Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 23:13:13 Player: OctagonalPrism Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1433) 1433 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5393 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 74/100 System Corruption 14% Temperature Hot (266) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Heat Sink Improved Targeting Computer Weapon Cycler Skeleton Box Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Trap Scanner Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Hacking Suite > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle Heavy Assault Cannon > --- INVENTORY -------- Improved Heat Sink Improved Targeting Computer Weapon Cycler Reactive Plating Skeleton Box Missile Launcher Axe [Rating: 40] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 5 | . . . . . 4 . 1 Weapon 2 | . . . . . . 2 . Parts Attached 88 | 7 3 3 6 10 37 2 20 Power 16 | 1 . 1 . 1 9 . 4 Engine 9 | 1 . 1 . 1 4 . 2 Core 7 | . . . . . 5 . 2 Reactor . | . . . . . . . . Propulsion 22 | 2 1 2 1 5 5 . 6 Treads 5 | . . . . . 4 . 1 Leg 6 | . . . . 2 . . 4 Wheel 11 | 2 1 2 1 3 1 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 . . 2 1 9 . 5 Device 12 | 1 . . 2 1 6 . 2 Storage 1 | 1 . . . . . . . Processor 3 | . . . . . 2 . 1 Hackware 1 | . . . . . . . 1 Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 31 | 2 2 . 3 3 14 2 5 Energy Gun 1 | . 1 . . . . . . Energy Cannon 3 | . . . 1 . 1 . 1 Ballistic Gun 11 | 2 1 . 2 1 5 . . Ballistic Cannon 4 | . . . . . 3 1 . Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . . 1 3 . 2 Slashing Weapon 4 | . . . . . 2 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 37 | . 3 2 . 6 5 . 21 Power 7 | . . 1 . 1 1 . 4 Propulsion 10 | . 2 1 . 2 1 . 4 Utility 11 | . . . . 1 1 . 9 Weapon 9 | . 1 . . 2 2 . 4 Highest Loss Streak 13 | . 3 2 . 4 1 . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 96 91 98 85 91 92 64 Engine 5 | . 14 10 14 10 3 . 1 Core 3 | . . . . . 4 7 6 Treads 6 | . . . . . 10 15 6 Leg 1 | . . . . 8 . . 3 Wheel 10 | . 26 23 28 16 6 . . Device 19 | . 14 14 13 9 25 23 16 Storage 9 | . 14 14 14 14 9 7 3 Processor 6 | . . . . . 9 15 7 Protection 1 | . . . . . 3 . . Energy Cannon 1 | . . . . . 3 3 . Ballistic Gun 10 | . 20 28 27 16 4 7 3 Ballistic Cannon 4 | . . . . . 7 7 3 Impact Weapon 1 | . . . . 5 . . 1 Naked Turns . | . . . . . . . . Heaviest Build 45 | 15 15 15 13 13 28 37 45 Greatest Support 42 | 26 26 20 20 30 40 40 42 Greatest Overweight (x) 3 | . 1 1 1 1 2 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 1 5 7 8 8 8 7 7 Average Carried 5 | . 3 5 7 7 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 1 4 7 8 7 8 7 4 Class Distribution -------------------- 44% | Scavenger-Skirmisher 27% | Mutant 14% | Scavenger-Assassin 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1583 | 294 41 112 . 269 657 . 210 Remotely . | . . . . . . . . Salvage Created 1496 | 160 190 105 . 76 623 . 342 Parts 89 | 13 7 10 . . 47 . 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 41 | . 4 3 . 10 19 . 5 Melee 3 | . . . . . . . 3 Guns 24 | . 4 3 . 8 9 . . Cannons 7 | . . . . . 7 . . AOE 5 | . . . . 2 3 . . Classes Destroyed 11 | 2 1 2 . 1 3 . 2 Worker 2 | . . . . . 1 . 1 Builder 3 | . . 1 . . . . 2 Tunneler 5 | 3 . 1 . . 1 . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . 1 . . Watcher 1 | . . . . . . . 1 Swarmer 6 | . . 2 . . 4 . . Grunt 20 | . 4 1 . . 11 . 4 Brawler 1 | . . . . . . . 1 Sentry 4 | . . . . . 4 . . Assembled 10 | . . . . 10 . . . Best Kill Streak 5 | 3 2 2 . 5 4 . 2 Combat Bots Only 5 | . 