Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 13:43:06 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (72) 360 Value Destroyed (2190) 2190 Prototype IDs (216) 4320 Alien Tech Used (1) 200 Bonus (4300) 4300 TOTAL SCORE: 16870 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine F-cell Engine Huge Storage Unit Wave Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Cloaking Device Hacking Suite Makeshift System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Missile Launcher > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Magnetic Acceleration Cannon Makeshift Axe [Rating: 65] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating III Weapon Heavy Machine Gun Energy Gun Backup Laser III Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . 2 . . . . . . . . . . Utility 5 | . . 1 1 . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 65 | 8 5 3 3 5 3 10 3 3 1 5 11 3 . . 2 Power 9 | 2 1 . 1 . 1 1 . . . 1 2 . . . . Engine 8 | 2 1 . 1 . . 1 . . . 1 2 . . . . Core 1 | . . . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 22 | 2 1 . 2 3 . 6 1 . . 3 3 1 . . . Treads 7 | 2 1 . 2 . . . . . . . 1 1 . . . Leg 12 | . . . . . . 6 1 . . 3 2 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . . . . . . Utility 17 | 2 3 1 . . 2 1 1 2 . 1 3 . . . 1 Device 6 | 1 1 1 . . 1 . . 1 . . 1 . . . . Storage 5 | 1 2 . . . . . . . . . 2 . . . . Processor 2 | . . . . . 1 1 . . . . . . . . . Hackware 3 | . . . . . . . 1 1 . . . . . . 1 Protection 1 | . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | 2 . 2 . 2 . 2 1 1 1 . 3 2 . . 1 Energy Gun 2 | . . 1 . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 . 2 . 2 . . . . 2 1 . . . Ballistic Cannon 2 | . . . . . . . . 1 . . 1 . . . . Launcher 2 | . . . . . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 10 | . . . . . . . . . . 10 . . . . . Parts Lost 38 | . 1 1 2 2 . . . 1 8 3 5 12 . . 3 Power 2 | . . . . . . . . . 1 . 1 . . . . Propulsion 19 | . . 1 1 2 . . . . 4 2 1 6 . . 2 Utility 10 | . 1 . . . . . . 1 2 . 3 2 . . 1 Weapon 7 | . . . 1 . . . . . 1 1 . 4 . . . Highest Loss Streak 9 | . 1 1 2 2 . . . 1 8 2 2 9 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 3 7 7 8 8 3 4 5 5 5 1 1 4 3 3 3 Power . | . 1 1 1 2 1 . . . . . . 2 2 2 2 Propulsion 1 | 1 3 3 2 3 . 2 3 2 3 . . . . . . Utility . | . 1 1 1 . . . . . . . . 1 1 1 1 Weapon 1 | . 2 2 2 2 2 2 2 2 2 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 13 | . 1 2 . 4 1 2 . 2 . . . . . . 1 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . 1 . . 2 . 1 . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . . . . Weapon 7 | . . 2 . 1 1 1 . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 99 96 88 51 48 74 82 89 87 56 66 60 . 29 36 Engine 6 | . 14 11 9 5 7 3 6 6 5 5 3 4 . 3 4 Treads 7 | . 28 30 35 15 . . . . . . . 9 . . . Leg 18 | . . . . . . 36 40 40 37 22 19 14 . . . Device 6 | . 13 21 18 10 5 6 6 6 5 . 2 . . . . Storage 3 | . 14 11 9 5 . . . . . . 4 4 . . . Processor 7 | . . . . . 4 9 13 13 13 13 11 9 . . . Hackware 2 | . . . . . . . 2 9 12 6 4 . . . . Energy Gun 1 | . . 6 . . . . . . . . . . . 8 9 Ballistic Gun 8 | . 28 15 17 8 15 13 11 3 . . 2 6 . . . Launcher 1 | . . . . . . . 1 6 4 . . 2 . . . Slashing Weapon 1 | . . . . . . . . . 1 6 5 4 . . . Peak Build Rating 65 | 7 8 12 16 14 21 54 57 65 64 38 53 50 . 21 31 Average Rating 32 | 5 7 11 14 11 16 49 55 59 60 35 43 41 . 15 19 On Entrance 23 | . 7 8 11 14 12 19 54 56 64 25 37 50 . . 21 Naked Turns 380 | . . . . 2 . . . . . . . 34 273 54 17 Heaviest Build 111 | 14 49 52 54 52 12 24 26 30 29 19 111 49 . 