Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 05:15:27 Player: The Gourd Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (152) 760 Value Destroyed (6761) 6761 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (4145) 4145 TOTAL SCORE: 23046 Bonus ------- High Alert Combat Kills 456 Follower Combat Kills 1004 Entered Garrisons 800 Used RIF Installer 2000 Met Zhirov 300 Friendly Fire -415 Cogmind --------- Core Integrity 0/1600 Matter 218/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Improved Melee Analysis Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Terrain Scanner Advanced Terrain Scan Processor Long-range Proton Cannon Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Reaction Control System Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Antimatter Reactor Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Advanced Weight Redist. System Long-range Sensor Array Advanced Actuator Array Advanced Transmission Jammer Advanced Shield Generator Precision Rocket Launcher Mace Makeshift Spear [Rating: 114] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 2 . Utility 9 | . . . . . 2 . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 334 | 7 2 6 8 3 34 23 22 23 29 8 9 12 12 28 13 6 9 2 2 6 9 9 . 2 4 . 28 5 9 4 Power 38 | 1 . 2 2 . 2 1 1 3 3 . . 5 2 2 1 . 2 . . . 1 . . 1 . . 6 2 1 . Engine 15 | 1 . 1 2 . 1 1 . 2 2 . . 3 2 . . . . . . . . . . . . . . . . . Core 15 | . . 1 . . 1 . 1 1 1 . . 2 . 2 1 . 2 . . . 1 . . . . . 2 . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 2 1 . Propulsion 70 | 2 1 1 1 1 6 3 8 3 4 1 . 3 . 7 4 2 3 . . 2 1 2 . . 2 . 9 1 1 2 Treads 25 | 1 1 . 1 1 5 2 7 3 3 . . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 . 1 . . 1 1 1 . 1 1 . 2 . 2 . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . 5 1 . . . . 1 . . . . . . . . . . Flight 27 | . . . . . . . . . . . . . . . 3 2 3 . . 1 1 2 . . 2 . 9 1 1 2 Utility 120 | 2 . 1 1 . 9 10 4 9 13 4 5 1 7 11 5 3 4 1 1 4 3 5 . . 2 . 10 2 2 1 Device 44 | 1 . 1 . . 2 1 2 5 1 2 1 . 1 3 1 2 . 1 1 1 2 3 . . 2 . 7 2 2 . Storage 9 | 1 . . 1 . 1 1 . . 1 . . . . 2 . . 1 . . 1 . . . . . . . . . . Processor 8 | . . . . . 1 . . . . . . . . 2 . 1 1 . . . . 1 . . . . 1 . . 1 Hackware 25 | . . . . . . 1 . . 5 2 3 1 2 1 3 . 2 . . 1 1 1 . . . . 2 . . . Protection 34 | . . . . . 5 7 2 4 6 . 1 . 4 3 1 . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 1 2 4 2 17 9 9 8 9 3 4 3 3 8 3 1 . 1 1 . 4 2 . 1 . . 3 . 5 1 Energy Gun 4 | 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 32 | 1 . . 1 2 8 3 4 4 4 1 1 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Launcher 26 | . . 2 1 . 5 3 4 2 1 . 2 . . 2 1 . . . . . . . . . . . 1 . 2 . Special Weapon 9 | . . . . . . . . . 2 . . . . 2 . . . . . . 1 1 . 1 . . . . 2 . Impact Weapon 10 | . . . 2 . 2 . . . . . . . . 1 2 1 . 1 . . 1 . . . . . . . . . Slashing Weapon 10 | . . . . . . 3 1 2 2 1 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . 2 . 1 1 Special Melee Weapon 4 | . . . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . . 3 . . . . . . 2 . 1 . 1 . . . 5 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Lost 95 | . . 3 . 1 1 6 5 3 8 1 4 . 4 3 11 . . . . . 3 . . . 4 . 14 6 12 6 Power 13 | . . 1 . . . . 1 1 1 . . . 1 . 2 . . . . . 1 . . . . . 2 1 2 . Propulsion 38 | . . 1 . 1 1 3 2 1 3 . . . . . 6 . . . . . 2 . . . 2 . 6 3 5 2 Utility 34 | . . 1 . . . 3 2 . 4 . 2 . 3 3 1 . . . . . . . . . 2 . 6 1 2 4 Weapon 10 | . . . . . . . . 1 . 1 2 . . . 2 . . . . . . . . . . . . 1 3 . Highest Loss Streak 11 | . . 1 . 1 1 5 2 3 8 1 3 . 4 2 7 . . . . . 3 . . . 4 . 7 5 11 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 93 100 99 88 99 99 99 91 83 81 77 62 72 77 44 68 72 76 73 75 73 73 73 72 73 65 70 61 24 Engine 5 | . 14 11 14 14 7 8 2 8 7 7 7 6 4 . . . . . . . . . . . . . . . . . Core 3 | . . 2 . . 1 . 6 5 6 7 7 5 . 5 4 . 4 5 5 5 5 5 5 . . . 2 . . . Treads 12 | . 25 21 14 13 19 27 30 29 16 . . . 2 . . . . . . . . . . . . . . . . . Wheel 5 | . 2 . 14 14 6 8 5 . 5 14 15 11 13 7 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 12 19 . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . 6 16 17 17 16 17 21 21 21 21 21 23 23 16 2 Device 9 | . 14 13 14 14 7 8 7 9 2 4 7 6 13 6 6 6 5 10 11 4 5 8 10 10 10 21 16 19 17 2 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 6 3 . 5 . 3 5 5 5 5 5 5 5 5 5 . . . . Processor 2 | . . . . . 8 . . . . . . . . 3 6 6 11 5 5 5 5 9 10 10 9 5 5 8 8 10 Hackware 8 | . . . . . . 1 . . 11 17 18 18 15 18 16 20 16 17 17 20 22 17 15 15 14 10 5 8 8 7 Protection 6 | . . . . . 10 16 19 20 14 7 2 6 . 6 2 . . . . 1 . . . . . . . . . . Ballistic Gun 4 | . 14 . 6 1 14 12 16 11 2 . 2 6 5 . . . . . . . . . . . . . . . . . Launcher 3 | . . 24 8 13 2 . 1 1 . . 2 . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 5 4 . . . 2 5 . . . . . . 1 5 5 5 5 . . 2 . Impact Weapon 2 | . . . 12 13 1 . . . . . . . . 1 5 3 5 7 5 5 4 3 . . . . . . . . Slashing Weapon 1 | . . . . . . 4 . 