Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.13 @ 01:51:03 Player: CalmDownMonkey Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (263) 263 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1438 Bonus ------- None Cogmind --------- Core Integrity 340/400 Matter 252/300 Energy 250/250 System Corruption 3% Temperature Cool (23) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Advanced Sensor Array Transmission Jammer > --- WEAPON (2) ------- Heavy Assault Rifle Assault Cannon > --- INVENTORY (14) --- Ion Engine Medium Storage Unit Advanced Visual Processing Unit Improved ECM Suite Improved Utility Shielding Small Laser Small Laser Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Sensor Array Transmission Jammer > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Medium Storage Unit Advanced Visual Processing Unit Improved ECM Suite Improved Utility Shielding Small Laser Small Laser Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 6 4 . 10 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 2 | . . . 2 Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 2 | . . . 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 . 5 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 99 | . 98 100 99 Engine 11 | . 14 14 11 Leg 3 | . . . 4 Wheel 20 | . 28 28 16 Device 14 | . . . 22 Storage 23 | . 27 28 22 Energy Gun 6 | . 14 14 2 Ballistic Gun 11 | . 14 14 9 Ballistic Cannon 5 | . . . 7 Naked Turns . | . . . . Heaviest Build 39 | 11 31 31 39 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 14 | 6 14 14 14 Average Capacity 12 | 5 11 14 14 Most Carried 14 | 6 8 14 14 Average Carried 9 | 4 6 13 11 Final Capacity 14 | 6 14 14 14 Final Carried 14 | 6 8 14 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 504 | 282 39 10 173 Remotely . | . . . . Salvage Created 385 | 133 92 . 160 Parts 26 | 9 10 . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . 6 . 4 Guns 7 | . 6 . 1 Cannons 3 | . . . 3 Classes Destroyed 6 | 2 1 . 3 Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Swarmer 6 | . 6 . . Grunt 2 | . . . 2 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | 2 3 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 542 | . 84 . 458 Core 82 | . 22 . 60 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 91 . Volleys Fired 57 | 22 9 . 26 Largest 2 | 2 2 . 2 Hottest 100 | 60 60 . 100 Shots Fired 104 | 44 18 . 42 Gun 80 | 44 18 . 18 Cannon 17 | . . . 17 Launcher . | . . . . Special 7 | . . . 7 Kinetic 64 | 22 9 . 33 Thermal 40 | 22 9 . 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 7 6 . 7 Robot Miss Streak 4 | 3 1 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | 26 10 . 19 Core Hits 20 | 8 6 . 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 725 | 237 87 . 401 Guns 409 | 237 87 . 85 Cannons 316 | . . . 316 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 474 | 54 19 . 401 Thermal 251 | 183 68 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | 60 40 . 46 Average Temperature 20 | 26 23 . 15 Received Heat Transfer 120 | . . . 120 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 550 | 400 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 211 | 25 173 67 211 Initial 67 | . 16 67 26 Average 56 | 11 100 67 53 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 98 Level 1 . | . . . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 7 . 13 Peak Tracking Total 8 | . 5 . 8 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Record 1 | . 1 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 869 | 128 140 98 503 Spaces Moved 510 | 64 116 101 229 Core 2 | 2 . . . Treads . | . . . . Legs 54 | . . . 54 Wheels 454 | 62 116 101 175 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 90 Average Speed 94 | 79 89 90 104 Slowest Speed 150 | 80 90 90 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 26 22 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . . 6 Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile 7 | . . . 7 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 774 | 99 135 107 433 Wait 173 | . 4 1 168 Move 507 | 63 115 100 229 Hop . | . . . . Pick Up 14 | 7 1 6 . Fast Attach 7 | 6 1 . . Attach 5 | . . . 5 Detach . | . . . . Swap 8 | . 3 . 5 Drop 3 | 1 2 . . Fire 57 | 22 9 . 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Entered Mines 272 | -10/Mines | Met a Derelict shopkeep closing up shop 312 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 8) 367 | -10/Mines | Entered Materials 367 | -9/Materials | Evolved 2 slots: Utility x2 870 | -9/Materials | Self-destructed Last Messages --------------- 00756_ System corrupted by crushing effect (+1). 00757_ B-36 Bruiser destroyed. 00757_ K-01 Serf collects debris. 00760_ G-34 Mercenary destroyed. 00760_ K-01 Serf collects debris. 00763_ System corrupted: Hvy. Assault Rifle jammed. 00763_ K-01 Serf collects debris. 00766_ G-34 Mercenary destroyed. 00766_ K-01 Serf collects debris. 00771_ Acquired 32 matter. 00773_ K-01 Serf collects debris. 00775_ Acquired 35 matter. 00776_ K-01 Serf collects debris. 00780_ Acquired 30 matter. 00780_ K-01 Serf collects debris. 00834_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00835_ Atomic Centrifuge disabled. 00853_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00858_ VAUND6X2AZV,W=GC JZU>8QX CIADE ,6J6FDG Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????? ????????????? | | ?????????????????? ????????????? | | ????????? ????#; g#######???? | | ????????? ????# g @ #???? | | ????????? ???# ####### #???? | | #?????????# ????# ??????# #???? | | #??????????# ??# ??????# #???? | | #??????????# ###?##????# #???? | | #??????????? ^^^ ######+###?? | | #???????????? # #?? | | #?????????????? # "" #?? | | #???????????????# # "" #?? | | #???????????????# # "" #?? | | #???????????????+ + #?? | | #???????????????# # """ #?? | | #???????????????# # """ #?? | | #???????????????# # """ #?? | | #???????????????# # #?? | | #???????????????# ##########?? | | ########????????# #????? | | # #????????# #????? | | # """ #????????# #????? | | # """ #????????# #????? | | / """ #????????# #### ####????? | | # #????????# #??# #???????? | | # #????????# #??# #???????? | | ########????????# #??# #???????? | | ##########+##### ####+###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombRagnarokFlakker Manual? 0 Play Time 00:19:45 Cumulative 18.7 hours Start 2022.01.10 @ 01:41:23 End 2022.01.13 @ 01:51:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c91820a-98a7-4da9-8a58-ec4de44684d9