Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 15:31:59 Player: laeb2 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (2347) 2347 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 8633 Bonus ------- High Alert Combat Kills 66 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 25/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Structural Scanner Improved Melee Analysis Suite Propulsion Shielding Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Missile Launcher Scythe > --- INVENTORY -------- Angular Momentum Engine Improved Cooling System Cloak of Protection Improved Datajack Scythe [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . Utility 5 | . . . . . 2 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 90 | 5 6 1 . . 41 18 . . 9 3 2 4 1 Power 12 | 1 . 1 . . 5 2 . . 2 1 . . . Engine 12 | 1 . 1 . . 5 2 . . 2 1 . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 . . . . 14 4 . . 4 . 1 1 . Treads 14 | 2 . . . . 12 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12 | . . . . . 2 4 . . 4 . 1 1 . Utility 25 | 1 1 . . . 8 10 . . 2 . . 2 1 Device 9 | . . . . . 1 5 . . . . . 2 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . Hackware 5 | . . . . . . 3 . . 2 . . . . Protection 8 | . . . . . 7 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 1 5 . . . 14 2 . . 1 2 1 1 . Energy Gun 1 | . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | 1 3 . . . 9 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 8 | . 2 . . . 5 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . 1 . Unidentified Prototypes 4 | . . . . . 3 . . . . . . 1 . Parts Lost 36 | . . . . . 13 2 . . . 7 4 10 . Power 5 | . . . . . 2 1 . . . 2 . . . Propulsion 10 | . . . . . 3 . . . . 2 1 4 . Utility 13 | . . . . . 5 1 . . . 2 1 4 . Weapon 8 | . . . . . 3 . . . . 1 2 2 . Highest Loss Streak 10 | . . . . . 5 1 . . . 3 4 10 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 100 100 89 86 100 100 99 88 56 48 6 Engine 9 | . 14 14 14 14 8 7 7 7 6 4 . . . Treads 18 | . 28 28 28 28 32 . . . . . . . . Flight 11 | . . . . . . 29 30 30 33 30 18 16 . Device 5 | . . . . . 5 21 15 15 7 6 3 4 . Storage 13 | . 26 28 28 28 12 . . . . . . . . Processor 2 | . . . . . . 4 7 7 6 6 6 4 . Hackware 6 | . . . . . . 7 15 15 23 24 20 17 6 Protection 4 | . . . . . 11 4 7 7 6 4 . . . Ballistic Gun 14 | . 26 28 28 28 17 2 . . . . . . . Slashing Weapon 2 | . . . . . . 5 15 15 6 6 6 4 . Peak Build Rating 55 | 5 9 9 10 10 26 40 40 41 54 55 36 42 11 Average Rating 23 | 3 7 9 9 10 19 36 40 40 50 47 31 31 4 On Entrance 21 | . 5 9 9 10 10 17 40 40 41 54 36 29 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 12 94 93 91 91 110 90 14 14 15 20 7 3 8 Greatest Support 80 | 40 40 40 40 40 80 60 20 20 25 31 19 22 3 Greatest Overweight (x) 5 | 1 2 2 2 2 5 1 . . . . . . 2 Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 16 | 7 22 25 25 25 25 6 5 5 5 5 5 5 5 Most Carried 25 | 5 18 23 24 25 25 25 5 5 5 5 5 5 3 Average Carried 14 | 2 13 20 23 24 24 5 5 4 4 4 4 4 2 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 3 18 23 24 25 25 5 5 5 5 5 5 3 1 Class Distribution -------------------- 42% | Mutant 25% | Hacker-Sprinter 21% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Matter Collected 2033 | 202 298 73 . . 832 316 32 33 104 128 10 . 5 Remotely . | . . . . . . . . . . . . . . Salvage Created 2995 | . 526 116 . . 1720 182 . . 189 150 50 62 . Parts 191 | . 39 10 . . 103 10 . . 18 6 1 4 . Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . Recyclers Shooed 4 | . . 1 . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 5 1 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Combat Hostiles Destroyed 59 | . 10 3 . . 34 1 . . 1 8 1 1 . Melee 5 | . . . . . . 1 . . 1 1 1 1 . Guns 31 | . 5 3 . . 23 . . . . . . . . AOE 23 | . 5 . . . 11 . . . . 7 . . . Classes Destroyed 16 | . 7 . . . 5 1 . . . 1 1 1 . Worker 3 | . 1 . . . 2 . . . . . . . . Builder 3 | . . . . . 1 2 . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . . . Recycler 8 | . 