Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 22:13:33 Player: Jerkster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1025) 1025 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 5787 Bonus ------- High Alert Combat Kills 12 Aligned with FarCom 300 Cogmind --------- Core Integrity 899/1000 Matter 145/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Flying (39) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved VTOL Module Flying Fortress v7 > --- UTILITY (8) ------ Small Storage Unit Large Storage Unit Triangulator Advanced Visual Processing Unit Hacking Suite System Shield Component Analysis Suite > --- WEAPON (2) ------- Flak Cannon Flail > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Transmission Jammer Reaction Control System Shock Bomb Launcher Guided EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved VTOL Module Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit Large Storage Unit Triangulator Advanced Visual Processing Unit Hacking Suite System Shield Component Analysis Suite > --- WEAPON ----------- Flak Cannon Flail > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Transmission Jammer Reaction Control System Shock Bomb Launcher Guided EMP Blaster Remote Datajack [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Component Analysis Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 1 1 1 1 Utility 6 | . . . . . 3 1 1 1 Weapon . | . . . . . . . . . Parts Attached 39 | 6 . 1 1 1 12 13 4 1 Power 6 | 1 . . . . 1 3 1 . Engine 5 | 1 . . . . 1 3 . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . . . 8 1 1 . Treads 6 | 2 . . . . 4 . . . Leg 3 | . . . . . 3 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . 1 1 1 . Utility 13 | 1 . . 1 . 2 7 2 . Device 3 | . . . . . 1 . 2 . Storage 4 | 1 . . 1 . . 2 . . Processor 1 | . . . . . . 1 . . Hackware 3 | . . . . . 1 2 . . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 8 | 2 . 1 . 1 1 2 . 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . . Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . Parts Lost 7 | . . 1 . 3 1 . . 2 Power 2 | . . . . 1 . . . 1 Propulsion 1 | . . . . 1 . . . . Utility . | . . . . . . . . . Weapon 4 | . . 1 . 1 1 . . 1 Highest Loss Streak 3 | . . 1 . 3 1 . . 1 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 72 | . 85 84 86 70 61 71 79 68 Engine 6 | . 14 14 14 . 9 6 . . Treads 10 | . 28 28 28 14 12 . . . Flight 4 | . . . . . . 6 13 11 Device 2 | . . . . . 1 3 9 11 Storage 17 | . 14 14 15 28 18 15 13 11 Processor 2 | . . . . . . 6 6 5 Hackware 5 | . . . . . . 10 13 11 Protection 1 | . . . . . . 3 2 . Energy Gun 1 | . 14 12 . . . . . . Ballistic Gun 11 | . 14 15 28 26 14 . . . Ballistic Cannon 1 | . . . . . 3 1 . 2 Launcher 2 | . . . . . . 5 6 2 Impact Weapon 2 | . . . . . . 6 6 5 Peak Build Rating 71 | 6 6 6 10 10 33 60 70 71 Average Rating 32 | 4 6 5 7 8 14 56 68 69 On Entrance 22 | . 6 6 6 10 9 33 58 70 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 13 13 13 32 29 40 47 44 45 Greatest Support 60 | 40 40 40 40 20 60 60 55 55 Greatest Overweight (x) 1 | . . . . 1 1 . . . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 15 15 15 15 15 Most Carried 15 | 1 1 2 6 8 15 15 15 14 Average Carried 9 | . 1 1 3 6 9 13 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 1 1 2 6 8 15 15 14 13 Class Distribution -------------------- 69% | Mutant 30% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 833 | 264 . 25 . 26 311 106 . 101 Remotely . | . . . . . . . . . Salvage Created 982 | 146 . 