Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 21:38:27 Player: Quad Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (81) 405 Value Destroyed (3415) 3415 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2613) 2613 TOTAL SCORE: 12893 Bonus ------- Follower Combat Kills 981 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Scanned by Researcher 500 Friendly Fire -168 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Phase Gun Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Compact Battery Advanced Matter Compressor Graphene Brace Hacking Suite > --- WEAPON ----------- Plasma Rifle Heavy Dispersion Rifle Neutron Cannon Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Phase Gun Enhanced Force Lance [Rating: 127] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Hacking Suite Device Hacking Drone Bay Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon CR-A16's Pointy Stick Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Slots Evolved 14 | . . 2 . . . 6 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 8 | . . 2 . . . 2 1 . 1 . . 2 . Weapon 3 | . . . . . . 1 1 . 1 . . . . Parts Attached 144 | 5 11 5 1 4 9 25 21 2 10 1 17 11 22 Power 22 | 1 2 . . . 1 4 5 . 1 . 3 3 2 Engine 7 | 1 2 . . . 1 2 1 . . . . . . Core 9 | . . . . . . 2 4 . . . 3 . . Reactor 6 | . . . . . . . . . 1 . . 3 2 Propulsion 36 | 2 3 . 1 . 3 8 6 1 4 . 2 3 3 Treads . | . . . . . . . . . . . . . . Leg 27 | 2 3 . 1 . 3 3 6 1 . . 2 3 3 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . Flight 8 | . . . . . . 5 . . 3 . . . . Utility 43 | . 4 1 . 2 1 5 7 . 3 . 7 3 10 Device 28 | . 2 1 . 1 . 2 3 . 3 . 4 3 9 Storage 5 | . 1 . . . 1 . . . . . 2 . 1 Processor 5 | . . . . 1 . 2 2 . . . . . . Hackware 5 | . 1 . . . . 1 2 . . . 1 . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 2 4 . 2 4 8 3 1 2 1 5 2 7 Energy Gun 16 | . 2 4 . . . 1 2 . . . 3 . 4 Energy Cannon 5 | . . . . . . . . . 1 1 1 1 1 Ballistic Gun 6 | 2 . . . . . . 1 1 . . . 1 1 Ballistic Cannon 4 | . . . . . . 3 . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . 1 . . 1 . . . . Impact Weapon 7 | . . . . . 4 3 . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . 1 . 3 4 . . . 1 2 4 Corrupted Parts 3 | . . . . . . . . . . . 1 1 1 System Corruption 5 | . . . . . . . . . . . 3 1 1 Parts Lost 75 | . . 4 5 . . 11 5 8 4 4 3 3 28 Power 15 | . . . 1 . . 3 1 2 1 . 2 1 4 Propulsion 17 | . . 1 1 . . 2 2 2 1 2 . . 6 Utility 20 | . . . 2 . . 1 2 . 1 1 1 2 10 Weapon 23 | . . 3 1 . . 5 . 4 1 1 . . 8 Highest Loss Streak 9 | . . 3 5 . . 6 3 6 4 4 2 2 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | . 5 7 7 6 11 7 4 5 4 2 . 1 4 Power . | . . 1 . . . . 2 4 2 1 . . . Propulsion 1 | . 2 3 2 2 3 1 . . . . . . . Utility 2 | . . 1 3 3 3 2 . 1 1 1 . . . Weapon 1 | . 2 1 1 1 4 2 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 18 | . 2 . . . 4 11 . . . . . . 1 Power . | . . . . . . . . . . . . . . Propulsion 6 | . . . . . 3 3 . . . . . . . Utility 6 | . . . . . . 6 . . . . . . . Weapon 6 | . 2 . . . 1 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 96 91 59 91 99 72 88 81 16 15 47 76 78 Engine 7 | . 14 11 6 11 11 7 3 . . . 1 . . Core 1 | . . . . . . 3 7 9 . . 2 5 . Leg 18 | . 28 17 8 22 22 17 19 18 . . 7 11 12 Device 11 | . 9 20 6 10 11 6 9 14 6 7 15 18 27 Storage 6 | . 5 11 11 11 11 2 . . . . 5 9 7 Processor 6 | . . . . 3 11 15 17 20 . . . . . Hackware 7 | . 9 11 11 11 11 2 4 . . . 4 4 3 Energy Gun 3 | . 1 20 15 5 . . 4 2 . . 1 8 6 Ballistic Gun 2 | . 25 . . . . . 4 2 . . . 3 3 Ballistic Cannon 2 | . . . . . . 2 11 9 . . 3 4 1 Impact Weapon 4 | . . . . . 19 10 . . . . . . . Slashing Weapon 1 | . . . . 5 . . . . . . . . . Piercing Weapon 2 | . . . . 