1 6 6 4 5 . . . . . . . . . . . . . . . . . . Peak Build Rating 114 | 7 10 13 13 13 25 28 29 43 51 61 57 63 61 64 62 39 81 84 87 88 99 114 114 114 113 109 112 103 110 42 Average Rating 46 | 6 9 10 11 12 19 26 26 38 46 54 52 56 46 51 53 28 75 82 86 84 90 103 113 113 111 108 88 88 92 32 On Entrance 54 | . 7 10 10 13 11 25 28 29 40 51 55 57 56 39 59 20 39 79 84 87 87 77 114 113 113 108 109 80 79 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 15 17 16 20 19 49 73 75 91 107 84 86 81 61 29 29 4 29 34 36 36 39 44 44 44 47 47 55 46 46 6 Greatest Support 82 | 16 20 40 20 20 40 60 82 82 82 56 56 56 56 56 48 12 39 39 39 39 39 45 45 45 54 54 56 62 50 17 Greatest Overweight (x) 9 | . . 1 1 1 4 6 6 1 3 2 1 2 1 2 1 . . . . 9 1 . . . . . 1 . 1 . Average Overweight (x) . | . . . . . 1 3 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 15 20 20 20 20 20 20 20 20 10 10 5 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 8 8 9 10 12 17 20 20 20 20 20 20 14 5 9 5 12 15 15 15 15 15 15 15 15 15 6 5 5 5 Most Carried 20 | 8 8 8 10 10 15 17 20 20 20 20 20 20 20 8 10 5 14 15 15 15 15 15 15 15 14 8 9 5 5 5 Average Carried 12 | 6 7 7 9 9 11 14 18 19 19 19 18 19 14 5 9 4 10 14 14 14 14 14 14 14 13 7 4 5 3 4 Final Capacity 20 | 8 8 8 10 10 15 20 20 20 20 20 20 20 5 10 5 5 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 20 | 8 8 6 10 9 15 17 20 20 20 20 20 20 5 8 5 4 14 15 15 15 12 14 15 14 8 7 5 5 3 5 Class Distribution -------------------- 30% | Scavenger-Mutant 18% | Mutant 13% | Hacker-Scout 13% | Bothacker-Mutant 10% | Commander-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Sprinter | -3/Research Scavenger-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 5996 | 270 32 160 269 57 600 599 584 554 704 120 121 189 . 233 442 . 26 168 20 35 95 . 169 66 . 103 156 92 132 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5853 | 195 102 337 326 31 694 788 798 472 359 137 122 55 . 233 184 . 39 99 79 35 77 . 41 115 . 35 230 92 178 . Parts 304 | 15 6 19 10 . 40 33 42 25 20 6 10 5 . 12 8 . . . 3 1 . . . . . . 20 11 18 . Haulers Intercepted 6 | . . . . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 118 | . 2 14 . 3 13 15 20 8 15 1 6 1 . 2 6 . . . . . . . . . . . 8 1 3 . Melee 9 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 3 1 2 . Guns 42 | . . . . 1 7 11 10 7 3 1 1 1 . . . . . . . . . . . . . . . . . . Cannons 3 | . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . AOE 59 | . . 13 . 1 6 1 10 1 11 . 5 . . . 5 . . . . . . . . . . . 5 . 1 . Classes Destroyed 19 | 3 1 1 . 2 4 3 1 1 . . . . . . . . 1 1 1 . . . . . . . . . . . Worker 4 | 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Builder 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Tunneler 8 | 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 6 | . . . . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | 1 . 2 . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Swarmer 41 | . . 6 . . 3 3 6 . 8 . 3 . . . 4 . . . . . . . . . . . 8 . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 40 | . 2 8 . . 8 5 8 3 3 . 2 . . . 1 . . . . . . . . . . . . . . . Brawler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . . . . 1 3 2 2 . . 1 . 1 . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . 3 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Programmer 10 | . . . . . . . . 2 2 1 1 . . 1 . . . . . . . . . . . . . 1 2 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 4 2 4 . 2 5 4 8 3 12 1 6 1 . 1 5 . . 1 . . . . 1 . . . 8 1 2 . Combat Bots Only 12 | . 2 3 . 2 3 4 7 3 12 1 6 1 . 1 5 . . . . . . . . . . . 8 1 2 . Max Kills in Single Turn 6 | 1 1 4 . 1 1 2 5 1 6 1 2 1 . 1 2 . 1 1 1 . . . 1 . . 1 4 1 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 . 1 1 1 4 1 6 . 2 . . . 2 . . . . . . . . . . . 4 . 1 . Melee 1 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1367 | . 8 45 . 11 66 106 66 123 199 23 58 27 8 99 109 . . 2 11 . 54 . 7 6 8 9 121 25 104 72 Missed 468 | . 1 10 . 3 18 19 16 34 45 7 14 11 1 32 53 . . 2 7 . 26 . 5 5 2 7 61 9 46 34 Damage Taken 15351 | . 85 559 . 282 683 1263 797 1254 1493 277 638 122 341 923 1125 . . . 118 . 571 . . 23 610 74 1080 345 1220 1468 Core 3579 | . 11 149 . 79 107 102 103 53 83 36 66 21 . 189 301 . . . 40 . 156 . . . 90 15 284 54 416 1224 Absorbed by Shields 850 | . . . . . . 91 . 47 292 . . . . . . . . . . . . . . . . 27 284 . 109 . Ignored by Resistances 131 | . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 866 | . . . . . . . . . . 36 . 388 . 417 . 25 . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 4 . . 43 . . . 66 . . . . 39 . . . . 71 . . . . 90 78 96 . . Volleys Fired 406 | 41 4 25 6 4 54 44 48 55 32 11 8 2 . 6 11 . . . . . . 6 11 3 25 2 2 . 6 . Largest 2 | 1 2 2 1 2 2 2 2 2 2 1 2 2 . 1 1 . . . . . . 1 1 1 1 1 1 . 2 . Hottest 101 | 50 88 98 30 40 83 66 66 75 67 35 75 30 . 53 43 . . . . . . . . . . . 52 . 101 . Shots Fired 613 | 41 8 33 6 6 90 83 96 100 51 11 10 4 . 7 11 . . . . . . 6 11 3 25 2 2 . 7 . Gun 422 | 41 4 . 3 4 70 66 88 98 33 8 2 4 . 1 . . . . . . . . . . . . . . . . Cannon 22 | . 4 14 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Launcher 95 | . . 19 3 2 20 17 8 2 7 . 