Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 19:52:36 Player: double j Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (18) 90 Value Destroyed (995) 995 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (571) 571 TOTAL SCORE: 7616 Bonus ------- Pacifist 470 Follower Combat Kills 101 Cogmind --------- Core Integrity 0/1300 Matter 85/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Flying (30) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive > --- UTILITY (8) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- Compact Mass Driver > --- INVENTORY (5) ---- Fusion Compressor Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor System Shield > --- WEAPON ----------- Tesla Rifle KE Penetrator > --- INVENTORY -------- Fusion Compressor Light Antimatter Reactor Xenon Bombardment Thruster Improved Remote Datajack [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Medium Treads Leg VSS Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 . . 2 Power 3 | . . . . . 1 . . 1 . . . 1 Propulsion 4 | . . . . . 1 1 . 1 1 . . . Utility 6 | . . . 2 . . 1 2 . 1 . . . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 71 | 5 . 3 . 1 19 8 4 6 6 1 3 15 Power 14 | 1 . 1 . . 4 2 . 1 1 . 2 2 Engine 8 | 1 . 1 . . 4 1 . . . . 1 . Core 4 | . . . . . . 1 . 1 1 . . 1 Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 23 | 2 . . . . 8 3 1 2 1 . 1 5 Treads 4 | . . . . . 1 . . . . . . 3 Leg 13 | 2 . . . . 3 3 1 2 1 . . 1 Wheel 4 | . . . . . 4 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 1 1 Utility 20 | 1 . 1 . 1 4 3 3 1 2 . . 4 Device 11 | . . 1 . 1 3 1 1 1 2 . . 1 Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . . . . . . 2 1 . . . . 1 Hackware 1 | . . . . . . . 1 . . . . . Protection 3 | . . . . . 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 14 | 1 . 1 . . 3 . . 2 2 1 . 4 Energy Gun 4 | 1 . . . . . . . 1 1 . . 1 Energy Cannon 2 | . . . . . 1 . . . . . . 1 Ballistic Gun 3 | . . . . . 2 . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . 1 Launcher 2 | . . 1 . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 3 Corrupted Parts 3 | . . . . . . . . . . . . 3 System Corruption 32 | . . . . . . . . . . . . 32 Parts Lost 47 | . . . . . 12 . . 1 1 17 . 16 Power 10 | . . . . . 3 . . . . 3 . 4 Propulsion 12 | . . . . . 2 . . . . 6 . 4 Utility 15 | . . . . . 3 . . 1 1 5 . 5 Weapon 10 | . . . . . 4 . . . . 3 . 3 Highest Loss Streak 11 | . . . . . 9 . . 1 1 11 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 71 85 77 83 64 75 80 97 93 36 24 34 Engine 6 | . 14 14 11 11 11 7 6 5 5 . 4 1 Core 3 | . . . . . . 4 6 10 10 2 . . Reactor 1 | . . . . . . . . . . . 4 5 Leg 18 | . 28 28 22 22 17 25 26 28 27 6 . . Device 11 | . . 11 11 17 14 17 20 16 18 6 . . Storage 2 | . 14 14 11 11 3 . . . . . . . Processor 9 | . . . . . . 8 13 17 15 14 10 13 Hackware 1 | . . . . . . . . 5 5 . . . Protection 1 | . . . . . 5 3 . . . . . 2 Energy Gun 3 | . 14 14 11 11 2 . . 3 5 . . . Energy Cannon 2 | . . . . . 3 7 6 2 . . . 1 Launcher 1 | . . 2 11 11 3 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 10 10 17 17 19 34 39 21 33 35 31 25 67 Greatest Support 94 | 20 20 20 20 20 48 49 59 74 94 94 6 86 Greatest Overweight (x) 17 | 1 . . . . 9 1 . . . 2 4 17 Average Overweight (x) . | . . . . . . . . . . . 2 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 5 | 5 3 3 1 2 4 5 5 5 5 4 4 2 Average Carried 2 | 3 2 1 1 1 2 2 3 4 3 3 1 . Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 1 1 1 2 3 3 5 4 3 1 1 Class Distribution -------------------- 54% | Mutant 23% | Scavenger-Mutant 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 1758 | 197 . 26 . 32 382 80 20 617 228 . 18 158 Remotely 777 | . . . . . 102 80 20 575 . . . . Salvage Created 978 | . . . . . 216 . . 30 47 105 . 580 Parts 43 | . . . . . 10 . . 4 3 2 . 24 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 15 | . . . . . 4 . . 1 1 2 . 7 Guns 4 | . . . . . 2 . . . . 2 . . Cannons 4 | . . . . . 1 . . . 1 . . 2 AOE 3 | . . . . . 1 . . 1 . . . 1 Classes Destroyed 8 | . . . . . 3 . . 2 1 . . 2 Builder 1 | . . . . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 Swarmer 2 | . . . . . . . . 1 . 1 . . Grunt 4 | . . . . . 3 . . . . 