Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 02:41:13 Player: wojo Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (2200) 2200 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 5066 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 139 Entered Garrisons 200 Friendly Fire -205 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 74/100 System Corruption 0% Temperature Cool (26) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Carbon-fiber Leg Improved VTOL Module Improved Heat Sink Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved VTOL Module Advanced Beam Rifle Rocket Launcher [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Battle Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 69 | 7 8 3 17 32 2 Power 11 | 1 2 1 1 6 . Engine 5 | 1 1 1 1 1 . Core 6 | . 1 . . 5 . Reactor . | . . . . . . Propulsion 20 | 2 2 . 3 13 . Treads 7 | 2 . . 3 2 . Leg 8 | . 2 . . 6 . Wheel . | . . . . . . Hover 4 | . . . . 4 . Flight 1 | . . . . 1 . Utility 16 | 2 2 . 7 5 . Device 9 | 1 . . 4 4 . Storage 1 | 1 . . . . . Processor 5 | . 2 . 2 1 . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 2 2 6 8 2 Energy Gun 6 | . . 1 1 3 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 2 . 3 2 . Ballistic Cannon 3 | . . 1 1 1 . Launcher 4 | . . . 1 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 4 . Parts Lost 28 | . 4 2 4 9 9 Power 7 | . 1 1 1 3 1 Propulsion 8 | . 1 1 . 3 3 Utility 6 | . 1 . 1 2 2 Weapon 7 | . 1 . 2 1 3 Highest Loss Streak 9 | . 2 1 3 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 97 95 89 81 Engine 5 | . 8 5 9 1 . Core 7 | . 5 8 . 14 7 Treads 12 | . 16 . 21 14 . Leg 9 | . 11 26 . . 22 Hover 1 | . . . . 5 . Device 5 | . 4 . 10 7 . Processor 24 | . 22 28 28 18 26 Hackware 3 | . . . 2 9 9 Energy Gun 5 | . . 14 3 3 9 Ballistic Gun 11 | . 27 2 6 13 7 Ballistic Cannon 5 | . . 11 9 . . Naked Turns . | . . . . . . Heaviest Build 21 | 11 12 11 16 21 11 Greatest Support 69 | 40 40 20 46 69 45 Greatest Overweight (x) 6 | . . 1 1 6 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 3 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 2073 | 235 251 92 756 735 4 Remotely 265 | . . . . 265 . Salvage Created 2943 | 73 542 126 1055 1094 53 Parts 191 | 4 30 9 93 54 1 Haulers Intercepted 10 | . 2 . 4 4 . Recyclers Shooed 5 | . 1 1 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 61 | . 10 7 26 17 1 Guns 35 | . 10 5 9 11 . Cannons 18 | . . 2 14 2 . AOE 8 | . . . 3 4 1 Classes Destroyed 13 | 1 3 3 4 1 1 Worker 2 | . . . 1 1 . Builder 7 | . . . 5 2 . Tunneler 3 | 3 . . . . . Hauler 10 | . 2 . 4 4 . Recycler 6 | . . 1 2 3 . Operator 1 | . . . 1 . . Watcher 6 | . 1 . 3 2 . Swarmer 17 | . . 5 8 4 . Grunt 34 | . 10 . 14 10 . Sentry 7 | . . . 5 2 . Hunter 1 | . . . . 1 . Behemoth 1 | . . . . . 1 Assembled 2 | . . 2 . . . Best Kill Streak 10 | 2 3 2 10 6 1 Combat Bots Only 4 | . 3 2 4 4 1 Max Kills in Single Turn 5 | 1 1 1 5 5 1 Gunslinging . | . . . . . . Exploded 4 | . . . 1 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 387 | . 84 41 85 124 53 Missed 118 | . 32 7 25 36 18 Damage Taken 4137 | . 642 411 759 1285 1040 Core 915 | . 119 125 102 155 414 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . 2 74 . . Volleys Fired 276 | 4 51 23 101 84 13 Largest 2 | 2 2 2 2 2 2 Hottest 104 | 40 40 104 104 89 104 Shots Fired 480 | 8 91 46 147 167 21 Gun 351 | 8 91 35 52 148 17 Cannon 119 | . . 11 90 18 . Launcher 10 | . . . 5 1 4 Special . | . . . . . . Kinetic 391 | 8 91 23 124 141 4 Thermal 79 | . . 23 18 25 13 Explosive 10 | . . . 5 1 4 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 2 10 3 14 15 6 Robot Miss Streak 5 | 3 2 5 5 4 2 Penetration Max 1 | . . . . 1 1 Secondary Targets 6 | . 4 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 308 | 3 66 16 100 108 15 Core Hits 146 | 5 32 11 48 46 4 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 11 | . 2 1 2 6 . Burn 5 | . . . . 5 . Destroy 3 | . 2 . . 1 . Blast 3 | . . 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6192 | 40 669 334 2347 2120 682 Guns 3431 | 33 659 202 645 1598 294 Cannons 1615 | . . 