Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 07:35:39 Player: Doobadoop Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1495) 1495 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 4731 Bonus ------- Pacifist 200 Follower Combat Kills 36 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 56/100 System Corruption 22% Temperature Cool (11) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Particle Charger Core Shielding > --- WEAPON ----------- Precision Shock Rifle Improved Spread Laser Heavy Flail > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Large Matter Pod Improved Utility Shielding Improved Spread Laser Improved Spread Laser Great Axe [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 63 | 6 3 3 6 24 9 12 Power 9 | 1 . 1 . 4 1 2 Engine 9 | 1 . 1 . 4 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 1 1 5 4 2 Treads 7 | . . . . 3 2 2 Leg 4 | . . . . 2 2 . Wheel 6 | 2 2 1 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 . 3 9 2 2 Device 7 | . . . 1 5 1 . Storage 5 | 1 . . 2 1 . 1 Processor 3 | . 1 . . 2 . . Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 19 | 2 . 1 2 6 2 6 Energy Gun 12 | 2 . 1 2 2 . 5 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon 2 | . . . . 2 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 3 Corrupted Parts 2 | . . . . 1 . 1 System Corruption 6 | . . . . 1 . 5 Parts Lost 35 | . . 2 . 10 4 19 Power 7 | . . . . 2 2 3 Propulsion 11 | . . 1 . 4 1 5 Utility 7 | . . . . 1 1 5 Weapon 10 | . . 1 . 3 . 6 Highest Loss Streak 11 | . . 2 . 6 3 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 6 | 1 7 7 8 8 3 3 Power . | . 1 1 1 . . . Propulsion . | . 3 3 . . . . Utility 5 | . 2 3 6 6 3 2 Weapon . | . . . . 1 . 1 Tool/Special . | . . . . . . . Unused Backups 9 | . 5 . 1 3 . . Power . | . . . . . . . Propulsion 4 | . 3 . . 1 . . Utility 3 | . 1 . 1 1 . . Weapon 2 | . 1 . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 97 97 98 88 78 54 Engine 11 | . 14 13 11 13 7 5 Treads 7 | . . . . 8 14 8 Leg 6 | . . . . 11 2 2 Wheel 7 | . 28 26 33 2 . . Device 14 | . . . 10 17 20 11 Storage 9 | . 14 14 11 8 7 4 Processor 7 | . 12 14 11 8 . . Protection 1 | . . . . . 7 5 Energy Gun 9 | . 28 27 20 5 . 7 Energy Cannon 1 | . . . . 1 5 . Ballistic Cannon 4 | . . . . 8 . . Impact Weapon 2 | . . . . 1 7 3 Peak Build Rating 33 | 6 8 9 15 22 27 33 Average Rating 16 | 4 7 8 13 18 20 19 On Entrance 11 | . 6 8 9 15 18 27 Avg Prop Armor Cover (%) 7 | . . . . 8 4 3 Naked Turns . | . . . . . . . Heaviest Build 35 | 11 11 15 34 35 31 33 Greatest Support 40 | 32 32 20 30 40 40 40 Greatest Overweight (x) 6 | . . 1 1 6 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 15 Average Capacity 9 | 6 8 8 10 9 10 8 Most Carried 10 | 4 8 8 10 10 4 8 Average Carried 6 | 1 7 7 8 7 3 3 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 4 8 8 10 4 4 . Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1408 | 220 180 30 69 659 92 158 Remotely . | . . . . . . . Salvage Created 1616 | . . . 117 894 154 451 Parts 83 | . . . 12 39 7 25 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . . 1 . 1 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 36 | . . . 5 21 2 8 Melee 5 | . . . . 2 2 1 Guns 22 | . . . 4 11 . 7 Cannons 7 | . . . . 7 . . AOE 2 | . . . 1 1 . . Classes Destroyed 11 | . . . 2 6 2 1 Worker 2 | . . . . 1 . 1 Builder 3 | . . . . 2 . 1 Tunneler 1 | . . . . 1 . . Recycler 1 | . . . . . 1 . Operator 1 | . . . . 1 . . Swarmer 10 | . . . 4 6 . . Grunt 11 | . . . . 8 . 3 Brawler 3 | . . . . . . 3 Sentry 9 | . . . 1 5 1 2 Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . . . 4 6 1 5 Combat Bots Only 6 | . . . 4 6 1 4 Max Kills in Single Turn 2 | . . . 2 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . 1 1 . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 532 | . 33 2 13 189 118 177 Missed 170 | . 14 . 6 48 55 47 Hits 362 | . 19 2 7 141 63 130 Melee 26 | . . . . 2 . 24 Projectile 336 | . 19 2 7 139 63 106 Critical Strikes 15 | . . 1 1 5 2 6 Actively Blocked 2 | . . . . . 2 . Damage Taken 4867 | . 149 31 125 1971 598 1993 Core 1255 | . 38 . 17 485 129 586 Absorbed by Shields . | . . . . . . . Redirected to Shielding 135 | . . . . . 29 106 Regen/Repaired (Parts) 129 | . . . . 129 . . Core Remaining (%) 72 | 100 . 84 95 11 . . Volleys Fired 113 | . . 2 6 63 5 37 Largest 3 | . . 2 2 2 1 3 Hottest 230 | . . 80 90 124 68 230 Shots Fired 196 | . . 4 12 118 5 57 Gun 126 | . . 4 12 59 . 51 Cannon 70 | . . . . 59 5 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 49 | . . . . 49 . . Thermal 116 | . . 