Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 14:26:06 Player: McSaucyNugget Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (184) 920 Value Destroyed (8947) 8947 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (32894) 32894 TOTAL SCORE: 54141 Bonus ------- High Alert Combat Kills 1517 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -323 Cogmind --------- Core Integrity 616/1600 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Hovering (80) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System Combat Linear Gravjet (fused) > --- UTILITY (12) ----- Experimental Melee Analysis Suite Experimental Core Analyzer Nanoactuators > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Core Analyzer Experimental Transmission Jammer Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Heavy Servo Lattice Experimental Transmission Jammer Experimental Reaction Control System Centrium Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Plasma Lance Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Advanced Energy Well Experimental Core Analyzer Nanoactuators Nanoactuators Advanced Force Booster Advanced Reaction Control System Improved Phase Shifter Centrium Light Armor Plating Graphene Brace Improved Point Defense System Improved Point Defense System Molecular Scythe Vortex Lance [Rating: 222] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Gravmag System Treads Medium Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Experimental Melee Analysis Suite Device Advanced Force Field Storage High-capacity Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Lance Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . 2 . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . 1 1 . Utility 10 | . . . . . 2 2 . . . 2 . . . . 1 . . . . . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 212 | 3 3 . 1 1 7 19 3 1 9 20 1 . 3 . 16 . 5 . 16 1 2 3 3 26 45 5 19 Power 29 | 1 1 . . . . 2 . 1 1 2 . . . . 2 . . . 2 . 1 . 1 4 7 1 3 Engine 6 | 1 1 . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Core 7 | . . . . . . 1 . . . 1 . . . . 2 . . . 1 . . . . . . . 2 Reactor 16 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 4 7 1 1 Propulsion 56 | 2 . . . . 3 6 . . 5 9 . . . . 3 . 3 . 9 . . . . 3 7 . 6 Treads 12 | 2 . . . . . 4 . . 5 1 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wheel 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Hover 27 | . . . . . 3 1 . . . . . . . . . . 1 . 6 . . . . 3 7 . 6 Flight 12 | . . . . . . 1 . . . 4 . . . . 3 . 1 . 3 . . . . . . . . Utility 109 | . 2 . 1 1 4 10 3 . 1 8 1 . 3 . 11 . 2 . 5 1 1 2 2 15 23 3 10 Device 47 | . 2 . 1 1 . 2 3 . . 1 1 . . . 5 . . . 2 1 . 1 1 8 9 1 8 Storage 6 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . 2 1 . . Processor 23 | . . . . . 1 3 . . 1 4 . . . . 2 . 1 . . . . . . 3 7 . 1 Hackware 18 | . . . . . . 2 . . . 3 . . 3 . 2 . 1 . 3 . . . . 2 . 2 . Protection 15 | . . . . . 3 2 . . . . . . . . 1 . . . . . 1 . 1 . 6 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | . . . . . . 1 . . 2 1 . . . . . . . . . . . 1 . 4 8 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 5 . . Piercing Weapon 8 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 3 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . . . . . . 1 . . 3 . . . 4 . . . . 5 . 2 17 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Parts Lost 63 | . . . . 1 . . 1 . 12 . . . . . 1 . . . . . 1 3 3 5 1 1 34 Power 13 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 1 1 . . 7 Propulsion 16 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 10 Utility 29 | . . . . . . . . . 4 . . . . . 1 . . . . . 1 2 2 4 1 1 13 Weapon 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 26 | . . . . 1 . . 1 . 7 . . . . . 1 . . . . . 1 3 6 3 1 1 26 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 4 5 4 5 4 6 14 14 12 8 5 5 5 5 6 10 10 10 9 10 9 9 8 17 19 19 17 Power 1 | . . . . . . . . . . . 1 1 1 1 1 1 1 1 . 1 1 1 . 1 2 2 1 Propulsion 4 | . 2 3 3 3 2 1 6 6 4 2 1 1 1 1 . 3 3 3 2 3 2 2 3 8 6 6 4 Utility 5 | . 1 2 1 2 2 4 4 5 7 3 2 2 2 2 4 5 4 4 4 4 3 3 3 5 7 8 9 Weapon 1 | . . . . . . 1 3 3 1 1 1 1 1 1 . 1 1 2 2 2 2 1 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 2 . 1 . 3 . 1 1 . 6 . 1 . . 6 . 4 . 2 . . 2 . 4 13 . 7 Power 7 | . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . 1 2 . . Propulsion 22 | . 2 . . . . . 1 1 . 4 . . . . . . 2 . . . . 1 . 1 7 . 3 Utility 20 | . . . 1 . 3 . . . . . . . . . 4 . 1 . 2 . . . . 2 3 . 4 Weapon 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 49 42 43 45 31 82 87 86 87 83 100 100 100 100 95 94 94 94 95 100 99 98 91 96 98 95 91 Core 1 | . . . . . . 3 2 . . 1 6 6 6 6 5 5 5 5 5 5 . . 5 2 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 4 5 9 9 4 6 13 12 11 Treads 8 | . 28 28 28 28 13 8 30 30 29 5 . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 6 17 . . . . . . . . . . . . 9 31 31 31 31 27 29 31 30 Flight 5 | . . . . . . . . . . 14 26 26 26 26 25 23 23 23 18 . . . . . . . . Device 14 | . 19 . . 3 . 8 14 15 7 12 20 20 20 20 11 9 10 10 5 9 9 14 14 18 17 18 18 Storage 4 | . . . . . . 2 7 7 7 2 . . . . 2 5 5 5 5 5 5 5 5 4 4 4 3 Processor 11 | . . . . . . 9 7 7 6 10 13 13 13 13 17 17 15 11 9 5 5 5 5 11 17 16 16 Hackware 9 | . . . . . . 7 7 7 7 13 20 20 20 20 17 17 18 23 25 26 24 15 10 10 4 1 . Protection 4 | . . . . . 11 16 7 7 11 . . . . . 1 1 . . . . 1 4 2 3 2 4 3 Slashing Weapon 3 | . . . . . . 4 7 7 . 