8 . . . 4 . . . . . . . . . . . 2 . 3 . Special 74 | . . . . . . . . . 11 3 . . . 2 7 . . . . . . 6 11 3 25 2 . . 4 . Kinetic 377 | . 4 . 3 4 63 66 88 98 33 8 2 4 . 4 . . . . . . . . . . . . . . . . Thermal 66 | 41 4 14 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 64 | . . 19 3 2 6 . 8 2 7 . 8 . . . 4 . . . . . . . . . . . 2 . 3 . Electromagnetic 32 | . . . . . 14 17 . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 2 4 7 8 11 8 14 14 7 3 3 5 . 6 3 . . . . . . . 2 2 . 3 2 . . . Robot Miss Streak 5 | 4 1 3 . 1 5 3 2 3 4 2 1 . . 3 2 . . . . . . . 3 1 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . 1 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 449 | 23 4 16 20 5 64 61 70 77 40 8 7 4 . 9 7 . 2 2 3 1 2 . 5 2 . 1 9 5 2 . Core Hits 253 | 9 2 23 9 4 40 26 42 19 26 2 8 2 . 13 8 . . . 1 . 1 . . . . . 11 2 5 . Critical Kills 5 | . 1 . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 20 | 2 1 . 4 . . 5 . 1 3 . . . . 1 . . . . . . . . . . . . 1 2 . . Burn 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 5 | . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Melee Attacks 222 | . . . 36 3 2 32 1 2 46 2 12 3 . 7 8 2 11 2 3 4 3 . . . . . 26 10 6 1 Impact 73 | . . . 36 3 2 . . . . . . . . 7 8 2 11 2 2 . . . . . . . . . . . Slashing 94 | . . . . . . 32 1 2 46 2 9 2 . . . . . . . . . . . . . . . . . . Piercing 51 | . . . . . . . . . . . . . . . . . . . 1 4 3 . . . . . 26 10 6 1 Sneak Attacks 13 | . . . . . . . . . . 1 . . . 3 . . 2 1 3 . . . . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Damage Inflicted 16477 | 299 62 1318 1736 274 1362 1508 2363 1409 1661 231 424 68 . 606 579 . 144 172 213 54 108 . . . . . 1231 310 345 . Guns 5023 | 299 21 . 29 29 896 668 1094 1366 362 161 30 68 . . . . . . . . . . . . . . . . . . Cannons 235 | . 41 82 . . . . . . . . . . . 112 . . . . . . . . . . . . . . . . Explosions 6326 | . . 1236 . 109 466 423 1269 43 984 . 394 . . . 533 . . . . . . . . . . . 643 . 226 . Melee 4728 | . . . 1707 136 . 412 . . 315 70 . . . 334 46 . 144 172 213 54 108 . . . . . 588 310 119 . Ramming 165 | . . . . . . 5 . . . . . . . 160 . . . . . . . . . . . . . . . . Kinetic 4736 | . 21 . 29 29 796 668 1094 1366 362 161 30 68 . 112 . . . . . . . . . . . . . . . . Thermal 576 | 299 41 82 . . 127 . 27 . . . . . . . . . . . . . . . . . . . . . . . Explosive 5592 | . . 1236 . 109 182 . 1242 43 984 . 394 . . . 533 . . . . . . . . . . . 643 . 226 . Electromagnetic 680 | . . . . . 257 423 . . . . . . . . . . . . . . . . . . . . . . . . Impact 2693 | . . . 1707 136 . . . . . . . . . 334 46 . 144 172 154 . . . . . . . . . . . Slashing 797 | . . . . . . 412 . . 315 70 . . . . . . . . . . . . . . . . . . . . Piercing 1238 | . . . . . . . . . . . . . . . . . . . 59 54 108 . . . . . 588 310 119 . Highest Corruption 41 | . . . . . . 1 1 . . 3 7 . 15 41 41 34 . . . . 2 . . . 6 7 1 1 . 2 Average Corruption 13 | . . . . . . 1 1 . . 2 4 . 10 26 35 34 . . . . 1 . . . 5 6 1 1 . 1 Corruption Purged 12 | . . . . . . . . . . . . . . 5 7 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . . . 6 . . 2 9 . 8 64 25 9 . . . . 1 . . . . 6 4 2 . 1 Message Errors 36 | . . . . . . . 1 . . . 2 . 1 18 6 3 . . . . . . . . . 2 2 1 . . Matter Fused 30 | . . . . . . . 1 . . 2 2 . 2 13 4 3 . . . . . . . . . . 1 1 . 1 Heat Flow Errors 15 | . . . . . . . 1 . . . 1 . 2 6 3 . . . . . . . . . . 1 1 . . . Energy Discharges 11 | . . . . . . . 1 . . . 1 . . 6 2 . . . . . . . . . . 1 . . . . Parts Rejected 5 | . . . . . . . . . . . . . 1 1 2 . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . . . . . . . . . 8 3 2 . . . . . . . . . 1 . . . . Data Loss (major) 9 | . . . . . . . 2 . . . . . . 5 1 1 . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . 2 4 3 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1884 | . . 39 639 46 . . 26 . 186 30 . . . 220 53 . 104 110 107 41 21 . . . . . 139 106 17 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 263 | . . 39 . . . . 26 . 139 . . . . . 42 . . . . . . . . . . . . . 17 . Melee 1621 | . . . 639 46 . . . . 47 30 . . . 220 11 . 104 110 107 41 21 . . . . . 139 106 . . Knockbacks 5 | . . . 2 . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Impact 5 | . . . 2 . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1003 | . . 164 . 46 33 40 32 . 250 . 62 . . 69 58 . . . . . . . . . . . . . 249 . Shots 26 | . . 7 . 1 3 3 1 . 6 . 1 . . . 1 . . . . . . . . . . . . . 3 . Rammed 46 | . . . . . . 1 . . . . . . . 45 . . . . . . . . . . . . . . . . Targets Rammed 46 | . . . . . . 1 . . . . . . . 45 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | 130 138 322 . . 366 214 269 366 303 48 276 15 211 255 194 . . . . . . . . . . 200 300 129 5 . Average Temperature 92 | 40 72 124 . . 93 88 81 113 128 24 90 15 96 96 80 . . . . . . . . . . 89 132 56 5 . Received Heat Transfer 2447 | . 48 201 . 9 315 192 288 499 253 24 48 42 . 66 270 . . . 18 . 75 . . . 27 . 6 18 12 36 Effects 12 | . . . . . 4 . . 2 . . 1 . . . . . . . . . . . . . . . 