Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 02:13:54 Player: JuliusNebulus Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (59) 295 Value Destroyed (2931) 2931 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 10439 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 577 Entered DSFs 500 Friendly Fire -305 Cogmind --------- Core Integrity 0/1300 Matter 30/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Compact Particle Reactor Enhanced Gauss Cannon Hardcell Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Compact Matter Pod Advanced Salvage Targeting Computer Recoil Nullifier Matter Filter Centrium Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Hypervelocity Gauss Cannon Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Linear Accelerator Gamma Bomb Array > --- INVENTORY -------- Enhanced Gauss Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Enhanced Force Lance [Rating: 140] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Nuclear Pulse Thruster Utility Enhanced Optical Array Device Matter Filter Storage Small Battery Processor Enhanced Optical Array Protection Layered Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Storm Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Impact Weapon Power Maul Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Slots Evolved 14 | . . . 2 . . . 6 2 2 . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . . 1 . Utility 5 | . . . 1 . . . 1 2 . . . . 1 . Weapon 4 | . . . . . . . 4 . . . . . . . Parts Attached 132 | 3 9 3 2 . 4 12 16 14 20 20 . 7 7 15 Power 26 | . 2 1 . . 1 1 3 3 3 7 . . 2 3 Engine 10 | . 2 1 . . 1 1 2 . 3 . . . . . Core 5 | . . . . . . . 1 3 . 1 . . . . Reactor 11 | . . . . . . . . . . 6 . . 2 3 Propulsion 30 | 2 . . 1 . . 5 8 2 5 5 . . 2 . Treads 13 | 2 . . . . . . 4 1 . 4 . . 2 . Leg 6 | . . . . . . 4 . . 1 1 . . . . Wheel 7 | . . . 1 . . . 3 1 2 . . . . . Hover 3 | . . . . . . 1 . . 2 . . . . . Flight 1 | . . . . . . . 1 . . . . . . . Utility 40 | 1 3 . 1 . 1 3 3 7 7 5 . 4 2 3 Device 21 | . 2 . . . . 2 2 3 6 4 . . 1 1 Storage 3 | 1 . . 1 . . . . . . . . 1 . . Processor 8 | . 1 . . . 1 1 . 2 1 . . 2 . . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . . . . . 1 2 . 1 . 1 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 36 | . 4 2 . . 2 3 2 2 5 3 . 3 1 9 Energy Gun 6 | . 2 1 . . . . 2 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | . 2 1 . . 1 2 . . . . . . . . Ballistic Cannon 19 | . . . . . . . . 1 4 3 . 3 1 7 Launcher 2 | . . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 1 1 . . . 1 1 Corrupted Parts 5 | . . . . . . 4 1 . . . . . . . System Corruption 34 | . . . . . . 25 9 . . . . . . . Parts Lost 44 | . . . . . . 10 1 6 2 5 . . . 20 Power 6 | . . . . . . 1 . . 1 2 . . . 2 Propulsion 14 | . . . . . . 6 1 3 1 . . . . 3 Utility 11 | . . . . . . 1 . 2 . 1 . . . 7 Weapon 13 | . . . . . . 2 . 1 . 2 . . . 8 Highest Loss Streak 20 | . . . . . . 4 1 2 2 5 . . . 20 To Critical Strikes 3 | . . . . . . . . 1 . 2 . . . . Average Slot Usage (%) 71 | . 66 74 50 55 72 71 65 77 83 54 73 86 83 76 Engine 2 | . 6 8 . . 3 4 2 . 3 3 5 5 1 . Core 1 | . . . . . . . 3 5 5 . . . . . Reactor 1 | . . . . . . . . . . 3 5 5 7 8 Treads 14 | . 28 28 22 22 22 5 11 19 1 7 10 10 14 12 Leg 1 | . . . . . . 9 . . 4 3 5 5 . . Wheel 3 | . . . 7 11 11 2 5 1 8 2 . . . . Device 10 | . 6 11 . . . 3 12 10 17 13 15 15 17 16 Storage 2 | . . . 10 11 11 7 . . . . . 3 4 3 Processor 9 | . 11 14 11 11 16 22 11 11 7 1 . 5 6 4 Protection 2 | . . . . . . . 1 8 2 . 5 4 1 3 Energy Gun 3 | . 6 5 . . . . 6 5 1 6 10 5 2 . Ballistic Gun 1 | . 6 5 . . 3 6 . . . . . . . . Ballistic Cannon 7 | . . . . . . . . 2 17 6 15 25 25 22 Impact Weapon 1 | . . . . . . 1 6 2 . . . . . . Piercing Weapon 1 | . . . . . . . . 