104 1255 256 . Explosions 1084 | . . . 440 256 388 Melee . | . . . . . . Ramming 62 | 7 10 28 7 10 . Kinetic 4236 | 33 659 147 1709 1614 74 Thermal 810 | . . 159 191 240 220 Explosive 1084 | . . . 440 256 388 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 72 | . . . 52 . 20 Projectiles 33 | . . . 33 . . Explosions 39 | . . . 19 . 20 Melee . | . . . . . . Knockbacks 9 | . . . 8 1 . Impact . | . . . . . . Kinetic 9 | . . . 8 1 . Secondary . | . . . . . . Self-Inflicted Damage 127 | . . . 47 33 47 Shots 4 | . . . 1 1 2 Rammed 12 | 3 4 . 2 3 . Targets Rammed 23 | 3 5 8 3 4 . Kicked 9 | . 1 8 . . . Crushed 2 | . . . 1 1 . Highest Temperature 396 | . 38 228 8 396 99 Average Temperature 81 | . 10 90 3 106 39 Received Heat Transfer 1468 | . 378 40 309 585 156 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 . 3 . Heat Transferred 1998 | . . 370 444 814 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 579 | 15 216 177 579 387 194 Initial 215 | . 9 9 . 215 178 Average 179 | 4 84 50 372 196 175 Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 61 | 100 91 100 16 41 100 Level 1 24 | . 8 . 29 58 . Level 2 14 | . . . 54 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . 5 3 . Investigation 8 | . 2 . 4 2 . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . . 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 19 16 34 30 2 Peak Tracking Total 5 | . 5 3 5 5 2 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 5 | . 1 . 1 2 1 Max in Single Turn 2 | . 1 . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 19 | . 8 . 7 4 . Terminals 11 | . 6 . 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 2 1 . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 51 | . 16 . 14 21 . Successful 35 | . 10 . 7 18 . Failed 16 | . 6 . 7 3 . Catastrophic 5 | . 1 . 4 . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 23 | . 14 . 7 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 2 . 3 3 . Scanalyzers 18 | . . . 4 14 . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 8 . 1 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 2 . 2 3 . Report Inventory 6 | . 2 . 2 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer 17 | . . . 4 13 . Insert Component 8 | . . . 2 6 . Analyze 9 | . . . 2 7 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 . 6 2 . Full Trace Events 6 | . 1 . 4 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 2 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 7 | . . . 2 5 . Part Schematics Acquired 7 | . . . 2 5 . Parts Damaged 2 | . . . 1 1 . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 40 | . . 40 16 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 56 | . . 41 15 . . Total Damage 498 | . . 371 127 . . Kills 10 | . . 9 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 5195 | 123 1007 1282 1367 1310 106 Spaces Moved 3006 | 61 598 935 655 700 57 Core 10 | 4 . . . 5 1 Treads 1481 | 57 279 . 649 496 . Legs 1331 | . 319 935 6 15 56 Wheels . | . . . . . . Hover 184 | . . . . 184 . Flight . | . . . . . . Fastest Speed 45 | 50 120 120 160 45 50 Average Speed 139 | 152 138 126 160 137 118 Slowest Speed 350 | 160 160 190 190 350 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 91 100 55 43 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 117 | . . 1 46 11 59 Melee . | . . . . . . Projectile 10 | . . 1 8 1 . AOE 107 | . . . 38 10 59 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 3541 | 79 693 990 828 877 74 Wait 92 | 4 18 18 26 26 . Move 3002 | 60 597 934 654 700 57 Hop . | . . . . . . Pick Up 29 | 1 9 2 9 7 1 Fast Attach 43 | 7 3 . 10 23 . Attach 14 | . 3 1 5 3 2 Detach 6 | . . . 4 2 . Swap 12 | . 2 2 2 6 . Drop 44 | . 5 2 14 22 1 Fire 276 | 4 51 23 101 84 13 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick 9 | . 1 8 . . . Crush 13 | 3 4 . 