Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 21:45:12 Player: Mx. Foxy Fox Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1471) 1471 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 4370 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 110 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 32/300 Energy 74/100 System Corruption 0% Temperature Danger (440) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Carbon-fiber Leg Signal Interpreter Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Heavy Particle Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Heat Sink Compact Matter Pod Signal Interpreter Reflective Plating Hardlight Generator Spread Laser Heavy Particle Cannon Shotgun Assault Cannon Flak Cannon Mining Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 79 | 6 2 1 23 35 12 Power 11 | 1 . . 2 5 3 Engine 7 | 1 . . 2 3 1 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 22 | 2 1 . 8 10 1 Treads 11 | 2 1 . 4 3 1 Leg 11 | . . . 4 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 1 1 5 7 2 Device 8 | . . 1 3 3 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . . 1 3 1 Artifact . | . . . . . . Weapon 29 | 2 . . 8 13 6 Energy Gun 9 | 2 . . 4 2 1 Energy Cannon 6 | . . . . 4 2 Ballistic Gun 6 | . . . 3 2 1 Ballistic Cannon 6 | . . . . 4 2 Launcher . | . . . . . . Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . . . 5 1 12 Power 3 | . . . . . 3 Propulsion 3 | . . . 1 . 2 Utility 4 | . . . 1 . 3 Weapon 8 | . . . 3 1 4 Highest Loss Streak 9 | . . . 2 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 91 100 89 97 76 Engine 8 | . 14 14 11 3 3 Core 2 | . . . . 5 7 Treads 12 | . 28 28 14 8 . Leg 10 | . . . 7 16 18 Device 12 | . . 7 16 11 12 Storage 11 | . 19 20 11 9 6 Processor 1 | . . . . 4 . Protection 6 | . . . 6 10 5 Energy Gun 11 | . 28 28 12 5 . Energy Cannon 5 | . . . . 11 12 Ballistic Gun 3 | . . . 6 4 . Ballistic Cannon 2 | . . . . 4 6 Peak Build Rating 35 | 6 7 7 16 33 35 Average Rating 17 | 4 6 7 11 26 29 On Entrance 10 | . 6 7 7 11 32 Naked Turns 6 | . . . . . 6 Heaviest Build 54 | 14 18 18 33 54 51 Greatest Support 60 | 40 40 40 40 60 49 Greatest Overweight (x) 11 | 2 . . 1 1 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 6 8 8 14 15 14 Most Carried 15 | 6 8 8 15 15 15 Average Carried 12 | 3 7 7 12 14 14 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 6 8 8 15 15 5 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Mutant 25% | Tank 7% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1376 | 254 61 99 351 454 157 Remotely . | . . . . . . Salvage Created 1737 | . 80 49 697 687 224 Parts 113 | . 8 5 42 48 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 44 | . 5 3 14 17 5 Guns 24 | . 4 3 14 2 1 Cannons 17 | . . . . 13 4 AOE 3 | . 1 . . 2 . Classes Destroyed 9 | . 1 . 7 1 . Worker 2 | . . . . 2 . Builder 3 | . . . 1 2 . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 5 | . . . 2 2 1 Swarmer 21 | . 5 3 3 7 3 Grunt 15 | . . . 7 6 2 Duelist 2 | . . . 1 1 . Sentry 6 | . . . 3 3 . Best Kill Streak 5 | . 4 3 3 5 2 Combat Bots Only 4 | . 4 3 3 4 2 Max Kills in Single Turn 2 | . 2 1 2 2 1 Gunslinging 1 | . 1 . 1 . . Exploded 2 | . 1 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 417 | . 17 14 146 70 170 Missed 113 | . 7 . 38 22 46 Damage Taken 4171 | . 74 106 1276 658 2057 Core 1136 | . 14 13 238 168 703 Absorbed by Shields . | . . . . . . Ignored by Resistances 78 | . . . . 34 44 Core Remaining (%) 74 | 100 . 89 40 69 . Volleys Fired 158 | . 10 5 71 38 34 Largest 3 | . 2 2 2 3 3 Hottest 179 | . 90 90 100 179 179 Shots Fired 308 | . 20 10 115 97 66 Gun 179 | . 20 10 113 20 16 Cannon 127 | . . . . 77 50 Launcher . | . . . . . . Special 2 | . . . 2 . . Kinetic 99 | . . . 37 34 28 Thermal 115 | . 10 5 40 31 29 Explosive . | . . . . . . Electromagnetic 94 | . 10 5 38 32 9 Robot Hit Streak 12 | . 4 2 12 7 8 Robot Miss Streak 9 | . 3 6 6 6 9 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 182 | . 10 4 76 55 37 Core Hits 113 | . 5 3 37 34 34 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . . 3 3 . Burn 4 | . . . 3 1 . Destroy 1 | . . . . 1 . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3611 | . 146 71 1057 1460 877 Guns 1666 | . 116 71 1028 200 251 Cannons 1769 | . . . . 1143 626 Explosions 147 | . 30 . . 117 . Melee . | . . . . . . Ramming 29 | . . . 29 . . Kinetic 1107 | . . . 241 563 303 Thermal 1429 | . 80 37 350 486 476 Explosive . | . . . . . . Electromagnetic 1046 | . 66 34 437 411 98 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . . 20 3 Projectiles 23 | . . . . 20 3 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . . 1 9 Impact . | . . . . . . Kinetic 9 | . . . . 1 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 8 | . . . . 8 . Shots 1 | . . . . 1 . Rammed 4 | . . 1 3 . . Targets Rammed 6 | . . 