1 . . Sentry 4 | . . . . . 1 . . . . . . 3 Hunter 2 | . . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . . 1 . . 2 Best Kill Streak 2 | . . . . . 2 . . 1 1 1 . 2 Combat Bots Only 2 | . . . . . 1 . . 1 1 1 . 2 Max Kills in Single Turn 1 | . . . . . 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . 1 . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 654 | . 14 . 3 23 135 . . 23 42 102 . 312 Missed 242 | . 8 . 2 7 39 . . 6 20 38 . 122 Damage Taken 7713 | . 80 . 13 131 1685 66 . 403 463 1355 . 3517 Core 2194 | . 18 . . 34 268 . . 109 . 460 . 1305 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 92 . 91 51 100 100 89 . . 60 . Volleys Fired 146 | . . . . . 57 . 1 28 7 15 . 38 Largest 2 | . . . . . 1 . 1 1 1 1 . 2 Hottest 140 | . . . . . 75 . 75 75 53 33 . 140 Shots Fired 151 | . . . . . 57 . 1 28 7 16 . 42 Gun 72 | . . . . . 43 . . 14 . 15 . . Cannon 65 | . . . . . 6 . 1 14 7 . . 37 Launcher 13 | . . . . . 8 . . . . . . 5 Special 1 | . . . . . . . . . . 1 . . Kinetic 96 | . . . . . 43 . . 11 7 15 . 20 Thermal 10 | . . . . . 6 . 1 3 . . . . Explosive 8 | . . . . . 8 . . . . . . . Electromagnetic 36 | . . . . . . . . 14 . . . 22 Robot Hit Streak 7 | . . . . . 5 . . 7 3 5 . 6 Robot Miss Streak 4 | . . . . . 4 . 1 2 3 1 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 97 | . . . . . 34 . . 19 5 12 . 27 Core Hits 43 | . . . . . 16 . . 5 2 8 . 12 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . 2 . . . 2 Blast 3 | . . . . . . . . 1 . . . 2 Corrupt 1 | . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3167 | . . . . . 874 . 2 553 199 396 . 1143 Guns 932 | . . . . . 403 . . 160 . 369 . . Cannons 1448 | . . . . . 75 . . 360 199 . . 814 Explosions 731 | . . . . . 396 . . 33 . . . 302 Melee . | . . . . . . . . . . . . . Ramming 56 | . . . . . . . 2 . . 27 . 27 Kinetic 1735 | . . . . . 403 . . 310 199 369 . 454 Thermal 224 | . . . . . 75 . . 83 . . . 66 Explosive 396 | . . . . . 396 . . . . . . . Electromagnetic 756 | . . . . . . . . 160 . . . 596 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . . . . 2 6 6 43 Average Corruption 14 | . . . . . . . . . 1 3 6 30 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 22 | . . . . . . . . . . . . 22 Effects 46 | . . . . . . . . . 2 7 6 31 Message Errors 7 | . . . . . . . . . . 1 1 5 Matter Fused 12 | . . . . . . . . . . 2 3 7 Heat Flow Errors 8 | . . . . . . . . . 1 3 1 3 Energy Discharges 4 | . . . . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 8 | . . . . . . . . . . . . 8 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 74 | . . . . . 36 . . . 11 . . 27 Projectiles 38 | . . . . . . . . . 11 . . 27 Explosions 36 | . . . . . 36 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . 3 . . 7 Impact 1 | . . . . . . . . . . . . 1 Kinetic 6 | . . . . . . . . . 2 . . 4 Secondary 3 | . . . . . . . . . 1 . . 2 Self-Inflicted Damage 61 | . . . . . 59 . . . . . . 2 Shots 2 | . . . . . 2 . . . . . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 17 | . . . . . . . 1 . . 13 . 3 Kicked 14 | . . . . . . . 1 . . 13 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 300 | . . . . . 159 . 26 300 230 171 161 248 Average Temperature 109 | . . . . . 54 . 15 133 130 87 96 95 Received Heat Transfer 1296 | . 45 . . 6 855 . . 108 18 120 . 144 Effects 4 | . . . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . 4 Parts Fried 7 | . . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 285 | . . . . . 111 . . 124 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 132 | . 14 7 . . 75 14 6 88 35 . . 132 Initial 9 | . . 5 . . . 9 6 . 7 . . . Average 15 | . 12 4 . . 15 10 5 18 6 . . 38 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . 8 1 . 3 4 . . 9 Investigation 3 | . . . . . 2 . . . 1 . . . Extermination 3 | . . . . . . . . 1 . . . 2 Reinforcement 10 | . . . . . 4 1 . 1 . . . 4 Assault . | . . . . . . . . . . . . . Garrison 9 | . . . . . 2 . . 1 3 . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 8 | . . . 1 . 2 . . 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 94 | . 2 . . 6 12 4 6 28 15 6 . 15 Peak Tracking Total 7 | . 2 . 2 6 4 1 2 4 7 4 . 7 Tactical Retreats 2 | . . . . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 3 | . . . . . 1 . . 1 . . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 7 | . 2 1 . . 1 1 . 1 . . . 1 Terminals 7 | . 2 1 . . 1 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 12 | . 3 1 . . 2 1 . 3 . . . 2 Successful 10 | . 3 1 . . 2 1 . 2 . . . 1 Failed 2 | . . . . . . . . 1 . . . 1 Catastrophic 2 | . . . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 12 | . 3 1 . . 2 1 . 3 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 3 1 . . 2 1 . 2 . . . 1 Record 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . Zone Layout 4 | . 2 . . . 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . 1 . . 1 . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . . . 3 . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 3 | . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . 3 . . . . Highest-Rated Group 93 | . . . . . . . . 93 . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . . . . Total Damage 218 | . . . . . . . . 218 . . . . Kills 2 | . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 4782 | 53 93 408 86 81 647 578 458 505 559 314 160 840 Spaces Moved 2824 | 45 77 337 70 63 310 368 263 273 308 289 76 345 Core 220 | 30 . . . . 3 . . . . 44 37 106 Treads 105 | . . . . . 5 . . . . . . 100 Legs 2312 | 15 77 337 70 63 287 368 263 273 308 245 . 6 Wheels 15 | . . . . . 15 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 172 | . . . . . . . . . . . 39 133 Fastest Speed 30 | 50 120 120 120 120 100 100 105 105 108 50 50 30 Average Speed 127 | 85 120 120 120 120 145 108 105 107 108 93 209 206 Slowest Speed 900 | 120 120 120 120 120 500 190 105 108 110 180 360 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 23 86 7 26 38 16 9 16 6 59 8 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 . 1 . 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 79 | . . . . . 51 . . 4 1 3 . 20 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . . 2 . . . 1 3 . 10 AOE 63 | . . . . . 49 . . 4 . . . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Total 3865 | 58 77 341 72 68 452 547 444 457 525 317 79 428 Wait 733 | 4 . . 3 4 42 157 170 142 199 . . 12 Move 2810 | 44 76 336 69 62 309 367 262 272 305 288 75 345 Hop 1 | . . . . . . . . . 1 . . . Pick Up 67 | 5 1 1 . 1 19 10 4 6 4 . 1 15 Fast Attach 2 | 2 . . . . . . . . . . . . Attach 66 | 3 . 3 . 1 18 8 4 4 6 1 3 15 Detach 3 | . . . . . . . . 1 2 . . . Swap 3 | . . . . . 1 . . 2 . . . . Drop 17 | . . 1 . . 6 5 2 2 1 . . . Fire 146 | . . . . . 57 . 1 28 7 15 . 38 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick 14 | . . . . . . . 1 . . 13 . . Crush 2 | . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 147 | -10/Materials | Entered Mines 288 | -10/Mines | Identified exit to Materials 311 | -10/Mines | Build established: Mutant 375 | -10/Mines | Learned location of Storage (-7) 473 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 555 | -10/Mines | Entered Materials 555 | -9/Materials | Evolved 2 slots: Utility x2 623 | -9/Materials | Discovered new exit (range 4) 641 | -9/Materials | Entered Mines 710 | -9/Mines | Discovered new exit (range 10) 722 | -9/Mines | Entered Materials 722 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1025 | -8/Materials | Lost 9 parts (2p2n2u3w) 1105 | -8/Materials | Met 7R-MNS 1184 | -8/Materials | Garrison activated, responded to threat 1352 | -8/Materials | Discovered new exit (range 10) 1369 | -8/Materials | Entered Factory 1369 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -7/Factory | Caught up to 7R-MNS 1918 | -7/Factory | Discovered new exit (range 19) 1947 | -7/Factory | Entered another Factory area 1947 | -6/Factory | Evolved 2 slots: Utility x2 1948 | -6/Factory | Caught up to 7R-MNS 2019 | -6/Factory | Build established: Scavenger-Mutant 2382 | -6/Factory | Discovered new exit (range 14) 2404 | -6/Factory | Identified exit to Factory 2405 | -6/Factory | Entered another Factory area 2405 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2406 | -5/Factory | Caught up to 7R-MNS 2671 | -5/Factory | Spotted B-75 Beast 2732 | -5/Factory | Allied Derelicts emerged from ambush trap array 2834 | -5/Factory | Build established: Scavenger-Skirmisher 