Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 02:25:31 Player: Darcyisverycute Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (3426) 3426 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-306) -306 TOTAL SCORE: 7190 Bonus ------- Friendly Fire -306 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 100/100 System Corruption 23% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (5) ---- Microactuators Improved Light Armor Plating Heart of Steel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel Improved Airjet > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Hacking Suite Makeshift Hacking Suite System Restoration Module > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Melee Analysis Suite Target Analyzer Core Analyzer Microactuators Transmission Jammer Tractor Beam High-powered Shotgun Advanced Assault Cannon Power Maul Power Maul [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Subdweller Optics Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Insulated Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 132 | 6 13 11 4 23 12 6 41 9 7 Power 17 | 2 2 1 1 2 2 2 3 2 . Engine 11 | 2 2 1 1 2 1 . 1 1 . Core 6 | . . . . . 1 2 2 1 . Reactor . | . . . . . . . . . . Propulsion 40 | 2 3 4 . 11 2 1 13 3 1 Treads 1 | . . . . 1 . . . . . Leg 28 | 2 3 2 . 9 2 1 9 . . Wheel 6 | . . 2 . 1 . . 3 . . Hover 2 | . . . . . . . 1 1 . Flight 3 | . . . . . . . . 2 1 Utility 38 | . 7 1 2 6 2 1 13 2 4 Device 19 | . 2 1 2 3 1 1 7 1 1 Storage 6 | . 3 . . 1 . . 1 1 . Processor 3 | . 1 . . . . . 2 . . Hackware 5 | . . . . 2 . . 1 . 2 Protection 5 | . 1 . . . 1 . 2 . 1 Artifact . | . . . . . . . . . . Weapon 37 | 2 1 5 1 4 6 2 12 2 2 Energy Gun 5 | . . . . 1 1 . 3 . . Energy Cannon 4 | . 1 . . 1 1 . 1 . . Ballistic Gun 9 | 2 . 3 1 . 1 . 2 . . Ballistic Cannon 7 | . . 1 . 2 1 1 2 . . Launcher 2 | . . . . . . . 1 1 . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 7 | . . . . . 2 1 2 1 1 Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 2 . 1 Parts Lost 52 | . 2 9 . 10 5 1 15 4 6 Power 10 | . 1 1 . 2 1 . 4 1 . Propulsion 23 | . . 4 . 4 3 1 5 2 4 Utility 5 | . 1 . . 1 . . 2 . 1 Weapon 14 | . . 4 . 3 1 . 4 1 1 Highest Loss Streak 6 | . 2 5 . 6 2 1 5 4 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 93 95 96 81 92 91 91 85 81 Engine 5 | . 13 13 13 7 6 . 1 . . Core 3 | . . . . . . 7 4 5 6 Leg 19 | . 28 21 14 23 28 26 21 8 6 Wheel 2 | . . 2 14 2 . . 3 1 . Hover 1 | . . . . . . . . 5 . Flight 2 | . . . . . . . . 11 10 Device 8 | . 6 14 10 18 11 7 5 6 . Storage 8 | . 11 14 14 9 7 4 5 7 6 Processor 3 | . 1 . . . . . 4 7 6 Hackware 10 | . . . . 4 15 15 17 15 15 Protection 1 | . 2 . . . 1 4 1 . 3 Energy Gun 2 | . . . . 5 2 . 7 . . Energy Cannon 2 | . 9 5 . . 1 3 1 . . Ballistic Gun 5 | . 18 10 14 3 1 7 2 . . Ballistic Cannon 3 | . . 6 14 7 9 3 1 . . Launcher 1 | . . . . . . . 1 3 6 Impact Weapon 2 | . . . . . 3 7 2 6 8 Slashing Weapon 1 | . . . . . . . 1 1 5 Peak Build Rating 52 | 5 10 14 15 29 41 44 52 50 48 Average Rating 32 | 3 8 11 12 21 36 39 47 43 40 On Entrance 23 | . 5 10 11 15 27 38 33 47 45 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 8 21 21 23 36 47 50 65 59 46 Greatest Support 72 | 20 26 26 10 45 55 58 72 32 17 Greatest Overweight (x) 8 | . . 5 2 8 1 1 3 2 3 Average Overweight (x) . | . . . 1 . . . . 