1 6 6 6 6 5 5 5 5 4 5 5 2 . . 3 . . Piercing Weapon 4 | . . . . . . . . . 6 6 6 6 6 6 5 5 5 5 4 5 5 7 10 7 4 8 7 Peak Build Rating 222 | 3 5 3 16 4 15 51 51 51 52 64 64 64 84 84 98 98 109 108 133 135 137 138 137 158 204 221 222 Average Rating 118 | 1 3 3 3 3 6 35 48 48 41 51 64 64 78 84 93 96 103 107 125 133 134 133 125 149 187 219 203 On Entrance 77 | . 2 3 3 3 2 15 51 47 51 23 64 64 64 84 84 98 97 105 108 133 131 132 121 127 152 197 220 Avg Prop Armor Cover (%) 16 | 41 35 34 33 33 15 2 18 17 18 23 . . . . . . . . 2 . 2 2 4 . . . 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | . 3 3 4 4 9 42 43 46 47 35 21 16 16 16 31 27 25 24 38 38 58 58 41 92 107 121 139 Greatest Support 153 | 20 3 3 3 3 20 112 112 28 112 56 24 24 24 24 33 33 34 37 92 92 82 68 92 96 137 153 153 Greatest Overweight (x) 3 | . . . 1 1 . 1 1 1 1 3 . . . . . . . . . . . 1 . 1 1 1 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 15 15 15 15 15 5 5 5 5 10 10 10 10 10 10 10 10 10 20 20 20 20 Average Capacity 14 | 5 5 5 5 5 5 7 15 15 15 9 5 5 5 5 7 10 10 10 10 10 10 10 10 18 20 20 19 Most Carried 20 | 4 5 5 5 5 5 14 15 15 15 15 5 5 5 5 10 10 10 10 10 10 10 10 9 20 20 20 20 Average Carried 13 | 2 4 5 4 5 4 6 14 14 12 8 5 4 5 5 6 10 9 10 9 10 9 9 8 17 19 19 17 Final Capacity 20 | 5 5 5 5 5 5 15 15 15 15 5 5 5 5 5 10 10 10 10 10 10 10 10 10 20 20 20 5 Final Carried 20 | 4 5 5 5 5 5 14 15 15 9 5 5 5 5 5 10 10 10 10 10 10 8 9 9 20 20 20 2 Class Distribution -------------------- 16% | Scavenger-Sprinter 15% | Mutant 15% | Gladiator 9% | Wizard-Ninja 6% | Scavenger-Gladiator 5% | Wizard-Sprinter 4% | Hacker-Gladiator 4% | Wizard-Mutant 4% | Hacker-Ninja 3% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Ninja | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 4115 | 145 7 . 104 41 158 190 125 10 160 193 47 . . 20 217 93 . 110 218 67 142 77 35 357 846 374 379 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12672 | . 7 . . . . 86 165 . 835 203 127 . 29 20 1068 . . . 384 117 72 210 56 992 1775 4620 1906 Parts 550 | . 3 . . . . 1 5 . 26 3 2 . 4 5 43 . . . 21 5 4 3 1 59 83 210 72 Haulers Intercepted 8 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . 2 2 . . Recyclers Shooed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . 4 3 21 . 2 . . 5 . . . . . 5 4 3 3 . . . . Prevented 7 | . . . . . . . . . 5 . . . . . . . . . . 1 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 112 | . . . . . . . 2 . 15 . 1 . . 2 2 . . . 2 2 3 . 1 5 18 48 11 Melee 108 | . . . . . . . 2 . 11 . 1 . . 2 2 . . . 2 2 3 . 1 5 18 48 11 Classes Destroyed 23 | . 1 . . . . 1 4 . 6 2 . . . 1 1 . . . 1 . . . . 1 3 1 1 Worker 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 3 Builder 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Tunneler 4 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Hauler 8 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . 2 2 . . Recycler 17 | . . . . . . 1 . . . 1 . . . . 4 . . . . . . . . 2 . 8 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Operator 10 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 2 2 2 Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 16 | . . . . . . . . . . 1 . . . . 4 . . . 1 . . . . 2 2 3 3 Swarmer 19 | . . . . . . . 1 . 3 . . . . . . . . . . 1 3 . . . 4 7 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 21 | . . . . . . . . . 5 . . . . . . . . . . . . . . 2 3 11 . Brawler 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Sentry 15 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 6 3 3 Hunter 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Programmer 39 | . . . . . . . . . 1 . 1 . . . 2 . . . 2 . . . . 3 1 24 5 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 1 . . . . 1 1 . 6 2 1 . 1 2 5 . . . 2 1 2 . 1 3 5 6 5 Combat Bots Only 6 | . . . . . . . 1 . 6 . 1 . . 2 2 . . . 2 1 2 . 1 2 4 5 4 Max Kills in Single Turn 1 | . 1 . . . . 1 1 . 1 1 1 . 1 1 1 . . . 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . 1 . . 1 1 . . . 1 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 1022 | . 12 . . 27 9 . 65 4 175 6 5 . 2 7 12 3 3 4 10 31 17 58 43 108 77 142 202 Missed 401 | . 7 . . 10 5 . 17 3 53 4 3 . 1 2 4 3 3 3 4 10 7 15 20 57 36 75 59 Intercepted 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Hits 621 | . 5 . . 17 4 . 48 1 122 2 2 . 1 5 8 . . 1 6 21 10 43 23 51 41 67 143 Melee 8 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 3 . Projectile 613 | . 5 . . 17 4 . 48 1 118 2 2 . 1 5 8 . . 1 6 21 10 43 23 51 40 64 143 AOE 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 Critical Strikes 26 | . . . . . . . . . 4 . . . . 1 3 . . . 2 . 1 . . 2 3 6 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Part Disruptions 13 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . 1 8 Damage Taken 12402 | . 40 . . 135 61 . 492 23 2231 11 37 . 45 142 164 . . 17 159 375 146 467 435 704 690 769 5259 Core 2194 | . . . . 21 15 . 50 . 394 6 16 . 45 74 . . . . 80 185 31 55 141 31 66 69 915 Absorbed by Shields 2342 | . . . . . . . . . . . . . . 10 . . . . . . . . . 447 549 772 564 Regen/Repaired (Parts) 452 | . . . . . 58 . . . . . . . . . . . 21 . 67 . . . . 135 171 . . Core Remaining (%) 78 | 100 . . . 91 97 . . . 36 . . . . 83 . . . 100 . . . . 50 97 95 . 38 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 481 | . . . . . . 2 11 . 44 5 5 . 1 2 32 . . . 20 12 10 6 5 47 69 131 79 Core Hits 206 | . . . . . . 1 4 . 16 1 3 . 1 2 15 . . . 