130 . 33 321 158 . 194 Parts 57 | 10 . 9 . 2 22 11 . 3 Haulers Intercepted 3 | . . . . . 2 1 . . Recyclers Shooed 3 | . . . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 26 | . . 5 . 2 8 5 . 6 Melee 1 | . . . . . . 1 . . Guns 8 | . . 4 . 2 2 . . . Cannons 12 | . . . . . 6 . . 6 AOE 5 | . . 1 . . . 4 . . Classes Destroyed 10 | 2 . 2 . . 4 2 . . Worker 3 | . . . . . . 2 . 1 Tunneler 2 | 2 . . . . . . . . Hauler 3 | . . . . . 2 1 . . Recycler 1 | 1 . . . . . . . . Watcher 3 | . . . . . 1 2 . . Swarmer 12 | . . 3 . 2 4 3 . . Grunt 10 | . . 2 . . 1 1 . 6 Sentry 2 | . . . . . 2 . . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 5 | 2 . 3 . 2 3 3 . 5 Combat Bots Only 5 | . . 3 . 2 3 3 . 5 Max Kills in Single Turn 2 | 1 . 2 . 1 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . . 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 214 | . . 23 . 39 46 20 29 57 Missed 71 | . . 3 . 7 18 9 13 21 Damage Taken 1903 | . . 238 . 250 304 170 168 773 Core 274 | . . 16 . 39 63 14 41 101 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 9 | . . . . . . 9 . . Core Remaining (%) 91 | 100 . . . 78 88 98 95 . Volleys Fired 110 | 4 . 13 . 11 32 14 . 36 Largest 2 | 2 . 2 . 2 2 1 . 1 Hottest 67 | 60 . 60 . 40 67 33 . 44 Shots Fired 166 | 8 . 23 . 21 64 14 . 36 Gun 98 | 8 . 23 . 21 46 . . . Cannon 54 | . . . . . 18 . . 36 Launcher 14 | . . . . . . 14 . . Special . | . . . . . . . . . Kinetic 141 | 4 . 16 . 21 64 . . 36 Thermal . | . . . . . . . . . Explosive 14 | . . . . . . 14 . . Electromagnetic 11 | 4 . 7 . . . . . . Robot Hit Streak 20 | 7 . 11 . 6 10 1 . 20 Robot Miss Streak 12 | . . 2 . 3 6 2 . 12 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 132 | 7 . 16 . 13 43 13 . 40 Core Hits 106 | 5 . 8 . 4 32 12 . 45 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 3 . . Critical Strikes 4 | . . . . . 1 3 . . Destroy 1 | . . . . . 1 . . . Smash 3 | . . . . . . 3 . . Melee Attacks 63 | . . . . . . 44 11 8 Impact 63 | . . . . . . 44 11 8 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2899 | 118 . 242 . 108 576 981 . 874 Guns 660 | 77 . 163 . 105 315 . . . Cannons 889 | . . . . . 261 . . 628 Explosions 666 | 41 . 79 . . . 507 . 39 Melee 681 | . . . . . . 474 . 207 Ramming 3 | . . . . 3 . . . . Kinetic 1418 | 24 . 85 . 105 576 . . 628 Thermal 120 | 41 . 79 . . . . . . Explosive 546 | . . . . . . 507 . 39 Electromagnetic 131 | 53 . 78 . . . . . . Impact 681 | . . . . . . 474 . 207 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . Average Corruption 1 | . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 285 | . . 26 . . . 204 . 55 Projectiles . | . . . . . . . . . Explosions 35 | . . 26 . . . 9 . . Melee 250 | . . . . . . 195 . 55 Knockbacks 32 | . . . . . 8 2 . 22 Impact 3 | . . . . . . 2 . 1 Kinetic 29 | . . . . . 8 . . 21 Secondary . | . . . . . . . . . Self-Inflicted Damage 103 | . . 37 . . . . . 66 Shots 2 | . . 1 . . . . . 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 344 | 20 . 88 . . 4 344 . 50 Average Temperature 45 | 15 . 43 . . 3 165 . 17 Received Heat Transfer 540 | . . 57 . . 81 9 51 342 Effects 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 1 . 1 Impact Corruptions 10 | . . . . . . 9 . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 200 | 50 . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | 1 . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 598 | 15 61 137 . 20 268 207 224 598 Initial 53 | . 9 23 . . . 53 24 40 Average 61 | 4 19 58 . 