit to Materials 2360 | -9/Storage | Entered Materials 2360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2402 | -8/Materials | Repaired Flight Unit 2619 | -8/Materials | Discovered new exit (range 6) 2713 | -8/Materials | Build established: Scout 2889 | -8/Materials | Identified exit to Factory 2889 | -8/Materials | Entered Factory 2889 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2915 | -7/Factory | Lost 4 parts (2n2w) 3039 | -7/Factory | Repaired Pulse Rifle 3047 | -7/Factory | Discovered new exit (range 18) 3060 | -7/Factory | Identified exit to Lower Caves 3060 | -7/Factory | Entered Lower Caves 3082 | -7/Lower Caves | Identified exit to Lower Caves 3161 | -7/Lower Caves | Entered another Lower Caves area 3232 | -7/Lower Caves | Learned Factory garrison access intel 3242 | -7/Lower Caves | Identified exit to Data Miner 3272 | -7/Lower Caves | Entered Data Miner 3272 | -7/Data Miner | Discovered new exit (range 6) 3274 | -7/Data Miner | Identified exit to Proximity Caves 3278 | -7/Data Miner | Met Data Miner 3285 | -7/Data Miner | Learned location of Section 7 (-2) 3285 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3289 | -7/Data Miner | Received God Mode back door access code from Data Miner 3294 | -7/Data Miner | Entered Proximity Caves 3431 | -6/Proximity Caves | Discovered new exit (range 14) 3438 | -6/Proximity Caves | Identified exit to Factory 3439 | -6/Proximity Caves | Entered Factory 3439 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3440 | -6/Factory | Loaded intel: 4 garrison access locations 3527 | -6/Factory | Discovered new exit (range 13) 3652 | -6/Factory | Lost 9 parts (1p4n3u1w) 3694 | -6/Factory | Entered Lower Caves 3724 | -6/Lower Caves | Lost 13 parts (2p6n3u2w) 3956 | -6/Lower Caves | Discovered new exit (range 8) 3962 | -6/Lower Caves | Entered another Lower Caves area 3978 | -6/Lower Caves | Discovered new exit (range 7) 3984 | -6/Lower Caves | Learned Factory security intel 4007 | -6/Lower Caves | Core integrity fell below 50% 4058 | -6/Lower Caves | Build established: Mutant 4062 | -6/Lower Caves | Lost 5 parts (2n1u2w) 4098 | -6/Lower Caves | Core integrity fell below 20% 4119 | -6/Lower Caves | Entered Factory 4119 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4379 | -5/Factory | Discovered new exit (range 7) 4386 | -5/Factory | Entered another Factory area 4386 | -4/Factory | Evolved 2 slots: Propulsion x2 4475 | -4/Factory | Repaired Nuclear Pulse Array 4546 | -4/Factory | Discovered new exit (range 21) 4553 | -4/Factory | Entered Research 4553 | -3/Research | Evolved 2 slots: Utility x2 4593 | -3/Research | Discovered new exit (range 22) 4774 | -3/Research | Garrison activated, responded to threat 4844 | -3/Research | Spotted B-86 Titan 4894 | -3/Research | Build established: Scout 4959 | -3/Research | Core integrity fell below 50% 4971 | -3/Research | Lost 8 parts (4n2u2w) 4976 | -3/Research | Core integrity fell below 20% 4982 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04937_ Mic. Fission Core severed. 04938_ System corrupted: Matter fused (-10). 04939_ Triggered Segregator Trap. 04939_ Arcs of energy rise from the floor. 04939_ Imp. Fusion Compressor blown off. 04939_ Q-thruster blown off. 04939_ Adv. Force Field blown off. 04939_ Cld. Field Propulsion Drive blown off. 04940_ C-35 Carver knocked back. 04940_ C-35 Carver destroyed. 04940_ Nuclear Pulse Array destroyed. 04942_ The unstable cave ceiling collapses. 04942_ Adv. Cryofiber Web severed. 04943_ C-35 Carver destroyed. 04950_ Adv. Signal Interpreter severed. 04956_ Adv. Weight Redist. System severed. 04958_ Slammed into K-01 Serf. 04958_ Enh. Optical Array broken. 04958_ Destabilizing: Short circuit. 04960_ Broken Enh. Optical Array severed. 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