5 . . . Shutdowns 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 5 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 3 . . . . . . . 1 1 . 1 1 1 . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . 1 3 . . . . . . . 5 . . 2 . 1 . . . . . . . . . . . Impact Corruptions 40 | . . . 11 2 . . . . . . . . . 6 1 . 3 5 12 . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1580 | 1036 74 148 . . 272 . 50 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1183 | 40 76 310 . 74 153 836 868 419 1183 691 704 439 101 78 249 199 288 . . . . 23 . . . . 374 275 280 198 Initial 620 | . 26 29 . . 7 66 407 373 147 620 352 369 101 39 . 116 97 . . . . . . . . . 101 123 164 104 Average 302 | 14 34 149 . 29 63 392 622 272 772 591 511 380 80 36 105 149 170 . . . . 13 . . . . 216 187 189 144 Maximum Alert Level 4 | . . 1 . . . 3 3 2 4 2 3 2 . . 1 . 1 . . . . . . . . . 1 1 1 . Low Security (%) 49 | 100 100 82 . 100 100 15 . 23 5 . . . 100 100 69 100 63 . . . . 100 . . . . 30 54 85 100 Level 1 20 | . . 17 . . . 46 . 71 2 . 17 87 . . 30 . 36 . . . . . . . . . 69 45 14 . Level 2 17 | . . . . . . 25 69 5 22 100 77 12 . . . . . . . . . . . . . . . . . . Level 3 10 | . . . . . . 12 30 . 52 . 5 . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 2 . 3 2 . 2 . 1 . 1 . . 1 . . . . . . . . . 3 . 2 1 Investigation 7 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 2 . 1 1 Extermination 5 | . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . 1 . Reinforcement 4 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 12 | . . . . . . . . . 1 4 7 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 7 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 3 13 . 9 18 23 29 12 37 7 15 3 6 4 33 2 4 1 11 . 19 . 1 4 2 11 41 9 15 15 Peak Tracking Total 19 | . 2 3 . 4 4 5 8 4 9 2 5 2 6 1 16 2 5 1 5 . 19 . 1 3 2 12 12 6 11 14 Tactical Retreats 45 | . . 1 . 1 2 6 4 2 1 . 1 . . . 2 1 2 . 1 . . . 1 2 . 3 8 2 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 35 | . . . . . 3 3 1 2 11 1 4 1 . 3 2 . 1 . . . . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 3 . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . 2 1 . . . 3 1 . 4 . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . 4 4 3 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 22 | . . 2 . 2 1 1 1 1 5 . 2 . . . 1 . . . . 1 1 . . . . . 3 . 1 . Max in Single Turn 2 | . . 1 . 2 1 1 1 1 1 . 1 . . . 1 . . . . 1 1 . . . . . 1 . 1 . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . Garrison Relay 9 | . . . . . . 1 . . 5 . 2 . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 81 | . . . 4 . 4 3 4 3 2 4 2 5 . 11 2 3 8 . 1 9 1 3 . 2 . . 5 2 2 1 Terminals 41 | . . . . . 3 3 4 2 2 1 2 2 . 4 2 1 4 . . . 1 2 . 1 . . 3 2 1 1 Fabricators 7 | . . . . . . . . . . 1 . 1 . 2 . . 1 . . . . 1 . . . . . . 1 . Repair Stations 5 | . . . . . . . . . . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . 1 . . 1 . 1 . . . 2 . . 1 . . . . . . . . . 1 . . . Total Hacks 276 | . . . 49 . 8 5 8 6 6 11 4 13 . 36 4 11 25 . 1 48 1 9 . 2 . . 15 6 4 4 Successful 203 | . . . 49 . 7 2 7 2 2 9 1 7 . 22 2 6 17 . 1 48 1 3 . 2 . . 9 3 2 1 Failed 73 | . . . . . 1 3 1 4 4 2 3 6 . 14 2 5 8 . . . . 6 . . . . 6 3 2 3 Catastrophic 8 | . . . . . . 1 . 1 . . 1 . . 2 . 1 . . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . . . 1 . 6 . 7 5 . 3 . 5 . 8 . 1 13 . . . 1 6 . 1 . . 3 2 1 . Terminals 113 | . . . . . 7 5 8 5 6 2 4 6 . 15 4 5 15 . . . 1 8 . 1 . . 9 6 2 4 Fabricators 15 | . . . . . . . . . . 3 . 3 . 3 . . 3 . . . . 1 . . . . . . 2 . Repair Stations 24 | . . . . . . . . . . 5 . 4 . 11 . 4 . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . 3 . 2 3 . . . . . . . . . 4 . . . Garrison Access 8 | . . . . . 1 . . 1 . 1 . . . 2 . . 1 . . . . . . . . . 2 . . . Terminal Hacks 130 | . . . 49 . 2 2 1 1 2 . 1 1 . 4 2 1 4 . 1 48 1 1 . 2 . . 4 2 . 1 Record 88 | . . . 49 . . . 1 . . . . . . 1 . . . . . 36 . . . 1 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 6 | . . . . . . . . . 1 . 1 . . 1 1 . . . . . . . . . . . 1 . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Locate Traps 4 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 2 . 1 . 1 . . 1 . . . . . . . . . . . 2 . Network Status 4 | . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 19 | . . . . . . . . . . 4 . 4 . 8 . 3 . . . . . . . . . . . . . . Scan Component 10 | . . . . . . . . . . 2 . 2 . 4 . 2 . . . . . . . . . . . . . . Repair 9 | . . . . . . . . . . 2 . 2 . 4 . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . 2 . 2 2 . . . . . . . . . 3 . . . Insert Component 5 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 2 . . . Analyze 4 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . . . Garrison Access Hacks 8 | . . . . . 1 . . 1 . 1 . . . 2 . . 1 . . . . . . . . . 2 . . . Unlock Access 5 | . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 26 | . . . . . 4 . 6 . . 2 . 1 . 3 . . 7 . . . . 2 . . . . . 1 . . Terminals 23 | . . . . . 4 . 6 . . 1 . 1 . 2 . . 7 . . . . 1 . . . . . 1 . . Track 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Botnet 14 | . . . . . 3 . 4 . . 1 . 