7 3 3 1 1 17 27 70 34 Critical Kills 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . Critical Strikes 61 | . . . . . . . 1 . 8 2 . . . 1 2 . . . 1 . 1 . . 7 13 20 5 Smash 9 | . . . . . . . . . 7 2 . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 4 . . Impale 43 | . . . . . . . . . 1 . . . . 1 2 . . . . . 1 . . 4 9 20 5 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 994 | . . . . . . 5 16 1 67 33 20 . 23 6 102 2 14 4 111 15 19 6 6 146 89 175 134 Impact 39 | . . . . . . . . . 33 6 . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . . 5 16 1 . 15 2 . 2 1 24 2 2 . 27 2 2 . . 10 31 . . Piercing 748 | . . . . . . . . . 34 12 18 . 21 5 78 . 12 4 84 13 17 6 . 103 58 171 112 Entropic 65 | . . . . . . . . . . . . . . . . . . . . . . . 6 33 . 4 22 Sneak Attacks 80 | . . . . . . 1 3 . 2 2 1 . 1 1 11 . . . 4 . . 1 . 12 7 23 11 Combat Hostiles 14 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 7 3 Follow-up Attacks 52 | . . . . . . . . . 4 1 . . . . 6 . . . 3 2 1 . . 2 5 16 12 Damage Inflicted 29268 | . 4 . . . . 154 754 . 1675 359 206 . 90 104 1515 . . . 841 350 297 356 407 2822 4409 9302 5623 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 29226 | . . . . . . 154 754 . 1675 359 206 . 90 104 1515 . . . 841 350 297 356 407 2784 4409 9302 5623 Ramming 42 | . 4 . . . . . . . . . . . . . . . . . . . . . . 38 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1246 | . . . . . . . . . 1006 240 . . . . . . . . . . . . . . . . . Slashing 3455 | . . . . . . 154 754 . . 48 . . . . 429 . . . 215 72 35 . . 276 1472 . . Piercing 21422 | . . . . . . . . . 669 71 206 . 90 104 1086 . . . 626 278 262 356 . 1481 2937 9067 4189 Entropic 3103 | . . . . . . . . . . . . . . . . . . . . . . . 407 1027 . 235 1434 Highest Corruption 25 | . . . . . . . . . . . . . . . 1 1 1 . 3 3 3 4 4 7 4 5 25 Average Corruption 3 | . . . . . . . . . . . . . . . 1 1 1 . 2 3 3 3 4 2 3 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . . . . . . . . . . 3 1 . . 1 4 5 1 1 25 20 46 29 Message Errors 42 | . . . . . . . . . . . . . . . . 1 . . 1 2 2 . . 9 7 15 5 Matter Fused 29 | . . . . . . . . . . . . . . . 2 . . . . 1 1 1 . 3 3 11 7 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 3 5 Energy Discharges 22 | . . . . . . . . . . . . . . . . . . . . . 1 . . 6 6 5 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 4 2 7 3 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3955 | . . . . . . 62 27 . 389 201 40 . . . 172 . . . 43 55 13 113 46 215 561 1488 530 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3955 | . . . . . . 62 27 . 389 201 40 . . . 172 . . . 43 55 13 113 46 215 561 1488 530 Knockbacks 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . 1 . . . . . . . . . . . . . . . . . . . . . . 19 . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . . . . . . . . . 23 . . . . 22 2 . . . 89 157 65 9 88 119 228 302 306 Average Temperature 34 | . . . . . . . . . 13 . . . . 19 2 . . . 6 30 26 5 38 7 41 31 71 Received Heat Transfer 1176 | . . . . . 36 . 48 . 496 . . . . 27 . . . . . 93 . 45 9 71 93 40 218 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . 7 7 . . . . . . . . . . . . . . . . . Impact Corruptions 17 | . . . . . . . . . 12 5 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 3 Low Security (%) 65 | 100 100 100 . 100 100 100 . . . 100 . . . . 100 . . . 99 . . . . 100 89 8 . Level 1 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 . Level 2 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 34 Level 3 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32 65 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1050 | . 60 19 . . 44 15 . . . 73 . . . . 154 . . . 325 . . . . 151 283 1050 820 Initial 672 | . . 19 . . . 10 . . . 73 . . . . 150 . . . 325 . . . . 3 81 162 672 Average 246 | . 8 19 . . 8 1 . . . 16 . . . . 44 . . . 61 . . . . 34 92 593 733 Influence Increases 5700 | . 89 . . . 66 50 55 . 335 84 75 . 20 25 439 60 . 90 629 100 75 5 75 588 702 1588 550 Destroy 0b10 Robot/C 2220 | . . . . . . . 40 . 300 . 20 . 20 . 40 . . . 40 40 60 . 20 100 360 960 220 Destroy 0b10 Robot/NC 370 | . 5 . . . . 5 . . . 20 . . . 10 65 . . . 25 . . 5 . 55 35 95 50 Destroy Leader 518 | . . . . . . . . . 20 2 10 . . . 22 . . . 16 . . . 10 28 118 216 76 Allied During Kill 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Successful Hack 210 | . 9 . . . 21 14 . . . 10 . . . . 14 . . . 23 . . . . 84 . 14 21 Disable Machine 165 | . . . . . . 30 . . . 15 . . . . 30 . . . 15 . . . . . . 60 15 Destroy Structure 541 | . . . . . . 1 . . . 22 . . . . 88 . . . 124 . . . . 126 39 48 93 Advance Influence 450 | . . . . . . . . . . . . . . . 150 . . . 300 . . . . . . . . Partial Spotted 240 | . . . . . . . . . . 15 . . . . 15 . . . 45 . . . . 15 60 75 15 Lose Combat Pursuer 975 | . 75 . . . 45 . 15 . 15 . 45 . . 15 15 60 . 90 30 60 15 . 45 180 90 120 60 Influence Decreases 5228 | . 39 31 19 . 42 67 62 . 218 178 53 45 20 25 437 62 . 50 640 89 84 36 70 448 576 809 1128 Entered New Map 750 | . . 31 19 . . 14 4 . . 44 9 9 . . . 2 . . 15 11 8 31 . 2 64 109 378 Time Decay 3687 | . 39 . . . 42 53 58 . 108 134 44 36 20 25 417 60 . 50 404 78 76 5 70 366 502 690 410 Lost Part 519 | . . . . . . . . . 110 . . . . . 10 . . . . . . . . 39 10 10 340 Lost Ally 50 | . . . . . . . . . . . . . . . 10 . . . 40 . . . . . . . . Purge Threat 222 | . . . . . . . . . . . . . . . . . . . 181 . . . . 41 . . . Squads Dispatched 51 | . . . . . . 1 . . 