10 . . . . . . . . . Peak Build Rating 127 | 5 10 13 13 30 41 65 77 77 45 33 85 106 127 Average Rating 42 | 3 8 10 9 25 34 56 69 62 19 19 50 89 105 On Entrance 33 | . 5 10 13 10 30 41 65 77 1 25 8 85 104 Avg Prop Armor Cover (%) 10 | . . . . . . 9 . . 15 11 17 4 15 Naked Turns 39 | . . . . . . . . 31 5 . . . 3 Heaviest Build 81 | 6 19 22 18 23 38 57 39 36 11 14 65 80 81 Greatest Support 95 | 20 20 20 20 20 40 73 81 86 21 14 45 65 95 Greatest Overweight (x) 9 | . . 2 . 1 1 8 1 . . 4 9 2 7 Average Overweight (x) . | . . 1 . . . . . . . . . 1 . Largest Inventory Capacity 15 | 5 10 10 10 10 15 15 5 5 5 5 5 5 5 Average Capacity 8 | 5 7 10 10 10 12 9 5 5 5 5 5 5 5 Most Carried 15 | 4 10 10 8 7 15 15 5 5 5 3 3 4 5 Average Carried 6 | . 5 7 6 6 11 7 4 5 4 2 . 1 4 Final Capacity 15 | 5 10 10 10 10 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 10 8 6 7 15 3 5 5 2 3 . 4 3 Class Distribution -------------------- 49% | Scavenger-Mutant 25% | Mutant 9% | Scavenger-Skirmisher 6% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Extension Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Matter Collected 3203 | 262 265 30 30 54 100 330 586 49 149 79 266 372 631 Remotely . | . . . . . . . . . . . . . . Salvage Created 3449 | 35 448 250 94 . 39 438 256 59 . 79 160 517 1074 Parts 176 | 3 33 14 2 . . 14 13 4 . 2 11 29 51 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . Recyclers Shooed 4 | . 1 1 . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . 41 . . . . . . . . Prevented 44 | . . . . . 44 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Combat Hostiles Destroyed 59 | 1 10 7 2 . . 11 4 2 . 1 3 7 11 Melee 3 | . . . . . . 3 . . . . . . . Guns 26 | 1 10 5 . . . 2 1 . . . . 2 5 Cannons 19 | . . . . . . 3 3 2 . . 3 5 3 AOE 4 | . . 1 1 . . . . . . . . . 2 Classes Destroyed 17 | 1 5 . . . . 4 2 1 . . 1 . 3 Worker 3 | . . . . . . . . . . . . . 3 Builder 2 | . . . . . . . . 1 . . . 1 . Hauler 2 | . 1 . . . . . 1 . . . . . . Recycler 2 | . 1 . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . Operator 5 | . 1 . . . . 1 2 . . . . 1 . Watcher 5 | . 1 . . . . 1 1 . . . . . 2 Swarmer 13 | . 6 3 . . . 3 1 . . . . . . Grunt 28 | 1 4 4 2 . . 3 1 2 . 1 . 6 4 Duelist 1 | . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 Sentry 4 | . . . . . . 2 1 . . . . 1 . Demolisher 1 | . . . . . . . 1 . . . . . . Hunter 4 | . . . . . . . . . . . . . 4 Programmer 6 | . . . . . . 1 . . . . 2 . 3 Heavy 1 | . . . . . . . . . . . 1 . . Wizard 1 | . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 5 | 1 3 3 2 . . 2 2 2 . 1 2 5 5 Combat Bots Only 5 | 1 3 3 2 . . 2 1 2 . 1 2 4 5 Max Kills in Single Turn 2 | 1 1 1 1 . . 1 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Hostile Shots Fired 1032 | 4 43 38 14 . 6 373 18 113 54 50 25 26 268 Missed 383 | 1 13 9 2 . 3 160 7 44 23 19 7 5 90 Hits 649 | 3 30 29 12 . 3 213 11 69 31 31 18 21 178 Melee 3 | . . . . . . 3 . . . . . . . Projectile 646 | 3 30 29 12 . 3 210 11 69 31 31 18 21 178 AOE 5 | . . . . . . . 5 . . . . . . Critical Strikes 22 | . . . . . . 3 . 2 . 5 1 1 10 Actively Blocked 17 | . . . . . . . . . . 5 1 1 10 Part Disruptions 1 | . . . . . . 1 . . . . . . . Damage Taken 12291 | 33 291 404 211 . 43 2598 1251 1613 433 666 700 1101 2947 Core 3896 | . 49 78 53 . 17 710 230 728 182 427 116 667 639 Absorbed by Shields 43 | . . . . . . 11 . . . 32 . . . Regen/Repaired (Parts) 152 | . 74 . . . . . 78 . . . . . . Core Remaining (%) 49 | 100 80 . . . 63 16 . 4 . . 36 . . Volleys Fired 231 | 3 38 24 8 . . 25 31 9 7 4 24 15 43 Largest 5 | 2 2 2 2 . . 2 4 4 1 1 3 5 5 Hottest 353 | 40 80 80 85 . . 144 185 185 98 113 256 353 353 Shots Fired 571 | 6 76 37 11 . . 28 116 23 7 4 42 72 149 Gun 339 | 6 76 37 11 . . 3 55 8 . . 4 34 105 Cannon 223 | . . . . . . 