Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 01:37:14 Player: Mogwok Wargfriend Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (2959) 2959 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 7193 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 337 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 98/100 System Corruption 14% Temperature Cool (36) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Heat Sink Improved Light Armor Plating Plasma Cannon Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Light Armor Plating Hacking Suite System Shield System Shield System Shield Drone Bay > --- WEAPON ----------- Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Heat Sink Improved Light Armor Plating Shock Rifle Plasma Cannon Autogun Autogun [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 6 | . . 1 1 2 2 . Weapon . | . . . . . . . Parts Attached 114 | 7 3 10 29 52 10 3 Power 16 | 2 . 3 1 8 1 1 Engine 13 | 2 . 3 1 5 1 1 Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 32 | 2 1 4 8 15 2 . Treads 1 | . . . . 1 . . Leg 27 | 2 1 4 6 12 2 . Wheel 2 | . . . 1 1 . . Hover . | . . . . . . . Flight 2 | . . . 1 1 . . Utility 37 | 1 1 2 10 17 6 . Device 17 | . . . 5 8 4 . Storage 3 | 1 . . 1 1 . . Processor 3 | . 1 1 . . 1 . Hackware 4 | . . . . 4 . . Protection 10 | . . 1 4 4 1 . Artifact . | . . . . . . . Weapon 29 | 2 1 1 10 12 1 2 Energy Gun 10 | 1 1 1 4 3 . . Energy Cannon 6 | . . . . 5 . 1 Ballistic Gun 10 | 1 . . 3 4 1 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 3 1 . Parts Lost 34 | . . 2 5 14 12 1 Power 3 | . . . . 3 . . Propulsion 16 | . . 2 2 7 4 1 Utility 11 | . . . 3 2 6 . Weapon 4 | . . . . 2 2 . Highest Loss Streak 12 | . . 1 3 3 12 1 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 93 | . 98 96 96 94 94 5 Engine 7 | . 14 11 9 5 5 1 Leg 25 | . 28 31 31 23 24 . Device 8 | . . . 7 13 12 . Storage 8 | . 14 11 9 7 5 . Processor 8 | . 13 18 9 6 . . Hackware 8 | . . . . 12 24 . Protection 3 | . . 2 9 3 5 . Energy Gun 5 | . 14 11 8 2 . . Energy Cannon 2 | . . . . 4 5 1 Ballistic Gun 8 | . 14 11 9 6 5 1 Naked Turns 168 | . . . . . . 168 Heaviest Build 37 | 12 12 21 26 31 37 20 Greatest Support 60 | 20 20 30 60 60 43 3 Greatest Overweight (x) 8 | 1 . . 1 1 8 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 7 5 Most Carried 8 | 4 8 8 8 8 8 5 Average Carried 7 | 2 7 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 7 5 5 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Hacker-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 2270 | 206 156 172 414 1114 124 84 Remotely . | . . . . . . . Salvage Created 4118 | . 472 700 608 2164 65 109 Parts 251 | . 37 37 46 118 5 8 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 14 | . 3 3 . 8 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 77 | . 11 11 15 35 1 4 Guns 60 | . 11 11 15 23 . . Cannons 17 | . . . . 12 1 4 Classes Destroyed 15 | . 7 6 . 2 . . Worker 7 | . 1 1 1 4 . . Builder 4 | . . 1 1 2 . . Tunneler 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 12 | . 1 2 . 9 . . Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 7 | . 2 3 . 1 1 . Swarmer 35 | . 6 3 6 16 . 4 Grunt 17 | . 5 5 2 5 . . Brawler 2 | . . 1 1 . . . Duelist 1 | . . 1 . . . . Sentry 11 | . . 1 6 4 . . Hunter 2 | . . . . 2 . . Programmer 9 | . . . . 8 1 . Best Kill Streak 7 | . 3 5 5 7 1 4 Combat Bots Only 5 | . 3 2 4 5 1 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 674 | . 36 68 73 334 82 81 Missed 205 | . 7 16 23 103 23 33 Damage Taken 6757 | . 317 742 684 2863 1358 793 Core 1686 | . 36 320 47 414 186 683 Absorbed by Shields 60 | . . . . 60 . . Core Remaining (%) 67 | 100 85 20 91 40 . . Volleys Fired 392 | . 63 80 57 169 18 5 Largest 2 | . 2 2 2 2 2 2 Hottest 113 | . 60 76 79 113 110 103 Shots Fired 768 | . 124 159 105 335 36 9 Gun 663 | . 124 159 96 262 18 4 Cannon 96 | . . . . 73 18 5 Launcher . | . . . . . . . Special 9 | . . . 9 . . . Kinetic 381 | . 63 80 50 166 18 4 Thermal 387 | . 61 79 55 169 18 5 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 9 14 20 15 10 2 Robot Miss Streak 5 | . 5 4 1 4 4 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 . 2 5 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 495 | . 68 104 79 218 22 4 Core Hits 195 | . 28 37 29 89 8 4 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 13 | . . 1 3 7 2 . Burn 10 | . . 1 3 6 . . Destroy 3 | . . . . 1 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7602 | . 664 1136 1052 4099 535 116 Guns 5749 | . 664 1136 1052 2659 224 14 Cannons 1848 | . . . . 1435 311 102 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 5 | . . . . 