2 2 . 5 4 . 2 Max Kills in Single Turn 2 | 1 1 1 . 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 1 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 383 | . 25 15 . 57 123 . 163 Missed 102 | . 7 5 . 17 39 . 34 Damage Taken 5033 | . 266 142 . 621 1263 . 2741 Core 1241 | . 47 13 . 151 170 . 860 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 101 | . . . . . 101 . . Regen/Repaired (Parts) 19 | . . . . . 19 . . Core Remaining (%) 71 | 100 . . . 15 69 100 . Volleys Fired 136 | 4 20 13 . 26 65 . 8 Largest 3 | 2 2 2 . 2 2 . 3 Hottest 143 | 40 60 40 . 40 104 . 143 Shots Fired 236 | 8 34 26 . 35 117 . 16 Gun 154 | 8 34 26 . 33 46 . 7 Cannon 74 | . . . . . 66 . 8 Launcher 8 | . . . . 2 5 . 1 Special . | . . . . . . . . Kinetic 204 | 8 20 26 . 33 103 . 14 Thermal 10 | . . . . . 9 . 1 Explosive 8 | . . . . 2 5 . 1 Electromagnetic 14 | . 14 . . . . . . Robot Hit Streak 13 | 1 7 13 . 5 9 . 6 Robot Miss Streak 4 | 1 4 2 . 2 4 . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 179 | 4 19 19 . 23 82 . 32 Core Hits 91 | 4 8 7 . 18 43 . 11 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 6 | . . . . 1 . . 5 Destroy 1 | . . . . 1 . . . Blast 2 | . . . . . . . 2 Smash 3 | . . . . . . . 3 Melee Attacks 46 | . . . . 2 10 1 33 Impact 38 | . . . . 2 8 . 28 Slashing 8 | . . . . . 2 1 5 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4418 | 50 249 238 . 415 1944 . 1522 Guns 1538 | 50 249 238 . 293 643 . 65 Cannons 1243 | . . . . . 926 . 317 Explosions 717 | . . . . 101 340 . 276 Melee 920 | . . . . 21 35 . 864 Ramming . | . . . . . . . . Kinetic 2520 | 50 171 238 . 293 1410 . 358 Thermal 183 | . . . . . 159 . 24 Explosive 717 | . . . . 101 340 . 276 Electromagnetic 78 | . 78 . . . . . . Impact 770 | . . . . 21 . . 749 Slashing 150 | . . . . . 35 . 115 Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . . 14 Average Corruption 12 | . . . . . . . 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 282 | . . . . 11 7 . 264 Projectiles 21 | . . . . . 7 . 14 Explosions 32 | . . . . . . . 32 Melee 229 | . . . . 11 . . 218 Knockbacks 11 | . . . . . 5 . 6 Impact 3 | . . . . . . . 3 Kinetic 8 | . . . . . 5 . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . 56 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 253 | . 87 15 . 13 117 . 253 Average Temperature 36 | . 47 4 . 7 24 . 63 Received Heat Transfer 1913 | . 156 90 . 20 648 . 999 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 5 | . . . . 1 . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 296 | . . . . . 259 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 300 | 20 113 109 . 15 300 43 179 Initial 42 | . 13 39 . . 5 42 21 Average 94 | 6 44 85 . 4 160 42 41 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 89 | 100 100 100 . 100 76 100 100 Level 1 10 | . . . . . 23 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 3 . 2 Investigation 2 | . . . . . 2 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 1 . . 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 8 3 . 10 24 . 15 Peak Tracking Total 7 | . 4 2 . 4 7 . 4 Tactical Retreats 4 | . . . . 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . 3 . . . 8 . 1 Terminals 6 | . 2 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . 1 . . . 2 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 Total Hacks 34 | . 9 . . . 24 . 1 Successful 23 | . 4 . . . 18 . 1 Failed 11 | . 5 . . . 6 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 4 . 1 . 9 . . Terminals 20 | . 7 . . . 13 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 6 | . 2 . . . 