2 1 . . 4 1 . . . . . . . Operator 8 | . 2 . . . 2 1 . . 3 . . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 8 | . 3 . . . 3 . . . 2 . . . . Swarmer 23 | . 6 3 . . 11 . . . . 3 . . . Grunt 17 | . 4 . . . 9 . . . . 4 . . . Brawler 2 | . . . . . 2 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 10 | . . . . . 9 . . . 1 . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 5 1 . . 12 3 . . 1 7 1 1 . Combat Bots Only 8 | . 3 1 . . 8 1 . . 1 7 1 1 . Max Kills in Single Turn 4 | . 2 1 . . 4 1 . . 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 . . . 2 . . . . 2 . . . Melee 1 | . . . . . . 1 . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Hostile Shots Fired 569 | . 62 10 . . 241 15 . . 28 100 27 60 26 Missed 223 | . 15 2 . . 79 8 . . 15 58 9 28 9 Damage Taken 5104 | . 493 62 . . 2246 218 . . 101 785 249 642 308 Core 1315 | . 86 7 . . 236 125 . . 33 257 99 335 137 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . 95 4 . . 11 43 . . . Core Remaining (%) 75 | 100 . . . 62 57 . . 82 . . . . . Volleys Fired 210 | . 52 10 . . 133 7 . . . 7 1 . . Largest 2 | . 2 2 . . 2 1 . . . 1 1 . . Hottest 56 | . 50 40 . . 56 20 . . . 39 55 . . Shots Fired 391 | . 96 20 . . 260 7 . . . 7 1 . . Gun 369 | . 92 20 . . 249 7 . . . . 1 . . Cannon . | . . . . . . . . . . . . . . Launcher 22 | . 4 . . . 11 . . . . 7 . . . Special . | . . . . . . . . . . . . . . Kinetic 368 | . 92 20 . . 249 7 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 22 | . 4 . . . 11 . . . . 7 . . . Electromagnetic 1 | . . . . . . . . . . . 1 . . Robot Hit Streak 15 | . 5 5 . . 15 5 . . . 5 3 . . Robot Miss Streak 4 | . 4 2 . . 4 1 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 292 | . 57 10 . . 181 13 . . 17 6 5 3 . Core Hits 151 | . 33 5 . 1 84 5 . . 6 12 2 2 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . 1 . . . . . . . . Critical Strikes 8 | . 2 . . . 1 . . . 3 . 1 1 . Destroy 3 | . 2 . . . 1 . . . . . . . . Sever 5 | . . . . . . . . . 3 . 1 1 . Melee Attacks 60 | . . . . . . 17 . . 27 6 6 4 . Impact . | . . . . . . . . . . . . . . Slashing 58 | . . . . . . 17 . . 25 6 6 4 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 4 . . 8 1 . . . Combat Hostiles 4 | . . . . . . 1 . . 2 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7349 | . 890 118 . 2 3701 497 . . 895 1001 139 102 4 Guns 3018 | . 579 118 . . 2270 47 . . . . 4 . . Cannons . | . . . . . . . . . . . . . . Explosions 2669 | . 305 . . . 1431 . . . . 933 . . . Melee 1650 | . . . . . . 450 . . 895 68 135 102 . Ramming 12 | . 6 . . 2 . . . . . . . . 4 Kinetic 3014 | . 579 118 . . 2270 47 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 2502 | . 305 . . . 1264 . . . . 933 . . . Electromagnetic 171 | . . . . . 167 . . . . . 4 . . Impact . | . . . . . . . . . . . . . . Slashing 1650 | . . . . . . 450 . . 895 68 135 102 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 2 2 2 . . 1 10 10 Average Corruption 2 | . . . . . 1 2 2 2 . . 1 6 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 29 | . . . . . 15 2 2 . . . . 6 4 Message Errors 8 | . . . . . 4 . 1 . . . . 2 1 Matter Fused 6 | . . . . . 3 1 . . . . . . 2 Heat Flow Errors 2 | . . . . . 1 1 . . . . . . . Energy Discharges 2 | . . . . . 1 . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . 2 . . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . . . . . Misfires 2 | . . . . . 2 . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 322 | . . . . . 40 50 . . 163 69 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 71 | . . . . . 40 . . . . 31 . . . Melee 251 | . . . . . . 50 . . 163 38 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . 36 . . . . 84 . . 1 Shots 3 | . . . . . 1 . . . . 2 . . . Rammed 5 | . 1 . . 1 . . . . . . . . 3 Targets Rammed 5 | . 1 . . 1 . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 256 | . 18 . . . 256 189 . . 8 152 3 . . Average Temperature 36 | . 9 . . . 30 113 . . 8 64 3 . . Received Heat Transfer 1203 | . 171 . . . 720 18 . . 