1 2 . . . . 8 . . . 7 . . . . 9 2 12 9 Investigation 8 | . . . . . . . . . . . . . . . 3 . . . 3 . . . . 2 . . . Extermination 24 | . . . . . . 1 . . . 1 . . . . 2 . . . 3 . . . . 5 . 8 4 Reinforcement 11 | . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . 2 2 1 1 Assault 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 4 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 21 | . 1 . . . 1 . . . . . . . . 10 1 . . 1 . . . . . . 5 1 1 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . 1 2 . . . . 18 . 19 . Distress Signals 38 | . . . . . . . . . . . . . . . . . . . 2 . . . . 18 . 18 . Times Spotted 293 | . 8 2 . 4 7 . 4 1 24 4 4 . 4 6 14 4 5 6 10 6 4 3 7 42 40 60 24 Peak Tracking Total 21 | . 4 2 . 4 5 . 3 1 7 1 3 . 4 4 2 4 7 4 3 3 2 3 4 21 6 5 4 Tactical Retreats 37 | . 2 . . . 1 . 1 . 1 . 1 . . 1 1 1 . 2 1 2 1 . 2 8 5 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 12 | . . . . . . 2 . . . . . . . 1 5 . . . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 13 | . . . . . . 2 . . . 1 . . 1 . 2 . . . 1 . 1 . . . . 4 1 Max in Single Turn 1 | . . . . . . 1 . . . 1 . . 1 . 1 . . . . . 1 . . . . 1 1 Garrison Access 7 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 83 | . 5 . 1 . 3 5 1 1 . 4 . . 4 . 15 . 4 . 12 . . . . 13 3 7 5 Terminals 38 | . 3 . . . 1 1 1 . . 2 . . . . 7 . . . 5 . . . . 6 1 6 5 Fabricators 9 | . . . . . . 1 . . . . . . . . 3 . . . 4 . . . . 1 . . . Repair Stations 6 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . 2 . . . Recycling Units 8 | . 2 . . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . 1 . Scanalyzers 4 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . . . Garrison Access 8 | . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . 2 2 . . Total Hacks 271 | . 16 . 1 . 13 10 1 3 . 9 . . 29 . 53 . 4 . 66 . . . . 40 7 13 6 Successful 169 | . 6 . 1 . 9 5 1 3 . 4 . . 29 . 35 . 4 . 44 . . . . 23 1 3 1 Failed 102 | . 10 . . . 4 5 . . . 5 . . . . 18 . . . 22 . . . . 17 6 10 5 Catastrophic 22 | . 1 . . . . 1 . . . . . . . . 4 . . . 5 . . . . 6 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 8 . 1 . 3 1 . . . 3 . . . . 20 . 1 . 33 . . . . 7 . 1 4 Terminals 142 | . 14 . . . 6 2 1 . . 6 . . . . 32 . . . 44 . . . . 18 1 12 6 Fabricators 33 | . . . . . . 2 . . . . . . . . 10 . . . 16 . . . . 5 . . . Repair Stations 18 | . . . . . 6 . . . . . . . . . . . . . 6 . . . . 6 . . . Recycling Units 10 | . 2 . . . . 1 . . . 1 . . . . 4 . . . . . . . . 1 . 1 . Scanalyzers 15 | . . . . . . 3 . . . . . . . . 5 . . . . . . . . 7 . . . Garrison Access 16 | . . . . . 1 2 . . . 2 . . . . 2 . . . . . . . . 3 6 . . Terminal Hacks 93 | . 1 . 1 . 3 1 1 3 . 1 . . 29 . 16 . 4 . 20 . . . . 10 . 2 1 Record 18 | . . . 1 . . 1 1 . . . . . 11 . . . 2 . 1 . . . . . . . 1 Part Schematic 17 | . . . . . . . . 3 . . . . 9 . 2 . . . 3 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . 3 . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . Machine Index 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Locate Traps 7 | . 1 . . . 1 . . . . . . . . . 1 . . . 3 . . . . 1 . . . Maintenance Status 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . Extermination Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recall Investigation 4 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Fabricator Hacks 19 | . . . . . . 1 . . . . . . . . 7 . . . 9 . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . . . . 5 . . . 5 . . . . 2 . . . Build 6 | . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . Repair Station Hacks 12 | . . . . . 3 . . . . . . . . . . . . . 6 . . . . 3 . . . Scan Component 7 | . . . . . 2 . . . . . . . . . . . . . 3 . . . . 2 . . . Repair 5 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . 1 . . . Recycling Unit Hacks 8 | . 2 . . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . 1 . Retrieve Components 8 | . 2 . . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . 1 . Scanalyzer 10 | . . . . . . 1 . . . . . . . . 5 . . . . . . . . 4 . . . Insert Component 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 6 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . 3 . . . Garrison Access Hacks 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 1 . . Seal Access 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 1 . . Unauthorized Hacks 22 | . 3 . . . 2 1 . . . 1 . . . . 4 . . . 9 . . . . 2 . . . Terminals 12 | . 3 . . . 2 1 . . . 1 . . . . 1 . . . 2 . . . . 2 . . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Botnet 5 | . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . Skim 4 | . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . . . . . 3 . . . 7 . . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . . . 2 3 . . . 4 . . . . 4 . . . 5 . . . . 9 2 7 4 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . 16 . . . . 9 . 3 . . . 3 . . . . . . . . Parts Built 9 | . . . . . . . . . . . . . . . 3 . . . 6 . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . Time 443 | . . . . . . . . . . . . . . . 80 . . . 363 . . . . . . . . Total Part Build Rating 60 | . . . . . . . . . . . . . . . 14 . . . 46 . . . . . . . . Part Studies Acquired 6 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . 3 . . . Parts Repaired 5 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . 1 . . . Time 166 | . . . . . 26 . . . . . . . . . . . . . 106 . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 5 . . . . 3 . . . 1 . . . . 3 . . . . . . . . 