4 . . Scanalyzers 5 | . . . . . 5 . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 4 | . 1 . . . 3 . . Robot Analysis 2 | . 1 . . . 1 . . Locate Traps 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 6 | . 2 . . . 4 . . Process 1 | . . . . . 1 . . Report Inventory 3 | . 1 . . . 2 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks 6 | . 1 . . . 5 . . Terminals 6 | . 1 . . . 5 . . Assimilate 1 | . . . . . 1 . . Botnet 4 | . 1 . . . 3 . . Disrupt 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . . . 4 . 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter 101 | . . . . . 101 . . Retrieved Matter 185 | . . . . . 185 . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 1 1 . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 10 . . Highest-Rated Ally 31 | . . . . 31 10 . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . 5 . . . Total Damage 20 | . . . . 20 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 2921 | 75 229 267 190 224 1206 109 621 Spaces Moved 1752 | 58 186 267 221 131 557 59 273 Core 23 | 1 . . . . . . 22 Treads 439 | . . . . . 252 59 128 Legs 136 | . . . . 27 . . 109 Wheels 1154 | 57 186 267 221 104 305 . 14 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 160 50 Average Speed 112 | 89 90 80 80 91 121 160 172 Slowest Speed 320 | 100 95 95 95 120 240 160 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 42 81 60 29 46 2 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 6 | . . . . . 4 1 1 Terrain Destroyed 69 | . . . . 16 45 1 7 Melee 6 | . . . . . 4 1 1 Projectile 16 | . . . . . 15 . 1 AOE 47 | . . . . 16 26 . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2373 | 69 213 290 233 194 951 73 350 Wait 294 | . 1 5 . 22 250 8 8 Move 1745 | 57 185 266 220 130 556 58 273 Hop . | . . . . . . . . Pick Up 18 | 1 3 3 1 . 7 2 1 Fast Attach 51 | 7 2 3 6 8 13 . 12 Attach 21 | . 1 . . 2 10 2 6 Detach 13 | . 1 . . 1 7 1 3 Swap 16 | . . . . . 14 . 2 Drop 33 | . . . 6 3 19 1 4 Fire 136 | 4 20 13 . 26 65 . 8 Melee 46 | . . . . 2 10 1 33 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Entered Mines 313 | -10/Mines | Met a Derelict bent on vengeance 336 | -10/Mines | Lost 3 parts (2n1w) 342 | -10/Mines | Build established: Mutant 366 | -10/Mines | Learned Materials non-interactive machine intel 371 | -10/Mines | Discovered new exit (range 11) 389 | -10/Mines | Discovered new exit (range 15) 568 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 569 | -10/Mines | Discovered new exit (range 5) 572 | -10/Mines | Entered Exiles 592 | -10/Exiles | Met 8R-AWN 605 | -10/Exiles | Met EX-HEX 630 | -10/Exiles | Met EX-BIN 639 | -10/Exiles | Aligned with FarCom system 640 | -10/Exiles | Given EX-Vault access code 660 | -10/Exiles | Opened EX-Vault 668 | -10/Exiles | Found Prototype Device 668 | -10/Exiles | Identified Skeleton Box 675 | -10/Exiles | Found Prototype Energy Cannon 675 | -10/Exiles | Identified YOLO Cannon 702 | -10/Exiles | Warned to stay clear of 0b10 Research branches 724 | -10/Exiles | Met EX-DEC 752 | -10/Exiles | Discovered new exit (range 14) 762 | -10/Exiles | Left Exiles lab with Skeleton Box 762 | -10/Exiles | Entered Mines 765 | -9/Mines | Received a Mining Laser from a helpful Derelict 779 | -9/Mines | Assembled infested the area 876 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 908 | -9/Mines | Core integrity fell below 50% 941 | -9/Mines | Core integrity fell below 20% 945 | -9/Mines | Lost 4 parts (1p1n1u1w) 967 | -9/Mines | Discovered new exit (range 9) 975 | -9/Mines | Learned Materials non-interactive machine intel 986 | -9/Mines | Entered