5 . . Kinetic 3205 | . 255 430 520 1762 224 14 Thermal 4392 | . 409 706 532 2332 311 102 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . 7 9 14 14 Average Corruption 5 | . . . 6 5 11 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 113 | . . . 30 72 3 8 Message Errors 23 | . . . 6 16 . 1 Matter Fused 36 | . . . 9 23 2 2 Heat Flow Errors 12 | . . . 4 7 . 1 Energy Discharges 11 | . . . 3 8 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 14 | . . . 3 9 . 2 Data Loss (major) 6 | . . . 3 3 . . Misfires 3 | . . . 1 2 . . Alerts 3 | . . . 1 1 . 1 Misdirections 1 | . . . . . 1 . Weapon Failures 3 | . . . . 2 . 1 Overload Shots 3 | . . . . 3 . . Overflow Damage 67 | . . . . 61 6 . Projectiles 67 | . . . . 61 6 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 3 | . . . . 2 1 . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 408 | . 82 186 408 202 27 134 Average Temperature 50 | . 22 38 127 31 15 59 Received Heat Transfer 1430 | . 108 177 234 458 246 207 Effects 3 | . . . 3 . . . Shutdowns 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . 2 2 6 . . Heat Transferred 9777 | . 925 1772 1554 4726 600 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 599 | . 202 306 376 599 206 . Initial 172 | . . 18 65 121 172 . Average 188 | . 68 149 238 252 78 . Maximum Alert Level 2 | . 1 1 1 2 1 . Low Security (%) 60 | 100 98 79 33 40 96 . Level 1 34 | . 1 20 66 47 3 . Level 2 5 | . . . . 11 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 2 3 . 12 2 . Investigation 2 | . . 1 . 1 . . Extermination 9 | . . . . 8 1 . Reinforcement 7 | . 2 2 . 3 . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 6 | . 1 3 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 165 | . 20 24 23 66 14 18 Peak Tracking Total 11 | . 3 4 5 8 7 11 Tactical Retreats 13 | . . 4 4 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 33 | . 5 4 3 16 5 . Terminals 25 | . 5 3 2 10 5 . Fabricators 3 | . . . . 3 . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 102 | . 19 12 8 39 24 . Successful 44 | . 7 7 3 18 9 . Failed 58 | . 12 5 5 21 15 . Catastrophic 13 | . 1 . . 8 4 . Database Lockouts . | . . . . . . . Manual 76 | . 17 11 5 23 20 . Terminals 82 | . 19 8 5 26 24 . Fabricators 9 | . . . . 9 . . Repair Stations . | . . . . . . . Recycling Units 5 | . . 4 . 1 . . Scanalyzers 5 | . . . 3 2 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 26 | . 4 4 1 10 7 . Record 3 | . 1 . . 1 1 . Part Schematic 1 | . . . . . 1 . Robot Schematic 1 | . . . . 1 . . Robot Analysis 6 | . 2 2 1 1 . . Open DSF 2 | . . . . 1 1 . Level Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Alert Level 6 | . 1 2 . 1 2 . Unreport Threat 5 | . . . . 3 2 . Fabricator Hacks 5 | . . . . 5 . . Network Status 3 | . . . . 3 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 3 | . . . 2 1 . . Insert Component 2 | . . . 1 1 . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 3 3 . 1 2 . Terminals 8 | . 3 2 . 1 2 . Assimilate 8 | . 3 2 . 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Monitor 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used . | . . . . . . . Hacking Detections 29 | . 4 4 3 14 4 . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built 4 | . . . . 4 . . Authchips . | . . . . . . . Time 134 | . . . . 134 . . Total Robot Build Rating 16 | . . . . 16 . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 5 | . . . . 5 . . Largest Group 4 | . . . . 4 2 . Highest-Rated Group 48 | . . . . 48 24 . Highest-Rated Ally 32 | . . . . 32 12 . Total Orders 7 | . . . . 1 6 . FOLLOW 2 | . . . . 1 1 . EXPLORE 2 | . . . . . 2 . RETURN 3 | . . . . . 3 . Ally Attacks 79 | . . . . 67 12 . Total Damage 1146 | . . . . 1025 121 . Kills 14 | . . . . 11 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total 6 | . 2 2 1 1 . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches 3 | . . . . . 3 . Drone Recoveries 3 | . . . . . 3 . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 7953 | 66 1123 991 1036 3611 892 234 Spaces Moved 5297 | 56 743 595 597 2309 642 355 Core 450 | 33 . . . . 62 355 Treads . | . . . . . . . Legs 4847 | 23 743 595 597 2309 580 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 117 | 94 120 120 120 126 114 60 Slowest Speed 450 | 120 120 120 190 190 450 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 95 40 31 47 17 49 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . . 5 . . Melee . | . . . . . . . Projectile 5 | . . . . 5 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 6346 | 65 865 731 822 2727 768 368 Wait 378 | . 