Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 10:51:06 Player: RBrandon Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3105) 3105 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 7378 Bonus ------- High Alert Combat Kills 343 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 202/280 System Corruption 0% Temperature Critical (629) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Active Sensor Suite Weapon Cycler Graphene Brace > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (5) ---- Medium Storage Unit Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Active Sensor Suite Weapon Cycler Graphene Brace > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Medium Storage Unit Gauss Cannon Improved Datajack [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 . 2 . Weapon . | . . . . . . . Parts Attached 94 | 7 5 22 17 21 1 21 Power 11 | 1 2 5 . 2 . 1 Engine 11 | 1 2 5 . 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 32 | 2 . 12 6 7 . 5 Treads 9 | . . 4 2 3 . . Leg 8 | 2 . . 3 . . 3 Wheel 9 | . . 8 1 . . . Hover 6 | . . . . 4 . 2 Flight . | . . . . . . . Utility 25 | 2 1 2 5 9 1 5 Device 13 | 1 . 1 5 2 . 4 Storage 4 | 1 . . . 3 . . Processor 3 | . 1 1 . . 1 . Hackware . | . . . . . . . Protection 5 | . . . . 4 . 1 Artifact . | . . . . . . . Weapon 26 | 2 2 3 6 3 . 10 Energy Gun 1 | 1 . . . . . . Energy Cannon 11 | . . 1 5 3 . 2 Ballistic Gun 7 | 1 2 2 . . . 2 Ballistic Cannon 6 | . . . 1 . . 5 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . 1 Parts Lost 31 | . 1 6 6 2 . 16 Power 4 | . 1 2 . . . 1 Propulsion 14 | . . 3 4 1 . 6 Utility 7 | . . . 1 1 . 5 Weapon 6 | . . 1 1 . . 4 Highest Loss Streak 10 | . 1 2 4 1 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 98 95 91 93 84 55 Engine 9 | . 13 11 9 9 7 6 Treads 8 | . . 2 1 21 . . Leg 6 | . 28 4 5 4 . 6 Wheel 10 | . . 23 23 . . . Hover 5 | . . . . 10 30 14 Device 8 | . . 9 17 6 7 6 Storage 9 | . 14 11 7 8 7 4 Processor 8 | . 14 11 9 7 7 . Protection 3 | . . . . 9 7 3 Energy Cannon 7 | . . 1 15 13 15 6 Ballistic Gun 8 | . 18 20 . . . 2 Naked Turns . | . . . . . . . Heaviest Build 107 | 14 16 21 30 107 39 39 Greatest Support 80 | 20 20 60 46 80 32 50 Greatest Overweight (x) 3 | 3 . 1 1 2 1 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 25 | 8 8 8 8 25 10 10 Average Capacity 9 | 7 8 8 7 13 10 8 Most Carried 10 | 8 8 8 8 10 10 10 Average Carried 7 | 2 7 7 7 8 9 5 Final Capacity 10 | 8 8 8 5 10 10 5 Final Carried 10 | 8 8 7 5 9 10 3 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac DSF Matter Collected 1950 | 270 104 587 187 393 . 409 Remotely . | . . . . . . . Salvage Created 4122 | 141 273 1196 598 1313 . 601 Parts 241 | 12 17 75 37 62 . 38 Haulers Intercepted 5 | . . 2 1 2 . . Recyclers Shooed 4 | . 1 2 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Combat Hostiles Destroyed 78 | . 10 22 9 22 . 15 Melee 1 | . . . . 1 . . Guns 34 | . 10 21 . . . 3 Cannons 38 | . . . 8 20 . 10 AOE 2 | . . 1 . . . 1 Classes Destroyed 13 | 3 2 4 2 2 . . Worker 4 | 2 . 1 . 1 . . Builder 3 | . . 3 . . . . Tunneler 2 | 2 . . . . . . Hauler 5 | . . 2 1 2 . . Recycler 7 | 1 . 2 1 3 . . Watcher 3 | . . 3 . . . . Swarmer 24 | . 6 10 . 2 . 6 Grunt 28 | . 4 7 4 10 . 3 Duelist 1 | . . . . 1 . . Sentry 15 | . . 5 2 8 . . Specialist 7 | . . . 2 . . 5 Hunter 1 | . . . . 1 . . Heavy 2 | . . . 1 . . 1 Best Kill Streak 11 | 3 5 11 2 10 . 9 Combat Bots Only 9 | . 5 6 2 5 . 