3 . 1 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 10 | . . . . . . . . . . 1 . . . . 1 . 5 . 2 . . . . 1 . . . Largest Group 5 | . . . . . . . . . . 1 . . . . 1 . 5 . 2 . . . . 1 . . . Highest-Rated Group 255 | . . . . . . . . . . 29 . . . . 24 . 255 . 108 . . . . 26 . . . Highest-Rated Ally 68 | . . . . . . . . . . 29 . . . . 24 . 68 . 54 . . . . 26 . . . Total Orders 11 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . 7 . . . STAY 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . FOLLOW 7 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . 4 . . . Ally Attacks 41 | . . . . . . . . . . 1 . . . . . . . . 40 . . . . . . . . Total Damage 327 | . . . . . . . . . . . . . . . . . . . 327 . . . . . . . . Kills 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 17175 | . 118 . . 11 19 606 1225 1765 961 474 398 153 112 279 1192 188 305 175 1260 284 534 118 169 1517 1718 2786 808 Optics 12829 | . . . . . 19 351 . . . 472 398 153 112 279 1192 188 305 175 1260 284 534 118 169 1517 1718 2786 799 Sensors 7064 | . . . . 11 . . 1225 1765 961 . 352 153 112 279 217 148 301 175 66 252 420 118 169 340 . . . Seismic 265 | . 118 . . . . . . . . . . . . . 147 . . . . . . . . . . . . Machine Analysis 4969 | . . . . . . . . . . 139 398 153 112 279 1192 188 305 175 1070 . . . . 247 215 . 496 Cloaking 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Jamming 8279 | . . . . . . 409 200 . 17 268 73 . . . 515 1 . 24 1121 41 468 115 22 972 452 2773 808 Robot Analysis Total 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 14 | . . . . . . . 1 2 1 . 1 2 . 2 . 2 . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 18388 | 26 186 13 141 28 272 615 1299 1765 1295 493 398 153 112 279 1192 188 305 175 1260 284 534 118 169 1517 1718 2786 1067 Spaces Moved 23634 | 34 339 25 269 41 250 700 614 732 486 790 932 562 156 513 2237 572 764 477 1767 506 902 151 307 1999 3147 2608 1754 Core 787 | 33 339 25 269 41 80 . . . . . . . . . . . . . . . . . . . . . . Treads 2046 | 1 . . . . 85 107 614 732 486 21 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 146 | . . . . . . . . . . 146 . . . . . . . . . . . . . . . . . Hover 12561 | . . . . . 85 593 . . . . . . . . . . . . 509 506 902 151 307 1999 3147 2608 1754 Flight 8094 | . . . . . . . . . . 623 932 562 156 513 2237 572 764 477 1258 . . . . . . . . Fastest Speed 14 | 50 50 50 50 50 50 48 160 240 160 27 27 27 27 27 24 27 27 24 14 35 46 46 35 35 15 15 15 Average Speed 51 | 53 50 50 51 62 89 74 197 240 221 43 27 27 27 27 25 27 27 26 31 45 47 51 44 46 38 30 33 Slowest Speed 240 | 160 50 50 100 100 160 160 240 240 240 160 27 27 27 27 27 27 30 27 53 46 50 108 46 119 110 101 80 Overloaded Moves 521 | . . . . . . . . . . . . . . . . . . 6 20 14 . . 52 144 37 103 145 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . 1 . . . . 7 . . . 5 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 53 | 3 54 8 68 15 28 20 66 84 67 22 92 78 82 60 42 64 93 50 36 73 88 59 63 49 66 27 54 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 6 | . . . 1 . . . 1 2 . . . . 1 . . . . . . 1 . . . . . . . Known Exits Taken 10 | . . . . . . 1 . . . 1 1 . . 1 1 . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 . . 1 1 . . 1 1 1 1 . . . . Scrap Searched 26 | . . . . 1 . . 1 4 3 . 2 2 . . . 3 . 1 . 4 3 . 2 . . . . Spaces Dug 292 | . . . . . . 1 . . 8 22 12 . . 1 44 2 7 3 62 3 5 . . 63 13 16 30 Terrain Destroyed 292 | . . . . . . 1 . . 8 22 12 . . 1 44 2 7 3 62 3 5 . . 63 13 16 30 Melee 292 | . . . . . . 1 . . 8 22 12 . . 1 44 2 7 3 62 3 5 . . 63 13 16 30 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 28751 | 40 354 24 272 42 299 780 676 740 619 899 1053 563 203 646 2715 600 845 516 2332 540 977 183 332 2400 3539 4433 2129 Wait 3446 | . . . . . 27 23 37 3 53 18 103 . 21 119 323 25 20 35 425 17 40 . 13 191 131 1638 184 Move 23582 | 33 338 24 268 40 249 699 613 731 485 787 931 561 155 512 2222 571 763 476 1756 505 901 150 306 1999 3146 2607 1754 Hop 13 | . . . . . . . . . . 1 . . . . 7 . . . 5 . . . . . . . . Pick Up 167 | 3 4 . 1 . 6 12 3 2 3 14 . 1 . . 15 . 5 . 13 . 2 6 2 25 29 6 15 Fast Attach 139 | 3 3 . 1 1 5 18 . 1 1 12 . . 3 . 14 . 8 . 6 . 2 5 3 12 32 5 4 Attach 78 | . . . . . 5 2 . . 9 8 . . . . 4 . . . 6 . 1 3 2 8 7 3 20 Detach 46 | 1 . . 1 . 2 4 . . . 7 . . 3 . 4 . 2 . 1 . . 1 . 6 10 . 4 Swap 165 | . . . . . . 5 6 . 8 3 1 . . . 9 2 2 1 12 5 10 . . 15 44 22 20 Drop 201 | . 5 . 1 1 5 12 1 2 . 19 . 1 . . 20 . 11 . 11 . 4 8 . 20 59 2 19 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 850 | . . . . . . 5 16 1 60 28 18 . 21 5 84 2 12 4 90 13 17 6 6 124 81 150 107 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . 10 13 . . . 7 . . 4 . . . . . Rewire 26 | . . . . . . . . . . 2 . . . . . . 22 . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 4 exits: *Acc x2 / [*Qua x2]) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Discovered new exit (range 3) 188 | -10/Materials | Discovered new exit (range 7) 213 | -10/Materials | Entered Mines 223 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 224 | -10/Mines | Discovered new exit (range 5) 226 | -10/Mines | Entered Exiles 239 | -10/Exiles | Met 8R-AWN 247 | -10/Exiles | Met EX-HEX 263 | -10/Exiles | Met EX-BIN 269 | -10/Exiles | Aligned with FarCom system 269 | -10/Exiles | Given EX-Vault access code 281 | -10/Exiles | Opened EX-Vault 283 | -10/Exiles | Found Prototype Device 283 | -10/Exiles | Identified Chronowheel 283 | -10/Exiles | Activated Chronowheel 302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 311 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Met EX-DEC 336 | -10/Exiles | Learned location of Zion (-7) 363 | -10/Exiles | Discovered new exit (range 11) 367 | -10/Exiles | Entered Mines 381 | -9/Mines | Discovered new exit (range 14) 388 | -9/Mines | Met a Derelict bent on vengeance 395 | -9/Mines | Entered Materials 395 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 430 | -8/Materials | Repaired Lgt. Treads 652 | -8/Materials | Discovered new exit (range 3) 667 | -8/Materials | Entered Factory 667 | -7/Factory | Evolved 2 slots: Utility x2 1048 | -7/Factory | Discovered new exit (range 3) 1055 | -7/Factory | Identified exit to Lower Caves 1282 | -7/Factory | Entered Lower Caves 1390 | -7/Lower Caves | Encountered a Warlord checkpoint 1809 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2033 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2109 | -7/Lower Caves | Build established: Gladiator 2312 | -7/Lower Caves | Learned location of Extension (-5) 2389 | -7/Lower Caves | Discovered new exit (range 11) 2581 | -7/Lower Caves | Entered Zion 2774 | -7/Zion | Discovered new exit (range 11) 3231 | -7/Zion | Learned Factory terminal intel 3324 | -7/Zion | Given the Hacking Drone Bay 3325 | -7/Zion | Found Prototype Device 3579 | -7/Zion | Rebuked by Imprinter 3690 | -7/Zion | Given A8's code to call for help 3905 | -7/Zion | Received a visual enhancement algorithm 4066 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4099 | -7/Zion | Learned location of Warlord (-5) 4346 | -7/Zion | Entered Proximity Caves 4352 | -6/Proximity Caves | Ambushed by research squad 4412 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4637 | -6/Proximity Caves | Build established: Mutant 5300 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5422 | -6/Proximity Caves | Core integrity fell below 50% 5444 | -6/Proximity Caves | Lost 7 parts (4n3u) 5535 | -6/Proximity Caves | Discovered new exit (range 13) 5539 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5640 | -6/Proximity Caves | Build established: Gladiator 5641 | -6/Proximity Caves | Entered Factory 5641 | -6/Factory | Evolved 2 slots: Utility x2 5642 | -6/Factory | Identified exit to Lower Caves 5643 | -6/Factory | Loaded intel: 25 terminal locations 6134 | -6/Factory | Entered Lower Caves 6135 | -6/Lower Caves | Identified exit to Lower Caves 6429 | -6/Lower Caves | Build established: Hacker-Sprinter 6441 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6532 | -6/Lower Caves | Entered another Lower Caves area 6564 | -6/Lower Caves | Learned location of 1 exit from Factory 6605 | -6/Lower Caves | Learned Factory stockpile data 6632 | -6/Lower Caves | Discovered new exit (range 13) 6685 | -6/Lower Caves | Entered Data Miner 6685 | -6/Data Miner | Discovered new exit (range 6) 6689 | -6/Data Miner | Met Data Miner 6697 | -6/Data Miner | Learned location of Section 7 (-2) 6697 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6701 | -6/Data Miner | Received God Mode back door access code from Data Miner 6711 | -6/Data Miner | Destroyed Data Miner 6713 | -6/Data Miner | Found Prototype Hackware 6713 | -6/Data Miner | Identified Quantum Router 6716 | -6/Data Miner | Found Prototype Hackware 6716 | -6/Data Miner | Identified Ghost Barrier 6718 | -6/Data Miner | Found Prototype Hackware 6718 | -6/Data Miner | Identified Deep Network Scanner 6720 | -6/Data Miner | Data Conduit disabled 6797 | -6/Data Miner | Entered Proximity Caves 6798 | -5/Proximity Caves | Identified exit to Factory 6800 | -5/Proximity Caves | Spotter reported a threat 6823 | -5/Proximity Caves | Learned Factory garrison access intel 6912 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6945 | -5/Proximity Caves | Learned Factory emergency access door positions 7024 | -5/Proximity Caves | Build established: Wizard-Sprinter 7076 | -5/Proximity Caves | Entered Factory 7076 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7077 | -5/Factory | Identified exit to Upper Caves 7078 | -5/Factory | Identified exit to Factory 7081 | -5/Factory | Loaded intel: 4 garrison access locations 7452 | -5/Factory | Identified exit to Extension 7466 | -5/Factory | Build established: Wizard-Ninja 7921 | -5/Factory | Fabricated Weapon Mount (x2) 8034 | -5/Factory | Fabricated Cld. VTOL Module (x1) 8124 | -5/Factory | Build established: Wizard-Scout 8140 | -5/Factory | Identified Hacking Drone Bay 8268 | -5/Factory | Entered Upper Caves 8326 | -5/Upper Caves | Encountered a Warlord checkpoint 8374 | -5/Upper Caves | Spotted B-75 Beast 8398 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8400 | -5/Upper Caves | Learned Factory terminal intel 8421 | -5/Upper Caves | Discovered new exit (range 8) 8432 | -5/Upper Caves | Learned Factory non-interactive machine intel 8456 | -5/Upper Caves | Entered Warlord 8466 | -5/Warlord | System corruption cleaned by Quarantine Array 8522 | -5/Warlord | Opened Warlord's prototype stash 8524 | -5/Warlord | Found Prototype Processor 8524 | -5/Warlord | Identified Spectral Analyzer 8569 | -5/Warlord | Build established: Wizard-Sprinter 8641 | -5/Warlord | Warlord's base attacked by MAIN.C 8645 | -5/Warlord | Met Warlord 8668 | -5/Warlord | Found Prototype Piercing Weapon 8670 | -5/Warlord | Found Prototype Piercing Weapon 8751 | -5/Warlord | Opened side exit 8759 | -5/Warlord | Discovered new exit (range 9) 8761 | -5/Warlord | Entered Proximity Caves 8808 | -4/Proximity Caves | Spotter reported a threat 8921 | -4/Proximity Caves | Spotter reported a threat 8927 | -4/Proximity Caves | Discovered exit to Factory (range 9) 8936 | -4/Proximity Caves | Entered Factory 8936 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8937 | -4/Factory | Loaded intel: 242 non-interactive machine locations 8938 | -4/Factory | Loaded intel: 25 terminal locations 8940 | -4/Factory | Identified exit to Upper Caves 8940 | -4/Factory | Identified exit to Armory 9056 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 9098 | -4/Factory | Repaired Spear+ 9175 | -4/Factory | Repaired Imp. Cesium-ion Thruster 9233 | -4/Factory | Build established: Wizard-Ninja 9291 | -4/Factory | Repaired Chainsword 9331 | -4/Factory | Spotted B-86 Titan 9400 | -4/Factory | Discovered new exit (range 13) 9693 | -4/Factory | Fabricated Cld. Gravmag System (x1) 9759 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 10057 | -4/Factory | Fabricated Cld. Gravmag System (x1) 10196 | -4/Factory | Entered Upper Caves 10261 | -4/Upper Caves | Learned Research interactive machine intel 10341 | -4/Upper Caves | Learned location of Testing (-3) 10388 | -4/Upper Caves | Build established: Wizard-Mutant 10411 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10477 | -4/Upper Caves | Discovered new exit (range 4) 10480 | -4/Upper Caves | Entered another Upper Caves area 10482 | -4/Upper Caves | Discovered new exit (range 9) 10554 | -4/Upper Caves | Spotted B-86 Titan 10658 | -4/Upper Caves | Found Alien Artifact 11002 | -4/Upper Caves | Discovered new exit (range 3) 11014 | -4/Upper Caves | Entered Zhirov 11014 | -4/Zhirov | Discovered new exit (range 4) 11024 | -4/Zhirov | Met Zhirov 11039 | -4/Zhirov | Found Alien Artifact 11039 | -4/Zhirov | Identified Integrated Reactor 11039 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11047 | -4/Zhirov | Found Alien Artifact 11075 | -4/Zhirov | Identified Vortex Lance (x2) 11118 | -4/Zhirov | Attacked by Zhirov 11129 | -4/Zhirov | Identified Transdimensional Reconstructor 11129 | -4/Zhirov | Warped through subspace 11132 | -4/Zhirov | Entered Proximity Caves 11142 | -3/Proximity Caves | Spotted B-86 Titan 11181 | -3/Proximity Caves | Lost 6 parts (2p4u) 11252 | -3/Proximity Caves | Discovered new exit (range 21) 11274 | -3/Proximity Caves | Build established: Hacker-Mutant 11301 | -3/Proximity Caves | Entered Research 11301 | -3/Research | Evolved 2 slots: Utility x2 11302 | -3/Research | Identified exit to Testing 11303 | -3/Research | Loaded intel: 43 interactive machine locations 11448 | -3/Research | Repaired Cmb. Antigrav System+ 11617 | -3/Research | Build established: Hacker-Ninja 11701 | -3/Research | Identified exit to Research 11742 | -3/Research | Spotted B-86 Titan 11773 | -3/Research | Mak. Hacking Suite fried by hacking feedback 12066 | -3/Research | Build established: Hacker-Gladiator 12567 | -3/Research | Lost 3 parts (3u) 12818 | -3/Research | Entered another Research area 12818 | -2/Research | Warlord forces began assault on 0b10 12818 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12886 | -2/Research | Found Prototype Processor 12886 | -2/Research | Identified Exp. Targeting Computer 12905 | -2/Research | Met up with Warlord 12921 | -2/Research | Lost 6 allies 12928 | -2/Research | Research machine network offline 12980 | -2/Research | Discovered new exit (range 22) 12990 | -2/Research | Spotted B-90 Cyclops 13027 | -2/Research | Destroyed B-90 Cyclops 13033 | -2/Research | Found Prototype Processor 13033 | -2/Research | Identified Exp. Melee Analysis Suite 13062 | -2/Research | Found Adv. Force Booster 13074 | -2/Research | Spotted Striker 13083 | -2/Research | Met DD-05H 13203 | -2/Research | Met PL-HR7 13274 | -2/Research | Borebot progress halted 13280 | -2/Research | Discovered new exit (range 23) 13280 | -2/Research | Spotted B-90 Cyclops 13288 | -2/Research | Destroyed B-90 Cyclops 13310 | -2/Research | Found Prototype Device 13310 | -2/Research | Identified Exp. Transmission Jammer 13319 | -2/Research | Discovered new exit (range 17) 13325 | -2/Research | Discovered new exit (range 19) 13328 | -2/Research | Found Prototype Device 13328 | -2/Research | Identified Exp. ECM Suite 13367 | -2/Research | Build established: Machinist-Gladiator 13390 | -2/Research | Borebot progress halted 13416 | -2/Research | Identified exit to Access 13506 | -2/Research | Found Prototype Processor 13506 | -2/Research | Identified Exp. Core Analyzer 13513 | -2/Research | Found Exp. Melee Analysis Suite 13698 | -2/Research | Build established: Scavenger-Gladiator 13827 | -2/Research | Borebot progress halted 13908 | -2/Research | Spotted Striker 13908 | -2/Research | Spotted Striker 13916 | -2/Research | Destroyed Striker 13947 | -2/Research | Lost 3 allies 13962 | -2/Research | Found Exp. Core Analyzer 14008 | -2/Research | Spotted Executioner 14008 | -2/Research | Spotted Striker 14023 | -2/Research | Spotted B-90 Cyclops 14026 | -2/Research | P-80 Master assimilated allied DU-H8Y(s) 14032 | -2/Research | P-80 Master assimilated allied N2-RXR(s) 14077 | -2/Research | Lost 9 allies 14155 | -2/Research | Spotted Striker 14160 | -2/Research | Spotted Executioner 14186 | -2/Research | Spotted Executioner 14231 | -2/Research | Found