1 1 Largest Inventory Capacity 20 | 5 10 10 10 15 15 15 20 20 15 Average Capacity 13 | 5 5 10 10 10 15 12 17 16 14 Most Carried 20 | 4 5 9 10 15 15 15 20 20 15 Average Carried 12 | 2 4 6 9 9 14 11 15 16 14 Final Capacity 20 | 5 10 10 10 15 15 5 20 15 5 Final Carried 20 | 4 5 7 10 15 15 5 20 15 5 Class Distribution -------------------- 43% | Hacker-Mutant 24% | Scavenger-Mutant 18% | Mutant 7% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Matter Collected 3548 | 272 285 363 116 287 641 . 673 535 376 Remotely 185 | . . . . . . . 185 . . Salvage Created 3875 | 95 557 357 103 492 659 . 813 376 423 Parts 190 | 2 32 31 10 19 31 . 53 10 2 Haulers Intercepted 2 | . 1 . . . . . 1 . . Recyclers Shooed 2 | . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . 5 . . . . 9 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Combat Hostiles Destroyed 76 | . 9 11 3 10 14 . 19 7 3 Melee 8 | . . . . . 3 . 1 4 . Guns 21 | . 1 3 . 5 2 . 10 . . Cannons 37 | . 8 8 3 5 5 . 8 . . AOE 6 | . . . . . . . . 3 3 Classes Destroyed 15 | 1 6 3 1 2 1 . . 1 . Worker 8 | . 1 1 . . 4 . 2 . . Builder 6 | . . 3 . 1 1 . 1 . . Tunneler 3 | . 1 2 . . . . . . . Hauler 2 | . 1 . . . . . 1 . . Recycler 5 | 1 . . . 2 . . 2 . . Operator 2 | . 1 . . . . . 1 . . Watcher 4 | . 1 . . . 2 . 1 . . Swarmer 20 | . . 6 . . 4 . 6 4 . Grunt 36 | . 9 4 . 5 8 . 4 3 3 Sentry 4 | . . . . 3 . . 1 . . Demolisher 1 | . . 1 . . . . . . . Hunter 5 | . . . . 2 1 . 2 . . Programmer 7 | . . . . . 1 . 6 . . Subdweller 3 | . . . 3 . . . . . . Packrat 2 | . . . . . . . . . 2 Samaritan 1 | . . . . . . . . 1 . Best Kill Streak 8 | 1 3 4 2 3 8 . 4 3 2 Combat Bots Only 4 | . 3 4 2 3 4 . 3 3 2 Max Kills in Single Turn 2 | 1 2 1 1 1 1 . 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 2 1 Melee 1 | . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Hostile Shots Fired 604 | . 56 48 8 114 67 3 204 43 61 Missed 151 | . 14 6 2 30 16 2 55 7 19 Damage Taken 6838 | . 493 688 125 1221 794 56 2367 566 528 Core 1146 | . 102 71 57 211 95 . 319 93 198 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 45 | . . . . . . . 45 . . Core Remaining (%) 56 | 100 . . 8 61 . . . . . Volleys Fired 290 | 3 44 43 13 59 38 2 71 3 14 Largest 3 | 2 2 2 2 2 3 2 3 1 1 Hottest 230 | 40 80 140 65 113 161 73 230 39 39 Shots Fired 585 | 6 88 83 26 104 102 4 150 5 17 Gun 303 | 6 51 39 13 60 38 2 94 . . Cannon 249 | . 37 35 13 44 64 2 54 . . Launcher 24 | . . . . . . . 2 5 17 Special 9 | . . 9 . . . . . . . Kinetic 336 | 6 51 63 26 69 65 4 52 . . Thermal 215 | . 37 20 . 35 27 . 96 . . Explosive 24 | . . . . . . . 2 5 17 Electromagnetic 10 | . . . . . 10 . . . . Robot Hit Streak 17 | 5 8 14 7 17 9 1 7 8 3 Robot Miss Streak 11 | . 4 8 . 3 4 5 11 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 361 | 5 50 47 6 76 46 1 101 16 13 Core Hits 205 | 2 23 23 6 22 17 1 86 8 17 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 8 | . . . . 1 6 . . 1 . Critical Strikes 13 | . . 2 . 3 7 . . 1 . Burn 2 | . . 1 . . 1 . . . . Destroy 1 | . . . . 1 . . . . . Blast 3 | . . 1 . 2 . . . . . Smash 7 | . . . . . 6 . . 1 . Melee Attacks 63 | . . . . . 25 . 10 21 7 Impact 43 | . . . . . 25 . . 15 3 Slashing 20 | . . . . . . . 10 6 4 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . 3 . 