9 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac DSF Damage Taken 5982 | . 613 817 889 1077 . 2586 Core 1319 | . 203 94 105 113 . 804 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 187 | . . . . 187 . . Core Remaining (%) 63 | 100 18 76 . 60 . . Volleys Fired 293 | 21 30 84 34 76 . 48 Largest 2 | 1 2 2 2 2 . 2 Hottest 170 | 50 70 56 160 170 . 170 Shots Fired 492 | 21 60 151 59 117 . 84 Gun 236 | 21 60 134 . . . 21 Cannon 254 | . . 17 59 117 . 61 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 233 | . 37 134 8 15 . 39 Thermal 240 | 21 23 . 51 102 . 43 Explosive 2 | . . . . . . 2 Electromagnetic 17 | . . 17 . . . . Robot Hit Streak 23 | 3 12 15 11 23 . 12 Robot Miss Streak 4 | 3 3 3 3 4 . 3 Penetration Max 1 | . . . 1 . . . Secondary Targets 6 | . 5 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 329 | 10 44 99 34 88 . 54 Core Hits 136 | 6 16 41 13 35 . 25 Critical Kills 3 | . . 1 . 1 . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 1 1 1 7 . 1 Burn 1 | . 1 . . . . . Meltdown 2 | . . . . 1 . 1 Destroy 1 | . . 1 . . . . Blast 7 | . . . 1 6 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7856 | 139 509 1815 1172 2578 . 1643 Guns 2244 | 139 506 1356 . . . 243 Cannons 5332 | . . 412 1172 2577 . 1171 Explosions 276 | . . 47 . . . 229 Melee . | . . . . . . . Ramming 4 | . 3 . . 1 . . Kinetic 3277 | . 304 1356 351 602 . 664 Thermal 3934 | 139 202 47 821 1975 . 750 Explosive 229 | . . . . . . 229 Electromagnetic 412 | . . 412 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 1 3 . . Average Corruption 2 | . . 4 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . 22 . 9 . . Message Errors 6 | . . 4 . 2 . . Matter Fused 9 | . . 6 . 3 . . Heat Flow Errors 5 | . . 4 . 1 . . Energy Discharges 3 | . . 2 . 1 . . Data Loss (minor) 3 | . . 3 . . . . Data Loss (major) 1 | . . . . 1 . . Misfires 3 | . . 2 . 1 . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 127 | . . 32 29 66 . . Projectiles 127 | . . 32 29 66 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 8 | . . . 3 3 . 2 Impact . | . . . . . . . Kinetic 8 | . . . 3 3 . 2 Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 Shots 1 | . . . . . . 1 Rammed 1 | . . . . 1 . . Targets Rammed 5 | . 3 . . 2 . . Kicked 3 | . 3 . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 629 | 60 206 243 240 385 . 629 Average Temperature 81 | 18 70 41 70 92 . 180 Received Heat Transfer 1797 | . 234 366 297 585 . 315 Effects 6 | . . . . 1 . 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . 1 . . Short Circuit 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . 5 . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 1 1 . 1 Combat Hostiles 3 | . . . 1 1 . 1 Parts Melted 18 | . 3 . 8 5 . 2 Heat Transferred 7483 | 407 666 . 1600 3618 . 1192 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Peak Influence 677 | 25 261 677 543 603 215 420 Initial 265 | . 16 109 265 228 215 154 Average 337 | 14 113 369 394 444 215 247 Maximum Alert Level 2 | . 1 2 2 2 1 2 Low Security (%) 25 | 100 90 17 . . . 53 Level 1 35 | . 9 47 44 33 100 29 Level 2 39 | . . 34 55 66 . 17 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 12 | . 2 1 4 2 . 3 Investigation 4 | . 1 . 1 2 . . Extermination . | . . . . . . . Reinforcement 8 | . 1 1 3 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac DSF Distress Signals 9 | . 2 4 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 13 37 16 28 . 21 Peak Tracking Total 9 | . 7 8 7 4 . 9 Tactical Retreats 6 | . . 