1 . 1 . . 2 . . . . 1 . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Skim 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . Fabnet 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . . . . . 3 1 4 2 2 2 1 5 . 7 2 3 7 . . . . 2 . 1 . . 4 2 2 1 Full Trace Events 7 | . . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . 1 . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . 1 . 1 1 . . 4 . . . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Repaired 9 | . . . . . . . . . . 2 . 2 . 4 . 1 . . . . . . . . . . . . . . Time 318 | . . . . . . . . . . 32 . 66 . 176 . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 2 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer 4 | . . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 21 | . . . . . . . . . 7 2 3 1 . 1 5 . . . 1 . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 21 | . . . . . . . . . 7 2 3 1 . 1 5 . . . 1 . . . . . . . 1 . . . Robot Hacks Applied 19 | . . . . . . . . . 7 2 3 1 . 1 5 . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . formatsys_high 17 | . . . . . . . . . 7 2 2 1 . 1 4 . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . 3 . . 18 . 8 . . . 4 . . . . . . . . . . . . . . . Machine Destruction 33 | . . . . . . 3 . . 18 . 8 . . . 4 . . . . . . . . . . . . . . . Attached 14 | . . . . . . . . . 4 2 3 . 2 . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 1 1 1 1 1 3 3 1 . . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Robots Rewired 8 | . . . 5 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 37 | . . 1 5 3 . 2 . . 10 2 3 1 . 1 5 . 2 . 1 . . . . . . . 1 . . . Largest Group 7 | . . 1 5 7 . 2 . . 6 2 3 1 1 1 3 . 1 . 1 . . . . . . . 1 . . . Highest-Rated Group 153 | . . 31 53 85 . 40 . . 153 53 96 32 32 41 99 . 10 . 49 . . . . . . . 30 . . . Highest-Rated Ally 49 | . . 31 21 21 . 20 . . 32 32 32 32 32 41 46 . 10 . 49 . . . . . . . 30 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 212 | . . . . 60 . 14 . . 72 8 19 . 6 . 25 . . . 4 . . . . . . . 4 . . . Total Damage 4650 | . . . . 708 . 587 . . 1384 258 592 . 323 . 557 . . . 170 . . . . . . . 71 . . . Kills 47 | . . . . 11 . 5 . . 15 4 7 . . . 3 . . . 2 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . . . . . . . . . 1 2 . 1 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 19173 | 288 208 1330 1360 1010 972 1375 1103 1347 1874 644 347 344 172 1222 391 169 492 447 1170 108 362 261 265 224 223 161 539 143 446 176 Spaces Moved 16464 | 178 124 760 1120 536 459 595 500 614 1054 426 200 205 132 1028 351 197 917 879 1066 227 501 573 652 570 237 450 895 329 334 355 Core 114 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 107 Treads 2496 | . 96 759 161 11 185 241 321 614 108 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4717 | 177 28 1 959 525 274 354 179 . 946 426 200 205 132 311 . . . . . . . . . . . . . . . . Hover 1000 | . . . . . . . . . . . . . . 717 283 . . . . . . . . . . . . . . . Flight 8137 | . . . . . . . . . . . . . . . 68 197 917 879 1066 226 501 573 652 570 237 450 895 329 329 248 Fastest Speed 21 | 50 100 95 95 95 95 135 120 158 130 115 115 115 100 48 34 34 32 34 34 34 34 29 29 29 29 29 21 22 28 40 Average Speed 77 | 99 146 159 104 96 142 164 153 171 137 115 115 115 107 69 52 38 34 34 34 36 34 29 29 29 29 29 26 27 31 43 Slowest Speed 500 | 100 160 160 160 160 240 180 180 238 235 130 115 130 115 190 110 40 37 34 34 500 117 29 29 29 29 29 112 31 111 50 Overloaded Moves 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . . . . 10 . . . 4 . 1 6 . 2 . . 12 3 . 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 43 | 9 24 98 92 79 38 56 38 17 93 12 39 6 81 23 43 6 22 80 76 62 57 14 79 70 23 50 37 14 9 14 Regions Visited 30 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . Known Exits Taken 19 | . . . 1 . 1 . . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . . . . . . . . . . 2 1 . 1 . 2 2 . 1 . . . . Spaces Dug 65 | . . . 15 . 2 8 1 2 2 1 6 2 . 2 1 2 6 . . . . . . . . . 11 3 . 1 Terrain Destroyed 588 | . . 192 26 29 19 12 92 17 75 5 36 2 . 2 23 2 6 . . . . . . . . . 27 3 19 1 Melee 46 | . . . 2 . 2 8 1 2 2 1 . 2 . 2 1 2 6 . . . . . . . . . 11 3 . 1 Projectile 6 | . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . AOE 535 | . . 192 24 29 17 4 91 15 70 . 36 . . . 22 . . . . . . . . . . . 16 . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 21860 | 244 146 842 1240 1021 683 873 771 834 1378 563 287 307 160 1507 520 284 1077 1023 1867 247 688 651 707 619 340 477 1126 353 654 371 Wait 3843 | 9 3 48 20 468 95 154 183 106 74 102 38 72 10 345 133 79 119 129 796 . 169 37 34 44 75 18 170 13 288 12 Move 16360 | 177 123 759 1119 535 459 593 499 614 1053 426 199 205 131 1028 336 196 916 878 1057 226 498 560 651 565 234 449 870 322 333 349 Hop 34 | . . . . . . . . . . . . . . . 4 . . . 4 . 1 6 . 2 . . 12 3 . 2 Pick Up 173 | 9 6 2 3 4 16 8 11 16 25 2 5 4 2 6 3 . 12 6 2 2 2 11 6 . . 2 3 . 3 2 Fast Attach 138 | 7 1 1 . . 14 2 . 3 3 4 1 6 7 24 3 4 8 1 2 7 4 2 . 1 . . 20 5 5 3 Attach 77 | . . 3 . 1 3 6 5 3 12 1 4 2 4 2 5 2 . . . 