2 1 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9732 | 52 684 655 86 1651 1436 82 2359 1421 1306 Guns 2908 | 52 249 158 36 973 279 30 1131 . . Cannons 2800 | . 435 426 50 674 425 52 738 . . Explosions 1480 | . . . . . . . 193 343 944 Melee 2464 | . . . . . 727 . 297 1078 362 Ramming 11 | . . 2 . 4 5 . . . . Kinetic 3031 | 52 249 424 86 1094 450 82 594 . . Thermal 2606 | . 435 229 . 553 114 . 1275 . . Explosive 1480 | . . . . . . . 193 343 944 Electromagnetic 140 | . . . . . 140 . . . . Impact 1762 | . . . . . 727 . . 859 176 Slashing 702 | . . . . . . . 297 219 186 Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . . 2 20 23 23 23 Average Corruption 21 | . . . . . 1 10 21 23 23 Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 242 | . . . . . 2 13 118 71 38 Message Errors 62 | . . . . . . . 37 20 5 Matter Fused 51 | . . . . . 2 2 21 14 12 Heat Flow Errors 35 | . . . . . . . 20 7 8 Energy Discharges 22 | . . . . . . . 6 14 2 Parts Rejected 4 | . . . . . . 2 2 . . Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 33 | . . . . . . 2 19 7 5 Data Loss (major) 9 | . . . . . . 3 . 5 1 Misfires 12 | . . . . . . . 7 2 3 Alerts 5 | . . . . . . 1 3 1 . Misdirections 5 | . . . . . . 3 1 . 1 Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1454 | . . 10 . 13 456 . 163 598 214 Projectiles 49 | . . 10 . 13 14 . 12 . . Explosions 170 | . . . . . . . 92 18 60 Melee 1235 | . . . . . 442 . 59 580 154 Knockbacks 20 | . . 2 . 7 6 . 4 . 1 Impact 4 | . . . . . 3 . . . 1 Kinetic 14 | . . 2 . 6 3 . 3 . . Secondary 2 | . . . . 1 . . 1 . . Self-Inflicted Damage 531 | . . . . . . . 379 22 130 Shots 10 | . . . . . . . 6 1 3 Rammed . | . . . . . . . . . . Targets Rammed 4 | . . 1 . 1 2 . . . . Kicked 4 | . . 1 . 1 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 549 | . 330 42 . 197 379 . 549 272 278 Average Temperature 95 | . 115 17 . 77 64 . 116 107 90 Received Heat Transfer 1743 | . 273 159 12 522 270 . 303 36 168 Effects 8 | . . . . . . . 6 2 . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . 1 1 . Interference 1 | . . . . . . . . 1 . Matter Decay 3 | . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 10 | . . . . . 7 . . 2 1 Combat Hostiles 5 | . . . . . 4 . . 1 . Parts Fried 15 | . . . . . 12 . . 3 . Impact Corruptions 33 | . . . . . 13 . . 18 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 1 . 4 . . 1 . . Heat Transferred 4652 | . 925 973 . 1073 296 . 1385 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Peak Influence 387 | 5 185 213 . 254 350 137 387 . . Initial 122 | . 3 18 . . 115 122 88 . . Average 145 | 1 57 76 . 115 183 130 210 . . Maximum Alert Level 1 | . . 1 . 1 1 . 1 . . Low Security (%) 73 | 100 100 85 . 88 63 100 55 . . Level 1 26 | . . 14 . 11 36 . 44 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 . . 3 2 . 7 . . Investigation 4 | . 1 . . . 1 . 2 . . Extermination 5 | . . . . . . . 5 . . Reinforcement 4 | . 1 . . 2 1 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Distress Signals 2 | . . . . 1 1 . . . . Communications Jammed 3 | . . . . . . . 3 . . Distress Signals 3 | . . . . . . . 3 . . Times Spotted 131 | . 16 15 4 20 23 6 35 7 5 Peak Tracking Total 6 | . 3 3 2 5 5 6 6 4 3 Tactical Retreats 12 | . . 3 . 3 . 1 3 . 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Traps Triggered 5 | . 1 . . . 1 . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Machines Disabled 12 | . . . . 