Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.20 @ 18:50:01 Player: Ms. V3-11A Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (184) 920 Value Destroyed (8746) 8746 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4028) 4028 TOTAL SCORE: 19874 Bonus ------- High Alert Combat Kills 597 Follower Combat Kills 1557 Entered Garrisons 600 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 102/300 Energy 95/100 System Corruption 12% Temperature Warm (129) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- 0b10 Decoder Chip [Looter] Relay Coupler [NC] (23) Relay Coupler [Sentry] (10) Relay Coupler [Hunter] (7) Dynamic Insulation System (fused) > --- WEAPON (2) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Relay Coupler [Brawler] (30) Wave Gun Cooled Particle Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite 0b10 Decoder Chip [Looter] Advanced Targeting Computer Advanced Transmission Jammer Relay Coupler [Grunt] Relay Coupler [Sentry] Dynamic Insulation System > --- WEAPON ----------- Cooled Particle Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Heavy Siege Treads Carbon-fiber Leg High-capacity Storage Unit Matter Compressor Advanced Weapon Cycler Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] Wave Gun Variable Charge Gun KE Penetrator Magnetic Acceleration Cannon Heavy Gauss Cannon Heavy Gauss Cannon Missile Launcher Remote Datajack [Rating: 101] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Titanium Leg Treads Heavy Siege Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Active Sensor Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 10 | . . . 4 . . 2 . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 8 | . . . 3 . . 1 . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 219 | 1 12 9 30 14 34 15 5 4 . . . 22 19 35 19 Power 22 | . 2 1 4 1 . 3 1 . . . . 2 2 6 . Engine 9 | . 2 1 1 . . 2 1 . . . . . . 2 . Core 11 | . . . 3 1 . 1 . . . . . 1 2 3 . Reactor 2 | . . . . . . . . . . . . 1 . 1 . Propulsion 37 | . 3 1 8 3 5 3 . . . . . 1 3 7 3 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 36 | . 3 1 8 3 5 3 . . . . . 1 3 7 2 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 59 | . 3 2 10 3 9 3 4 3 . . . 6 5 6 5 Device 20 | . 1 2 1 1 3 2 2 2 . . . 3 . 3 . Storage 2 | . 2 . . . . . . . . . . . . . . Processor 5 | . . . 2 1 . . . . . . . . 1 1 . Hackware 18 | . . . 1 . 4 1 1 . . . . 1 3 2 5 Protection 14 | . . . 6 1 2 . 1 1 . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 101 | 1 4 5 8 7 20 6 . 1 . . . 13 9 16 11 Energy Gun 19 | . 3 1 1 . . 1 . . . . . 6 4 1 2 Energy Cannon 9 | . . 1 . 2 4 . . . . . . . 1 1 . Ballistic Gun 24 | 1 . 2 5 1 6 2 . . . . . 2 1 2 2 Ballistic Cannon 20 | . . . 2 3 3 2 . 1 . . . 1 . 6 2 Launcher 10 | . 1 1 . 1 1 . . . . . . 2 1 2 1 Special Weapon 19 | . . . . . 6 1 . . . . . 2 2 4 4 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 1 1 1 . . . . 2 . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . System Corruption 3 | . . . 3 . . . . . . . . . . . . Parts Lost 48 | . 3 2 1 1 . 3 1 1 . . . 4 10 6 16 Power 9 | . 1 . . 1 . 1 . . . . . 1 3 . 2 Propulsion 14 | . . 1 . . . 1 . . . . . 1 3 3 5 Utility 18 | . . 1 1 . . 1 1 1 . . . 2 3 2 6 Weapon 7 | . 2 . . . . . . . . . . . 