11 61 65 44 211 Maximum Alert Level 2 | . . . . . 1 1 1 2 Low Security (%) 94 | 100 100 100 . 100 92 98 96 53 Level 1 4 | . . . . . 7 1 3 31 Level 2 1 | . . . . . . . . 14 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . . 1 1 2 3 Investigation 4 | . . . . . 1 . 1 2 Extermination 1 | . . . . . . 1 . . Reinforcement 1 | . . . . . . . 1 . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 4 | . . . . . 1 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 2 5 . 3 15 13 16 24 Peak Tracking Total 9 | . 1 3 . 3 4 4 7 9 Tactical Retreats 10 | . . . . . 1 1 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 7 | . . . . . . 1 . 6 Max in Single Turn 6 | . . . . . . 1 . 6 Garrison Access 2 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 13 | . 2 . . . 3 4 2 2 Terminals 9 | . 2 . . . 3 2 1 1 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 1 Total Hacks 26 | . 7 . . . 6 4 4 5 Successful 9 | . 4 . . . 2 2 1 . Failed 16 | . 2 . . . 4 2 3 5 Catastrophic 5 | . . . . . 2 1 . 2 Database Lockouts 1 | . 1 . . . . . . . Manual 16 | . 7 . 1 . 3 1 2 2 Terminals 19 | . 7 . . . 6 2 2 2 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . . 1 2 3 Terminal Hacks 6 | . 4 . . . 2 . . . Robot Analysis 2 | . 1 . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . . . 2 2 1 2 Full Trace Events 4 | . 1 . . . 1 . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 2 | . 1 . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 4246 | 122 132 289 353 630 865 1128 423 304 Spaces Moved 3382 | 67 82 154 220 249 307 1288 587 428 Core 5 | 5 . . . . . . . . Treads 1008 | 62 82 154 220 249 241 . . . Legs 78 | . . . . . 66 12 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2291 | . . . . . . 1276 587 428 Fastest Speed 39 | 50 160 160 160 240 130 50 39 39 Average Speed 90 | 151 160 160 160 240 189 50 39 39 Slowest Speed 240 | 160 160 160 160 240 240 130 39 39 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 4 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 19 32 61 52 26 30 17 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 52 | . . . . . . 43 9 . Terrain Destroyed 164 | 7 . 4 . . . 83 9 61 Melee 29 | . . . . . . 20 9 . Projectile . | . . . . . . . . . AOE 135 | 7 . 4 . . . 63 . 61 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4311 | 77 83 176 221 264 530 1680 763 517 Wait 678 | . 2 8 . 1 162 304 157 44 Move 3365 | 66 81 153 219 248 306 1280 584 428 Hop 4 | . . . . . . 3 1 . Pick Up 22 | 1 . 1 1 2 10 5 2 . Fast Attach 27 | 6 . 1 1 1 7 9 2 . Attach 9 | . . . . . 4 2 2 1 Detach 11 | . . . . . 4 7 . . Swap 3 | . . . . . 1 2 . . Drop 18 | . . . . . 4 10 4 . Fire 110 | 4 . 13 . 11 32 14 . 36 Melee 63 | . . . . . . 44 11 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 214 | -10/Materials | Central database locked down 255 | -10/Materials | Entered Mines 304 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 469 | -10/Mines | Learned location of 1 exit from Materials 536 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 537 | -10/Mines | Discovered new exit (range 5) 544 | -10/Mines | Entered Exiles 583 | -10/Exiles | Met 8R-AWN 610 | -10/Exiles | Met EX-HEX 653 | -10/Exiles | Met EX-BIN 674 | -10/Exiles | Aligned with FarCom system 676 | -10/Exiles | Given EX-Vault access code 714 | -10/Exiles | Opened EX-Vault 724 | -10/Exiles | Found Prototype Flight Unit 758 | -10/Exiles | Warned to stay clear of 0b10 Research branches 780 | -10/Exiles | Exiles lab attacked by MAIN.C 883 | -10/Exiles | Discovered new exit (range 10) 897 | -10/Exiles | Left Exiles lab with Flying Fortress v7 897 | -10/Exiles | Entered Mines 954 | -9/Mines | Lost 3 parts (1p1n1w) 1183 | -9/Mines | Learned 2 Materials zone layouts 1462 | -9/Mines | Discovered new exit (range 11) 1527 | -9/Mines | Entered Materials 1527 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1528 | -8/Materials | Identified exit to Factory 2331 | -8/Materials | Identified Flying Fortress v7 2373 | -8/Materials | Discovered exit to Factory (range 4) 2392 | -8/Materials | Entered Factory 2392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2702 | -7/Factory | Build established: Hacker-Mutant 3188 | -7/Factory | Build established: Mutant 3450 | -7/Factory | Discovered new exit (range 5) 3520 | -7/Factory | Entered another Factory area 3520 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3744 | -6/Factory | Build established: Hacker-Mutant 3938 | -6/Factory | Discovered new exit (range 12) 3943 | -6/Factory | Entered another Factory area 3943 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3968 | -5/Factory | Discovered new exit (range 13) 4028 | -5/Factory | Spotted B-75 Beast 4243 | -5/Factory | First assault squad dispatched 4247 | -5/Factory | Self-destructed Last Messages --------------- 04192_ G-50 Soldier knocked back. 04200_ R-10 Processor collects Carbon-fiber Leg. 04202_ G-50 Soldier destroyed. 04205_ Acquired 39 matter. 04206_ Acquired 32 matter. 04206_ Penetrated by Slug. 04211_ Nuclear Reactor explodes. 04211_ Penetrated by Slug. 04211_ Slug penetrates Wall. 04212_ The unstable cave ceiling collapses. 04212_ K-01 Serf cleans the Fusion Modulator. 04213_ The unstable cave ceiling collapses. 04213_ Acquired 17 matter. 04213_ K-01 Serf collects debris. 04214_ The unstable cave ceiling collapses. 04214_ U-05 Engineer lays Concrete. 04215_ K-01 Serf cleans the Fusion Modulator. 04218_ ALERT: Security rotation in progress. 04243_ ALERT: Significant disruption in Zone 2R, assault force dispatched. Map ----- +----------------------------------------------------+ | ?????????????# #????????? | | ?????????????# ?????????? | | ?????????????# # # ###??????????? | | ?????????????# #??????????? | | ????#####+#### / #??????????? | | ##### #?????????? | | """ # #?????????? | | "Y" # ##?????????? | | # # #?????????? | | # # ##?????????? | | " = # # ##?????????? | | " # # #??????????? | | " # ##### #### ??????????? | | # #???#Y#??## # #??????????? | | " # h#####/########### ???????????? | | " # # * #?? # # #???????????? | | " =+ # """" ! #???####?###???????????? | | [%# + "F " #??????????????????????? | | ##### # """ #??????????????????????? | | ????# # ] h""" #??????????????????????? | | ????# #] """ #??????????????????????? | | ????# # #??????????????????????? | | ????# # """ """ """ #??????????????????????? | | ????# # """ """ """ #??????????????????????? | | ????# # """ """ """ #??????????????????????? | | ????# + @#??????????????????????? | | ????+ ###############??????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ! # #????????????????????????????????????? | | # #????????????????????????????????????? | | # ?????????????????????????????????????? | | # ???????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticAmuletFragment Manual? 0 Play Time 01:07:55 Cumulative 33.1 hours Start 2024.11.15 @ 18:20:15 End 2025.04.04 @ 22:13:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56087660-9357-43d9-a61a-084183357343