36 108 18 96 36 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Peak Influence 545 | . 160 91 . 6 545 420 . . 244 . . . . Initial 247 | . . 1 . . 1 247 . . 67 . . . . Average 108 | . 50 74 . . 150 200 . . 93 . . . . Maximum Alert Level 2 | . . . . . 2 2 . . 1 . . . . Low Security (%) 83 | 100 100 100 . 100 78 41 . . 94 . . . . Level 1 10 | . . . . . 4 56 . . 5 . . . . Level 2 5 | . . . . . 17 1 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . 9 4 . . 7 . . . . Investigation 4 | . . . . . . . . . 4 . . . . Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 11 | . 2 . . . 3 3 . . 3 . . . . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Distress Signals 11 | . 2 . . . 7 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 191 | . 21 2 . . 47 20 . . 13 42 6 34 6 Peak Tracking Total 26 | . 4 1 . . 7 7 . . 5 8 6 26 4 Tactical Retreats 31 | . . . . . 3 7 . . 4 10 3 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Traps Triggered 5 | . . . . . 2 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . . 11 . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . Reused 1 | . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Machines Disabled 6 | . . . . . 3 . . . . 3 . . . Max in Single Turn 1 | . . . . . 1 . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Machines Accessed 40 | . 6 . 1 1 3 10 . . 19 . . . . Terminals 27 | . 6 . . 1 2 7 . . 11 . . . . Fabricators 8 | . . . . . . 2 . . 6 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . Total Hacks 117 | . 22 . 1 1 7 19 . . 67 . . . . Successful 53 | . 9 . 1 1 2 12 . . 28 . . . . Failed 64 | . 13 . . . 5 7 . . 39 . . . . Catastrophic 13 | . 2 . . . . 3 . . 8 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 87 | . 21 . 1 1 4 15 . . 45 . . . . Terminals 91 | . 22 . . 1 5 15 . . 48 . . . . Fabricators 18 | . . . . . . 2 . . 16 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . 3 . . . . Terminal Hacks 24 | . 5 . 1 1 1 5 . . 11 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 10 | . 4 . . 1 . 3 . . 2 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . Alert Level 4 | . 1 . . . . 1 . . 2 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 . . 8 . . . . Network Status 3 | . . . . . . 2 . . 1 . . . . Load Schematic 4 | . . . . . . . . . 4 . . . . Build 3 | . . . . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 2 . . . . Seal Access 3 | . . . . . 1 . . . 2 . . . . Unauthorized Hacks 15 | . 4 . . . . 4 . . 7 . . . . Terminals 15 | . 4 . . . . 4 . . 7 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 12 | . 3 . . . . 3 . . 6 . . . . Operators 2 | . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . . 1 2 5 . . 15 . . . . Full Trace Events 5 | . 1 . . . . . . . 4 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built 3 | . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . Time 335 | . . . . . . . . . 335 . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 29 | . . . . . . . . . 29 . . . . Highest-Rated Ally 29 | . . . . . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 . . . . Total Damage 36 | . . . . . . . . . 36 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Robot Analysis Total 10 | . 4 . . 1 . 3 . . 2 . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Turns Passed 7885 | 60 1738 216 651 315 1879 909 121 81 990 479 122 210 114 Spaces Moved 7870 | 43 507 56 204 98 481 1738 465 306 1556 1493 216 514 193 Core 251 | 19 . . . . . . . . . . . 39 193 Treads 1374 | 24 507 56 204 98 481 4 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6245 | . . . . . . 1734 465 306 1556 1493 216 475 . Fastest Speed 14 | 50 160 320 320 320 240 26 26 26 23 14 23 23 50 Average Speed 70 | 113 277 320 320 320 253 26 26 26 23 23 30 33 52 Slowest Speed 560 | 160 320 320 320 320 560 243 26 26 23 29 32 50 150 Overloaded Moves 60 | . . . . . . . . . . 51 6 3 . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . Robots Hopped 28 | . . . . . . 12 . . 7 3 1 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 77 15 60 33 35 38 72 41 49 98 47 59 32 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 1 . . 