Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.05 @ 22:25:41 Player: Pitt Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1833) 1833 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 5211 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 80/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Signal Interpreter Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Autogun > --- INVENTORY (8) ---- Small Battery (100) High-capacity Battery (400) Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Recoil Stabilizer Recoil Stabilizer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Precision Shock Rifle Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Signal Interpreter Melee Analysis Suite Melee Analysis Suite Advanced Beam Rifle Advanced Beam Rifle Autogun Assault Cannon Datajack Mining Laser [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . 2 1 2 . . . Weapon . | . . . . . . . . Parts Attached 81 | 6 1 9 38 22 1 3 1 Power 7 | 1 . . 4 1 . 1 . Engine 3 | 1 . . 2 . . . . Core 4 | . . . 2 1 . 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 . . 13 1 1 1 . Treads 6 | . . . 6 . . . . Leg 12 | 2 . . 7 1 1 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 1 3 8 7 . 1 . Device 5 | . 1 . 2 2 . . . Storage 4 | 1 . 1 1 . . 1 . Processor 5 | . . 1 1 3 . . . Hackware 4 | . . 1 2 1 . . . Protection 3 | . . . 2 1 . . . Artifact . | . . . . . . . . Weapon 35 | 2 . 6 13 13 . . 1 Energy Gun 11 | 1 . 2 3 5 . . . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 7 | 1 . . 3 2 . . 1 Ballistic Cannon 3 | . . . 2 1 . . . Launcher 7 | . . 2 3 2 . . . Special Weapon 4 | . . 2 2 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 5 | . . 1 1 3 . . . Parts Lost 25 | . . 1 5 18 . . 1 Power 1 | . . . . 1 . . . Propulsion 5 | . . . 1 3 . . 1 Utility 9 | . . . 4 5 . . . Weapon 10 | . . 1 . 9 . . . Highest Loss Streak 18 | . . 1 3 18 . . 1 Average Slot Usage (%) 86 | . 100 93 95 82 28 46 44 Engine 5 | . 14 11 3 . . . . Core 3 | . . . 4 5 . 7 6 Treads 7 | . . . 18 . . . . Leg 13 | . 28 22 6 18 . 7 6 Device 7 | . 14 11 7 5 . . . Storage 12 | . 14 11 13 13 . 7 7 Processor 6 | . . 11 4 3 15 15 15 Hackware 9 | . . 11 8 17 7 7 7 Protection 3 | . . . 7 3 . . . Energy Gun 5 | . 14 4 6 1 4 . . Ballistic Gun 5 | . 14 10 3 5 . . . Ballistic Cannon 2 | . . . 5 1 . . . Launcher 1 | . . . 2 . . . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 14 21 36 39 3 13 13 Greatest Support 60 | 20 20 20 60 30 10 10 10 Greatest Overweight (x) 8 | . . 1 2 8 . 1 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 12 | 6 6 8 12 12 4 8 8 Average Capacity 8 | 5 6 6 9 11 4 7 8 Most Carried 12 | 6 6 7 12 12 4 3 3 Average Carried 7 | 4 5 5 9 10 3 1 2 Final Capacity 12 | 6 6 8 12 4 4 8 8 Final Carried 12 | 6 6 7 12 4 4 1 3 Class Distribution -------------------- 56% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 1646 | 335 52 163 802 259 . . 35 Remotely . | . . . . . . . . Salvage Created 2474 | 311 321 307 1248 257 . . 30 Parts 148 | 22 13 21 72 16 . . 4 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 39 | . . 11 22 5 . . 1 Melee 1 | . . . . . . . 1 Guns 14 | . . 6 7 1 . . . Cannons 12 | . . . 10 2 . . . AOE 10 | . . 5 3 2 . . . Classes Destroyed 13 | 3 3 4 3 . . . . Worker 3 | 1 . . 1 1 . . . Builder 4 | . 1 . 3 . . . . Tunneler 9 | 9 . . . . . . . Hauler 3 | . . . 3 . . . . Recycler 5 | 1 3 . 1 . . . . Operator 3 | . 1 . 1 1 . . . Watcher 4 | . 1 1 2 . . . . Swarmer 13 | . . 8 3 1 . . 1 Grunt 18 | . . 1 13 4 . . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . 1 . . . . . Sentry 4 | . . 1 3 . . . . Hunter 2 | . . . 2 . . . . Best Kill Streak 7 | 5 6 5 7 4 . . 1 Combat Bots Only 6 | . . 4 6 2 . . 1 Max Kills in Single Turn 3 | 1 1 3 2 2 . . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 2 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 4427 | . 37 407 1571 2064 . . 348 Core 1133 | . . 79 353 511 . . 190 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 100 80 35 . . . . Volleys Fired 202 | 25 14 36 101 26 . . . Largest 2 | 2 2 2 2 2 . . . Hottest 122 | 60 60 100 105 122 . . . Shots Fired 306 | 50 28 39 151 38 . . . Gun 198 | 50 28 30 65 25 . . . Cannon 81 | . . . 70 11 . . . Launcher 21 | . . 5 14 2 . . . Special 6 | . . 4 2 . . . . Kinetic 173 | 25 14 27 91 16 . . . Thermal 52 | . . 4 30 18 . . . Explosive . | . . . . . . . . Electromagnetic 81 | 25 14 8 30 4 . . . Robot Hit Streak 14 | 6 8 13 14 7 . . . Robot Miss Streak 5 | 4 2 3 5 2 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 178 | 29 18 22 91 18 . . . Core Hits 122 | 12 9 15 57 20 . . 