2 4 58 5 47 Explosive . | . . . . . . . Electromagnetic 31 | . . 2 8 11 . 10 Robot Hit Streak 17 | . . 4 12 17 3 8 Robot Miss Streak 5 | . . . 1 5 1 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 2 1 . 4 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 168 | . . 4 12 82 13 57 Core Hits 93 | . . 1 6 36 3 47 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 7 | . . . . 6 . 1 Burn 3 | . . . . 3 . . Blast 1 | . . . . 1 . . Smash 2 | . . . . 2 . . Sever 1 | . . . . . . 1 Melee Attacks 24 | . . . . 7 11 6 Impact 19 | . . . . 7 11 1 Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 3 2 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4515 | . . 49 174 2006 597 1689 Guns 2109 | . . 49 122 737 . 1201 Cannons 886 | . . . . 690 89 107 Explosions 172 | . . . 52 36 . 84 Melee 1329 | . . . . 524 508 297 Ramming 19 | . . . . 19 . . Kinetic 566 | . . . . 566 . . Thermal 2201 | . . 24 96 774 89 1218 Explosive . | . . . . . . . Electromagnetic 400 | . . 25 78 123 . 174 Impact 1160 | . . . . 524 508 128 Slashing 169 | . . . . . . 169 Piercing . | . . . . . . . Highest Corruption 22 | . 1 1 . 4 3 22 Average Corruption 3 | . 1 1 . 3 2 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . 2 1 . 36 . 16 Message Errors 11 | . . 1 . 9 . 1 Matter Fused 14 | . . . . 10 . 4 Heat Flow Errors 4 | . . . . 3 . 1 Energy Discharges 6 | . 1 . . 4 . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . 1 . . 2 . 2 Data Loss (major) 6 | . . . . 5 . 1 Misfires 4 | . . . . 3 . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 494 | . . . . 323 83 88 Projectiles 7 | . . . . 6 1 . Explosions 20 | . . . . 20 . . Melee 467 | . . . . 297 82 88 Knockbacks 16 | . . . . 13 3 . Impact 5 | . . . . 2 3 . Kinetic 9 | . . . . 9 . . Secondary 2 | . . . . 2 . . Self-Inflicted Damage 119 | . . . 36 37 . 46 Shots 3 | . . . 1 1 . 1 Rammed . | . . . . . . . Targets Rammed 4 | . . . . 4 . . Kicked 4 | . . . . 4 . . Crushed . | . . . . . . . Highest Temperature 607 | . . 18 33 222 . 607 Average Temperature 124 | . . 11 15 28 . 241 Received Heat Transfer 1290 | . . 27 54 612 60 537 Effects 15 | . . . . . . 15 Shutdowns 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . . 9 . . Impact Corruptions 11 | . . . . 8 2 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 4 . 1 Heat Transferred 3897 | . . 50 150 1776 148 1773 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 1 . 1 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 178 | . . . 123 178 65 80 Initial 65 | . . . . 42 65 . Average 41 | . . . 20 68 11 19 Influence Increases 1190 | . . . 153 665 78 294 Destroy 0b10 Robot/C 740 | . . . 100 420 40 180 Destroy 0b10 Robot/NC 40 | . . . . 25 5 10 Destroy Leader 200 | . . . 20 120 20 40 Allied During Kill 3 | . . . . . . 3 Successful Hack 18 | . . . . 6 12 . Disable Machine 120 | . . . 30 45 . 45 Destroy Structure 9 | . . . 3 4 1 1 Partial Spotted 30 | . . . . 30 . . Lose Combat Pursuer 30 | . . . . 15 . 15 Influence Decreases 1170 | . . . 50 624 222 274 Entered New Map 140 | . . . . 61 79 . Time Decay 753 | . . . 50 463 142 98 Lost Part 257 | . . . . 100 1 156 Lost Ally 20 | . . . . . . 20 Squads Dispatched 14 | . 1 . 1 5 2 5 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 . 1 1 1 . Assault 2 | . . . . . . 2 Garrison 6 | . . . . 3 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 3 | . . . . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 5 2 8 44 5 13 Peak Tracking Total 6 | . 3 2 3 6 3 4 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 5 | . 2 . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 8 | . . . 2 3 . 3 Max in Single Turn 3 | . . . 2 1 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 5 | . . . . 4 1 . Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 18 | . . . . 17 1 . Successful 11 | . . . . 10 1 . Failed 7 | . . . . 7 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . . 5 . . Fabricators . | . . . . . . . Repair Stations 12 | . . . . 12 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . . 4 . . Record 1 | . . . . 1 . . Robot Analysis 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 4 | . . . . 4 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . 2 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . . 13 Total Damage 210 | . . . . . . 210 Kills 1 | . . . . . . 1 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 2405 | . . . . 2029 376 . Optics 1009 | . . . . 1009 . . Sensors 1191 | . . . . 1020 171 . Terrain 716 | . . . . 340 376 . Seismic 607 | . . . . 607 . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 3800 | 90 346 200 287 2033 585 259 Spaces Moved 2498 | 83 393 224 285 1133 309 71 Core 42 | 10 . . . 