22 61 15 2 4 38 38 43 Launcher 1 | . . . . . . . . . . . . . 1 Special 8 | . . . . . . 3 . . 5 . . . . Kinetic 309 | 6 70 . . . . 22 93 18 . . 14 29 57 Thermal 162 | . . . . . . 6 11 5 7 4 28 29 72 Explosive . | . . . . . . . . . . . . . . Electromagnetic 100 | . 6 37 11 . . . 12 . . . . 14 20 Robot Hit Streak 14 | 2 14 14 13 . . 9 5 8 1 2 10 5 6 Robot Miss Streak 13 | 4 3 2 1 . . 11 13 5 6 1 4 3 5 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 3 | . 1 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 Shots Hit Robots 339 | 2 48 28 11 . 2 51 41 16 2 3 23 36 76 Core Hits 161 | 1 22 11 4 . . 28 22 12 1 2 6 17 35 Critical Kills 5 | 1 . . . . . 1 . . . 1 . 1 1 Critical Parts Destroyed 8 | . . . . . 1 6 1 . . . . . . Critical Strikes 18 | 1 . . . . 1 7 4 . . 1 . 2 2 Burn 1 | . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 5 | 1 . . . . . . 1 . . . . 2 1 Blast 3 | . . . . . . . 3 . . . . . . Smash 8 | . . . . . 1 7 . . . . . . . Melee Attacks 44 | . . . . . 5 39 . . . . . . . Impact 43 | . . . . . 4 39 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1 | . . . . . 1 . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . . . . . . . Damage Inflicted 10107 | 21 522 520 345 . 178 1775 1120 453 48 125 979 1205 2816 Guns 3779 | 21 522 377 210 . . 54 466 156 . . 62 425 1486 Cannons 4113 | . . . . . . 423 648 270 32 122 848 763 1007 Explosions 668 | . . 141 135 . . . . . . . 69 . 323 Melee 1443 | . . . . . 178 1265 . . . . . . . Ramming 55 | . . 2 . . . . 6 27 . 3 . 17 . Kinetic 3697 | 21 469 . . . . 423 890 311 . . 345 400 838 Thermal 3392 | . . 26 135 . . 87 176 115 48 122 565 534 1584 Explosive 69 | . . . . . . . . . . . 69 . . Electromagnetic 1451 | . 53 492 210 . . . 48 . . . . 254 394 Impact 1443 | . . . . . 178 1265 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 1 1 . 2 18 19 . . 8 1 10 Average Corruption 6 | . 1 1 1 1 . 1 16 18 . . 6 1 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 74 | . 3 1 . 3 . 8 24 12 . . 11 . 12 Message Errors 18 | . 1 . . . . . 4 5 . . 5 . 3 Matter Fused 18 | . . . . 2 . 4 6 1 . . 2 . 3 Heat Flow Errors 7 | . 1 . . . . 2 2 1 . . . . 1 Energy Discharges 7 | . . 1 . . . . 3 . . . 3 . . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . 1 . . . . 2 2 2 . . . . 3 Data Loss (major) 3 | . . . . . . . . 2 . . . . 1 Misfires 4 | . . . . . . . 3 . . . 1 . . Alerts 2 | . . . . 1 . . 1 . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 716 | . . 18 1 . 161 441 10 . . . 47 25 13 Projectiles 95 | . . . . . . . 10 . . . 47 25 13 Explosions 19 | . . 18 1 . . . . . . . . . . Melee 602 | . . . . . 161 441 . . . . . . . Knockbacks 20 | . . . . . . 12 3 2 . . 1 2 . Impact 12 | . . . . . . 11 . . . . . 1 . Kinetic 7 | . . . . . . . 3 2 . . 1 1 . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 161 | . . 82 69 . . . . 9 . 1 . . . Shots 4 | . . 2 2 . . . . . . . . . . Rammed 6 | . . . . . . . . 5 . 1 . . . Targets Rammed 12 | . 1 2 . . . . 1 6 . 1 . 1 . Kicked 6 | . 1 2 . . . . 1 1 . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 747 | 6 221 76 74 . . 227 398 352 40 47 438 747 173 Average Temperature 129 | 6 45 31 48 . . 60 120 156 20 25 149 319 34 Received Heat Transfer 1676 | 18 90 141 81 . . 531 39 408 . 161 . 108 99 Effects 44 | . . . . . . . 5 1 . . 1 37 . Shutdowns 11 | . . . . . . . 2 1 . . 1 7 . Energy Bleed 5 | . . . . . . . 1 . . . . 4 . Interference 6 | . . . . . . . 2 . . . . 4 . Matter Decay 3 | . . . . . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . . . . . 2 . Damage (minor) 4 | . . . . . . . . . . . . 4 . Damage (major) 10 | . . . . . . . . . . . . 10 . Damage (core) 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 1 . . 3 . . . . . . 1 Combat Hostiles 5 | . . 