Exp. Core Analyzer 14241 | -2/Research | Lost 5 allies 14253 | -2/Research | Found Exp. Core Analyzer 14260 | -2/Research | Found Prototype Protection 14260 | -2/Research | Identified Centrium Heavy Armor Plating 14313 | -2/Research | Warlord invited to help at Command 14313 | -2/Research | Given Cave Seal Controls access code 14431 | -2/Research | Spotted Executioner 14432 | -2/Research | Destroyed Executioner 14536 | -2/Research | Entered Access 14536 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14599 | -1/Access | Identified exit to Command 14659 | -1/Access | Garrison activated, responded to threat 14833 | -1/Access | Build established: Scavenger-Sprinter 16536 | -1/Access | First assault squad dispatched 17322 | -1/Access | Entered Command 17560 | -1/Command | Found Heavy Servo Lattice 17572 | -1/Command | First assault squad dispatched 17765 | -1/Command | Found Adv. Force Booster 17891 | -1/Command | Build established: Scavenger-Ninja 17924 | -1/Command | Disengaged cave seal 17924 | -1/Command | Derelicts emerged from the dark tunnel 17924 | -1/Command | Welcomed Warlord to Command 17944 | -1/Command | Disengaged cave seal 18153 | -1/Command | Spotted M Guard 18153 | -1/Command | Spotted M Guard 18153 | -1/Command | Spotted Combat Programmer 18153 | -1/Command | Spotted Combat Programmer 18167 | -1/Command | Warlord commented on Warlord statues 18184 | -1/Command | Destroyed Combat Programmer 18188 | -1/Command | Combat Programmer assimilated allied 2Y-OAU(L) 18188 | -1/Command | Spotted 2Y-OAU(L) 18191 | -1/Command | Destroyed 2Y-OAU(L) 18229 | -1/Command | Lost 11 allies 18231 | -1/Command | All MAIN.C guards destroyed 18239 | -1/Command | Lost 8 parts (2p2n4u) 18278 | -1/Command | Met MAIN.C 18282 | -1/Command | 0b10 Conduit disabled 18287 | -1/Command | System corruption reached 10% 18310 | -1/Command | Destroyed MAIN.C Shell 18311 | -1/Command | MAIN.C activated Command garrisons 18357 | -1/Command | Core integrity fell below 50% 18387 | -1/Command | Lost 26 parts (5p8n9u4w) 18389 | *** | Establishing Free Derelict Territories! Last Messages --------------- 18369_ Blast Slug penetrates MAIN.C. 18369_ MAIN.C suffers critical hit (Blast). 18369_ Blast Slug penetrates MAIN.C. 18378_ Blast Slug penetrates Reinforced Barrier. 18378_ Blast Slug penetrates MAIN.C. 18379_ Warlord suffers critical hit (Blast). 18381_ Blast Slug penetrates MAIN.C. 18381_ MAIN.C suffers critical hit (Blast). 18384_ Blast Slug penetrates MAIN.C. 18385_ System corrupted: Energy discharge (-24). 18388_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 18388_ MAIN.C destroyed. 18388_ Blast Slug penetrates Reinforced Barrier. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] [Achievement: CQB] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######################??????????? | | ????????????????#""""""" """" #??????????? | | ????????????????#"" "" #??????????? | | ????????????????#""" " "" ############ | | ????????????????#" """ " " + | | ????????????????#" " + | | ????????????????#" + | | ????????????????# " ############ | | ????????????????# #??????????? | | ????????????????# #??????????? | | ????????????????# W @ ""#??????????? | | ????????????????# ! """""""#??????????? | | ????????????????# ! """"""#??????????? | | ????????????????# ! """""""#??????????? | | ????????????????# " #??????????? | | ????????????????# " " #??????????? | | ??????????????? " " "" " #??????????? | | ????????????? """ " " """" #??????????? | | ????????????? " " " " #??????????? | | ?????????????#### " """" """ " #??????????? | | ????????????????# " """ " "" """""#??????????? | | ????????????????# """ " " " #??????????? | | ????????????????######??##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 83 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 110 Jamming Range 22 Cloak Strength 2 Additional Mass Support 16 Armor Coverage 675 Point Defense Rating 480 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 81 Targeting Accuracy 20 Melee Accuracy 24 Core Analysis 8 Recoil Reduction 4 Force Boost 40 Offensive Hacking 46 Defensive Hacking 45 Authchip Count 2 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Lance | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Falx | -7/Zion | Archive Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Hacked Weapon Mount | -5/Factory | Hacked Cld. Gravmag System | -4/Factory | Hacked Cmb. Antigrav System | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Cld. Gravmag System | x1 | -4/Factory | Authchip Cmb. Antigrav System | x2 | -4/Factory Cld. Gravmag System | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 58% | -8/Materials Spear | 50% | -4/Factory Imp. Cesium-ion Thruster | 50% | -4/Factory Chainsword | 69% | -4/Factory Cmb. Antigrav System | 35% | -3/Research Studied --------- Hover Unit | -7/Factory | Hacked Spear | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Cmb. Antigrav System | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- CQB Melee Specialist No Room For Error Showdown Warlord Forever! Challenges ------------ None Game ------ Seed TowerControlMultitool Manual? 0 Play Time 05:59:03 Cumulative 273.2 hours Start 2026.01.04 @ 23:20:40 End 2026.01.07 @ 14:26:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type 7 Total 27 Types 10/3/6/2/1/0/0/2/1/2 Lore% 80 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5570480b-77b5-459c-b061-7ff4b876385e