1 1 . 10 . . Max in Single Turn 5 | . . . . 1 1 . 5 . . Garrison Access 2 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Machines Accessed 33 | . 4 . 1 4 8 . 15 . 1 Terminals 24 | . 4 . . 4 7 . 9 . . Fabricators 4 | . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 74 | . 8 . 4 10 21 . 30 . 1 Successful 40 | . 3 . 4 7 10 . 15 . 1 Failed 34 | . 5 . . 3 11 . 15 . . Catastrophic 5 | . . . . 1 1 . 3 . . Database Lockouts . | . . . . . . . . . . Manual 19 | . . . . 7 10 . 2 . . Terminals 57 | . 8 . . 10 19 . 20 . . Fabricators 8 | . . . . . . . 8 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 3 | . . . . . 2 . 1 . . Terminal Hacks 26 | . 3 . 4 5 4 . 9 . 1 Record 5 | . . . 4 . 1 . . . . Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 4 | . . . . 1 . . 3 . . Prototype ID Bank 3 | . 1 . . . 1 . 1 . . Open Door 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 3 | . . . . 1 1 . 1 . . Alert Level 3 | . 1 . . . . . 2 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . Zone Layout 2 | . . . . 2 . . . . . Fabricator Hacks 5 | . . . . . . . 5 . . Load Schematic 2 | . . . . . . . 2 . . Build 3 | . . . . . . . 3 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Seal Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 7 | . . . . 2 5 . . . . Terminals 7 | . . . . 2 5 . . . . Botnet 7 | . . . . 2 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 29 | . 3 . . 4 8 . 14 . . Full Trace Events 3 | . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 6 | . . . . . . . 6 . . Authchips . | . . . . . . . . . . Time 248 | . . . . . . . 248 . . Total Part Build Rating 34 | . . . . . . . 34 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Robot Analysis Total 4 | . . . . 1 . . 3 . . Derelict Logs Recovered 4 | . . 1 1 . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Turns Passed 9113 | 84 892 1076 527 721 718 222 2547 1521 805 Spaces Moved 5298 | 58 583 663 440 374 373 163 1613 723 308 Core 65 | 13 . 6 . 3 . . . . 43 Treads 3 | . . . . 3 . . . . . Legs 3498 | 45 583 471 . 277 373 163 819 502 265 Wheels 1732 | . . 186 440 91 . . 794 221 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 95 95 95 120 120 100 115 50 Average Speed 143 | 104 120 125 106 122 129 127 135 199 241 Slowest Speed 450 | 120 120 300 110 450 190 190 330 270 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 5 79 96 38 38 15 97 50 81 48 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 10 | . . 1 3 . . . . 3 3 Spaces Dug 44 | . . . . . 19 . 6 . 19 Terrain Destroyed 337 | . . . . 3 21 . 98 66 149 Melee 17 | . . . . . 10 . 6 . 1 Projectile 18 | . . . . 3 11 . 4 . . AOE 302 | . . . . . . . 88 66 148 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Total 6175 | 73 697 818 476 527 476 172 1823 764 349 Wait 230 | 3 39 92 8 52 11 . 19 6 . Move 5290 | 57 582 662 439 373 373 162 1612 722 308 Hop . | . . . . . . . . . . Pick Up 82 | 4 7 7 6 10 9 . 34 3 2 Fast Attach 57 | 4 7 5 2 9 3 3 19 . 5 Attach 42 | 1 1 5 1 8 5 1 13 6 1 Detach 15 | . 1 1 1 3 . . 7 . 2 Swap 33 | 1 5 1 1 6 4 2 9 3 1 Drop 61 | . 11 1 5 6 6 2 19 1 10 Fire 290 | 3 44 43 13 59 38 2 71 3 14 Melee 61 | . . . . . 25 . 10 20 6 Ram . | . . . . . . . . . . Kick 4 | . . 1 . 1 2 . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 9) 335 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 7) 810 | -10/Materials | Discovered new exit (range 5) 977 | -10/Materials | Entered Mines 1070 | -10/Mines | Discovered new exit (range 15) 1078 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1101 | -10/Mines | Discovered new exit (range 6) 1218 | -10/Mines | Assembled infested the area 1427 | -10/Mines | Learned location of Storage (-9) 1556 | -10/Mines | Core integrity fell below 50% 1596 | -10/Mines | Lost 5 parts (2n3w) 1748 | -10/Mines | Learned location of 1 exit from Materials 1821 | -10/Mines | Lost 3 parts (1p2n) 1938 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1940 | -10/Mines | Found Prototype Device 1979 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2045 | -10/Mines | Discovered new exit (range 10) 2053 | -10/Mines | Entered Subcaves 2055 | -10/Subcaves | Learned 2 Materials zone layouts 2095 | -10/Subcaves | Build established: Scavenger-Mutant 2109 | -10/Subcaves | Visited Clippyterm 2111 | -10/Subcaves | Learned location of Section 7 (-3) 2111 | -10/Subcaves | Learned 40 Factory zone layouts 2156 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2528 | -10/Subcaves | Discovered new exit (range 6) 2541 | -10/Subcaves | Core integrity fell below 20% 2580 | -10/Subcaves | Entered Materials 2580 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2581 | -8/Materials | Identified exit to Factory 2625 | -8/Materials | Identified Exp. Sensor Array 2851 | -8/Materials | Lost 6 parts (1p2n1u2w) 2982 | -8/Materials | Garrison activated, responded to threat 3301 | -8/Materials | Entered Factory 3301 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3302 | -7/Factory | Identified exit to Factory 3879 | -7/Factory | Identified exit to Lower Caves 4019 | -7/Factory | Sucked down chute 4019 | -7/Factory | Entered Waste 4034 | -7/Waste | EMP discharged 4052 | -7/Waste | Spotted C-40 Crusher 4075 | -7/Waste | Spotted C-40 Crusher 4081 | -7/Waste | Spotted C-40 Crusher 4099 | -7/Waste | Spotted C-40 Crusher 4134 | -7/Waste | EMP discharged 4134 | -7/Waste | System corruption reached 10% 4164 | -7/Waste | Spotted C-40 Crusher 4166 | -7/Waste | Spotted C-40 Crusher 4176 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4220 | -7/Waste | Discovered new exit (range 11) 4234 | -7/Waste | EMP discharged 4241 | -7/Waste | Entered Factory 4321 | -7/Factory | Build established: Hacker-Mutant 4343 | -7/Factory | Discovered exit to Factory (range 3) 4565 | -7/Factory | Fabricated Lrn. Sensor Array (x2) 5129 | -7/Factory | Lost 4 parts (1p1n2w) 5308 | -7/Factory | Discovered exit to Factory (range 6) 5505 | -7/Factory | Build established: Scavenger-Gunner 5805 | -7/Factory | Fabricated Adv. Signal Interpreter? 5924 | -7/Factory | Fabricated Adv. Signal Interpreter? 5959 | -7/Factory | Lost 5 parts (1p2n2w) 5988 | -7/Factory | Core integrity fell below 50% 6228 | -7/Factory | Build established: Scavenger-Mutant 6561 | -7/Factory | Build established: Hacker-Mutant 6788 | -7/Factory | Entered Lower Caves 6789 | -7/Lower Caves | Encountered a Warlord checkpoint 6916 | -7/Lower Caves | Learned Factory trap positions 6990 | -7/Lower Caves | Discovered new exit (range 8) 7134 | -7/Lower Caves | Lost 4 parts (1p2n1w) 8309 | -7/Lower Caves | Entered another Lower Caves area 8433 | -7/Lower Caves | Discovered exit to Factory (range 11) 8494 | -7/Lower Caves | Encountered a Warlord checkpoint 8587 | -7/Lower Caves | Core integrity fell below 20% 8639 | -7/Lower Caves | Found Prototype Device 8729 | -7/Lower Caves | Spotted B-75 Beast 8761 | -7/Lower Caves | Lost 3 parts (2n1u) 9087 | -7/Lower Caves | Identified Heart of Steel 9114 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09073_ Dropped Lrg. Storage Unit. 09073_ Dropped Powered Hammer. 