1 1 3 Highest Loss Streak 15 | . 2 1 1 1 . 2 1 1 . . . 3 4 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 99 80 99 99 95 90 72 73 73 73 80 82 73 83 Engine 4 | . 13 14 2 . . 5 7 6 6 6 6 . . 2 . Core 5 | . . . 5 8 9 6 7 6 6 6 6 10 4 7 5 Leg 22 | . 28 27 21 27 26 22 23 20 20 20 20 19 16 16 14 Device 9 | . 6 6 5 9 4 13 13 8 13 13 13 12 15 5 15 Storage 8 | . 14 14 6 9 9 7 7 6 6 6 6 6 5 5 4 Processor 8 | . . . 3 18 18 15 15 9 6 6 6 3 5 6 9 Hackware 3 | . . . 6 . 6 . . . . . . 2 7 12 12 Protection 5 | . 4 6 10 9 7 5 . 5 6 6 6 8 7 1 . Energy Gun 3 | . 7 14 2 2 . . 7 . . . . 6 3 . 1 Energy Cannon 1 | . . 7 . 6 2 . . . . . . . 1 1 3 Ballistic Gun 5 | . 16 6 9 5 4 6 7 . . . . . . 3 1 Ballistic Cannon 3 | . . . 4 3 8 6 . 6 6 6 6 1 1 4 . Peak Build Rating 101 | 6 12 15 54 46 49 49 71 85 85 85 85 85 91 98 101 Average Rating 42 | 6 8 12 38 38 43 44 52 84 85 85 85 80 83 65 91 On Entrance 52 | 6 6 7 15 36 46 41 46 71 85 85 85 85 81 51 98 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 51 58 112 74 78 81 82 116 116 116 116 122 110 110 117 Greatest Support 70 | 20 20 20 50 55 57 51 51 51 51 51 51 51 57 57 70 Greatest Overweight (x) 5 | . 2 5 5 1 1 1 1 2 2 2 2 2 4 2 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 2 2 2 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 16 20 20 20 20 20 20 20 19 18 18 20 15 20 20 Average Carried 14 | 2 11 15 18 19 18 18 19 18 18 18 18 17 12 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 12 20 20 20 20 20 20 18 18 18 18 15 13 20 4 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Mutant 23% | Bothacker-Skirmisher 10% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Lower Caves Bothacker-Skirmisher | -6/Lower Caves Bothacker-Skirmisher | -6/Data Miner Bothacker-Skirmisher | -5/Proximity Caves Bothacker-Skirmisher | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Matter Collected 6499 | 200 227 197 678 500 772 738 99 225 65 82 . 564 292 1302 558 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6416 | . 825 315 707 534 541 889 . 30 164 144 . 392 644 710 521 Parts 348 | . 44 30 46 31 34 44 . . 7 9 . 15 31 31 26 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . . . . Recyclers Shooed 8 | . . . 4 . . 2 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . 6 . . . . . . 14 10 . 18 . . . Prevented 1 | . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 164 | . 16 8 14 18 11 22 . 1 5 7 . 12 16 25 9 Guns 57 | . 13 6 7 11 . 3 . . . . . 2 8 3 4 Cannons 82 | . . 2 7 7 11 19 . 1 5 7 . 5 . 14 4 AOE 22 | . 3 . . . . . . . . . . 5 6 8 . Classes Destroyed 16 | . 5 1 4 2 2 . . . 1 . . 1 . . . Worker 6 | . 1 . 3 . 1 1 . . . . . . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . . . . . Recycler 5 | . 2 . 1 . . 1 . . . . . . . . 1 Operator 3 | . . . 2 . 1 . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 51 | . 3 . 3 9 1 4 . . 2 4 . 5 4 12 4 Grunt 68 | . 13 2 4 3 9 13 . 1 2 2 . 3 5 9 2 Brawler 4 | . . . . . . . . . 1 1 . 1 . 1 . Duelist 2 | . . . 1 . . . . . . . . . . 1 . Sentry 9 | . . . 5 1 1 1 . . . . . 1 . . . Specialist 1 | . . . . 1 . . . . . . . . . . . Hunter 9 | . . . 1 1 . 2 . . . . . 1 4 . . Programmer 13 | . . . . 3 . 2 . . . . . . 3 2 3 Behemoth 1 | . . . . . . . . . . . . 1 . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . Best Kill Streak 7 | . 