Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.17 @ 20:47:03 Player: SmallBrainBigPP Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (129) 129 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1264 Bonus ------- None Cogmind --------- Core Integrity 382/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (3) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Light Assault Rifle Light Assault Rifle Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Sensor Array Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Weight Redist. System Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 20 | 6 11 3 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 2 1 . Utility 8 | 1 5 2 . Device 6 | . 4 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 92 100 97 Engine 12 | . 12 11 11 Treads 10 | . 14 . . Flight 18 | . 13 33 33 Device 18 | . 14 33 30 Storage 5 | . 7 . . Ballistic Gun 26 | . 28 22 22 Naked Turns . | . . . . Heaviest Build 29 | 13 29 9 9 Greatest Support 40 | 40 40 12 12 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 5 5 Average Capacity 7 | 7 7 5 5 Most Carried 7 | 5 7 5 5 Average Carried 3 | 1 3 3 5 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 5 5 Class Distribution -------------------- 47% | Mutant 34% | Scavenger-Mutant 18% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 491 | 205 77 . 209 Remotely . | . . . . Salvage Created 222 | . 137 . 85 Parts 14 | . 11 . 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 5 | . 3 . 2 Guns 5 | . 3 . 2 Classes Destroyed 4 | . 3 . 1 Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 2 | . . . 2 Best Kill Streak 3 | . 3 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 174 | . 56 9 109 Core 18 | . . . 18 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 24 | . 24 . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 27 | . 18 . 9 Largest 2 | . 2 . 2 Hottest 40 | . 40 . 40 Shots Fired 54 | . 36 . 18 Gun 54 | . 36 . 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 54 | . 36 . 18 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 7 . 14 Robot Miss Streak 1 | . 1 . 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 39 | . 24 . 15 Core Hits 12 | . 7 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 414 | . 252 . 162 Guns 414 | . 252 . 162 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 414 | . 252 . 162 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 21 | . 8 . 21 Average Temperature 6 | . 5 . 6 Received Heat Transfer 78 | . . . 78 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 104 | . 104 76 79 Initial 37 | . . 37 24 Average 53 | . 67 47 34 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 5 3 3 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 4 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 11 4 . Successful 10 | . 8 2 . Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Emergency Access Points 1 | . 1 . . Security Status 1 | . . 1 . Recall Assault 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 3 | . 3 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 592 | 66 397 45 84 Spaces Moved 548 | 44 327 85 92 Core 14 | 14 . . . Treads 127 | 30 97 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 407 | . 230 85 92 Fastest Speed 34 | 50 37 34 34 Average Speed 64 | 125 73 34 34 Slowest Speed 160 | 160 160 34 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 54 13 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 736 | 55 453 100 128 Wait 114 | . 77 10 27 Move 545 | 43 326 84 92 Hop . | . . . . Pick Up 21 | 6 13 2 . Fast Attach 2 | 1 1 . . Attach 15 | 5 7 3 . Detach 2 | . 1 1 . Swap 3 | . 3 . . Drop 7 | . 7 . . Fire 27 | . 18 . 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 361 | -10/Materials | Discovered new exit (range 6) 418 | -10/Materials | Repaired Lgt. Ion Engine 445 | -10/Materials | Repaired Flight Unit 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 503 | -9/Materials | Discovered new exit (range 5) 509 | -9/Materials | Entered Mines 593 | -9/Mines | Released all parts (8) 593 | -9/Mines | Self-destructed Last Messages --------------- 00506_ Acquired Mining Laser. LOCATION=UNKNOWN GOAL=ESCAPE 00510_ C-30 ARC bursts open, deploying its payload. 00510_ G-47 Trooper unfolds itself. 00510_ G-34 Mercenary unfolds itself. 00534_ Acquired 81 matter. 00544_ Extracted 97 matter. 00577_ G-47 Trooper destroyed. 00577_ Switching to secondary target: G-34 Mercenary. 00579_ Sensor Array destroyed. 00588_ G-34 Mercenary destroyed. 00592_ Acquired 31 matter. 00593_ Released Lgt. Ion Engine. 00593_ Released Assault Rifle. 00593_ Released Flight Unit. 00593_ Released Lgt. Assault Rifle. 00593_ Released Structural Scanner. 00593_ Released Flight Unit. 00593_ Released Terrain Scanner. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#???????##########??#???????????????? | | ???????????#?????????###########?????????????????? | | ?????????????????????## ###?????????????????? | | ??????????????????#??## =!! ##????##???????????? | | ???????????????########==*!! ##????#????????????? | | ?????????#?????########%=@[! ##?????????????????? | | ??????????#????## =!!=! ##????????#????????? | | ???????????#???## #### [ ##?????????????????? | | ???????????###### #############?????????????????? | | ###????????###### #############? ???????#???????? | | ###????????## ##???????????#????????????????? | | ##????????## #######????#???????????????????????? | | #####?????## #######????????????????????????????? | | ######??#### ##?????????????????????????????????? | | ####?#### ######?????????#???????????????????? | | ###?## #######????????????????????????????? | | ##### ### ###????????????????????????????? | | # ##### ## ##????????????????????????????? | | # #### " " ##????????????????????????????? | | # ### " ###????????????????????????????? | | # ####???#????????????????????????? | | ## ###?????????????????????????????? | | ## ##??????????????????????????????? | | ### ##??????????????????????????????? | | ##### ##??????????????????????????????? | | ?###### #### ##??????????????????????????????? | | ???##### ##### ##??????????????????????????????? | | ?????########?? ##??????????????????????????????? | | ??????######??? ##??????????????????????????????? | | ??????????????? ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicTacticalTrap Manual? 0 Play Time 00:14:06 Cumulative 18.1 hours Start 2022.09.17 @ 20:35:00 End 2022.09.17 @ 20:47:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 30 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b5c4351-f87c-4e28-9616-e3889441ab50