10 15 Greatest Support 120 | 40 40 60 80 60 12 120 120 116 116 76 75 75 3 16 16 Greatest Overweight (x) 4 | . 1 1 . 1 . 4 . . . . 1 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 5 5 5 5 5 5 25 15 5 5 5 Average Capacity 9 | 7 12 20 20 13 5 5 5 5 5 5 16 14 5 5 5 Most Carried 11 | 7 10 10 11 11 5 5 5 5 5 5 5 5 3 3 4 Average Carried 4 | 4 7 7 8 8 4 4 5 4 5 1 1 4 3 3 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 15 5 5 5 5 Final Carried 11 | 7 9 7 11 4 5 5 5 5 5 1 5 3 3 3 4 Class Distribution -------------------- 74% | Mutant 18% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 1778 | 336 143 106 60 . . 175 160 200 . 95 294 101 98 . 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2703 | 140 310 570 . . . 175 98 130 . 265 712 303 . . . Parts 144 | 13 24 27 1 . . 9 6 5 . 13 34 12 . . . Haulers Intercepted 3 | . 2 . . . . . . . . . 1 . . . . Recyclers Shooed 7 | 1 . 1 . . . 4 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 4 4 . 6 . 8 1 . . Prevented 5 | . . . . . . . . . . 5 . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 53 | . 7 8 1 . . 4 4 4 . 6 7 12 . . . Melee 6 | . . . 1 . . . . . . 3 2 . . . . Guns 23 | . 7 8 . . . 4 1 . . . 2 1 . . . Cannons 4 | . . . . . . . . 1 . . 3 . . . . AOE 20 | . . . . . . . 3 3 . 3 . 11 . . . Classes Destroyed 14 | 2 4 2 . . . 1 1 . . 1 2 1 . . . Worker 3 | . 1 . . . . 1 . . . . 1 . . . . Builder 2 | . . . . . . . . . . . 2 . . . . Tunneler 4 | 3 . . . . . 1 . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . 1 . . . . Recycler 5 | 1 . 3 . . . . . . . . 1 . . . . Watcher 2 | . . 1 . . . . . . . . 1 . . . . Swarmer 23 | . 3 3 1 . . 2 3 . . 5 . 6 . . . Grunt 17 | . 4 1 . . . . . 4 . . 4 4 . . . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 9 | . . 4 . . . 1 . . . 1 2 1 . . . Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . Fireman 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 1 5 6 1 . . 3 3 4 . 5 5 5 . . . Combat Bots Only 6 | . 4 6 1 . . 2 3 4 . 5 3 5 . . . Max Kills in Single Turn 3 | 1 1 1 1 . . 1 2 1 . 3 3 3 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 1 . 3 . 3 . . . Melee 1 | . . . 1 . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 558 | . 42 41 32 71 3 34 35 13 38 16 90 76 18 6 43 Missed 174 | . 9 11 6 27 . 11 8 3 18 5 26 22 6 2 20 Hits 384 | . 33 30 26 44 3 23 27 10 20 11 64 54 12 4 23 Melee 5 | . . . . . . . . . . . . 5 . . . Projectile 379 | . 33 30 26 44 3 23 27 10 20 11 64 49 12 4 23 Critical Strikes 11 | . . . 1 1 . 1 . 1 . . 1 4 . . 2 Part Disruptions 7 | . . . . . . . 7 . . . . . . . . Damage Taken 7075 | . 378 391 222 492 44 281 385 203 936 255 1266 1489 225 70 438 Core 1794 | . 92 69 37 249 15 35 52 19 185 36 203 474 225 . 103 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 63 82 . 48 97 . . . . 61 . . . . . Volleys Fired 151 | 14 27 31 4 2 . 16 11 5 . 1 24 16 . . . Largest 2 | 2 2 2 2 1 . 2 2 1 . 1 2 2 . . . Hottest 76 | 40 40 76 43 23 . 60 60 44 . 39 66 66 . . . Shots Fired 259 | 28 54 62 8 2 . 32 13 5 . 1 35 19 . . . Gun 229 | 28 54 62 8 2 . 32 11 . . . 23 9 . . . Cannon 13 | . . . . . . . . 1 . . 12 . . . . Launcher 17 | . . . . . . . 2 4 . 1 . 10 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 219 | 28 54 39 8 2 . 32 11 1 . . 35 9 . . . Thermal 23 | . . 23 . . . . . . . . . . . . . Explosive 17 | . . . . . . . 2 4 . 1 . 10 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 6 8 26 11 2 . 11 8 2 . 3 11 8 . . . Robot Miss Streak 4 | 4 4 2 1 . . 2 3 . . . 3 3 . . . Penetration Max 2 | . . . . . . . . . . . 