4 2 6 5 3 7 . 1 3 4 . 5 5 6 3 Combat Bots Only 6 | . 4 2 5 5 3 4 . 1 3 4 . 5 5 6 2 Max Kills in Single Turn 5 | . 3 1 2 1 2 2 . 1 1 1 . 5 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . 3 . . . . . . . . . . 5 2 3 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 1119 | . 84 41 74 98 66 117 1 2 12 7 . 96 160 131 230 Missed 315 | . 16 11 27 22 22 31 . 1 8 1 . 29 57 40 50 Damage Taken 10788 | . 638 507 522 770 501 887 40 12 41 62 . 1072 1447 1351 2938 Core 1641 | . 120 106 8 126 55 108 40 . . . . 75 198 138 667 Absorbed by Shields 528 | . . . . . 8 344 4 4 12 18 . 138 . . . Redirected to Shielding 42 | . . . . . . . . . . . . 4 29 9 . Ignored by Resistances 3153 | . 203 140 154 232 150 351 11 4 16 22 . 339 405 370 756 Regen/Repaired (Parts) 280 | . . . 107 . . 173 . . . . . . . . . Core Remaining (%) 68 | 100 . 9 . . 65 . 78 . . . . 91 . . . Volleys Fired 525 | . 48 27 42 52 46 48 15 5 6 10 . 34 36 104 52 Largest 4 | . 2 2 4 2 2 2 2 1 1 1 . 2 2 2 2 Hottest 150 | . 65 125 144 132 132 85 60 83 83 83 . 120 150 122 123 Shots Fired 892 | . 87 53 119 82 77 96 22 5 6 10 . 47 56 170 62 Gun 479 | . 85 35 79 50 5 48 22 . . . . 32 42 53 28 Cannon 356 | . . 17 40 32 59 48 . 5 6 10 . 11 1 105 22 Launcher 18 | . 2 1 . . 1 . . . . . . 1 7 5 1 Special 39 | . . . . . 12 . . . . . . 3 6 7 11 Kinetic 536 | . 47 9 86 53 38 96 11 5 6 10 . 23 4 130 18 Thermal 226 | . . 17 24 29 26 . 11 . . . . 20 39 28 32 Explosive 18 | . 2 1 . . 1 . . . . . . 1 7 5 1 Electromagnetic 73 | . 38 26 9 . . . . . . . . . . . . Robot Hit Streak 41 | . 12 41 20 28 13 16 5 5 8 16 . 23 30 20 23 Robot Miss Streak 9 | . 3 2 7 9 2 5 1 1 . 1 . 1 1 2 2 Penetration Max 2 | . . . 1 . 1 2 . . 1 . . . . . 1 Secondary Targets 11 | . 4 1 . 2 . . . . . . . . 2 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . 1 1 1 Shots Hit Robots 622 | . 60 39 89 59 54 77 7 3 6 9 . 42 49 76 52 Core Hits 335 | . 28 18 49 31 20 77 2 1 3 7 . 13 28 41 17 Critical Kills 24 | . . . 1 . 7 15 . . . . . . . . 1 Critical Parts Destroyed 24 | . 1 . . 3 10 10 . . . . . . . . . Critical Strikes 70 | . 2 1 2 3 17 25 . 1 2 1 . 2 2 7 5 Burn 6 | . . . 1 . . . . . . . . 1 2 . 2 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 47 | . 1 . 1 3 17 25 . . . . . . . . . Blast 14 | . . . . . . . . 1 2 1 . 1 . 7 2 Corrupt 2 | . 1 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17683 | . 1085 796 1769 1306 1113 1812 144 145 553 699 . 2034 1544 3066 1617 Guns 7142 | . 896 487 1135 700 36 872 144 . . . . 947 903 315 707 Cannons 8610 | . . 305 634 606 1020 940 . 145 553 699 . 774 56 2113 765 Explosions 1918 | . 189 . . . 53 . . . . . . 313 585 638 140 Melee . | . . . . . . . . . . . . . . . . Ramming 13 | . . 4 . . 4 . . . . . . . . . 5 Kinetic 10625 | . 471 216 1200 845 556 1812 107 145 553 699 . 992 67 2408 554 Thermal 4393 | . 44 305 434 461 553 . 37 . . . . 729 892 20 918 Explosive 1821 | . 145 . . . . . . . . . . 313 585 638 140 Electromagnetic 831 | . 425 271 135 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 3 4 4 . . . . . . . 8 10 12 Average Corruption 5 | . . . 3 3 4 . . . . . . . 7 9 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 205 | . . . 27 27 54 . . . . . . . 9 67 21 Message Errors 42 | . . . 