Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 23:55:14 Player: Froliks Result: Destroyed by Z4-7US(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (345) 345 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1135 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2+1) ---- Small Storage Unit Seismic Detector (+) > --- WEAPON (2) ------- Barrage Gun Makeshift Axe > --- INVENTORY (8) ---- Structural Scanner Seismic Detector Battle Rifle Barrage Gun Light Cannon Light Cannon Light Cannon Battle Cannon Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector Rainbow Chip > --- WEAPON ----------- Light Cannon Light Cannon Makeshift Sword > --- INVENTORY -------- Structural Scanner Seismic Detector Subdweller Machine Gun Light Cannon Light Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Rainbow Chip Weapon Light Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 3 9 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 1 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 6 | 2 5 6 Power . | . 1 . Propulsion . | 1 2 . Utility 1 | . 2 2 Weapon 3 | . . 4 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 87 | . 99 86 Engine 11 | . 14 11 Treads 15 | . 28 14 Wheel 1 | . . 1 Device 11 | . 13 11 Storage 11 | . 14 11 Processor 8 | . . 9 Ballistic Gun 7 | . 21 5 Ballistic Cannon 10 | . 6 10 Slashing Weapon 7 | . . 8 Peak Build Rating 26 | 7 7 26 Average Rating 19 | 6 6 22 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 15 | . . 15 Naked Turns . | . . . Heaviest Build 25 | 14 17 25 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 7 8 Average Carried 6 | 2 5 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 7 8 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 860 | 358 53 449 Remotely . | . . . Salvage Created 488 | 136 111 241 Parts 48 | 23 3 22 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 2 12 Guns 7 | . 2 5 Cannons 7 | . . 7 Classes Destroyed 4 | 1 2 1 Tunneler 7 | 7 . . Recycler 1 | . 1 . Swarmer 9 | . 2 7 Subdweller 5 | . . 5 Best Kill Streak 4 | 2 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 135 | . 20 115 Missed 41 | . 4 37 Hits 94 | . 16 78 Projectile 94 | . 16 78 AOE 3 | . . 3 Damage Taken 1285 | . 121 1164 Core 265 | . . 265 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 22 8 45 Largest 3 | 2 2 3 Hottest 90 | 40 60 90 Shots Fired 142 | 44 16 82 Gun 80 | 44 10 26 Cannon 62 | . 6 56 Launcher . | . . . Special . | . . . Kinetic 142 | 44 16 82 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 10 3 11 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 96 | 30 10 56 Core Hits 31 | 11 3 17 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Destroy 1 | . . 1 Blast 2 | . . 2 Melee Attacks 32 | . . 32 Impact . | . . . Slashing 32 | . . 32 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1276 | 327 137 812 Guns 735 | 327 64 344 Cannons 541 | . 73 468 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1276 | 327 137 812 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 210 | . . 210 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 10 60 . Initial 3 | . 3 . Average 9 | 1 21 . Influence Increases 300 | 35 85 180 Destroy 0b10 Robot/C 180 | . 40 140 Destroy 0b10 Robot/NC 40 | 35 5 . Destroy Leader 20 | . 10 10 Lose Combat Pursuer 60 | . 30 30 Influence Decreases 300 | 30 65 205 Entered New Map 15 | . 2 13 Time Decay 243 | 30 53 160 Lost Part 42 | . 10 32 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 5 15 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 1 2 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 3 3 Successful 3 | . . 3 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 2 | . . 2 Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2475 | 192 182 2101 Seismic 2475 | 192 182 2101 Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2570 | 276 188 2106 Spaces Moved 1405 | 121 90 1194 Core 51 | 6 . 45 Treads 1089 | 115 90 884 Legs . | . . . Wheels 265 | . . 