9 Critical Hits 1 | . . . 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4598 | 413 322 497 2418 922 . . 26 Guns 1913 | 392 230 286 784 221 . . . Cannons 1240 | . . . 1006 234 . . . Explosions 1416 | 21 92 211 625 467 . . . Melee . | . . . . . . . . Ramming 29 | . . . 3 . . . 26 Kinetic 1767 | 135 91 274 1158 109 . . . Thermal 1065 | 21 92 55 402 495 . . . Explosive . | . . . . . . . . Electromagnetic 1737 | 257 139 168 855 318 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 1 . 3 . 5 5 5 Average Corruption 3 | . 1 . 3 . 5 5 5 Corruption Purged . | . . . . . . . . Effects 22 | . . . 13 . 1 2 6 Message Errors 3 | . . . 2 . . 1 . Matter Fused 5 | . . . 4 . . . 1 Heat Flow Errors 3 | . . . 1 . . . 2 Energy Discharges 2 | . . . 2 . . . . Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 3 | . . . 1 . . . 2 Data Loss (major) 1 | . . . . . . 1 . Targeting Errors 3 | . . . 3 . . . . Overload Shots 3 | . . . . 3 . . . Overflow Damage 30 | . 1 10 19 . . . . Projectiles 16 | . . . 16 . . . . Explosions 14 | . 1 10 3 . . . . Melee . | . . . . . . . . Knockbacks 16 | . . . 16 . . . . Impact . | . . . . . . . . Kinetic 14 | . . . 14 . . . . Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 215 | . 37 17 1 153 . . 7 Shots 8 | . 1 2 1 4 . . . Rammed 14 | . . . 1 1 . . 12 Targets Rammed 16 | . . . 1 1 . . 14 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 185 | . 12 8 149 141 . . 185 Average Temperature 38 | . 12 5 30 50 . . 99 Received Heat Transfer 1209 | . . 75 504 621 . . 9 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Fried 7 | . . . 7 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | 1 . . 2 1 . . . Heat Transferred 1437 | 50 100 50 729 508 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 1 1 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 558 | 55 113 224 451 558 48 33 . Average Influence 147 | 29 77 91 177 317 31 33 . Maximum Alert Level 2 | . . 1 2 2 . . . Low Security (%) 69 | 100 100 89 63 10 100 100 . Level 1 22 | . . 10 30 56 . . . Level 2 7 | . . . 5 33 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 3 4 . . . Investigation 2 | . . . 1 1 . . . Extermination 1 | . . . . 1 . . . Reinforcement 5 | . 1 1 2 1 . . . Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 3 | . . 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 5 12 37 22 6 . 7 Peak Tracking Total 10 | . 2 4 5 10 6 . 7 Tactical Retreats 9 | . . . 4 5 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 2 | . . . 1 1 . . . Indirectly 1 | . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled 11 | . . 1 2 8 . . . Max in Single Turn 8 | . . 1 2 8 . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 9 | . 3 1 4 1 . . . Terminals 6 | . 3 1 1 1 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 9 3 14 6 . . . Successful 25 | . 8 2 12 3 . . . Failed 7 | . 1 1 2 3 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 10 | . 3 3 . 4 . . . Terminals 20 | . 9 3 2 6 . . . Fabricators . | . . . . . . . . Repair Stations 8 | . . . 8 . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 8 1 1 3 . . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 3 | . 2 . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . 7 . . . . Scan Component 4 | . . . 4 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Track 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 1 4 1 . . . Full Trace Events 3 | . 1 . 1 1 . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 78 | . . . 78 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies 2 | . . . . . 1 . 1 Largest Group 1 | . . . . . 1 . 1 Highest-Rated Group 180 | . . . . . 31 . 180 Highest-Rated Ally 180 | . . . . . 31 . 180 Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . 9 . . Total Damage 152 | . . . . . 152 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 3020 | 378 267 560 1046 445 84 27 213 Spaces Moved 1600 | 242 181 250 393 269 150 17 98 Core 218 | 3 . . . 67 147 . 1 Treads 268 | . . . 268 . . . . Legs 1114 | 239 181 250 125 202 3 17 97 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 150 150 Average Speed 123 | 119 120 121 148 122 51 150 150 Slowest Speed 450 | 120 120 150 180 450 120 150 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 7 36 20 32 9 88 1 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 6 | . . 4 2 . . . . Terrain Destroyed 67 | 2 2 7 20 36 . . . Melee . | . . . . . . . . Projectile 20 | . . 4 15 1 . . . AOE 47 | 2 2 3 5 35 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 2313 | 278 204 458 695 343 156 19 160 Wait 351 | . 