1 1 . . 2 . . . . . . 1 Parts Fried 6 | . . 3 . . . 1 . . . . . . 2 Impact Corruptions 24 | . . . . . 3 21 . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 3 | . . . . . . . . . . . . . 3 Heat Transferred 3002 | . . 50 100 . . 390 150 95 87 111 518 296 1205 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 2 . . . . . . . . . 2 Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Maximum Alert Level 1 | . . . . . . 1 1 . . . . . . Low Security (%) 89 | 100 100 100 100 . . 81 56 100 100 100 100 100 100 Level 1 10 | . . . . . . 18 43 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 383 | 20 120 77 38 . . 256 383 172 27 30 56 114 142 Initial 172 | . 6 27 2 . . . 107 172 27 2 15 10 47 Average 90 | 2 71 41 20 . . 144 185 127 4 5 12 57 72 Influence Increases 3330 | 20 325 180 68 . 97 716 904 84 36 52 167 236 445 Destroy 0b10 Robot/C 1720 | 20 200 140 40 . 40 340 400 60 . 20 60 140 260 Destroy 0b10 Robot/NC 120 | . 20 . . . 10 10 35 5 . . . 10 30 Destroy Leader 346 | . 44 20 10 . . 92 96 . . . 20 20 44 Allied During Kill 164 | . . . . . 17 20 115 2 . . . . 10 Successful Hack 56 | . 16 1 . . . 16 12 7 4 . . . . Disable Machine 270 | . 15 15 15 . . 30 75 . 15 . 45 30 30 Destroy Structure 354 | . . 4 3 . . 43 156 10 2 2 42 36 56 Partial Spotted 45 | . 30 . . . . . . . 15 . . . . Lose Combat Pursuer 255 | . . . . . 30 165 15 . . 30 . . 15 Influence Decreases 3330 | 10 268 240 57 18 97 497 770 381 88 26 177 172 529 Entered New Map 453 | . 4 40 5 18 . . 112 181 29 2 15 10 37 Time Decay 1986 | 10 264 160 20 . 97 377 368 100 54 . 158 132 246 Lost Part 599 | . . 40 32 . . 110 50 80 5 24 2 30 226 Lost Ally 292 | . . . . . . 10 240 20 . . 2 . 20 Squads Dispatched 24 | . 2 . . . 2 4 6 1 1 . 2 1 5 Investigation 11 | . 2 . . . 2 3 1 1 . . . 1 1 Extermination 6 | . . . . . . 1 2 . 1 . 1 . 1 Reinforcement 4 | . . . . . . . . . . . 1 . 3 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Distress Signals 5 | . . . . . 1 2 . 1 . . . . 1 Communications Jammed 2 | . . . . . . . 1 1 . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . Times Spotted 146 | 1 16 12 2 . 9 28 18 18 2 4 6 8 22 Peak Tracking Total 15 | 1 4 4 2 . 3 7 4 15 2 3 2 3 6 Tactical Retreats 12 | . . . . . 2 7 1 . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Traps Triggered 5 | . 1 . . . . 1 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Machines Disabled 20 | . 1 1 1 . 1 2 5 . 1 . 3 2 3 Max in Single Turn 2 | . 1 1 1 . 1 . 1 . 1 . 2 1 1 Garrison Access 3 | . . . . . . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Machines Accessed 30 | . 5 1 . . 4 8 6 2 1 . 2 . 1 Terminals 10 | . 3 . . . 2 2 1 2 . . . . . Fabricators 4 | . . . . . . 3 1 . . . . . . Repair Stations 5 | . 1 . . . 1 . 2 . . . 1 . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . Scanalyzers 4 | . . 1 . . . 1 1 . . . . . 1 Garrison Access 4 | . . . . . . 1 1 . 1 . 1 . . Total Hacks 66 | . 12 3 . . 7 13 12 6 2 . 3 . 8 Successful 43 | . 9 2 . . 4 9 7 2 2 . 2 . 6 Failed 21 | . 3 . . . 3 4 5 4 . . 1 . 1 Catastrophic 2 | . . . . . . . 1 1 . . . . . Database Lockouts 2 | . . 1 . . . . . . . . . . 1 Manual 57 | . 5 1 . . . 21 12 3 . . . 2 13 Terminals 18 | . 7 . . . 2 2 1 6 . . . . . Fabricators 5 | . . . . . . 4 1 . . . . . . Repair Stations 13 | . 3 . . . 2 . 6 . . . 2 . . Recycling Units 8 | . 2 . . . 3 3 . . . . . . . Scanalyzers 16 | . . 3 . . . 3 2 . . . . . 8 Garrison Access 6 | . . . . . . 1 2 . 2 . 1 . . Terminal Hacks 11 | . 4 . . . 2 2 1 2 . . . . . Record 1 | . . . . . 1 . . . . . . . . Open Door 4 | . . . . . 1 . 1 2 . . . . . Open DSF 2 | . . . . . . 2 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . Repair Station Hacks 7 | . 2 . . . . . 4 . . . 1 . . Scan Component 4 | . 