2 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 203 | 17 32 51 6 2 . 21 9 1 1 12 37 14 . . . Core Hits 128 | 4 17 21 1 1 . 12 6 13 . 10 23 20 . . . Critical Kills 6 | . . . . . . 1 . . . . 4 1 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . 6 . . . . Critical Strikes 16 | . . 3 . . . 1 . . . 1 10 1 . . . Burn 3 | . . 3 . . . . . . . . . . . . . Destroy 12 | . . . . . . 1 . . . . 10 1 . . . Sever 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 35 | . . . . . . . . . 1 11 21 2 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . 1 11 21 2 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 1 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6474 | 186 332 651 108 34 . 534 499 537 78 787 1071 1657 . . . Guns 2196 | 186 331 648 80 34 . 504 226 . . . 142 45 . . . Cannons 435 | . . . . . . . . 35 . . 400 . . . . Explosions 2696 | . . . . . . . 273 502 . 243 66 1612 . . . Melee 1085 | . . . . . . . . . 78 544 463 . . . . Ramming 62 | . 1 3 28 . . 30 . . . . . . . . . Kinetic 2329 | 186 331 346 80 34 . 504 226 35 . . 542 45 . . . Thermal 302 | . . 302 . . . . . . . . . . . . . Explosive 2630 | . . . . . . . 273 502 . 243 . 1612 . . . Electromagnetic 66 | . . . . . . . . . . . 66 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1085 | . . . . . . . . . 78 544 463 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 10 1 4 4 4 . Average Corruption 4 | . . . . . . . . . . 10 1 1 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . 17 2 3 8 . . Message Errors 4 | . . . . . . . . . . 3 . . 1 . . Matter Fused 7 | . . . . . . . . . . 5 1 1 . . . Heat Flow Errors 4 | . . . . . . . . . . 2 . . 2 . . Energy Discharges 5 | . . . . . . . . . . 2 . 1 2 . . Parts Fused 2 | . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . 1 . . Data Loss (major) 3 | . . . . . . . . . . 1 . . 2 . . Alerts 2 | . . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 177 | . . . 4 . . . 13 . 18 27 6 109 . . . Projectiles 6 | . . . . . . . . . . . 6 . . . . Explosions 149 | . . . . . . . 13 . . 27 . 109 . . . Melee 22 | . . . 4 . . . . . 18 . . . . . . Knockbacks 10 | . . . 1 . . 1 . . . . 8 . . . . Impact 2 | . . . 1 . . 1 . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 7 . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 375 | . . . . . . . . 14 . 58 43 260 . . . Shots 9 | . . . . . . . . 1 . 1 1 6 . . . Rammed 3 | . . 1 1 1 . . . . . . . . . . . Targets Rammed 8 | . 1 1 2 1 . 3 . . . . . . . . . Kicked 3 | . . . . . . 3 . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . Highest Temperature 255 | . 18 150 . . . 20 51 11 . 198 28 24 255 . . Average Temperature 37 | . 10 44 . . . 3 13 10 . 95 10 9 132 . . Received Heat Transfer 1858 | . 153 129 9 153 27 30 412 102 . 18 261 345 72 27 120 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . . . Heat Transferred 999 | . . 999 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 130 | 5 85 130 33 45 20 115 . . . . 98 . . . . Initial 33 | . . 9 33 3 20 . . . . . . . . . . Average 28 | . 29 44 12 4 3 33 . . . . 44 . . . . Influence Increases 1784 | 20 194 242 30 75 . 190 70 90 . 130 258 260 75 105 45 Destroy 0b10 Robot/C 1040 | . 140 160 20 . . 80 60 80 . 120 140 240 . . . Destroy 0b10 Robot/NC 95 | 20 15 20 . . . 10 . . . . 30 . . . . Destroy Leader 230 | . 34 62 10 . . 30 10 10 . 10 44 20 . . . Successful Hack 43 | . 5 . . . . 24 . . . . 14 . . . . Disable Machine 30 | . . . . . . . . . . . 30 . . . . Destroy Structure 1 | . . . . . . 1 . . . . . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 330 | . . . . 60 . 45 . . . . . . 