1 . 1 . 4 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Traps Triggered 9 | . 1 3 . 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac DSF Machines Disabled 7 | . . 3 2 2 . . Max in Single Turn 1 | . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac DSF Machines Accessed 18 | . 1 5 1 10 1 . Terminals 14 | . . 5 . 8 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 47 | . 2 11 8 24 2 . Successful 32 | . 2 7 7 15 1 . Failed 15 | . . 4 1 9 1 . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 3 . . Terminals 32 | . . 11 . 19 2 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units 2 | . 2 . . . . . Scanalyzers 8 | . . . 8 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 18 | . . 7 . 10 1 . Record 1 | . . . . 1 . . Part Schematic 1 | . . . . 1 . . Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 5 | . . 3 . 2 . . Open Door 3 | . . . . 3 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 7 | . . . 7 . . . Insert Component 3 | . . . 3 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . 2 1 7 . . Full Trace Events 2 | . . . 1 1 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 82 | . . . . 82 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac DSF Turns Passed 3113 | 209 243 973 317 997 35 339 Spaces Moved 1565 | 115 112 607 179 379 34 139 Core 20 | 7 . . . . . 13 Treads 263 | . . 40 2 221 . . Legs 459 | 108 112 109 28 51 . 51 Wheels 607 | . . 458 149 . . . Hover 216 | . . . . 107 34 75 Flight . | . . . . . . . Fastest Speed 38 | 50 120 86 85 98 98 38 Average Speed 118 | 127 120 99 97 162 98 107 Slowest Speed 330 | 200 120 160 250 330 98 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 19 54 19 62 1 69 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 66 | . . . 19 22 . 25 Melee . | . . . . . . . Projectile 46 | . . . 19 22 . 5 AOE 20 | . . . . . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac DSF Total 2334 | 154 166 830 261 638 35 250 Wait 265 | . 6 90 9 125 . 35 Move 1559 | 114 111 606 178 378 33 139 Hop . | . . . . . . . Pick Up 43 | 10 4 9 6 13 1 . Fast Attach 54 | 7 3 12 11 11 1 9 Attach 27 | . 1 6 4 5 . 11 Detach 16 | . . 2 4 5 . 5 Swap 13 | . 1 4 2 5 . 1 Drop 59 | 2 7 17 13 18 . 2 Fire 293 | 21 30 84 34 76 . 48 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 3 . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 210 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Core integrity fell below 20% 446 | -10/Materials | Discovered new exit (range 7) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1409 | -9/Materials | Discovered new exit (range 17) 1426 | -9/Materials | Entered another Materials area 1426 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -8/Materials | Discovered new exit (range 5) 1733 | -8/Materials | Lost 4 parts (2n1u1w) 1743 | -8/Materials | Entered Storage 1928 | -8/Storage | Build established: Scavenger-Mutant 2518 | -8/Storage | Repaired Hvy. Assault Cannon 2563 | -8/Storage | Repaired Imp. Cooling System 2735 | -8/Storage | Discovered new exit (range 6) 2740 | -8/Storage | Entered Factory 2740 | -7/Factory | Evolved 2 slots: Utility x2 2766 | -7/Factory | Build established: Mutant 2775 | -7/Factory | Identified exit to DSF 2775 | -7/Factory | Entered DSF 2815 | -7/DSF | Additional patrols routed to DSF 2860 | -7/DSF | Lost 5 parts (2n2u1w) 2951 | -7/DSF | Core integrity fell below 50% 2970 | -7/DSF | Core integrity fell below 20% 2983 | -7/DSF | Lost 10 parts (1p4n3u2w) 3016 | -7/DSF | Sterilization system engaged 3019 | -7/DSF | Destroyed 9 combat bots 3036 | -7/DSF | Ambient heat levels rising (+10) 3051 | -7/DSF | Ambient heat levels rising (+10) 3066 | -7/DSF | Ambient heat levels rising (+10) 3081 | -7/DSF | Ambient heat levels rising (+10) 3096 | -7/DSF | Ambient heat levels rising (+10) 3101 | -7/DSF | Found Prototype Device 3101 | -7/DSF | Identified Active Sensor Suite 3111 | -7/DSF | Ambient heat levels rising (+10) 3115 | -7/DSF | Core destroyed Last Messages --------------- 03103_ A-02 Transporter heat damages core (-5). 03103_ A-02 Transporter heat damages Transport Network Coupler. 03104_ A-02 Transporter heat damages core (-4). 03104_ A-02 Transporter heat damages Weight Redist. System. 03104_ Acquired Graphene Brace. 03106_ Active Sensor Suite broken. 03106_ Overheating: Short circuit. 03107_ Acquired 4 matter. 03108_ A-02 Transporter heat damages core (-4). 03110_ A-02 Transporter heat damages Lgt. Treads. 03111_ A-02 Transporter heat damages Lgt. Treads, Transport Network Coupler. 03111_ ALERT: Ambient heat levels +10. 03112_ Power failure, Hvy. Ion Engine shutdown. 03112_ Overheating: Core damaged (-84). 03113_ Overheating: Energy bleed (-66). 03113_ A-02 Transporter heat spikes uncontrollably. 03113_ A-02 Transporter heat damages Weight Redist. System. 03113_ A-02 Transporter heat spikes uncontrollably. 03115_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????????### #??????????????????????? | | ?????????????????????!! ??????????????????????? | | ?????????????????????!! ??????????????????????? | | ??????????????????????! ??????????????????????? | | ????????????????????### ###????????????????????? | | ????????????????????#!! !!#????????????????????? | | ????????????????????#!! !!#????????????????????? | | ????????????????????#!! !!?????????????????????? | | ????????????????###???# @#?#?#####??######??????? | | ????????????#*??#!!!?## ###!!!# ## !!#??????? | | ?????????? ##***#!!!##%! a##!!!# ## %!=#??????? | | ????????? ! *=[[#??????? | | ????????? ^ " *%%[[#??????? | | ????????? a "%" *==[[#??????? | | ?????????? ##===#]]]## ##!!!# ##=%!!#??????? | | ????????????#=??#]]]?## a ###!!!# ##]*!!#??????? | | ????????????????###?### % ###?####?## ####????? | | ????????????????????#!! !!==#??????#& ## #????? | | ????????????????????#!! ==#??????# % %% ##????? | | ????????????????????#!! ==#??????# % % #????? | | ????????????????????### ###??????#" [ ##???? | | ????????????????????# % !!#??????# #???? | | ????????????????????# [ !!#??????#& !&# ##???? | | ????????????????????# % !!#########[ !### #????? | | ????????????????????### =##&&&# ### #####????? | | ????????????????????##" [%##&&&# ##% !""###????? | | ????????????????????# %!%[ [%* """""#???? | | ????????????????????# [=!=== = ""##"#???? | | ????????????????????#!! %//#&&&# ##"""""#??????? | | ????????????????????#!! %//#########"""""#??????? | | ????????????????????##"""####???????##"####??????? | | ?????????????????????## #????????????#"#?????????? | | ??????????????????????# ?????????????#""?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Plasma Cannon | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Titanium Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaFortressEngine Manual? 0 Play Time 00:47:14 Cumulative 91.1 hours Start 2022.03.22 @ 09:55:09 End 2022.03.22 @ 10:51:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b36c94c-4e5e-4351-92d9-95874c00f342