1 . . . . . 2 . . . 1 . . Repair 2 | . 1 . . . . . 1 . . . . . . Refit 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . 2 . . . 2 2 . . . . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . . . . Retrieve Components 3 | . 1 . . . 1 1 . . . . . . . Scanalyzer 10 | . . 2 . . . 2 . . . . . . 6 Retrieve Study 10 | . . 2 . . . 2 . . . . . . 6 Garrison Access Hacks 5 | . . . . . . 1 1 . 2 . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 1 . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 2 . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 20 | . 4 1 . . 3 4 4 1 1 . 1 . 1 Full Trace Events 7 | . 1 . . . 2 2 1 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . . . . . . 3 Robots Built 5 | . . . . . . 2 3 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 285 | . . . . . . 116 169 . . . . . . Total Robot Build Rating 24 | . . . . . . 6 18 . . . . . . Part Schematics Acquired 20 | . . . . 4 . 14 . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 10 | . . 2 . . . 2 . . . . . . 6 Parts Repaired 2 | . 1 . . . . . 1 . . . . . . Time 70 | . 26 . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 7 | . 2 . . . 2 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . 2 . . Machine Destruction 3 | . . . . . . . 1 . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked 4 | . . . . . . 2 1 . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Total Allies 26 | . . . . 4 1 7 9 2 . 1 . 2 . Largest Group 7 | . . . . 4 4 5 7 1 . 1 1 2 2 Highest-Rated Group 322 | . . . . 161 161 252 322 106 . 47 47 162 162 Highest-Rated Ally 106 | . . . . 41 41 70 70 106 . 47 47 81 81 Zionite Dispatches 8 | . . . . . . 3 3 1 . . . 1 . Light 1 | . . . . . . 1 . . . . . . . Recon 1 | . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . 1 . . . . . . . Offense Resupply 1 | . . . . . . 1 . . . . . . . Total Orders 3 | . . . . . . 3 . . . . . . . DROP 2 | . . . . . . 2 . . . . . . . PICKUP 1 | . . . . . . 1 . . . . . . . Ally Attacks 154 | . . . . . 8 23 88 17 . 4 1 . 13 Total Damage 4793 | . . . . . 158 920 2642 394 . 173 49 . 457 Kills 29 | . . . . . 2 6 19 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Active Infowar (turns) 5388 | . 348 313 8 730 1383 1006 849 184 283 35 213 . 36 Sensors 1071 | . . . . . . 230 339 184 283 35 . . . Terrain 802 | . . 313 8 . . . 268 . . . 213 . . Seismic 903 | . 348 312 2 . . . . . . . 205 . 36 Machine Analysis 3875 | . . . . 730 1383 1006 756 . . . . . . Jamming 673 | . . . . . . . 472 184 17 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . . . . . . . Drone Launches 3 | . . . . . . 1 . . . . 2 . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . Zionite Intel Received 7 | . . . . . . 4 1 . . . . . 2 Emergency Access 1 | . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Turns Passed 8574 | 89 618 329 40 2132 1383 1006 849 215 324 85 621 343 540 Spaces Moved 5295 | 66 328 124 12 1228 893 656 530 183 421 78 400 132 244 Core 186 | 13 . . . . . 1 . 52 33 27 55 . 5 Treads . | . . . . . . . . . . . . . . Legs 4645 | 53 328 124 12 1228 893 630 530 131 . . 345 132 239 Wheels . | . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . 29 . . . . Flight 435 | . . . . . . 25 . . 359 51 . . . Fastest Speed 34 | 50 120 105 105 105 105 37 105 50 34 37 50 190 50 Average Speed 129 | 106 120 197 105 171 138 110 107 95 41 53 131 199 139 Slowest Speed 590 | 120 120 245 105 175 175 590 175 120 70 250 500 260 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . . . . . Exploration Rate (%) 30 | 5 62 21 8 94 90 26 12 35 9 16 11 5 38 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . 2 Known Exits Taken 3 | . 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 8 | . . . . 3 5 . . . . . . . . Spaces Dug 16 | . . . . . . 