2842 | -5/Factory | Discovered new exit (range 16) 2856 | -5/Factory | Garrison activated, responded to threat 2910 | -5/Factory | Entered another Factory area 2910 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2911 | -4/Factory | Caught up to 7R-MNS 3239 | -4/Factory | Garrison activated, responded to threat 3440 | -4/Factory | Discovered new exit (range 12) 3464 | -4/Factory | Identified exit to Upper Caves 3468 | -4/Factory | 7R-MNS successfully reached the Upper Caves 3469 | -4/Factory | Entered Upper Caves 3471 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3559 | -4/Upper Caves | Lost 11 parts (2p5n2u2w) 3645 | -4/Upper Caves | Learned Research security intel 3776 | -4/Upper Caves | Discovered new exit (range 11) 3783 | -4/Upper Caves | Entered another Upper Caves area 3805 | -4/Upper Caves | Lost 4 parts (1n2u1w) 3864 | -4/Upper Caves | Build established: Mutant 3914 | -4/Upper Caves | Discovered new exit (range 9) 3943 | -4/Upper Caves | Entered Research 3943 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3972 | -3/Research | Found Prototype Launcher 3973 | -3/Research | Identified Tesla Bomb Launcher 4279 | -3/Research | Garrison activated, responded to threat 4357 | -3/Research | System corruption reached 10% 4451 | -3/Research | System corruption reached 30% 4681 | -3/Research | Lost 8 parts (2p3n2u1w) 4716 | -3/Research | Core integrity fell below 50% 4728 | -3/Research | Cargo convoy interrupted 4769 | -3/Research | Core integrity fell below 20% 4783 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Slug penetrates Wall. System corrupted: Com. Mass Driver jammed. Slug penetrates Wall. Penetrated by Slug. Imp. Launcher Guidance Computer destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates H-77 Assassin. Penetrated by Slug. System corrupted: Matter fused (-8). Slug penetrates Wall. Penetrated by Slug. Slug penetrates H-77 Assassin. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. ALERT: Hostile activity reported, dispatching reinforcements to area. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ######### # #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# + #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# ###########?????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ?####+### ########????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# #??########??????????????????? | | ?# #??# ! #??????????????????? | | ?# ###########+###??# #??????????????????? | | ?# # [[ #??# #??????????????????? | | # # [[ #??# #??????????????????? | | / + ! #??# #??????????????????? | | # # #??# #??????????????????? | | ?# # #??##;;;##" #????????????????? | | ?# # #???# hh;#??#????????????????? | | ?# ###############???# %#???????????????????? | | ?# # ! #????????#%! ##???????????????????? | | ## # #????????#@[[#????????????????????? | | + #???????# %%##????????????????????? | | # #???????###|#?????????????????????? | | # ! #??###????#%########??????????????? | | # #??# ??#%# #??????????????? | | ## # #??# # # #??????????????? | | ?# # !#??# + + #??????????????? | | ?# # #??# # # #??????????????? | | ?# ##########??# ??# # #??????????????? | | ?# #???????????# ????# # #??????????????? | | ?# #???????????#??????# ##############????????? | | ?# #??????????????????# # #????????? | | ?# #??????????????????# + #????????? | | ?# #??????????????????# # #????????? | | ?# #################### # #????????? | | ?# ^ # #????????? | | ?+ # #????????? | | ?# / #????????? | | ?# # #????????? | | ?# ##########+########### #????????? | | ?# #??????# #?????# #????????? | | ?# ######## #?????# #????????? | | ?# # #?????# #????????? | | ?# # #?????##############????????? | | ?# # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 43 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 1200 Evasion (%) 57 Launcher Accuracy 30 Recoil Reduction 3 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings I Spy Challenges ------------ None Game ------ Seed TripodHardcellMinigun Manual? 0 Play Time 01:19:25 Cumulative 12.4 hours Start 2024.04.20 @ 18:33:53 End 2024.04.20 @ 19:52:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4fa8bbfc-1c22-4e5f-860f-0ea611c0712a