1 2 5 . . 4 . 7 . 4 1 Detach 39 | . 1 . . . 5 1 . . 6 1 . 1 3 4 1 1 4 . . . 2 2 . . . . 4 . 2 1 Swap 121 | . 1 2 8 2 17 15 17 17 14 3 4 4 1 2 5 . 1 1 . . 3 2 . 1 . . 1 . . . Drop 167 | 1 7 2 3 4 18 1 7 18 21 3 . 8 2 10 1 . 6 4 4 7 5 7 5 2 . 3 11 . 7 . Fire 406 | 41 4 25 6 4 54 44 48 55 32 11 8 2 . 6 11 . . . . . . 6 11 3 25 2 2 . 6 . Melee 220 | . . . 36 3 2 32 1 2 46 2 12 3 . 7 8 2 11 2 2 4 2 . . . . . 26 10 6 1 Ram 46 | . . . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 176 | . . . . . . 16 . . 87 8 16 . . 26 8 . . . . . . 13 . . 2 . . . . . Rewire 53 | . . . 45 . . . . . 5 . . . . 1 2 . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 3 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory -6/Garrison -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / [*Arm]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 289 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 8) 497 | -10/Materials | Entered Mines 810 | -10/Mines | Discovered new exit (range 11) 953 | -10/Mines | Received a Mining Laser from a helpful Derelict 1207 | -10/Mines | Discovered new exit (range 5) 1290 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1536 | -10/Mines | Learned 2 Materials zone layouts 1654 | -10/Mines | Core integrity fell below 50% 1820 | -10/Mines | Discovered new exit (range 5) 1827 | -10/Mines | Entered Exiles 1827 | -10/Exiles | Found Exiles lab destroyed 1828 | -10/Exiles | Identified exit to Mines 2266 | -10/Exiles | Learned location of Zion (-7) 2423 | -10/Exiles | Build established: Commander-Mutant 3187 | -10/Exiles | Entered Mines 3187 | -9/Mines | Accompanied by 5 allies 3288 | -9/Mines | Discovered new exit (range 12) 3299 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3361 | -9/Mines | Learned Materials stockpile data 3414 | -9/Mines | Assembled infested the area 3419 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3529 | -9/Mines | Lost 3 allies 3617 | -9/Mines | Discovered new exit (range 9) 3634 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4151 | -9/Mines | Core integrity fell below 20% 4183 | -9/Mines | Lost 4 allies 4197 | -9/Mines | Entered Materials 4197 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4518 | -8/Materials | Build established: Scavenger-Mutant 5101 | -8/Materials | Discovered new exit (range 16) 5169 | -8/Materials | Identified exit to Garrison 5169 | -8/Materials | Entered Garrison 5223 | -8/Garrison | Rescued a captive Derelict 5231 | -8/Garrison | Rescued a captive Derelict 5325 | -8/Garrison | Triggered checkpoint 5338 | -8/Garrison | Garrison Relay disabled 5722 | -8/Garrison | Lost 5 parts (3n2u) 5809 | -8/Garrison | Triggered checkpoint 5956 | -8/Garrison | Discovered new exit (range 30) 5956 | -8/Garrison | Discovered new exit (range 55) 5956 | -8/Garrison | Discovered new exit (range 23) 5956 | -8/Garrison | Discovered new exit (range 44) 6020 | -8/Garrison | Learned Materials security intel 6293 | -8/Garrison | Triggered checkpoint 6481 | -8/Garrison | Installed Relay Interface Framework 6544 | -8/Garrison | Entered Materials 6944 | -8/Materials | First assault squad dispatched 7096 | -8/Materials | Core integrity fell below 50% 7318 | -8/Materials | Garrison activated, responded to threat 7339 | -8/Materials | Destroyed 7 combat bots 7613 | -8/Materials | Discovered new exit (range 10) 7647 | -8/Materials | Entered Factory 7647 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7849 | -7/Factory | Discovered new exit (range 15) 8369 | -7/Factory | Lost 3 parts (1p1n1w) 8994 | -7/Factory | Identified exit to Garrison 8994 | -7/Factory | Entered Garrison 9124 | -7/Garrison | Triggered checkpoint 9174 | -7/Garrison | Lost 8 parts (1p3n4u) 9180 | -7/Garrison | Destroyed 12 combat bots 9302 | -7/Garrison | Garrison Relay disabled 9480 | -7/Garrison | Triggered checkpoint 9484 | -7/Garrison | Triggered checkpoint 9556 | -7/Garrison | Triggered checkpoint 9612 | -7/Garrison | Triggered checkpoint 9652 | -7/Garrison | Lost 3 allies 9764 | -7/Garrison | Discovered new exit (range 13) 9818 | -7/Garrison | Triggered checkpoint 9833 | -7/Garrison | Garrison Relay disabled 10036 | -7/Garrison | Triggered checkpoint 10082 | -7/Garrison | Garrison Relay disabled 10136 | -7/Garrison | Discovered new exit (range 14) 10159 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 10350 | -7/Garrison | Triggered checkpoint 10382 | -7/Garrison | Build established: Bothacker-Mutant 10397 | -7/Garrison | Garrison Relay disabled 10441 | -7/Garrison | Garrison Relay disabled 10723 | -7/Garrison | Lost 4 allies 10868 | -7/Garrison | Entered Factory 10911 | -7/Factory | Repaired Seismic Detector 10931 | -7/Factory | Repaired Katana 11512 | -7/Factory | Identified exit to Garrison 11512 | -7/Factory | Entered Garrison 11586 | -7/Garrison | Garrison Relay disabled 11651 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 11676 | -7/Garrison | Triggered checkpoint 11700 | -7/Garrison | Triggered checkpoint 11750 | -7/Garrison | Lost 3 allies 11768 | -7/Garrison | Lost 3 