11 5 . . . . . . Terrain Destroyed 96 | . . 3 4 . . 11 20 3 1 1 25 15 13 Melee 11 | . . . . . . 11 . . . . . . . Projectile 58 | . . . . . . . 20 3 1 1 8 15 10 AOE 27 | . . 3 4 . . . . . . . 17 . 3 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Gar Fac Res Tes Total 6413 | 77 481 171 28 1249 1035 830 727 205 549 116 448 168 329 Wait 528 | . 87 13 5 12 96 61 131 1 99 5 4 2 12 Move 5279 | 65 327 123 11 1227 892 655 529 182 417 77 399 131 244 Hop 2 | . . . . . . . . . 2 . . . . Pick Up 50 | 4 7 3 1 3 15 7 4 . 1 1 . 3 1 Fast Attach 99 | 5 6 . . 2 4 16 11 1 9 1 17 8 19 Attach 38 | . 1 5 3 2 . 11 6 . 3 . 3 2 2 Detach 4 | . . . . 1 . 1 . . . . . 2 . Swap 26 | . 6 1 . 1 5 2 7 1 . . . 1 2 Drop 56 | . 8 . . 1 15 13 6 1 5 . . 3 4 Fire 231 | 3 38 24 8 . . 25 31 9 7 4 24 15 43 Melee 40 | . . . . . 5 35 . . . . . . . Ram 6 | . . . . . . . . 5 . 1 . . . Kick 6 | . 1 2 . . . . 1 1 . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 1 1 . . 10 . . 2 Rewire 28 | . . . . . 3 3 . 4 . 17 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Extension -4/Factory -4/Garrison -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Repaired Lgt. Assault Rifle 427 | -10/Materials | Discovered new exit (range 7) 487 | -10/Materials | Build established: Scavenger-Mutant 512 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Utility x2 728 | -9/Materials | Central database locked down 908 | -9/Materials | Build established: Mutant 916 | -9/Materials | Lost 3 parts (1n2w) 964 | -9/Materials | Discovered new exit (range 16) 1037 | -9/Materials | Entered Mines 1073 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1077 | -9/Mines | Lost 5 parts (1p1n2u1w) 1077 | -9/Mines | Entered Zion 1093 | -7/Zion | Found CR-A16's Pointy Stick 1142 | -7/Zion | Given the Hacking Drone Bay 1142 | -7/Zion | Found Prototype Device 1143 | -7/Zion | Identified Hacking Drone Bay 1226 | -7/Zion | Discovered new exit (range 16) 1340 | -7/Zion | System corruption cleaned by Quarantine Array 1354 | -7/Zion | Build established: Scavenger-Mutant 1445 | -7/Zion | Learned Factory security intel 1448 | -7/Zion | Learned Factory emergency access door positions 2013 | -7/Zion | Learned location of Recycling (-7) 2033 | -7/Zion | Learned 8 Factory zone layouts 2738 | -7/Zion | Met Imprinter 2801 | -7/Zion | Imprinted 2803 | -7/Zion | Declared Zion's savior 3209 | -7/Zion | Entered Proximity Caves 3209 | -6/Proximity Caves | Accompanied by 4 allies 3211 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 3289 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 3600 | -6/Proximity Caves | Identified exit to Factory 3609 | -6/Proximity Caves | 0b10 base defense nominally successful 4099 | -6/Proximity Caves | Learned Factory stockpile data 4592 | -6/Proximity Caves | Entered Factory 4592 | -6/Factory | Accompanied by 3 allies 4592 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4644 | -6/Factory | Retrieved Zion intel report: Guard Positions 4645 | -6/Factory | Zion Offense Resupply teleported in 4759 | -6/Factory | Zion Melee Resupply teleported in 4818 | -6/Factory | P-60 Hacker assimilated allied HF-TIC(M) 4885 | -6/Factory | Spotted B-75 Beast 5038 | -6/Factory | Core integrity fell below 50% 5068 | -6/Factory | Lost 6 parts (2p2n1u1w) 5109 | -6/Factory | Retrieved Zion intel report: Trap Installations 5289 | -6/Factory | Build established: Mutant 5407 | -6/Factory | Core integrity fell below 20% 5408 | -6/Factory | Fabricated H-55 Commando (x2) 5486 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5507 | -6/Factory | Discovered new exit (range 14) 5531 | -6/Factory | Retrieved Zion intel report: Component Schematics 5532 | -6/Factory | Zion Light squad teleported in 5598 | -6/Factory | Entered another Factory area 5598 | -5/Factory | Accompanied by 6 allies 5598 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5632 | -5/Factory | Garrison activated, responded to threat 5744 | -5/Factory | Retrieved Zion intel report: Active Terminals 5745 | -5/Factory | Zion Fire squad teleported in 5795 | -5/Factory | Repaired Imp. Deuterium Engine 5814 | -5/Factory | Lost 3 allies 5857 | -5/Factory | Fabricated B-60 Warrior? 