265 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 115 Average Speed 153 | 154 160 152 Slowest Speed 450 | 160 160 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 21 80 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1649 | 167 118 1364 Wait 96 | 13 15 68 Move 1403 | 120 89 1194 Hop . | . . . Pick Up 15 | 5 3 7 Fast Attach 9 | 7 . 2 Attach 5 | . 1 4 Detach . | . . . Swap 11 | . 2 9 Drop 3 | . . 3 Fire 75 | 22 8 45 Melee 32 | . . 32 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 277 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 12) 465 | -10/Materials | Entered Subcaves 483 | -10/Subcaves | Discovered new exit (range 12) 497 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 511 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 658 | -10/Subcaves | Discovered new exit (range 16) 686 | -10/Subcaves | Visited 4L-MR0's lab 705 | -10/Subcaves | Found Rainbow Chip 707 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 863 | -10/Subcaves | Disturbed a concealed Subdweller 1199 | -10/Subcaves | Lost 4 parts (1p2n1w) 1202 | -10/Subcaves | Core integrity fell below 50% 1506 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1531 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1755 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1777 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1946 | -10/Subcaves | Visited Clippyterm 1951 | -10/Subcaves | Learned location of Deep Caves (-7) 2092 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2564 | -10/Subcaves | Core integrity fell below 20% 2571 | -10/Subcaves | Destroyed by Z4-7US(R) with Subdweller Shrapnel Launcher Last Messages --------------- right? Don't bother with early when it comes to the Lifeworm, it's never early, but by some measures it might be just in time... 01981_ Acquired derelict log, extracted data. Data stored: Mines entrances (x2). 02043_ PJ-KCV(u) builds Twisted Machinery. A swath of the cavern ceiling suddenly collapses. 02093_ PJ-KCV(u) builds Twisted Machinery. 02242_ Sub. Power Source shoots sparks and powers down. 02267_ Dropped Broken Sub. Power Source. 02451_ Lgt. Treads destroyed. 02459_ SP-VJS(R) destroyed. 02462_ Acquired 45 matter. 02500_ BU-A7A(R) suffers critical hit (Destroy). 02500_ Destroyed Sub. Monowheel. 02505_ BU-A7A(R) destroyed. 02508_ Acquired 32 matter. 02571_ Rainbow Chip destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ????????????????##"##????????????????????????????? | | ???????????????##"" ??????????#######????????????? | | ???#?????##???## #??????????# """####?????????? | | ??## # # ### #???######## """ #?????????? | | ??# #???# ;; " #?????????? | | ???? % ##### ##????????? | | ???????????# &% ""##" ###??????? | | ???????????### & " R " ????? | | ?????????????#####!*[ " R """?????? | | ?????????????????##&#### @ " " ?????? | | ??????????????????#%##?#; ;;; ##"??????? | | ??????????????????#"&######## ########????????? | | ??????????????????#"!##" #??# ;#???????????????? | | ??????????????????# ""##?# #???????????????? | | ?????????????????# ####&" #?# #???????????????? | | ?????????????????##??##%&##?# #??????????????? | | ????????????????????##!*= #### #??????????????? | | ????????????????????# #?## ??????????????? | | ????????????????????## #???# ?????????????? | | ?????????????????????# ##????# #????????????? | | ?????????????????????# ##?????? #????????????? | | ?????????????????????# ##?????? ????????????? | | ????????????????????## #??????? ??????????????? | | ???????????????????## ##?????????????????????? | | ??????????????????## ##????????????????????? | | ??????????????????# ##???????????????????? | | ??????????????????# ##??????????????????? | | ??????????????????# #??????????????????? | | ?????????????######## ####??????????????????? | | ?#####??????## ### #?????????????????????? | | ## ##????## #?????????????????????? | | # #?#### #?????????????????????? | | #### ### #######???????????????? | | ### #?# ## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 20 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldNetworkAutopenetrator Manual? 0 Play Time 00:19:20 Cumulative 57.5 hours Start 2026.10.21 @ 23:42:10 End 2026.10.21 @ 23:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4014a50d-2918-4c91-b691-77cbbe2a18cf