parts (1u2w) 11820 | -7/Garrison | Discovered new exit (range 10) 11841 | -7/Garrison | Garrison Relay disabled 11859 | -7/Garrison | Entered Factory 11859 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12010 | -6/Factory | Build established: Mutant 12052 | -6/Factory | Repaired Arm. Huge Wheel 12103 | -6/Factory | Repaired Arm. Huge Wheel 12203 | -6/Factory | Sucked down chute 12203 | -6/Factory | Entered Waste 12218 | -6/Waste | EMP discharged 12228 | -6/Waste | 1 allies followed down the chute 12229 | -6/Waste | Spotted C-40 Crusher 12257 | -6/Waste | Spotted C-40 Crusher 12258 | -6/Waste | Spotted C-40 Crusher 12273 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12291 | -6/Waste | Spotted C-40 Crusher 12303 | -6/Waste | Spotted C-40 Crusher 12310 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12318 | -6/Waste | EMP discharged 12318 | -6/Waste | System corruption reached 10% 12322 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12325 | -6/Waste | Crushed by Compactor (1 part destroyed) 12330 | -6/Waste | Crushed by Compactor (1 part destroyed) 12338 | -6/Waste | Spotted C-40 Crusher 12344 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12347 | -6/Waste | Discovered new exit (range 14) 12361 | -6/Waste | Lost 4 parts (1p3u) 12375 | -6/Waste | Entered Factory 12446 | -6/Factory | Repaired Arm. Huge Wheel? 12588 | -6/Factory | Repaired Seismic Detector 12651 | -6/Factory | Repaired Lrn. Sensor Array 12696 | -6/Factory | Repaired Arm. Huge Wheel 12879 | -6/Factory | System corruption reached 30% 13204 | -6/Factory | Build established: Bothacker-Mutant 13597 | -6/Factory | Identified exit to Garrison 13597 | -6/Factory | Entered Garrison 13597 | -6/Garrison | Accompanied by 1 ally 13607 | -6/Garrison | Triggered checkpoint 13628 | -6/Garrison | Garrison Relay disabled 13825 | -6/Garrison | Triggered checkpoint 13839 | -6/Garrison | Triggered checkpoint 13898 | -6/Garrison | Lost 4 allies 13913 | -6/Garrison | Lost 4 parts (1p3n) 13930 | -6/Garrison | Rescued a captive Derelict 13945 | -6/Garrison | Triggered checkpoint 13947 | -6/Garrison | Triggered checkpoint 13963 | -6/Garrison | Core integrity fell below 50% 13965 | -6/Garrison | Triggered checkpoint 13977 | -6/Garrison | Discovered new exit (range 15) 13984 | -6/Garrison | Expanded RIF knowledge: Autooverride 13988 | -6/Garrison | Entered Factory 14018 | -6/Factory | Lost 7 parts (1p3n1u2w) 14037 | -6/Factory | Repaired Xenon Bombardment Thruster 14146 | -6/Factory | Discovered new exit (range 16) 14156 | -6/Factory | Identified exit to Factory 14157 | -6/Factory | Entered another Factory area 14157 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14257 | -5/Factory | Build established: Hacker-Mutant 14629 | -5/Factory | Identified exit to Upper Caves 14649 | -5/Factory | Entered Upper Caves 14849 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14972 | -5/Upper Caves | Build established: Hacker-Scout 14991 | -5/Upper Caves | Identified exit to Upper Caves 15096 | -5/Upper Caves | Entered another Upper Caves area 15108 | -5/Upper Caves | Discovered new exit (range 12) 15111 | -5/Upper Caves | Identified exit to Factory 15147 | -5/Upper Caves | Learned Factory emergency access door positions 15681 | -5/Upper Caves | Learned 4 Factory zone layouts 16257 | -5/Upper Caves | Discovered new exit (range 11) 16265 | -5/Upper Caves | Identified exit to Zhirov 16266 | -5/Upper Caves | Entered Zhirov 16266 | -5/Zhirov | Discovered new exit (range 3) 16273 | -5/Zhirov | Met Zhirov 16282 | -5/Zhirov | Learned location of Quarantine (-2) 16282 | -5/Zhirov | Learned location of Testing (-3) 16282 | -5/Zhirov | Learned location of Command (-1) 16286 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16292 | -5/Zhirov | Found Alien Artifact 16292 | -5/Zhirov | Identified Integrated Reactor 16292 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16298 | -5/Zhirov | Found Alien Artifact 16298 | -5/Zhirov | Identified Transdimensional Reconstructor 16298 | -5/Zhirov | Warped through subspace 16373 | -5/Zhirov | Identified exit to Proximity Caves 16374 | -5/Zhirov | Entered Proximity Caves 16435 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 16439 | -4/Proximity Caves | Found Prototype Special Weapon 16439 | -4/Proximity Caves | Identified Molecular Deconstructor 16580 | -4/Proximity Caves | Build established: Hacker-Mutant 16690 | -4/Proximity Caves | Spotted B-86 Titan 16695 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 16699 | -4/Proximity Caves | Learned Research emergency access door positions 16707 | -4/Proximity Caves | Spotted B-86 Titan 16708 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 16727 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 16733 | -4/Proximity Caves | Discovered exit to Factory (range 8) 16736 | -4/Proximity Caves | Entered Factory 16736 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16737 | -4/Factory | Identified exit to Research 16766 | -4/Factory | Lost 3 parts (1p2n) 16899 | -4/Factory | Discovered