5904 | -5/Factory | Lost 5 allies 5908 | -5/Factory | Crushed by falling debris 5985 | -5/Factory | Crushed by falling debris 5985 | -5/Factory | System corruption reached 10% 5995 | -5/Factory | Zion Demo squad teleported in 5996 | -5/Factory | Build established: Scavenger-Skirmisher 6016 | -5/Factory | Lost 3 parts (1p1n1u) 6290 | -5/Factory | Found Prototype Processor 6290 | -5/Factory | Identified Exp. Targeting Computer 6316 | -5/Factory | Zion Recon squad teleported in 6375 | -5/Factory | Discovered new exit (range 6) 6447 | -5/Factory | Entered Extension 6617 | -5/Extension | Zion hero teleported in (12-ASH) 6631 | -5/Extension | Released all parts (10) 6632 | -5/Extension | Core integrity fell below 50% 6643 | -5/Extension | Rescued a captive Derelict 6648 | -5/Extension | Spotted B-75 Beast 6653 | -5/Extension | Spotted B-75 Beast 6655 | -5/Extension | Core integrity fell below 20% 6660 | -5/Extension | Lost 6 parts (2p2n2w) 6661 | -5/Extension | Discovered new exit (range 3) 6662 | -5/Extension | Entered Factory 6662 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6935 | -4/Factory | Build established: Mutant 6972 | -4/Factory | Lost 4 parts (1p1n1u1w) 6986 | -4/Factory | Identified exit to Garrison 6986 | -4/Factory | Entered Garrison 7004 | -4/Garrison | Triggered checkpoint 7050 | -4/Garrison | Triggered checkpoint 7051 | -4/Garrison | Discovered new exit (range 5) 7064 | -4/Garrison | Core integrity fell below 50% 7071 | -4/Garrison | Lost 4 parts (2n1u1w) 7071 | -4/Garrison | Entered Factory 7071 | -4/Factory | Accompanied by 1 ally 7332 | -4/Factory | Lost 3 allies 7591 | -4/Factory | Discovered new exit (range 16) 7692 | -4/Factory | Entered Research 7692 | -3/Research | Evolved 2 slots: Utility x2 7945 | -3/Research | Core integrity fell below 50% 7963 | -3/Research | Discovered new exit (range 6) 8023 | -3/Research | Zion Hacker squad teleported in 8035 | -3/Research | Entered Testing 8035 | -3/Testing | Accompanied by 2 allies 8065 | -3/Testing | Central database locked down 8138 | -3/Testing | Spotted PG-DMSCG76SDS 8146 | -3/Testing | Allies destroyed PG-DMSCG76SDS 8159 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 8170 | -3/Testing | Build established: Scavenger-Tank 8280 | -3/Testing | Lost 7 parts (2n2u3w) 8369 | -3/Testing | System corruption reached 10% 8405 | -3/Testing | Lost 5 parts (1p2n1u1w) 8479 | -3/Testing | Lost 7 parts (1p3u3w) 8542 | -3/Testing | Retrieved Zion intel report: Emergency Access 8563 | -3/Testing | Core integrity fell below 20% 8569 | -3/Testing | Found Prototype Launcher 8569 | -3/Testing | Identified Tesla Bomb Launcher 8571 | -3/Testing | Scanned by Researcher 8572 | -3/Testing | Released all parts (9) 8575 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08572_ Slug penetrates Wall. 08572_ Released Power Amplifier. 08572_ Released Hvy. Dispersion Rifle. 08572_ Released Adv. Heat Sink. 08572_ Released Exp. Coolant Injector. 08572_ Released Graphene Brace. 08572_ Released Adv. Matter Compressor. 08572_ Released Com. HERF Cannon. 08572_ Released Power Amplifier. 08572_ Released Tesla Bomb Launcher. 08573_ K-01 Serf sends out distress signal. 08574_ K-01 Serf collects debris. 08574_ Penetrated by Slug. 08574_ Slug penetrates Wall. 08575_ Held in stasis. 