1 1 . 2 . 3 . Spaces Dug 15 | . . . . . . 4 . . 7 4 . . . Terrain Destroyed 171 | . 31 . . . 97 4 . . 7 32 . . . Melee 15 | . . . . . . 4 . . 7 4 . . . Projectile . | . . . . . . . . . . . . . . AOE 156 | . 31 . . . 97 . . . . 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Total 9753 | 54 751 77 204 99 904 2149 464 307 2143 1596 261 538 206 Wait 1420 | . 166 4 . . 203 355 . . 539 90 37 19 7 Move 7805 | 42 506 55 203 97 480 1714 464 305 1543 1486 213 504 193 Hop 24 | . . . . . . 11 . . 5 3 1 4 . Pick Up 70 | 7 18 6 1 1 23 7 . 1 3 1 1 1 . Fast Attach 22 | 1 1 . . . 7 7 . . 2 1 1 2 . Attach 33 | 4 1 . . . 11 11 . . 1 1 1 2 1 Detach 1 | . . . . . . 1 . . . . . . . Swap 35 | . 4 1 . . 23 . . . 6 1 . . . Drop 56 | . 2 1 . . 24 19 . 1 6 . . 1 2 Fire 210 | . 52 10 . . 133 7 . . . 7 1 . . Melee 60 | . . . . . . 17 . . 27 6 6 4 . Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . 11 . . 1 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Discovered new exit (range 9) 1120 | -10/Materials | Discovered new exit (range 14) 1409 | -10/Materials | Discovered new exit (range 14) 1799 | -10/Materials | Entered Mines 1819 | -10/Mines | Discovered new exit (range 5) 2003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2003 | -10/Mines | Discovered new exit (range 5) 2015 | -10/Mines | Entered Exiles 2092 | -10/Exiles | Met 8R-AWN 2150 | -10/Exiles | Met EX-HEX 2236 | -10/Exiles | Met EX-BIN 2275 | -10/Exiles | Aligned with FarCom system 2278 | -10/Exiles | Given EX-Vault access code 2355 | -10/Exiles | Opened EX-Vault 2371 | -10/Exiles | Found Cloak of Protection 2432 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2522 | -10/Exiles | Met EX-DEC 2631 | -10/Exiles | Discovered new exit (range 14) 2666 | -10/Exiles | Left Exiles lab with Cloak of Protection 2666 | -10/Exiles | Entered Mines 2913 | -9/Mines | Discovered new exit (range 15) 2981 | -9/Mines | Entered Materials 2981 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3120 | -8/Materials | Lost 3 parts (1p1n1u) 3655 | -8/Materials | Build established: Scavenger-Mutant 3740 | -8/Materials | Garrison activated, responded to threat 4344 | -8/Materials | Garrison activated, responded to threat 4589 | -8/Materials | Destroyed 8 combat bots 4685 | -8/Materials | Lost 5 parts (1n1u3w) 4821 | -8/Materials | Discovered new exit (range 16) 4860 | -8/Materials | Entered Factory 4860 | -7/Factory | Evolved 2 slots: Utility x2 4978 | -7/Factory | Discovered new exit (range 16) 5492 | -7/Factory | Discovered new exit (range 4) 5585 | -7/Factory | Discovered new exit (range 10) 5633 | -7/Factory | Build established: Scavenger-Sprinter 5634 | -7/Factory | Discovered new exit (range 15) 5769 | -7/Factory | Entered Lower Caves 5823 | -7/Lower Caves | Learned Factory security intel 5863 | -7/Lower Caves | Learned Factory security intel 5866 | -7/Lower Caves | Discovered new exit (range 8) 5873 | -7/Lower Caves | Encountered a Warlord checkpoint 5890 | -7/Lower Caves | Entered another Lower Caves area 5907 | -7/Lower Caves | Encountered a Warlord checkpoint 5924 | -7/Lower Caves | Spotted B-75 Beast 5964 | -7/Lower Caves | Discovered new exit (range 6) 5971 | -7/Lower Caves | Entered Factory 5971 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5991 | -6/Factory | Discovered new exit (range 13) 6051 | -6/Factory | Build established: Hacker-Sprinter 6179 | -6/Factory | Discovered new exit (range 9) 6326 | -6/Factory | Fabricated Cld. VTOL Module? 6484 | -6/Factory | Fabricated Cld. VTOL Module? 6808 | -6/Factory | Discovered new exit (range 15) 6949 | -6/Factory | Fabricated Cld. VTOL Module? 