Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 18:29:02 // Halloween2020/ForbiddenLore Player: Piku Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (4002) 4002 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10532 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 85/100 System Corruption 31% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Power Amplifier Advanced Heat Sink Compact Battery (300) Corruption Screen Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Disposable Heat Sink Improved Coolant Injector High-capacity Storage Unit Improved Armor Integrity Analyzer Improved Power Shielding Layered Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Long-range Proton Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Compact Battery Improved Focal Shield Dynamic Insulation System Corruption Screen Heavy Plasma Cannon [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Protection Improved Utility Shielding Weapon Guided Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 7 | . . . 1 . . . 1 1 1 2 1 Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 114 | 8 2 6 8 1 1 5 8 10 18 21 26 Power 13 | 2 . 1 1 . . . . . 6 1 2 Engine 9 | 2 . 1 1 . . . . . 4 1 . Core 1 | . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . . 1 . 2 Propulsion 29 | 2 . 2 1 . . 3 3 6 2 5 5 Treads . | . . . . . . . . . . . . Leg 29 | 2 . 2 1 . . 3 3 6 2 5 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | 1 1 . 4 . . . 3 2 5 8 7 Device 16 | . . . 2 . . . 1 1 2 6 4 Storage 3 | 1 . . 1 . . . . . . . 1 Processor 1 | . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 11 | . 1 . 1 . . . 2 1 2 2 2 Artifact . | . . . . . . . . . . . . Weapon 41 | 3 1 3 2 1 1 2 2 2 5 7 12 Energy Gun 12 | 1 . . 1 . . 1 . . 3 3 3 Energy Cannon 7 | . . . . . 1 . 1 . . 2 3 Ballistic Gun 15 | 2 . 2 1 . . 1 1 2 . 1 5 Ballistic Cannon 3 | . . . . . . . . . 2 . 1 Launcher 4 | . 1 1 . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 . . . 1 2 . Parts Lost 51 | . . . 1 . . 2 1 . 3 9 35 Power 4 | . . . . . . . . . 1 . 3 Propulsion 11 | . . . . . . 1 . . 1 1 8 Utility 16 | . . . 1 . . . . . . 4 11 Weapon 20 | . . . . . . 1 1 . 1 4 13 Highest Loss Streak 20 | . . . 1 . . 2 1 . 3 3 20 Average Slot Usage (%) 96 | . 97 100 93 100 100 99 99 100 97 92 87 Engine 7 | . 14 14 11 11 11 11 9 7 6 6 1 Core 1 | . . . . . . . . . 3 . . Reactor 1 | . . . . . . . . . . . 7 Leg 25 | . 28 28 33 33 33 33 27 30 25 21 16 Device 16 | . . . 6 11 11 11 18 15 18 16 22 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 Processor 1 | . . . . . . . . . . 5 5 Protection 12 | . 11 14 9 11 11 11 9 15 13 16 8 Energy Gun 2 | . 14 11 3 . . . . . 1 5 8 Energy Cannon 4 | . . . . . 1 . 9 7 4 2 2 Ballistic Gun 8 | . 12 13 15 11 11 21 17 15 5 1 3 Ballistic Cannon 2 | . . . . . . . . . 5 3 3 Launcher 1 | . 1 3 2 11 9 . . . . 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 109 | 11 16 21 49 52 56 49 60 63 79 89 109 Greatest Support 80 | 20 20 25 46 46 46 46 46 75 78 79 80 Greatest Overweight (x) 24 | . . 1 1 1 1 1 1 1 1 1 24 Average Overweight (x) . | . . . . 1 1 1 1 . . . 1 Largest Inventory Capacity 14 | 6 6 6 14 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 6 6 10 12 12 12 12 12 12 12 12 Most Carried 12 | 4 5 6 12 12 12 12 12 12 12 12 12 Average Carried 10 | 2 4 5 9 11 11 11 11 11 11 10 7 Final Capacity 12 | 6 6 6 12 12 12 12 12 12 12 12 12 Final Carried 12 | 4 5 6 11 12 12 12 12 12 12 12 4 Class Distribution -------------------- 39% | Mutant 34% | Scavenger-Mutant 18% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2430 | 200 . 171 220 . . 148 91 90 340 560 610 Remotely . | . . . . . . . . . . . . Salvage Created 3925 | . . 134 205 . . 141 951 267 395 534 1298 Parts 197 | . . 8 12 . . 8 41 17 22 34 55 Haulers Intercepted 7 | . . . 2 . . . 3 1 . . 1 Recyclers Shooed 3 | . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 65 | . . 4 2 . . 3 13 4 9 14 16 Guns 17 | . . 1 1 . . 3 1 . 1 4 6 Cannons 41 | . . . . . . . 12 4 8 9 8 AOE 7 | . . 3 1 . . . . . . 1 2 Classes Destroyed 12 | . . 1 2 . . . 1 2 2 2 2 Worker 2 | . . . . . . . . . . . 2 Builder 2 | . . . . . . . . . 1 . 1 Tunneler 1 | . . . . . . . . . 1 . . Hauler 7 | . . . 2 . . . 3 1 . . 1 Watcher 9 | . . . . . . . 