Materials 986 | -8/Materials | Evolved 4 slots: Utility x4 987 | -8/Materials | Loaded intel: 34 non-interactive machine locations 1375 | -8/Materials | Build established: Scavenger-Skirmisher 1824 | -8/Materials | Repaired Imp. Terrain Scanner 2132 | -8/Materials | Discovered new exit (range 12) 2192 | -8/Materials | Entered Factory 2192 | -7/Factory | Evolved 2 slots: Weapon x2 2255 | -7/Factory | Discovered new exit (range 7) 2301 | -7/Factory | Entered another Factory area 2301 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2612 | -6/Factory | Identified exit to Garrison 2669 | -6/Factory | Core integrity fell below 50% 2714 | -6/Factory | Lost 13 parts (2p2n5u4w) 2810 | -6/Factory | Core integrity fell below 20% 2839 | -6/Factory | System corruption reached 10% 2880 | -6/Factory | Lost 5 parts (1n4u) 2922 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier knocked back. R-10 Processor collects Lgt. Treads. G-50 Soldier destroyed. R-10 Processor collects Adv. Heat Sink. K-01 Serf collects debris. Acquired 25 matter. K-01 Serf collects debris. Acquired Hvy. Flail. Dropped Hvy. Flail. K-01 Serf collects debris. System corrupted: Component data lost. K-01 Serf collects debris. R-10 Processor collects Hvy. Flail. K-01 Serf collects debris. Acquired 10 matter. System corrupted: Matter fused (-10). CQE/JET8QQ4KKFQQCBTNV1IVN/ Flexi-carbon Leg destroyed. Acquired Flexi-carbon Leg. System corrupted: Heat flow error (+290). Map ----- +----------------------------------------------------+ | ????????? ? ? ???"######+####### ""??? ?????????? | | ???????? ? ?#???"""# # ? ?? ??????????? | | ??????????? ???"??"# """ # ??" ??#???????? | | ????????????+??""""# ! """ # """ ??? ??????? | | ?????????? ? + ! """ # "?"?? ?? ??????? | | ????????? # # # ? ? ? ????????? | | ??????? #####?## """ #####??#?????????? | | ??????? ? # """ ### ????? ????? | | ???????? # % """ ### ?? ????? | | ???#### # + ?? ? """????? | | #?????#?? # " "% ### ?? ?""? ???? | | ????###? ? # % ""G" %### ??? ???"????? | | ##?####??##### # C !!### ? ????? ??? | | ############## ###+### ##+#### """ ?""????? | | ############## """??"? ???? | | # # """??"?????? | | # """ """ = # ?????? | | # """ """ # """ ""?????? | | # """ """ # %g g """????????? | | # "" "" # %###g##### """?""?????? | | # "" "" # # g ## ? ??????? | | # # # =## """????????? | | # # # ===## """????????? | | # # # = ## """????????? | | # + # ## ? ???????? | | # # # """@## ????????? | | # # # """ #########+#####????????? | | ############## # """ ## ????????? | | ##### # ## ?"??????????????????? | | ?#?## # """ ## "???????????????????? | | ?#### + """ ## ""? ??"?????????????? | | ?#### # """ ## ? ?? ?????????????? | | ##### # ## ? ?????????????????? | | ########+########### ##+#?#?????????????????? | | ## ######+####### #??????######???????? | | ## ###### ####### ##???? ???????? | | ## ###### #####?# ###### ????????? | | ## ######%####### ?????????? | | ## ######+####### ??????????? | | ## # """ # """"??????????? | | ## # "R" # ""T"" #??????? | | ## # " " # #??????? | | ## + # #??????? | | ## # """" # #??????? | | ## # """" %+% #??????? | | ## # """" %# #??????? | | ############### """" # #??????? | | ############### """" # """" """" #??????? | | ###??#??##??### """" ! # """" """???#??????? | | ??#???#####?### # """" """??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactMakeshiftCycler Manual? 0 Play Time 00:38:19 Cumulative 52.8 hours Start 2024.07.30 @ 22:36:10 End 2024.07.30 @ 23:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 853f19ed-dcb5-45e1-94b7-f2c8e46dfff7