75 105 45 Influence Decreases 1784 | 20 170 186 100 40 45 115 135 58 42 130 190 328 10 65 150 Entered New Map 363 | . . 15 47 7 25 . 29 2 42 . . 26 . 65 105 Time Decay 1156 | 20 160 161 43 18 20 115 106 56 . 110 140 182 10 . 15 Lost Part 265 | . 10 10 10 15 . . . . . 20 50 120 . . 30 Squads Dispatched 8 | . 1 1 . . 1 1 . . . . 3 . . . 1 Investigation 1 | . . . . . . . . . . . 1 . . . . Extermination 3 | . . . . . 1 1 . . . . 1 . . . . Reinforcement 3 | . 1 1 . . . . . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 5 | . . 1 . 2 . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 125 | . 7 16 4 10 1 7 7 4 4 6 19 14 8 5 13 Peak Tracking Total 11 | . 5 8 4 8 1 4 4 4 4 5 9 7 5 7 11 Tactical Retreats 7 | . . . . 2 . 1 1 . . . . . 1 1 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 1 | . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 4 | . . . . . . . . . . . 2 2 . . . Max in Single Turn 2 | . . . . . . . . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 12 | . 2 . . 1 1 1 . 1 4 . 1 1 . . . Terminals 4 | . 2 . . 1 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 39 | . 6 . . 1 1 2 . 1 25 . 2 1 . . . Successful 33 | . 1 . . 1 . 2 . 1 25 . 2 1 . . . Failed 6 | . 5 . . . 1 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . 6 . . . 2 . . . . . . . . . . Terminals 8 | . 6 . . 1 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 28 | . . . . 1 . . . 1 25 . . 1 . . . Record 12 | . . . . . . . . . 11 . . 1 . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 1 1 . . . . 1 . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . 1 . . Highest-Rated Group 141 | . . . . . . . . . . . . . 141 . . Highest-Rated Ally 141 | . . . . . . . . . . . . . 141 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Active Infowar (turns) 2747 | 47 503 379 120 54 146 539 490 462 7 . . . . . . Terrain 547 | . . 373 120 54 . . . . . . . . . . . Seismic 2740 | 47 503 379 120 54 146 539 490 462 . . . . . . . Cloaking 9 | . . . . . . . . 2 7 . . . . . . Robot Analysis Total 151 | . . . . . . . . . 151 . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 . . 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 5325 | 245 514 379 120 96 171 539 490 593 113 528 373 488 273 259 144 Spaces Moved 4097 | 119 252 153 61 122 359 420 383 457 92 349 161 325 348 359 137 Core 582 | 2 . . . 4 . 1 . . . . . 68 348 123 36 Treads 850 | 117 252 153 61 29 . . . . . . 1 237 . . . Legs 1820 | . . . . . . 359 383 457 92 349 160 20 . . . Wheels . | . . . . . . . . . . . . . . . . Hover 337 | . . . . . . . . . . . . . . 236 101 Flight 508 | . . . . 89 359 60 . . . . . . . . . Fastest Speed 37 | 50 160 160 160 37 37 37 120 120 120 120 120 50 50 50 50 Average Speed 106 | 158 165 179 160 68 37 108 120 120 120 120 138 135 50 67 73 Slowest Speed 250 | 160 240 240 160 240 37 250 120 120 120 120 240 240 50 100 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . 3 2 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 8 48 19 8 42 11 7 59 51 78 51 4 60 50 58 26 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 32 | . . . . . . . . . 32 . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 10 | . . . . . . . 3 6 . . . . . . 1 Spaces Dug 21 | . . . . . . . . 21 . . . . . . . Terrain Destroyed 247 | . . . . . . . 19 62 . 16 . 150 . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 247 | . . . . . . . 19 62 . 16 . 150 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Total 4743 | 147 301 196 74 126 393 474 400 496 93 445 250 348 446 375 179 Wait 342 | 1 9 2 . . 28 13 2 24 . 79 29 . 