4 1 1 1 2 Swarmer 4 | . . . . . . . . . . 4 . Grunt 27 | . . 4 . . . 3 10 . . 3 7 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 . Sentry 6 | . . . 2 . . . 3 . 1 . . Hunter 2 | . . . . . . . . 1 1 . . Programmer 24 | . . . . . . . . 3 7 6 8 Best Kill Streak 7 | . . 2 2 . . 3 3 2 2 4 7 Combat Bots Only 6 | . . 2 1 . . 3 3 1 1 4 6 Max Kills in Single Turn 2 | . . 2 1 . . 1 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 1 . . . . . . 1 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 9017 | . . 82 275 . . 425 247 83 1267 1768 4870 Core 1485 | . . 16 14 . . 77 . . 77 150 1151 Absorbed by Shields 128 | . . . . . . . . . . 128 . Core Remaining (%) 92 | 100 . 93 . . . 77 100 100 90 85 . Volleys Fired 272 | . 2 7 18 . . 12 46 13 69 40 65 Largest 4 | . 2 2 2 . . 2 2 1 3 3 4 Hottest 264 | . 60 60 70 . . 90 120 120 173 218 264 Shots Fired 497 | . 4 10 32 . . 24 48 13 107 72 187 Gun 254 | . 4 6 28 . . 24 4 . 29 34 125 Cannon 233 | . . . . . . . 44 13 78 36 62 Launcher 10 | . . 4 4 . . . . . . 2 . Special . | . . . . . . . . . . . . Kinetic 234 | . 2 3 24 . . 22 4 . 71 26 82 Thermal 135 | . 2 3 . . . 2 44 13 27 36 8 Explosive 3 | . . 3 . . . . . . . . . Electromagnetic 125 | . . 1 8 . . . . . 9 10 97 Robot Hit Streak 59 | . 1 4 20 . . 5 25 37 59 15 12 Robot Miss Streak 8 | . 1 2 3 . . 4 1 . 5 8 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 367 | . 2 5 27 . . 18 46 13 65 57 134 Core Hits 202 | . . 8 8 . . 11 21 6 23 52 73 Critical Hits 6 | . . . . . . . . . 2 . 4 Critical Kills 2 | . . . . . . . . . 1 . 1 Critical Parts Destroyed 4 | . . . . . . . . . 1 . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9742 | . . 235 540 . . 371 1657 492 1752 1407 3288 Guns 3254 | . . 28 449 . . 371 55 . 342 466 1543 Cannons 5396 | . . . . . . . 1602 492 1357 753 1192 Explosions 1027 | . . 207 91 . . . . . 53 129 547 Melee . | . . . . . . . . . . . . Ramming 65 | . . . . . . . . . . 59 6 Kinetic 3613 | . . 8 385 . . 340 55 . 746 480 1599 Thermal 4397 | . . 94 . . . 31 1602 492 885 769 524 Explosive 118 | . . 118 . . . . . . . . . Electromagnetic 1549 | . . 15 155 . . . . . 121 99 1159 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . 5 5 31 Average Corruption 6 | . . . . . . . . . 2 2 18 Corruption Purged . | . . . . . . . . . . . . Effects 145 | . . . . . . . . . 36 14 95 Message Errors 20 | . . . . . . . . . 8 5 7 Matter Fused 20 | . . . . . . . . . 5 5 10 Heat Flow Errors 10 | . . . . . . . . . 5 . 5 Energy Discharges 9 | . . . . . . . . . 4 1 4 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . . . . 3 3 6 Data Loss (major) 4 | . . . . . . . . . 2 . 2 Misfires 2 | . . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . . . . . 2 Misdirections 8 | . . . . . . . . . . . 8 Targeting Errors 48 | . . . . . . . . . 6 . 42 Weapon Failures 9 | . . . . . . . . . 1 . 8 Overload Shots . | . . . . . . . . . . . . Overflow Damage 123 | . . . . . . . 26 . 34 7 56 Projectiles 74 | . . . . . . . 26 . 34 3 11 Explosions 45 | . . . . . . . . . . . 45 Melee 4 | . . . . . . . . . . 4 . Knockbacks 17 | . . . . . . . . . 2 9 6 Impact . | . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . 2 9 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . . . . . . . . 14 269 Shots 3 | . . . . . . . . . . . 3 Rammed 5 | . . . . . . . . . . 4 1 Targets Rammed 11 | . . . . . . . . . . 8 3 Kicked 6 | . . . . . . . . . . 4 2 Crushed . | . . . . . . . . . . . . Highest Temperature 588 | . 26 88 36 . . 240 303 240 360 588 196 Average Temperature 121 | . 16 39 13 . . 158 84 73 96 215 94 Received Heat Transfer 1076 | . . 45 93 . . 243 99 . 27 236 333 Effects 15 | . . . . . . . . . 1 14 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . 1 2 . Interference 4 | . . . . . . . . . . 4 . Short Circuit 3 | . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . 1 . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 29 | . . 1 . . . . 15 1 7 5 . Heat Transferred 7674 | . . 150 . . . 40 3520 1040 1644 875 405 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 1 . . . . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 276 | . 19 97 131 51 . 60 223 126 128 187 276 Initial 62 | . . 7 37 51 . . 23 59 32 62 18 Average 56 | . 9 60 92 51 . 54 100 41 29 84 79 Maximum Alert Level 1 | . . . . . . . 