45 32 86 135 80 . Move 5292 | 55 742 594 596 2308 642 355 Hop . | . . . . . . . Pick Up 52 | 3 7 6 16 16 4 . Fast Attach 55 | 6 1 2 17 24 5 . Attach 31 | . . 4 6 15 3 3 Detach 16 | . . 2 2 6 3 3 Swap 28 | 1 2 4 6 13 2 . Drop 89 | . 5 7 31 35 11 . Fire 392 | . 63 80 57 169 18 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 11 | . . . 5 4 . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 13) 585 | -10/Materials | Discovered new exit (range 8) 845 | -10/Materials | Discovered new exit (range 18) 1168 | -10/Materials | Discovered new exit (range 5) 1190 | -10/Materials | Entered another Materials area 1190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -9/Materials | Core integrity fell below 50% 1698 | -9/Materials | Build established: Scavenger-Mutant 1871 | -9/Materials | Discovered new exit (range 17) 2157 | -9/Materials | Discovered new exit (range 16) 2181 | -9/Materials | Entered another Materials area 2181 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2323 | -8/Materials | Lost 3 parts (2n1u) 3179 | -8/Materials | Discovered new exit (range 8) 3217 | -8/Materials | Entered Factory 3217 | -7/Factory | Evolved 2 slots: Utility x2 3294 | -7/Factory | Build established: Mutant 3593 | -7/Factory | P-60 Hacker assimilated allied Guardian 4a 3972 | -7/Factory | Build established: Scavenger-Mutant 4369 | -7/Factory | Lost 3 parts (2n1w) 4715 | -7/Factory | Discovered new exit (range 11) 5211 | -7/Factory | Build established: Hacker-Mutant 5517 | -7/Factory | Discovered new exit (range 14) 6036 | -7/Factory | Core integrity fell below 50% 6098 | -7/Factory | Fabricated S-27 Virus (x4) 6340 | -7/Factory | Discovered new exit (range 9) 6483 | -7/Factory | P-60 Hacker assimilated allied Virus 4b 6532 | -7/Factory | Identified exit to Factory 6828 | -7/Factory | Entered another Factory area 6828 | -6/Factory | Accompanied by 2 allies 6828 | -6/Factory | Evolved 2 slots: Utility x2 7640 | -6/Factory | Garrison activated, responded to threat 7669 | -6/Factory | System corruption reached 10% 7717 | -6/Factory | Lost 12 parts (4n6u2w) 7718 | -6/Factory | Discovered new exit (range 3) 7720 | -6/Factory | Entered Lower Caves 7795 | -6/Lower Caves | Learned Factory security intel 7870 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7871 | -6/Lower Caves | Core integrity fell below 50% 7881 | -6/Lower Caves | Core integrity fell below 20% 7954 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07778_ Acquired 5 matter. 07795_ Acquired derelict log, extracted data. Data stored: Factory security intel. 07801_ System corrupted: IFF burst signal emitted. 07826_ System corrupted: Component data lost. 07841_ G-50 Soldier springs to life. 07841_ S-27 Virus springs to life. 07848_ 1OAS%IL0X48 07896_ S-27 Virus destroyed. 07914_ System corrupted: Component data lost. 07947_ System corrupted: Matter fused (-6). 07950_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????####?? | | ???????????????????????????????????????????## #?? | | ???????????????????????????????????????????# #?? | | ?????????????????#####????????##????????#### #?? | | ?????????????????# #####???## ######### ## ### | | ????????????????## ## ###?# # # | | ????????????????# ##?# # # # | | ???????????????# ##?# ### " " " | | ???????????????# ## ### ## """""" | | ???????????????########### ## """"""" | | ????????????????????###?## ## | | ????????????????????# ## " " " | | ????????????????????# """""" # | | ????????????????????# ### Y """"""" # | | ???????????????###### ###l g # | | ???????????????# | | ???????????????# @ | | ???????????????# ## ## | | ???????????????# ??## #### ## #? | | ???????????????#????###???## ######? | | ???????????????????????????# #?????? | | ???????????????????????????# ## #?????? | | ???????????????????????????# ### ## ##?????? | | ???????????????????????????# #?####### #?####?? | | ???????????????????????????# ????????## ### ##? | | ???????????????????????????# ?????????# ## #? | | ???????????????????????????? ?????????# #? | | ???????????????????????????????????????# ##? | | ??????????????????????????????????????# # #?? | | ?????????????????????????????????????# # ##? | | ?????????????????????????????????????# ## ## | | ?????????????????????????????????????# ### # | | ?????????????????????????????????????######?# # | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????## ## | | ?????????????????????????????????????????????## # | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsDecoyMinigun Manual? 0 Play Time 01:12:17 Cumulative 86.8 hours Start 2024.03.10 @ 17:27:09 End 2024.03.11 @ 01:37:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af7cfb30-625b-400f-aa6b-c8525080daa4