1 5 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 666 | . 150 150 166 608 666 Average Temperature 164 | . 53 74 42 203 281 Received Heat Transfer 1497 | . . . 381 216 900 Effects 45 | . . . . 18 27 Shutdowns 7 | . . . . 2 5 Energy Bleed 5 | . . . . 3 2 Interference 10 | . . . . 7 3 Matter Decay 4 | . . . . 1 3 Short Circuit 7 | . . . . 3 4 Damage (minor) 2 | . . . . 1 1 Damage (major) 8 | . . . . . 8 Damage (core) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 5 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2992 | . 198 111 1258 766 659 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 452 | . 189 143 411 452 149 Initial 140 | . . 73 55 59 140 Average 170 | . 69 141 255 155 117 Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 60 | 100 100 100 12 67 100 Level 1 37 | . . . 85 28 . Level 2 1 | . . . 1 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 2 1 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 2 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 9 3 30 21 16 Peak Tracking Total 8 | . 4 3 7 4 8 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . 1 . . 2 3 Max in Single Turn 2 | . 1 . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 . Terminals 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 . 2 2 . Successful 4 | . 1 . 1 2 . Failed 2 | . 1 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 1 2 . Record 2 | . 1 . . 1 . Robot Analysis 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 1 | . . 1 . . . GUARD 1 | . . 1 . . . Ally Attacks 52 | . . . 52 . . Total Damage 556 | . . . 556 . . Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3409 | 125 300 309 1219 854 602 Spaces Moved 1679 | 77 157 177 576 431 261 Core 42 | 22 . . . . 20 Treads 968 | 55 157 177 437 137 5 Legs 669 | . . . 139 294 236 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 Average Speed 161 | 144 160 160 167 142 183 Slowest Speed 600 | 160 160 160 240 240 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 24 25 37 29 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 37 | . 4 . 2 28 3 Melee . | . . . . . . Projectile 27 | . . . 2 22 3 AOE 10 | . 4 . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2107 | 88 185 193 713 594 334 Wait 92 | . 14 6 4 55 13 Move 1674 | 76 156 176 575 430 261 Hop . | . . . . . . Pick Up 50 | 6 2 2 23 15 2 Fast Attach 13 | 6 1 . 2 4 . Attach 24 | . . . 8 5 11 Detach 8 | . . . 1 1 6 Swap 42 | . 1 1 13 26 1 Drop 40 | . 1 2 11 20 6 Fire 158 | . 10 5 71 38 34 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush 4 | . . 1 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 8) 426 | -10/Materials | Entered Mines 526 | -10/Mines | Discovered new exit (range 13) 558 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 735 | -10/Mines | Entered Materials 735 | -9/Materials | Accompanied by 3 allies 735 | -9/Materials | Evolved 2 slots: Utility x2 1155 | -9/Materials | Core integrity fell below 50% 1282 | -9/Materials | Discovered new exit (range 9) 1333 | -9/Materials | Build established: Scavenger-Mutant 1910 | -9/Materials | Discovered new exit (range 16) 1954 | -9/Materials | Entered another Materials area 1954 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2682 | -8/Materials | Build established: Tank 2782 | -8/Materials | Discovered new exit (range 11) 2808 | -8/Materials | Entered Factory 2808 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3327 | -7/Factory | Lost 9 parts (2p1n2u4w) 3396 | -7/Factory | Core integrity fell below 50% 3407 | -7/Factory | Core integrity fell below 20% 3410 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03344_ U-05 Engineer builds a Wall. 03345_ R-06 Scavenger collects Imp. Heat Sink. 03353_ R-06 Scavenger collects Wheel. 03373_ Acquired 23 matter. 03375_ Critical hit (Burn: +37). 03395_ M-28 Smith repairs G-47 Trooper. 03397_ Reflective Plating destroyed. 03398_ Nuclear Core destroyed. 03399_ G-47 Trooper destroyed. 03401_ Overheating: System interference. 03401_ Spread Laser temporarily disabled. 03401_ Hvy. Particle Cannon temporarily disabled. 03402_ R-06 Scavenger collects Lgt. Nuclear Core. 03403_ Dropped Lrg. Storage Unit. 03404_ Dropped Spread Laser. 03404_ Dropped Hvy. Particle Cannon. 03405_ M-28 Smith repairs G-47 Trooper. 03406_ R-06 Scavenger collects Hardlight Generator. 03406_ Critical hit (Burn: +37). 03410_ R-06 Scavenger collects Shotgun. 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[# # """ """ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 275 Matter Stores 384 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: TH 10 Evasion (%) 59 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicServoHammer Manual? 0 Play Time 01:53:04 Cumulative 8.0 hours Start 2024.10.30 @ 22:36:45 End 2024.11.04 @ 21:45:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7c5459a-f071-48f3-bdcd-853e04b3f28d