1 . . . 1 Low Security (%) 98 | 100 100 100 100 100 . 100 97 100 100 100 88 Level 1 1 | . . . . . . . 2 . . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . . 1 . . . . 4 3 10 3 6 Investigation 4 | . . 1 . . . . 2 . . . 1 Extermination 15 | . . . . . . . . 2 7 3 3 Reinforcement 7 | . . . . . . . 1 1 3 . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 8 | . . . 1 . . . 3 . . 1 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 105 | . 1 2 7 . . 3 20 7 16 20 29 Peak Tracking Total 7 | . 1 2 4 . . 3 4 3 2 7 6 Tactical Retreats 5 | . . . . . . . 3 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 6 | . . . . . . . 2 . 2 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 12 | . . . 1 . . . . . 1 3 7 Max in Single Turn 4 | . . . 1 . . . . . 1 1 4 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 12 | . 2 1 . . 2 . 2 2 1 2 . Terminals 7 | . 2 . . . . . 2 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 14 | . 3 1 . . 2 . 3 2 1 2 . Successful 8 | . 1 1 . . 2 . 2 . 1 1 . Failed 6 | . 2 . . . . . 1 2 . 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . Terminals 9 | . 3 . . . . . 3 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . 1 1 . . 2 . 2 . . 1 . Record 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . 1 1 1 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 10609 | 64 107 220 269 50 861 212 1281 1111 3856 1314 1264 Spaces Moved 4564 | 43 81 157 116 31 573 113 580 516 1389 564 401 Core 11 | 9 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Legs 4553 | 34 81 157 116 31 573 113 580 516 1389 564 399 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 150 150 122 122 125 125 Average Speed 143 | 105 120 120 142 150 150 150 150 148 135 147 158 Slowest Speed 1250 | 120 120 150 150 150 150 150 150 150 157 156 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 3 19 39 10 15 92 32 43 15 30 13 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . . Spaces Dug 17 | . . . . . . . . . 14 3 . Terrain Destroyed 137 | . . 25 2 . . . . . 25 25 60 Melee . | . . . . . . . . . . . . Projectile 39 | . . . . . . . . . 17 6 16 AOE 98 | . . 25 2 . . . . . 8 19 44 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 8191 | 60 86 180 189 34 575 133 947 849 3272 978 888 Wait 3103 | . . . 36 2 . . 293 299 1771 326 376 Move 4553 | 42 80 156 115 30 572 112 579 515 1388 563 401 Hop . | . . . . . . . . . . . . Pick Up 87 | 10 2 4 9 1 1 3 11 4 13 14 15 Fast Attach 9 | . . . 2 . . . 1 1 5 . . Attach 61 | 6 1 . 2 . . 2 3 2 10 13 22 Detach 1 | . . . . . . . . . 1 . . Swap 44 | 2 1 6 4 1 1 3 4 7 3 8 4 Drop 50 | . . 7 3 . 1 1 10 8 12 6 2 Fire 272 | . 2 7 18 . . 12 46 13 69 40 65 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 11 | . . . . . . . . . . 8 3 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 9) 172 | -10/Materials | Entered Mines 234 | -10/Mines | Found a hidden stash of uninstalled traps 295 | -10/Mines | Learned location of Storage (-9) 298 | -10/Mines | Discovered new exit (range 7) 302 | -10/Mines | Build established: Mutant 332 | -10/Mines | Met a Derelict shopkeep closing up shop 392 | -10/Mines | Entered Materials 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 519 | -9/Materials | Discovered new exit (range 15) 524 | -9/Materials | Met 8R-AWN 661 | -9/Materials | Entered Mines 662 | -9/Mines | Met a Derelict bent on vengeance 662 | -9/Mines | Followed 8R-AWN into the Mines 668 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 705 | -9/Mines | Discovered new exit (range 5) 711 | -9/Mines | Entered Exiles 749 | -9/Exiles | Welcomed by 8R-AWN 773 | -9/Exiles | Met EX-HEX 820 | -9/Exiles | Build established: Scavenger-Mutant 846 | -9/Exiles | Met EX-DEC 874 | -9/Exiles | Visited The Gauntlet 1127 | -9/Exiles | Discovered new exit (range 10) 1212 | -9/Exiles | Met EX-BIN 1382 | -9/Exiles | Aligned with FarCom system 1383 | -9/Exiles | Given EX-Vault access code 1419 | -9/Exiles | Opened EX-Vault 1430 | -9/Exiles | Found Prototype Energy Cannon 1431 | -9/Exiles | Identified Gui. Plasma Cannon 1463 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1572 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1572 | -9/Exiles | Entered Mines 1693 | -8/Mines | Discovered