4 5 1 . . . . Naked Turns 19 | . . . . . . . . . . 11 . . . 8 Heaviest Build 118 | 5 9 10 1 1 13 13 40 55 63 77 62 83 116 118 Greatest Support 215 | 3 3 3 3 3 10 45 100 100 32 140 140 140 215 215 Greatest Overweight (x) 23 | 1 2 3 . . 1 4 3 2 3 4 . . . 23 Average Overweight (x) . | . . . . . . . . . 1 . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 3 3 4 5 4 4 3 4 4 3 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 32% | Scavenger-Executioner 32% | Mutant 10% | Scavenger-Tank 9% | Gunner 7% | Executioner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Executioner | -5/Factory Gunner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/DSF Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Matter Collected 2169 | 222 133 49 10 3 18 243 131 266 49 467 . 220 7 351 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3404 | . 133 82 . . . 255 229 916 109 1236 . . 68 376 Parts 117 | . 6 5 . . . 11 17 42 2 21 . . 1 12 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . . . . . . Prevented 6 | . . . . . . 6 . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Combat Hostiles Destroyed 50 | . 3 2 . . . 5 3 20 4 5 . . 1 7 Melee 4 | . . . . . . . . 3 . 1 . . . . Guns 21 | . 3 2 . . . 3 2 9 . 2 . . . . Cannons 13 | . . . . . . . . 3 2 . . . 1 7 AOE 8 | . . . . . . 2 . 5 1 . . . . . Classes Destroyed 15 | . 1 . . . . 3 4 1 1 1 . . . 4 Worker 1 | . . . . . . . 1 . . . . . . . Builder 5 | . . . . . . . 1 4 . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . Swarmer 9 | . . . . . . 1 . 8 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 16 | . 3 2 . . . 2 . 7 2 . . . . . Brawler 2 | . . . . . . 1 . 1 . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 2 | . . . . . . . 1 . . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . 1 Specialist 4 | . . . . . . . . . . . . . . 4 Hunter 1 | . . . . . . . . . . . . . . 1 Programmer 6 | . . . . . . 1 1 4 . . . . . . Behemoth 2 | . . . . . . . 1 . 1 . . . . . Compactor 5 | . . . . . . . . . . 5 . . . . Butcher 1 | . . . . . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 2 2 . . . 3 1 10 4 3 . . 1 4 Combat Bots Only 8 | . 2 2 . . . 3 1 8 4 3 . . 1 4 Max Kills in Single Turn 5 | . 1 1 . . . 1 1 5 2 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 3 1 . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Hostile Shots Fired 779 | . 17 19 . . . 127 33 107 19 13 . 2 . 442 Missed 285 | . 5 6 . . . 36 15 41 6 . . 2 . 174 Damage Taken 9781 | . 165 156 . 2 . 1209 295 1205 278 598 . 41 28 5804 Core 2026 | . 33 19 . . . 311 65 143 . 120 . 20 . 1315 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . 105 . . . . . . Ignored by Resistances 92 | . . . . . . . . 92 . . . . . . Regen/Repaired (Parts) 40 | . . . . . . . . . . 38 . 2 . . Core Remaining (%) 77 | 100 . 79 . . . 22 92 85 . . . 87 . . Volleys Fired 134 | . 13 5 . . . 30 11 30 7 13 . . 1 24 Largest 6 | . 2 2 . . . 2 1 1 4 2 . . 6 6 Hottest 398 | . 70 70 . . . 56 250 250 232 307 . . 374 398 Shots Fired 249 | . 26 10 . . . 34 12 30 28 17 . . 6 86 Gun 104 | . 26 10 . . . 24 12 20 . 12 . . . . Cannon 133 | . . . . . . . . 10 28 5 . . 6 84 Launcher 12 | . . . . . . 10 . . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 175 | . 13 5 . . . 24 . 10 28 5 . . 6 84 Thermal 62 | . 13 5 . . . . 12 20 . 12 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . 10 . . . . . . . 2 Robot Hit Streak 19 | . 10 12 . . . 8 8 7 6 19 . . 5 8 Robot Miss Streak 19 | . 1 1 . . . 4 9 11 2 19 . . 1 13 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Capacitor 8 | . . . . . . . . . . 8 . . . . Shots Hit Robots 178 | . 20 8 . . . 22 10 37 16 17 . . 4 44 Core Hits 159 | . 7 5 . . . 17 11 44 12 17 . . 2 44 Critical Kills 3 | . . . . . . . . . 1 . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . . . . . . 1 3 Critical Strikes 20 | . . . . . . . . 4 4 . . . 1 11 Destroy 8 | . . . . . . . . . 1 . . . 1 6 Blast 9 | . . . . . . . . 1 3 . . . . 5 Impale 3 | . . . . . . . . 3 . . . . . . Melee Attacks 17 | . . . . . . . . 12 . 5 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . 12 . 5 . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10010 | . 254 112 . 5 . 659 791 3601 1048 1998 . . 142 1400 Guns 4729 | . 254 104 . . . 317 791 1433 . 1830 . . . . Cannons 2344 | . . . . . . . . 296 613 65 . . 142 1228 Explosions 2232 | . . . . . . 342 . 1283 435 . . . . 172 Melee 663 | . . . . . . . . 589 . 74 . . . . Ramming 42 | . . 8 . 5 . . . . . 29 . . . . Kinetic 2855 | . 152 42 . . . 317 . 296 613 65 . . 142 1228 Thermal 5328 | . 102 62 . . . 38 791 2409 96 1830 . . . . Explosive 646 | . . . . . . . . 307 339 . . . . . Electromagnetic 476 | . . . . . . 304 . . . . . . . 172 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 663 | . . . . . . . . 589 . 74 . . . . Highest Corruption 28 | . . . 1 1 1 28 11 2 . . . . . 10 Average Corruption 7 | . . . 1 1 1 24 9 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . 40 Effects 45 | . . . . 1 1 15 18 6 . . . . . 4 Message Errors 9 | . . . . . . 1 5 1 . . . . . 2 Matter Fused 9 | . . . . . . 5 3 1 . . . . . . Heat Flow Errors 3 | . . . . . . 1 1 1 . . . . . . Energy Discharges 7 | . . . . . . 1 3 2 . . . . . 1 Parts Rejected 3 | . . . . . . 1 1 . . . . . . 1 Data Loss (minor) 6 | . . . . . 1 2 3 . . . . . . . Data Loss (major) 3 | . . . . 1 . 1 1 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . 2 . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 323 | . . . . . . . . 168 155 . . . . . Projectiles 47 | . . . . . . . . 10 37 . . . . . Explosions 183 | . . . . . . . . 65 118 . . . . . Melee 93 | . . . . . . . . 93 . . . . . . Knockbacks 24 | . . . . . . . . 2 5 . . . . 17 Impact . | . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . 2 5 . . . . 17 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . 4 . 2 . 38 52 49 62 . . . . . Shots 9 | . . . . . . 4 3 1 1 . . . . . Rammed 15 | . . 1 . 2 . . . . . 12 . . . . Targets Rammed 15 | . . 1 . 2 . . . . . 12 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1118 | . 30 4 . . . 87 228 248 246 648 . . 180 1118 Average Temperature 197 | . 10 4 . . . 25 79 55 134 247 . . 102 441 Received Heat Transfer 822 | . 96 69 . . . 318 42 258 39 . . . . . Effects 37 | . . . . . . . . . . 10 . . . 27 Shutdowns 8 | . . . . . . . . . . 3 . . . 5 Energy Bleed 4 | . . . . . . . . . . 1 . . . 3 Interference 5 | . . . . . . . . . . . . . . 5 Matter Decay 6 | . . . . . . . . . . 3 . . . 3 Short Circuit 3 | . . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . 1 . . . 2 Damage (major) 7 | . . . . . . . . . . 2 . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . 2 . . . . Combat Hostiles 3 | . . . . . . . 1 . . 2 . . . . Parts Melted 22 | . . 2 . . . . 7 6 . 7 . . . . Heat Transferred 6656 | . 296 185 . . . 50 1075 2700 50 2300 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Peak Influence 648 | . 70 77 68 26 . . 151 367 648 244 . 445 311 244 Initial 249 | . . 27 29 26 . . . 21 159 226 . 3 249 163 Average 152 | . 19 63 33 26 . . 73 151 471 99 . 227 268 151 Maximum Alert Level 2 | . . . . . . . . 1 2 1 . 2 1 1 Low Security (%) 67 | 100 100 100 100 100 . . 100 65 13 72 100 51 . 73 Level 1 27 | . . . . . . . . 34 25 27 . 30 100 26 Level 2 5 | . . . . . . . . . 60 . . 17 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . . 1 2 2 1 . . 1 . 4 Investigation 3 | . 1 . . . . 1 . . 1 . . . . . Extermination 5 | . . . . . . . 2 2 . . . . . 1 Reinforcement 5 | . . . 1 . . . . . . . . 1 . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Distress Signals 3 | . . . 