4 158 128 12 4 . 45 Move 1594 | 241 180 249 392 269 149 16 98 Hop . | . . . . . . . . Pick Up 34 | 6 3 3 15 4 1 . 2 Fast Attach 33 | 6 . 1 17 8 . . 1 Attach 22 | . 1 4 4 9 1 3 . Detach 7 | . . 2 3 2 . . . Swap 26 | . . 4 17 5 . . . Drop 28 | . 2 1 17 7 1 . . Fire 202 | 25 14 36 101 26 . . . Melee . | . . . . . . . . Ram 3 | . . . . 1 . . 2 Kick 12 | . . . . . . . 12 Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 379 | -11/Scrapyard | Entered Materials 400 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Utility x2 1074 | -9/Materials | Identified exit to Mines 1074 | -9/Materials | Identified exit to Storage 1148 | -9/Materials | Discovered new exit (range 12) 1206 | -9/Materials | Entered another Materials area 1206 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -8/Materials | Repaired Aluminum Leg 1419 | -8/Materials | Repaired Aluminum Leg 1446 | -8/Materials | Repaired Ion Engine 1640 | -8/Materials | Build established: Scavenger-Mutant 1689 | -8/Materials | Discovered new exit (range 10) 1751 | -8/Materials | Core integrity fell below 50% 2198 | -8/Materials | Discovered new exit (range 13) 2218 | -8/Materials | Lost 3 parts (1n2u) 2252 | -8/Materials | Entered Factory 2252 | -7/Factory | Evolved 2 slots: Utility x2 2662 | -7/Factory | Core integrity fell below 50% 2697 | -7/Factory | Sucked down chute 2697 | -7/Factory | Entered Waste 2698 | -7/Waste | Met a frightened Derelict 2698 | -7/Waste | Lost 18 parts (1p3n5u9w) 2707 | -7/Waste | Spotted C-40 Crusher 2709 | -7/Waste | Spotted C-40 Crusher 2712 | -7/Waste | EMP discharged 2742 | -7/Waste | Spotted C-40 Crusher 2745 | -7/Waste | Spotted C-40 Crusher 2755 | -7/Waste | Spotted C-40 Crusher 2772 | -7/Waste | Spotted C-40 Crusher 2775 | -7/Waste | Discovered new exit (range 11) 2780 | -7/Waste | Identified exit to Factory 2781 | -7/Waste | Entered Factory 2784 | -7/Factory | Discovered new exit (range 9) 2805 | -7/Factory | Identified exit to Lower Caves 2808 | -7/Factory | Entered Lower Caves 2956 | -7/Lower Caves | Build established: Mutant 2998 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3008 | -7/Lower Caves | Core integrity fell below 20% 3021 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02852_ System corrupted: Heat flow error (+212). 02857_ Acquired Sml. Battery. 02869_ System corrupted: Component data lost. 02997_ Penetrated by Slug. A strange signal echoes through the caves. 02998_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03001_ Slammed into S-27 Virus. 03002_ Y-64 Sentinel: "REQUESTING BACKUP." 03002_ Kicked S-27 Virus out of the way. 03004_ Slammed into S-27 Virus. 03007_ System corrupted: Lgt. Nuclear Core rejected. 03007_ Kicked S-27 Virus out of the way. 03008_ Slammed into S-27 Virus. 03016_ Aluminum Leg destroyed. 03017_ Slammed into S-27 Virus. 03017_ Destabilizing: System interference. 03017_ Signal Interpreter temporarily disabled. 03018_ Slammed into S-27 Virus. 03018_ S-27 Virus destroyed. 03021_ Acquired Autogun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????####??##????? | | ???????????????????????#####????????## ### ##???? | | ???????????????????????# ##??????## ##### | | ??????????????????????## ######## | | ??????????????????????# | | ??????????????????????# %@ ## ###### | | ????????????????##????# *l= ### ######????? | | ???????????????## ???## l=#######?### #?????????? | | ??????????????## ??# ##???????## ##????????# | | ??????????????# ### b ##??????# #???????## | | ??????????????# bs #??????## #???????# | | ??????????????# ##### #???????# #??????## | | ?????????? ????# #???????## ##???### | | ?????????# # ?????# #???????# ##?## | | ?????????## ?##?????# #??????# ### | | ??????????## ?????????# ##??????## ## | | ???????????##??????????# ##????????### #### | | ???????????????????????# ##???????????## #??? | | ???????????????????????# #?????????????# #?? | | ??????????????????????? ###????????????# #? | | ??????????????????????? #??????????????# # | | ???????????????????????#??????????????# ### | | ??????????????????????????????????????# ??## | | ??????????????????????????????????????# ????# | | ??????????????????????????????????????# ????? | | ??????????????????????????????????????## #????? | | ???????????????????????????????????????##?????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeBarrageSource Manual? 0 Play Time 00:45:58 Cumulative 69.6 hours Start 2020.07.05 @ 21:33:00 End 2020.07.05 @ 22:25:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3193aed5-330f-4eb0-9b2c-b00e442082bf