8 8 7 . . . . . . . 2 14 3 Matter Fused 48 | . . . 7 7 9 . . . . . . . 4 18 3 Heat Flow Errors 22 | . . . 2 2 7 . . . . . . . . 6 5 Energy Discharges 23 | . . . 2 3 9 . . . . . . . . 5 4 Parts Rejected 5 | . . . . . 3 . . . . . . . . 1 1 Parts Fused 3 | . . . . . 1 . . . . . . . . 2 . Data Loss (minor) 25 | . . . 3 1 8 . . . . . . . 1 9 3 Data Loss (major) 12 | . . . 1 3 4 . . . . . . . 1 3 . Misfires 12 | . . . 4 3 3 . . . . . . . . 2 . Alerts 6 | . . . . . 2 . . . . . . . . 3 1 Weapon Failures 7 | . . . . . 1 . . . . . . . 1 4 1 Overload Shots 62 | . . . . . . . 4 . . . . 20 10 19 9 Effects 3 | . . . . . . . . . . . . 1 1 . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 448 | . 14 . . 3 47 11 . 16 80 . . 128 10 117 22 Projectiles 354 | . . . . 3 47 11 . 16 80 . . 58 . 117 22 Explosions 94 | . 14 . . . . . . . . . . 70 10 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 34 | . . . 5 6 3 6 . 1 1 1 . 1 . 10 . Impact . | . . . . . . . . . . . . . . . . Kinetic 32 | . . . 5 5 3 6 . 1 1 1 . 1 . 9 . Secondary 2 | . . . . 1 . . . . . . . . . 1 . Self-Inflicted Damage 67 | . 26 16 . . . . . . . . . 25 . . . Shots 4 | . 2 1 . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 . . 1 . . . . . . . . . 1 Kicked 3 | . . 1 . . 1 . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 696 | . 125 72 398 216 537 216 56 168 169 220 . 566 24 393 696 Average Temperature 124 | . 56 24 117 50 138 80 29 66 69 100 . 172 16 142 193 Received Heat Transfer 3124 | . 405 180 234 81 262 461 . 6 7 14 . 244 216 621 393 Effects 52 | . . . 2 . 7 . . . . . . 10 . 5 28 Shutdowns 15 | . . . . . 2 . . . . . . 3 . . 10 Energy Bleed 4 | . . . . . 1 . . . . . . . . 2 1 Interference 12 | . . . 1 . 1 . . . . . . 1 . 2 7 Matter Decay 6 | . . . . . 1 . . . . . . 1 . 1 3 Short Circuit 6 | . . . . . 1 . . . . . . 2 . . 3 Damage (minor) 3 | . . . 1 . 1 . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . 3 . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . 2 . 1 Parts Melted 17 | . . . 2 1 2 . . . . . . 2 8 . 2 Heat Transferred 6771 | . 50 407 851 777 790 . 74 . . . . 1000 1547 37 1238 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Peak Influence 1328 | . 269 . 200 889 525 373 1181 643 . . . . 357 1328 729 Initial 603 | . . . 22 . 373 . 133 536 . . . . . 138 603 Average 248 | . 69 . 52 440 312 116 575 555 . . . . 97 738 653 Maximum Alert Level 4 | . 1 . 1 3 2 1 4 2 . . . . 1 4 3 Low Security (%) 58 | 100 95 . 99 18 18 78 2 . . . . . 78 13 . Level 1 15 | . 4 . . 30 38 21 37 . . . . . 21 15 . Level 2 14 | . . . . 14 42 . 27 100 . . . . . 13 76 Level 3 7 | . . . . 36 . . 27 . . . . . . 26 23 Level 4 3 | . . . . . . . 4 . . . . . . 30 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 2 . 5 11 . 2 . . . . 4 . 2 Investigation 9 | . 2 . . . 2 2 . 1 . . . . 1 . 1 Extermination 5 | . . . . . . 4 . . . . . . 1 . . Reinforcement 12 | . . . 2 . 3 5 . . . . . . 2 . . Assault 2 | . . . . . . . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 3 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . 1 . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Distress Signals 9 | . . . 1 . 4 4 . . . . . . . . . Communications Jammed 83 | . . . . . . . . . . . . . 31 . 52 Distress Signals 82 | . . . . . . . . . . . . . 