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 93 | . 3 5 2 . . 12 5 27 4 6 . 5 2 22 Peak Tracking Total 11 | . 2 3 3 . . 4 2 5 3 3 . 2 1 11 Tactical Retreats 5 | . . . . . . 2 . 2 . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Traps Triggered 6 | . . . . . . . 1 1 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Machines Disabled 31 | . . . . . . . 4 5 17 . . 2 . 3 Max in Single Turn 4 | . . . . . . . 4 2 3 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Machines Accessed 8 | . 2 . 2 . . 1 . . 1 . 1 . 1 . Terminals 7 | . 2 . 1 . . 1 . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 18 | . 6 . 4 . . 3 . . 3 . 1 . 1 . Successful 6 | . . . 1 . . 3 . . . . 1 . 1 . Failed 12 | . 6 . 3 . . . . . 3 . . . . . Catastrophic 7 | . 4 . 1 . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 7 . 2 . . . . . 3 . . . . . Terminals 16 | . 6 . 2 . . 3 . . 3 . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 . . 3 . . . . 1 . 1 . Record 4 | . . . . . . 3 . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 . 1 . . 1 . . 1 . . . . . Full Trace Events 5 | . 2 . 1 . . 1 . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 12 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Total Allies 20 | . . . . . . . . . . 20 . . . . Largest Group 19 | . . . . . . . . . . 19 19 19 17 17 Highest-Rated Group 702 | . . . . . . . . . . 702 701 701 651 651 Highest-Rated Ally 50 | . . . . . . . . . . 50 50 50 50 50 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . . . . . . . 21 . 64 4 19 Total Damage 3394 | . . . . . . . . . . 608 . 2278 46 462 Kills 13 | . . . . . . . . . . 1 . 9 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Turns Passed 5788 | 66 132 48 106 152 646 422 595 1285 349 897 24 210 309 547 Spaces Moved 4758 | 83 144 34 199 300 1065 465 328 702 227 631 16 122 180 262 Core 2128 | 83 144 34 199 300 825 228 . . . 296 . . . 19 Treads 1685 | . . . . . . . 188 672 . 264 16 122 180 243 Legs 28 | . . . . . . 28 . . . . . . . . Wheels 741 | . . . . . 240 94 79 30 227 71 . . . . Hover 176 | . . . . . . 115 61 . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 86 130 112 50 160 160 160 50 Average Speed 105 | 64 52 67 50 50 60 72 155 158 123 124 160 160 163 167 Slowest Speed 1200 | 100 150 200 50 50 95 250 255 160 145 250 160 160 166 1200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 23 12 24 67 82 66 9 16 7 88 1 90 6 25 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . . . 1 . Scrap Searched 5 | . . . . 1 2 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 170 | . . . . . . 5 . 56 74 5 . . 1 29 Melee . | . . . . . . . . . . . . . . . Projectile 40 | . . . . . . . . 3 2 5 . . 1 29 AOE 130 | . . . . . . 5 . 53 72 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac DSF Res Arm Total 5216 | 94 175 51 205 301 1070 510 382 786 279 706 15 137 194 311 Wait 24 | . 3 . . . . . 6 5 2 7 . . . 1 Move 4745 | 82 143 33 198 299 1064 464 327 701 227 630 15 121 179 262 Hop . | . . . . . . . . . . . . . . . Pick Up 42 | 6 . 3 3 . 1 . 7 8 6 4 . 3 . 1 Fast Attach 90 | 3 3 . 1 . 1 9 13 11 14 14 . 6 4 11 Attach 38 | . 6 3 1 . 3 3 2 3 6 6 . 1 1 3 Detach 32 | 1 6 2 . . . 4 5 2 5 1 . . 2 4 Swap 5 | . . . . . . . 1 1 . . . . 2 1 Drop 74 | 2 1 4 2 . 1 . 10 13 12 14 . 6 5 4 Fire 134 | . 13 5 . . . 30 11 30 7 13 . . 1 24 Melee 17 | . . . . . . . . 12 . 5 . . . . Ram 3 | . . 1 . 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . . . 12 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 2 exits: [*Res] / [*Arm]) -3/Armory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 10) 199 | -10/Materials | Entered Mines 244 | -10/Mines | Discovered new exit (range 8) 244 | -10/Mines | Discovered new exit (range 12) 247 | -10/Mines | Entered Materials 247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 339 | -9/Materials | Identified exit to Materials 346 | -9/Materials | Discovered new exit (range 15) 353 | -9/Materials | Entered Mines 436 | -9/Mines | Learned 2 Materials zone layouts 503 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 505 | -9/Mines | Entered Zion 584 | -7/Zion | Discovered new exit (range 13) 615 | -7/Zion | System corruption cleaned by Quarantine Array 706 | -7/Zion | Identified exit to Deep Caves 923 | -7/Zion | Found Prototype Energy Gun 980 | -7/Zion | Learned location of Data Miner (-6) 1151 | -7/Zion | Entered Proximity Caves 1291 | -6/Proximity Caves | Lost 3 parts (3n) 1306 | -6/Proximity Caves | System corruption reached 10% 1319 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1338 | -6/Proximity Caves | Core integrity fell below 50% 1365 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 1469 | -6/Proximity Caves | Learned location of Extension (-6) 1470 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1502 | -6/Proximity Caves | Lost 3 parts (2n1u) 1511 | -6/Proximity Caves | Learned 12 Factory zone layouts 1553 | -6/Proximity Caves | Discovered new exit (range 9) 1573 | -6/Proximity Caves | Entered Factory 1573 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x1, Weapon x4 1573 | -6/Factory | Identified Storm Laser 1574 | -6/Factory | Identified exit to Lower Caves 1575 | -6/Factory | Identified exit to Factory 1795 | -6/Factory | Spotted B-75 Beast 1813 | -6/Factory | Destroyed B-75 Beast 2107 | -6/Factory | System corruption reached 10% 2168 | -6/Factory | Entered another Factory area 2168 | -5/Factory | Evolved 2 slots: Utility x2 2719 | -5/Factory | Build established: Scavenger-Tank 3027 | -5/Factory | Destroyed 8 combat bots 3442 | -5/Factory | Discovered new exit (range 7) 3447 | -5/Factory | Discovered new exit (range 9) 3453 | -5/Factory | Entered another Factory area 3453 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3590 | -4/Factory | Spotted B-86 Titan 3597 | -4/Factory | Destroyed B-86 Titan 3612 | -4/Factory | Found Prototype Processor 3612 | -4/Factory | Identified Exp. Signal Interpreter 3653 | -4/Factory | Found Quantum Capacitor 3802 | -4/Factory | Sucked down chute 3802 | -4/Factory | Entered Waste 3803 | -4/Waste | Met a frightened Derelict 3844 | -4/Waste | Spotted C-40 Crusher 3846 | -4/Waste | Spotted C-40 Crusher 3883 | -4/Waste | Destroyed C-40 Crusher 3890 | -4/Waste | Spotted C-40 Crusher 3891 | -4/Waste | Destroyed C-40 Crusher 3894 | -4/Waste | Destroyed C-40 Crusher 3909 | -4/Waste | Spotted C-40 Crusher 3924 | -4/Waste | Destroyed C-40 Crusher 3947 | -4/Waste | Spotted C-40 Crusher 3992 | -4/Waste | Spotted C-40 Crusher 4010 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4013 | -4/Waste | Crushed by Compactor (1 part destroyed) 4017 | -4/Waste | Destroyed C-40 Crusher 4018 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4024 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4030 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4033 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4039 | -4/Waste | Crushed by Compactor (1 part destroyed) 4042 | -4/Waste | Crushed by Compactor (1 part destroyed) 4073 | -4/Waste | Lost 5 parts (2p1u2w) 4192 | -4/Waste | Warlord forces began an assault 4201 | -4/Waste | Allies destroyed C-40 Crusher 4313 | -4/Waste | Build established: Mutant 4344 | -4/Waste | Discovered new exit (range 12) 4656 | -4/Waste | Build established: Scavenger-Executioner 4699 | -4/Waste | Entered Factory 4699 | -4/Factory | Accompanied by 19 allies 4723 | -4/Factory | Identified exit to DSF 4723 | -4/Factory | Entered DSF 4723 | -4/DSF | Accompanied by 19 allies 4746 | -4/DSF | Additional patrols routed to DSF 4885 | -4/DSF | Discovered new exit (range 16) 4933 | -4/DSF | Entered Research 4933 | -3/Research | Accompanied by 17 allies 4933 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5060 | -3/Research | Discovered new exit (range 6) 5157 | -3/Research | Discovered new exit (range 16) 5242 | -3/Research | Entered Armory 5242 | -3/Armory | Accompanied by 17 allies 5243 | -3/Armory | Met VL-GR5, who suggested a friendly competition 5407 | -3/Armory | Found Gamma Bomb Array 5419 | -3/Armory | Lost 7 allies 5440 | -3/Armory | Found Enh. Force Lance 5656 | -3/Armory | Lost 9 allies 5745 | -3/Armory | Crushed by falling debris 5772 | -3/Armory | Core integrity fell below 50% 5785 | -3/Armory | System corruption reached 10% 5787 | -3/Armory | Core integrity fell below 20% 5789 | -3/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 05762_ Hvy. Flak Cannon destroyed. 05762_ Com. Matter Pod destroyed. 05772_ Hardcell Cannon destroyed. 05774_ Hvy. Flak Cannon destroyed. 05775_ P-80 Master resets P-80 Master, system corruption cleaned. 05776_ L#MEA84PCEJ7&DSD6V%CR>5BHJGWEA6 05778_ Imp. Cooling System destroyed. 05780_ Discarded Adv. Salvage Targeting Computer. 05781_ Dropped Enh. Force Lance. 05783_ D-63 Destroyer springs to life. 05783_ Reinforced Shell breached. 05784_ D-63 Destroyer springs to life. 05786_ Compression Vault explodes. 05786_ Transfer Shaft disabled. 05786_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05789_ Reinforced Shell breached. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????? ?????? ????????? | | ??????????????????????????????? ?????? ""???????? | | ??????????????????????????????? ?????? ""???"#??? | | ??????????????????????????????# #????# """? "#??? | | ??????????????????????????????# #????# T#??? | | ??????????????????????????????# #?##?# """ "#??? | | ??????????????????????????????# ## ??# """ "#??? | | ????????????????????########### #??# """ "#??? | | ????????????????????# ]%%#???# #??? | | ????????????????????# ** ** #!]#??## # #?????? | | ????????????????????# ** **]=*##### # ##????? | | ????????????????????# ! [%=%! ] # #???= | | ????????????????????# ** * = # ## # #????# | | ????????????????????# ** ** ] # ###### | | ????????????????????# ### # # | | ????????????????????# # # !^ ! | | ????????????????????##### ##%!! | | ?????????????????????# / p ###!=! | | ?????????????????????# """p # [ | | ?????????????????????# # | | ?????????????????????# p # | | ??????????????????##?# "" d # | | ??????????????????? + d d | | ??????????????####### d | | ??????????????# | | ??????????????# @ """ | | ??????????????# ##### # | | ??????????????#g ### ## " ##???# | | ????????????????????#### ## " #????# | | ???????????????????????## #? #????## * | | ????????????????????????+ #? #????? == | | ????????????????????????# #?######????# *%% | | ????????????????????????# #???????????# !=% | | ????????????????????????#########???????????###!] | | ??????????????????????????????????????????????/] | | ??????????????????????????????????????????????#!% | | ?????????????????????????????????????????????? %! | | ??????????????????????????????????????????????#%# | | ??????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 41 Energy Capacity 565 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 12 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Salvage Targeting 6 Item Schematics ----------------- Bore Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings I'm Back, Baby! Just Browsing Respectable Loadout Robot Respite Challenges ------------ None Game ------ Seed EtherialPoweredRail Manual? 0 Play Time 01:17:33 Cumulative 18.4 hours Start 2024.05.09 @ 00:55:43 End 2024.05.09 @ 02:13:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63e828a3-e029-4e2e-9c7b-176663153a05