new exit (range 8) 1784 | -8/Mines | Entered Materials 1784 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2428 | -8/Materials | Garrison activated, responded to threat 2941 | -8/Materials | Discovered new exit (range 11) 3065 | -8/Materials | Entered Factory 3065 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4070 | -7/Factory | Discovered new exit (range 8) 4176 | -7/Factory | Entered another Factory area 4176 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4476 | -6/Factory | Build established: Mutant 7309 | -6/Factory | Lost 3 parts (1p1n1w) 7419 | -6/Factory | Build established: Tank 7848 | -6/Factory | Build established: Scavenger-Tank 8017 | -6/Factory | Discovered new exit (range 5) 8032 | -6/Factory | Entered another Factory area 8032 | -5/Factory | Evolved 2 slots: Utility x2 8393 | -5/Factory | Lost 3 parts (1u2w) 8656 | -5/Factory | Build established: Mutant 9228 | -5/Factory | Build established: Scavenger-Tank 9254 | -5/Factory | Discovered new exit (range 11) 9346 | -5/Factory | Entered another Factory area 9346 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9644 | -4/Factory | System corruption reached 10% 9692 | -4/Factory | Lost 10 parts (1p3n2u4w) 10284 | -4/Factory | Lost 3 parts (2n1w) 10579 | -4/Factory | Core integrity fell below 50% 10597 | -4/Factory | System corruption reached 30% 10602 | -4/Factory | Core integrity fell below 20% 10610 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 10568_ Slug penetrates Wall. 10569_ U-05 Engineer lays Concrete. 10570_ System corrupted: Heat flow error (+140). 10570_ U-05 Engineer destroyed. 10571_ Slug penetrates Wall. 10574_ Penetrated by Slug. 10575_ Imp. Cryofiber Web destroyed. 10577_ Penetrated by Slug. 10577_ Slug penetrates Wall. 10584_ Imp. Coolant Injector destroyed. 10584_ Slug penetrates Wall. 10587_ System corrupted: Component data lost. 10588_ Penetrated by Slug. 10594_ Slug penetrates Wall. 10597_ Penetrated by Slug. 10605_ Dynamic Insulation System destroyed. 10607_ Penetrated by Slug. 10607_ Slug penetrates Wall. 10607_ Penetrated by Slug. 10610_ Adv. Cryofiber Web destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ??##????????????? #??????????????????????????? | | ################# #??????????????????????????? | | #??????????????????????????? | | +??????????????????????????? | | #??????????????????????????? | | !! #??????????????????????????? | | !%!= #??????????????????????????? | | ######+######+#########??????????????????????????? | | % # #??????????????????????????????? | | % #" #??????????????????????????????? | | % # !!#??????????????????????????????? | | #" ! ! ###????????????????????????????? | | #T *#%#???###########??????????????? | | #" =*==###???# +??????????????? | | #" [ =%##????#]! #??????????????? | | % #" = =!#######]] #??????????????? | | ########## !!*!+ ]%] ?????????? | | #########################]#######????????????????? | | ??????????????#####???###h##########?????????????? | | ??????????????????????#= !!%* #?????????????? | | ??????????????????????#%!@*! ##????????????? | | ??????????????????????#*[% #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# p # ????????????? | | ??????????????????????# ! ###???????????? | | ??????????????????????# !% #?????????????? | | ######????????????????# = #?????????????? | | #????????????????# [ #?????????????? | | = #????????????????# #?????????????? | | #????????????????####;#+#######?????????????? | | #???????????????????? ?????????????????????? | | #???????????????????? ?????????????????????? | | !#???????????????????? ?????????????????????? | | ! #???????????????????? ?????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ############?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 130 Energy Generation 37 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 21 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Power Shielding 66 Utility Shielding 66 Evasion (%) 50 Armor Integrity Analysis 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationLayeredWarhead Manual? 0 Play Time 01:46:33 Cumulative 18.6 hours Start 2020.11.22 @ 16:49:35 End 2020.11.24 @ 18:29:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4d23bae8-1293-48ae-b81f-4b7e93025174