new exit (range 19) 16904 | -4/Factory | Identified exit to Upper Caves 16948 | -4/Factory | Discovered new exit (range 11) 16997 | -4/Factory | Entered Upper Caves 17067 | -4/Upper Caves | Spotted B-86 Titan 17122 | -4/Upper Caves | Build established: Hacker-Scout 17143 | -4/Upper Caves | Learned Research emergency access door positions 17220 | -4/Upper Caves | Learned Research emergency access door positions 17258 | -4/Upper Caves | Discovered new exit (range 12) 17261 | -4/Upper Caves | Identified exit to Upper Caves 17262 | -4/Upper Caves | Entered another Upper Caves area 17266 | -4/Upper Caves | Discovered exit to Research (range 18) 17267 | -4/Upper Caves | Learned Research emergency access door positions 17477 | -4/Upper Caves | Discovered new exit (range 8) 17479 | -4/Upper Caves | Identified exit to Warlord 17486 | -4/Upper Caves | Entered Warlord 17515 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 17515 | -4/Warlord | Attacked by Warlord forces 17525 | -4/Warlord | Discovered new exit (range 14) 17531 | -4/Warlord | Identified exit to Proximity Caves 17680 | -4/Warlord | Crushed by falling debris 17685 | -4/Warlord | Crushed by falling debris 17709 | -4/Warlord | Entered Proximity Caves 17716 | -3/Proximity Caves | Lost 4 parts (2n2u) 17866 | -3/Proximity Caves | Discovered exit to Research (range 15) 17870 | -3/Proximity Caves | Entered Research 17870 | -3/Research | Evolved 2 slots: Utility x2 17900 | -3/Research | Hacking Suite fried by hacking feedback 17948 | -3/Research | Spotted B-86 Titan 17982 | -3/Research | Identified exit to Garrison 18009 | -3/Research | Spotted B-86 Titan 18017 | -3/Research | Lost 7 parts (1p2n4u) 18044 | -3/Research | Found Fusion Bomb Launcher 18067 | -3/Research | Identified exit to Testing 18274 | -3/Research | Build established: Sprinter 18311 | -3/Research | Destroyed 8 combat bots 18320 | -3/Research | Lost 4 parts (1p2n1u) 18327 | -3/Research | Found Unknown Device 18327 | -3/Research | Identified Launcher Loader 18399 | -3/Research | Discovered new exit (range 13) 18409 | -3/Research | Identified exit to Research 18409 | -3/Research | Entered another Research area 18409 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18500 | -2/Research | Spotted B-90 Cyclops 18531 | -2/Research | Lost 5 parts (1p2n1u1w) 18539 | -2/Research | Spotted B-90 Cyclops 18551 | -2/Research | Discovered new exit (range 3) 18551 | -2/Research | Identified exit to Access 18552 | -2/Research | Entered Access 18552 | -1/Access | Evolved 2 slots: Propulsion x2 18596 | -1/Access | Fabricated Mak. Sensor Array? 18986 | -1/Access | Spotted B-99 Colossus 18988 | -1/Access | Spotted B-99 Colossus 18994 | -1/Access | Discovered new exit (range 6) 18997 | -1/Access | Identified exit to Command 18998 | -1/Access | Entered Command 19026 | -1/Command | Lost 11 parts (2p4n2u3w) 19166 | -1/Command | Spotted M Guard 19167 | -1/Command | Spotted M Guard 19167 | -1/Command | Spotted Combat Programmer 19167 | -1/Command | Spotted Combat Programmer 19168 | -1/Command | Core integrity fell below 50% 19172 | -1/Command | Core integrity fell below 20% 19174 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- (204,97) (204,64) Map updated. 19139_ ALERT: Suspicious activity at Terminal C016. Dispatching Investigation squad. 19140_ Penetrated by Slug. 19140_ Terminal disabled. 19151_ System Shield destroyed. 19155_ Acquired Nuclear Pulse Array. 19167_ Nuclear Pulse Array destroyed. 19167_ Adv. Signal Interpreter destroyed. 19168_ Penetrated by EMDS Slug. 19169_ EMDS Slug penetrates Warlord D3-CKR. 19170_ Penetrated by EMDS Slug. 19171_ Knocked back. 19171_ EMDS Slug penetrates Wall. 19172_ The unstable cave ceiling collapses. 19172_ Penetrated by EMDS Slug. 19173_ EMDS Slug penetrates Reinforced Barrier. 19174_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #?#####?#???????? | | ????????????????????????????## ### # ##??????? | | ??????????????????????#"""### ####?### | | ??????????????????????# %T# # #?# | | ??????????????????????# @## # ### | | ??????????????????????# | | ??????????????????????# Y | | ??????????????????????# | | ??????????????????????# Y p | | ??????????????????????# p | | ??????????????????????# ## W ## ### | | ??????????????????????######## ### ### #?# | | ?????????????????????????????#####?#####?#####?### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 51 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 30 Weapon Shielding 90 Evasion (%) 74 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 28 Relay Coupler Types 3 Relay Coupler Value 81 Item Schematics ----------------- Remote Datajack | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. Sensor Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mak. Sensor Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed SpliceHeavyReplica Manual? 0 Play Time 04:57:38 Cumulative 92.2 hours Start 2024.12.01 @ 00:09:00 End 2024.12.01 @ 05:15:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3267404-f457-4583-8ef6-faa81421824a