11 . 21 Treads 541 | . . . . 189 303 49 Legs 738 | . . . . 731 6 1 Wheels 1177 | 73 393 224 285 202 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 50 160 50 Average Speed 125 | 93 81 80 80 151 164 143 Slowest Speed 350 | 100 100 95 95 350 270 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 38 45 25 48 8 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 6 | . . . 2 3 . 1 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 5 | . . . 2 2 . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2915 | 92 418 239 331 1315 361 159 Wait 123 | . 7 7 20 51 24 14 Move 2490 | 82 390 223 284 1132 308 71 Hop 1 | . 1 . . . . . Pick Up 34 | 4 9 2 6 8 2 3 Fast Attach 49 | 6 2 2 2 20 7 10 Attach 23 | . . 1 4 8 2 8 Detach 3 | . . . 2 . . 1 Swap 7 | . 2 . 2 3 . . Drop 44 | . 7 2 5 19 2 9 Fire 113 | . . 2 6 63 5 37 Melee 24 | . . . . 7 11 6 Ram . | . . . . . . . Kick 4 | . . . . 4 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto x2]) -7/Storage History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 191 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 437 | -10/Materials | Entered Mines 438 | -10/Mines | Assembled infested the area 443 | -10/Mines | Assisted by a Guerilla fighting off Assembled 540 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 604 | -10/Mines | Discovered new exit (range 9) 637 | -10/Mines | Entered Materials 637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -9/Materials | Discovered new exit (range 12) 924 | -9/Materials | Entered another Materials area 924 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1297 | -8/Materials | Repaired Ion Engine 1372 | -8/Materials | Repaired Lgt. Treads 1685 | -8/Materials | Build established: Scavenger-Mutant 2451 | -8/Materials | Core integrity fell below 50% 2570 | -8/Materials | Garrison activated, responded to threat 2575 | -8/Materials | Core integrity fell below 20% 2608 | -8/Materials | Lost 6 parts (1p2n1u2w) 2921 | -8/Materials | Discovered new exit (range 15) 2957 | -8/Materials | Entered Factory 2957 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3038 | -7/Factory | Discovered new exit (range 15) 3183 | -7/Factory | Lost 3 parts (1p1n1u) 3484 | -7/Factory | Discovered new exit (range 7) 3542 | -7/Factory | Entered Storage 3555 | -7/Storage | Met a pair of Derelict thieves 3601 | -7/Storage | Garrison activated, responded to threat 3614 | -7/Storage | System corruption reached 10% 3650 | -7/Storage | Core integrity fell below 50% 3691 | -7/Storage | Lost 11 parts (2p3n4u2w) 3770 | -7/Storage | Core integrity fell below 20% 3801 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03767_ Overheating: Energy bleed (-22). 03767_ Imp. Spread Laser destroyed. 03768_ Overheating: Imp. Heat Sink damaged (-8). 03768_ Overheating: Imp. Spread Laser damaged (-49). 03771_ K-01 Serf collects debris. 03773_ Dropped Lrg. Storage Unit. 03773_ Dropped Lrg. Matter Pod. 03773_ Imp. Spread Laser destroyed. 03774_ K-01 Serf collects debris. 03777_ Acquired Prototype Energy Cannon. 03777_ Identified Cld. Particle Cannon. 03777_ K-01 Serf collects debris. 03778_ System corrupted: Imp. Heat Sink rejected. 03780_ K-01 Serf collects debris. 03793_ System corrupted: Heat flow error (+283). 03795_ Acquired 10 matter. 03795_ K-01 Serf collects debris. 03801_ Cld. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????#####??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????######### #??????????? | | ???????????????????# !#%=#! #??????????? | | ???????????????????# !/[%#%! #??????????? | | ???????????????????# =%k%+|[ #??????????? | | ???????????????????# !!l@!#% #??????????? | | ???????????????????# !]%#!## #??????????? | | ???????????????????#] ] #### #??????????? | | ???????????????????######??# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????+ +??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????? #??????????? | | ???????????????????????????? #??????????? | | ???????????????????????????? ##???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 425 Matter Stores 422 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 25% | -8/Materials Lgt. Treads | 40% | -8/Materials Studied --------- Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed SkeletonNetworkProjector Manual? 0 Play Time 00:29:51 Cumulative 16.2 hours Start 2025.11.08 @ 07:05:57 End 2025.11.08 @ 07:35:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 30 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9db98ea7-73e0-4ba2-9a1a-c205df4a3448