08575_ C-55 Analyst is analyzing... 08575_ Penetrated by Slug. 08575_ Slug penetrates Wall. 08575_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???+?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????+????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????""??????????????????????????? | | ????????????????????"""?????###??????????????????? | | ????????????????????? ????? ???????????????????? | | ????????????????????? ????? #???????????????????? | | ?????????????????????#/##### #???????????????????? | | ?????????????????????#h #???????????????????? | | ?????????????????????# #???????????????????? | | ????????????????###??# #???????????????????? | | ????????????????# ??# [! #???????????????????? | | ??????????"?????# ?#! [! #???????????????????? | | ????????""""uA### ## !! ####????????????????? | | ??????? gu ch [%k +????????????????? | | ??????????????# h!!] #????????????????? | | ????????????#+# uh!![ @ #????????????????? | | ????????????# ]!% ; #???????????? | | #+########??# ########;##### #### #???????????? | | #??# #????# !#??#???????????????????? | | ! #### ###??# #??????????????????????? | | ! ! ## #??# """ #??????????????????????? | | ! ## T" #### """ #??????????????????????? | | / "" + """ #??????????????????????? | | " " ## #### #??????????????????????? | | ""R"" ## #??########??????????????????????? | | """"" #### ###????????????????????????????????? | | ###########?# #??????????????????????????????????? | | #??????????????????????????????????? | | ####??????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ####+#######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?+???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 120 Energy Generation 66 Energy Capacity 610 Matter Stores 482 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Power Amplification 80 Point Defense Rating 240 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 16 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Spear | -7/Zion | Archive Force Field | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Remote Shield | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Stasis Canceller | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Hardlight Generator | -6/Factory | Z-intel Hvy. Missile Launcher | -6/Factory | Z-intel Cryofiber Web | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Hrd. Heavy Armor Plating | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Lrn. Phase Cannon | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-74 Champion | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive Fabricated ------------ H-55 Commando | x2 | -6/Factory B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Lgt. Assault Rifle | 7% | -10/Materials Imp. Deuterium Engine | 2% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Maul | -6/Factory | Hacked Flexi-carbon Leg | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Nova Cannon | -3/Testing | Hacked Particle Reactor | -3/Testing | Hacked Tesla Rifle | -3/Testing | Hacked Phase Gun | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend A Problem For Future Me Backstab Close Call Dangerous Findings Dynamic Key Fitting Room Hammer Time Heroic Deeds I Laugh At Your Crits I'm Back, Baby! It's Just You My Command Is Your Wish Oops Party Time Please Form A Line Respectable Loadout Robot Respite Storm Trooper Streaker The More The Merrier The One Throw Away The Key We Love MA Well Done Challenges ------------ None Game ------ Seed WeldingVisualRigger Manual? 0 Play Time 02:50:25 Cumulative 5.8 hours Start 2026.09.19 @ 13:22:23 End 2026.09.19 @ 21:38:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ec72a558-a2a7-462d-8fb5-76b40e971eec