09074_ Dropped Mic. Nuclear Core. 09081_ Microactuators fries itself beyond repair. 09084_ MM-MFC(g) destroyed. 09084_ FD-INS(M) destroyed. 09084_ Hvy. Rocket Launcher destroyed. 09084_ Destroyed Hvy. Rocket Launcher. 09084_ 64-NTI(s) destroyed. 09086_ Discarded Core Analyzer. 09087_ Identified Heart of Steel. 09088_ The unstable cave ceiling collapses. 09088_ Acquired 38 matter. 09089_ System corrupted: Heat flow error (+251). 09089_ Acquired 16 matter. 09092_ Dropped Tractor Beam. 09092_ Acquired Hacking Suite. 09094_ Acquired System Shield. 09096_ Acquired Microactuators. Map ----- +----------------------------------------------------+ | ????????????????# % !!## ## #??????? | | ????????????????# / ## #?# ##?????? | | ????????????????# % ! # #?# #???### | | ????????????????## % ! #?## ##### | | ?????????????????## # #??# ### | | ??????????????????#### #### #### # | | ?????????????????????# ##?## # | | ?????????????????????#### ##?# # # | | ????????????????????????## ## #?###### ## # | | ?????????????????????????##### #????## ## | | ?????????????????????????????## ##???# # | | ??????????????????????????????##"##### ## # | | ???????????????????????????????## %[### | | ??????????????????????????????## ] | | ??????????????????????#####??## [ | | ?????????????????????## #### ### #"""" | | ?????????????????????# #?# " | | ?????????????????????## #?## "" | | ?????????????????????## #######??# " ## | | ????????????????????## #????????# "#?? | | ????????????????????# #????????## #??? | | ????????????????????# ##????????#### ???? | | ????????????????????## #???????????## ????? | | ?????????????????????## #???????????? ????? | | ??????????????????????## ## ??????? | | ???????????????????????#%@ B ??????? | | ???????????????????????# B ?????? | | ???????????????????????# #????? | | ??????????????????????? ## ????? | | ??????????????????????# ##??? ???? | | ??????????????????????## ##?????? ??? | | ???????????????????????## ###??????? ?? | | ????????????????????????# #????????? ? | | ???????????????????????? #???????? | | ????????????????????????# ???????? | | ?????????????????????????#### ???????# | | ????????????????????????????? ??????# | | ????????????????????????????? ?????? | | ?????????????????????????????? ????? | | ????????????????????????????????????? ### | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: EM 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 1 Force Boost 20 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x2 | -7/Factory | Preloaded Adv. Signal Interpreter | x2 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialBurstCalibrator Manual? 0 Play Time 01:34:45 Cumulative 91.4 hours Start 2025.04.13 @ 00:42:52 End 2025.04.13 @ 02:25:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 46 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fc021de-27e5-4b4a-9c99-f84c27fdff99