6961 | -6/Factory | Entered Lower Caves 7018 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7047 | -6/Lower Caves | Learned location of Zion (-6) 7059 | -6/Lower Caves | Spotted B-75 Beast 7076 | -6/Lower Caves | Attracted the attention of an 0b10 base 7108 | -6/Lower Caves | Destroyed 7 combat bots 7150 | -6/Lower Caves | Ambushed by research squad 7362 | -6/Lower Caves | Lost 3 parts (1n2u) 7438 | -6/Lower Caves | Discovered new exit (range 7) 7440 | -6/Lower Caves | Entered another Lower Caves area 7522 | -6/Lower Caves | Encountered a Warlord checkpoint 7539 | -6/Lower Caves | Lost 4 parts (1n1u2w) 7559 | -6/Lower Caves | Discovered new exit (range 9) 7562 | -6/Lower Caves | Entered Zion 7579 | -6/Zion | Discovered new exit (range 13) 7594 | -6/Zion | Given the Hacking Drone Bay 7595 | -6/Zion | Found Prototype Device 7595 | -6/Zion | Identified Hacking Drone Bay 7599 | -6/Zion | System corruption cleaned by Quarantine Array 7652 | -6/Zion | Rebuked by Imprinter 7657 | -6/Zion | Attempted to imprint without authorization 7657 | -6/Zion | Attacked by Zionites 7664 | -6/Zion | Core integrity fell below 50% 7714 | -6/Zion | System corruption reached 10% 7743 | -6/Zion | Spotted 1A-5AI(B) 7744 | -6/Zion | Spotted 2H-NHQ(B) 7756 | -6/Zion | Core integrity fell below 20% 7772 | -6/Zion | Entered Proximity Caves 7786 | -5/Proximity Caves | Lost 10 parts (4n4u2w) 7810 | -5/Proximity Caves | Learned Factory stockpile data 7856 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7886 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Acquired derelict log, extracted data. Data stored: Factory stockpile data. System corrupted: Energy discharge (-22). Acquired 5 matter. System corrupted: Matter fused (-9). Penetrated by Slug. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Dropped Self-destruct Interrupter. Self-destruct Interrupter emitting active interruption sequence. Slammed into G-50 Soldier. Self-destruct Interrupter emitting active interruption sequence. Slammed into G-50 Soldier. Slug penetrates G-50 Soldier. Penetrated by Slug. S-27 Virus destroyed. Dropped Cloak of Protection. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ????????????????????# ##?????????????????????????? | | ???????????????????## #?????????????????????????? | | ??????????????????## #?????????????????????????? | | ?????????????????## &##?????????????????????????? | | ????????????????## #??????????????????????????? | | ????????????????# ##??????????????????????????? | | ????????????????# =*#???????????????????????????? | | ????????????????# =%##?????????????#????????????? | | ????????????????## g!##??????????? ?????????????? | | ?????????????????### ####?????? #?????????????? | | ???????????????????## Y ###### ## ????????? | | ????????????????????# ????????? | | ???????????????????## @ ????????? | | ??????????????????## ## ????????? | | ??????????????????# ## ????????? | | ??????????????????# ????????? | | ??????????????????## ????????? | | ???????????????????# ## ## ????????? | | ???????????????????# ##?###?? $ ??????????? | | ???????????????????# #????????? ????????????? | | ???????????????????# ##??????????#????????????? | | ???????????????????## #????????????????????????? | | ????????????????????# #????????????????????????? | | ?????????????###????# ##????????????????????????? | | ????????????## ###### #?????????????????????????? | | ?????????#### ## #?????????????????????????? | | ????????## ##?????????????????????????? | | ????????# ### #??????????????????????????? | | ????????# #### ???????????????????? | | ????????## % ???????????????????? | | ?????????## ##### # ##### #?????????????????? | | ?####?????## ##???#### #?????? ?????????????????? | | ?# ####### #???????? #?????????????????????????? | | ## #???????? #?????????????????????????? | | ## #???????? #?????????????????????????? | | #### #### #???????? #?????????????????????????? | | ???### ##?# ???????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Armor Coverage 525 Propulsion Shielding 33 Evasion (%) 67 Melee Accuracy 6 Recoil Reduction 8 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed AlertRocketLeg Manual? 0 Play Time 01:22:59 Cumulative 62.7 hours Start 2024.10.20 @ 23:15:38 End 2024.10.22 @ 15:31:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 811f4636-9457-4160-95a8-a44e2da4dbf5