3 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Sto x2]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Discovered new exit (range 18) 904 | -10/Materials | Discovered new exit (range 4) 1036 | -10/Materials | Build established: Scavenger-Mutant 1119 | -10/Materials | Discovered new exit (range 9) 1130 | -10/Materials | Identified exit to Mines 1131 | -10/Materials | Entered Mines 1134 | -10/Mines | Core integrity fell below 50% 1351 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1432 | -10/Mines | Assembled infested the area 1480 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1495 | -10/Mines | Learned location of 1 exit from Materials 1566 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1758 | -10/Mines | Learned location of Storage (-9) 1758 | -10/Mines | Discovered new exit (range 17) 1801 | -10/Mines | Discovered new exit (range 11) 1915 | -10/Mines | Core integrity fell below 20% 2411 | -10/Mines | Identified exit to Materials 2413 | -10/Mines | Entered Materials 2413 | -9/Materials | Accompanied by 1 ally 2413 | -9/Materials | Evolved 2 slots: Utility x2 2414 | -9/Materials | Identified exit to Materials 2538 | -9/Materials | Discovered new exit (range 10) 2819 | -9/Materials | Discovered new exit (range 18) 3025 | -9/Materials | Discovered exit to Materials (range 17) 3099 | -9/Materials | Build established: Mutant 3611 | -9/Materials | Lost 3 parts (1p1u1w) 3780 | -9/Materials | Entered another Materials area 3780 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4374 | -8/Materials | Lost 3 parts (1n1u1w) 4594 | -8/Materials | Discovered new exit (range 18) 4745 | -8/Materials | Build established: Scavenger-Mutant 5090 | -8/Materials | Identified exit to Garrison 5090 | -8/Materials | Entered Garrison 5130 | -8/Garrison | Spotted B-75 Beast 5130 | -8/Garrison | Spotted B-75 Beast 5157 | -8/Garrison | Core integrity fell below 50% 5180 | -8/Garrison | Destroyed B-75 Beast 5186 | -8/Garrison | Core integrity fell below 20% 5196 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05164_ Carbon-fiber Leg destroyed. 05164_ Knocked back. 05165_ Acquired 4 matter. 05170_ Gauss Rifle destroyed. 05170_ Adv. Beam Rifle destroyed. 05170_ Knocked back. 05173_ Lgt. Nuclear Core destroyed. 05173_ Destroyed Lgt. Nuclear Core. 05176_ Garrison Terminal disabled. 05176_ Knocked back. 05176_ Carbon-fiber Leg destroyed. 05180_ B-75 Beast destroyed. 05182_ Knocked back. 05185_ Lrn. Missile Launcher destroyed. 05185_ Targeting Computer destroyed. 05188_ The unstable cave ceiling collapses. 05193_ Carbon-fiber Leg destroyed. 05193_ Knocked back. 05193_ Hacking Suite destroyed. 05195_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ??????????????#?## ##???????????????????????????? | | ????????####### # # #??????????????????????????? | | ????????# / ??????????????????????????? | | ????????# # #??????? #???????????????? | | ????????# ] # ###### ## ##????????? | | ????????# %! % ?????? | | ??????? ; BB @%% ?????? | | ????????#!!! ]] BB ###### ?????? | | ????????######## # ??????????""""##????????? | | ?????????????# # # ????????????????????????? | | ?????????????## #?# ###???????????????????????? | | ??????????????###???# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ##################### ####### #???????????????? | | #???????????????? | | #???????????????? | | ^ #???????????????? | | ############# ##### ######### #???????????????? | | #???????????# #???# #?????????????????????????? | | ##???????????" #???# "?????????????????????????? | | ?????????????" #???# "?????????????????????????? | | ?????????????" #???# "?????????????????????????? | | ?????????????# #???# #?????????????????????????? | | ?????????????# #???? #?????????????????????????? | | ?????????????# #???? #?????????????????????????? | | ?????????????# #???? #?????????????????????????? | | ?????????????# #???? #?????????????????????????? | | ????????????? #???? ?????????????????????????? | | ?????????????# #???? #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Targeting Accuracy 11 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosivePotentialSpear Manual? 0 Play Time 00:58:46 Cumulative 33.5 hours Start 2024.06.14 @ 01:42:33 End 2024.06.14 @ 02:41:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 011bdb25-921a-4e5a-bb87-5c8aeaac3cb6