99 17 39 Move 4073 | 118 251 152 60 115 355 419 382 456 91 348 160 324 347 358 137 Hop 4 | . . . . 3 1 . . . . . . . . . . Pick Up 30 | 6 3 3 5 . 2 4 . 4 . . 3 . . . . Fast Attach 39 | 7 1 . . 4 2 7 1 2 . 2 9 2 . . 2 Attach 15 | . 1 2 2 1 1 1 . . . 4 1 2 . . . Detach 2 | . . . . . . . . . . . 1 . . . 1 Swap 19 | 1 4 2 1 . 2 3 2 1 1 . 1 1 . . . Drop 24 | . 4 3 . . 2 8 1 4 . . 1 1 . . . Fire 151 | 14 27 31 4 2 . 16 11 5 . 1 24 16 . . . Melee 35 | . . . . . . . . . 1 11 21 2 . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . . . . . Crush 5 | . 1 1 2 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 246 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Entered another Materials area 760 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -9/Materials | Build established: Scavenger-Mutant 1076 | -9/Materials | Discovered new exit (range 14) 1139 | -9/Materials | Entered another Materials area 1139 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -8/Materials | Discovered new exit (range 8) 1259 | -8/Materials | Entered Storage 1313 | -8/Storage | Released all parts (7) 1323 | -8/Storage | Core integrity fell below 50% 1347 | -8/Storage | Discovered new exit (range 15) 1355 | -8/Storage | Entered Factory 1355 | -7/Factory | Evolved 2 slots: Propulsion x2 1518 | -7/Factory | Discovered new exit (range 11) 1523 | -7/Factory | Identified exit to Factory 1526 | -7/Factory | Entered another Factory area 1526 | -6/Factory | Evolved 2 slots: Utility x2 1629 | -6/Factory | Build established: Mutant 1999 | -6/Factory | Discovered new exit (range 5) 2003 | -6/Factory | Identified exit to Lower Caves 2065 | -6/Factory | Entered Lower Caves 2208 | -6/Lower Caves | Ambushed by wild Derelicts 2382 | -6/Lower Caves | Entered a destroyed Warlord outpost 2388 | -6/Lower Caves | Learned Factory stockpile data 2478 | -6/Lower Caves | Learned 12 Factory zone layouts 2537 | -6/Lower Caves | Discovered new exit (range 16) 2553 | -6/Lower Caves | Identified exit to Lower Caves 2555 | -6/Lower Caves | Entered another Lower Caves area 3140 | -6/Lower Caves | Discovered new exit (range 8) 3147 | -6/Lower Caves | Identified exit to Data Miner 3148 | -6/Lower Caves | Entered Data Miner 3148 | -6/Data Miner | Discovered new exit (range 6) 3157 | -6/Data Miner | Build established: Hacker-Mutant 3171 | -6/Data Miner | Met Data Miner 3193 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3193 | -6/Data Miner | Learned location of Section 7 (-2) 3213 | -6/Data Miner | Received God Mode back door access code from Data Miner 3226 | -6/Data Miner | Interfaced with the Data Conduit 3259 | -6/Data Miner | Identified exit to Proximity Caves 3261 | -6/Data Miner | Entered Proximity Caves 3287 | -5/Proximity Caves | Lost 8 parts (1p4n2u1w) 3332 | -5/Proximity Caves | System corruption reached 10% 3363 | -5/Proximity Caves | Learned Factory stockpile data 3556 | -5/Proximity Caves | Build established: Mutant 3687 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3733 | -5/Proximity Caves | Discovered new exit (range 9) 3738 | -5/Proximity Caves | Learned location of 1 exit from Factory 3755 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3788 | -5/Proximity Caves | Identified exit to Factory 3789 | -5/Proximity Caves | Entered Factory 3789 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3790 | -5/Factory | Identified exit to Upper Caves 3793 | -5/Factory | Loaded intel: 304 machine locations 4095 | -5/Factory | Discovered exit to Upper Caves (range 16) 4162 | -5/Factory | Entered Upper Caves 4179 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4237 | -5/Upper Caves | Learned 4 Factory zone layouts 4289 | -5/Upper Caves | Found Alien Artifact 4289 | -5/Upper Caves | Identified Dimensional Node Initializer 4289 | -5/Upper Caves | Initialized slip node 4508 | -5/Upper Caves | Build established: Scavenger-Mutant 4590 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4616 | -5/Upper Caves | Released all parts (2) 4619 | -5/Upper Caves | Core integrity fell below 50% 4645 | -5/Upper Caves | Discovered new exit (range 10) 4647 | -5/Upper Caves | Lost 9 parts (4n1u4w) 4648 | -5/Upper Caves | Learned location of 1 exit from Factory 4650 | -5/Upper Caves | Entered another Upper Caves area 4880 | -5/Upper Caves | Core integrity fell below 20% 4884 | -5/Upper Caves | Build established: Mutant 4919 | -5/Upper Caves | Discovered new exit (range 8) 4923 | -5/Upper Caves | Entered Warlord 4945 | -5/Warlord | System corruption cleaned by Quarantine Array 5059 | -5/Warlord | Met Warlord 5084 | -5/Warlord | Warlord's base attacked by MAIN.C 5171 | -5/Warlord | Discovered new exit (range 14) 5182 | -5/Warlord | Entered Proximity Caves 5294 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5309 | -4/Proximity Caves | Released all parts (5) 5315 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5326 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05288_ Acquired Mak. Hacking Suite. 05290_ Acquired 10 matter. 05291_ Acquired Wave Gun. 05294_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 05294_ B-60 Warrior springs to life. 05294_ S-27 Virus springs to life. 05295_ Slug penetrates Wall. 05298_ Y-72 Warden: "REQUESTING BACKUP." 05298_ Penetrated by Slug. 05298_ Backup Propulsion III destroyed. 05298_ Slug penetrates Wall. 05304_ Backup Propulsion III destroyed. 05307_ Slug penetrates Wall. 05307_ Backup Plating III destroyed. 05309_ Released Mak. Hacking Suite. 05309_ Released Backup Plating III. 05309_ Released Backup Power III. 05309_ Released Backup Laser III. 05314_ Slug penetrates Wall. 05315_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | ???### ##???????????????????????????????????????? | | #### #######?????????????????????????????????? | | #?????????#####???????????????????? | | #????????## ##??????????????????? | | ??# #???###### ##?????????????????? | | #?# ### #??## ## #?????????????????? | | #?# #?# #?## ####?????????????????? | | #?# #?# ### ##???????????????????? | | #?# #?# ## @ #???????????????????? | | ### #?#### #### #???????????????????? | | "## #????# ## s ## #???????????????????? | | ""[ #??### Y ##### #???????????????????? | | #![#??# #???## ##???????????????????? | | ##* #?# #????#####????????????????????? | | ### ## ##?????????????????????????????? | | ??# ## ##??????????????????????????????? | | ??# ### ##???????????????????????????????? | | ??# #?# ????????????????????????????????? | | ??# #?# # ## ???????????????????????????????? | | ?? #?# ## #### ???????????????????????????????? | | ?? #?##?# #???#???????????????????????????????? | | ?? ????# ????????????????????????????????????? | | ??# ????# ????????????????????????????????????? | | ???# ????# ????????????????????????????????????? | | ???? ????###????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Hvy. Missile Launcher | -6/Factory | Scanalyzed Force Lance | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed UltimateAntigravWell Manual? 0 Play Time 00:34:24 Cumulative 118.0 hours Start 2025.05.30 @ 01:28:14 End 2025.05.30 @ 13:43:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a6249bd-8cdc-4f23-bbe0-c564fe42d32e