30 . 52 Times Spotted 301 | . 28 8 22 30 40 30 2 10 8 9 . 13 24 38 39 Peak Tracking Total 9 | . 5 3 4 6 4 6 1 4 4 4 . 5 5 9 9 Tactical Retreats 12 | . . . . 1 1 1 . . . 1 . . . 6 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 19 | . 1 . 1 7 2 . 1 . . . . . . 7 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 35 | . 2 1 1 5 7 5 5 1 . . . . 1 7 . Max in Single Turn 5 | . 1 1 1 1 5 1 1 1 . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Garrison Relay 8 | . . . . 1 . . 4 . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 52 | . 6 1 8 5 9 14 1 1 . . 2 1 2 1 1 Terminals 34 | . 5 . 5 5 6 9 1 . . . . 1 1 1 . Fabricators 4 | . . . . . . 2 . 1 . . . . . . 1 Repair Stations 3 | . 1 . 1 . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 2 1 . . . . . . . . . Garrison Access 4 | . . . 1 . 1 1 . . . . . . 1 . . Total Hacks 165 | . 22 9 24 8 31 36 3 3 . . 19 1 6 1 2 Successful 116 | . 7 9 18 5 24 24 . 1 . . 19 1 5 1 2 Failed 48 | . 15 . 6 3 6 12 3 2 . . . . 1 . . Catastrophic 5 | . . . 1 1 1 1 . . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 60 | . 13 . 10 . 14 20 . . . . . . 3 . . Terminals 93 | . 18 . 16 8 20 21 3 . . . . 1 5 1 . Fabricators 11 | . . . . . . 6 . 3 . . . . . . 2 Repair Stations 14 | . 4 . 4 . . 6 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 3 . 10 2 . . . . . . . . . Garrison Access 4 | . . . 1 . 1 1 . . . . . . 1 . . Terminal Hacks 47 | . . 9 4 5 5 1 . . . . 19 1 2 1 . Record 9 | . . 8 . . . . . . . . . 1 . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . Robot Schematic 5 | . . . . . 2 . . . . . 3 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . 1 . . . . . 3 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 5 . 1 . . . . . . 2 Load Schematic 4 | . . . . . . 2 . 1 . . . . . . 1 Build 4 | . . . . . . 3 . . . . . . . . 1 Repair Station Hacks 11 | . 1 . 4 . . 6 . . . . . . . . . Scan Component 5 | . . . 2 . . 3 . . . . . . . . . Repair 5 | . . . 2 . . 3 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 2 . 10 . . . . . . . . . . Insert Component 6 | . . . 1 . 5 . . . . . . . . . . Analyze 6 | . . . 1 . 5 . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 1 . . . . . . 1 . . Unlock Access 3 | . . . 1 . . 1 . . . . . . 1 . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 34 | . 6 . 7 . 8 11 . . . . . . 2 . . Terminals 33 | . 6 . 7 . 8 10 . . . . . . 2 . . Botnet 11 | . 2 . 3 . 3 2 . . . . . . 1 . . Skim 22 | . 4 . 4 . 5 8 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 40 | . 6 . 6 4 7 11 1 1 . . . . 2 1 1 Full Trace Events 8 | . 2 . . 1 2 1 1 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 2 . . . . . 3 . . . . Robots Built 7 | . . . . . . 7 . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . Time 290 | . . . . . . 290 . . . . . . . . . Total Robot Build Rating 21 | . . . . . . 21 . . . . . . . . . Part Schematics Acquired 23 | . . . 1 . 5 4 . . . . 13 . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . 58 Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 Parts Repaired 5 | . . . 2 . . 3 . . . . . . . . . Time 220 | . . . 76 . . 144 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . 5 . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 5 . . . . . . . . . . Parts Damaged 2 | . . . 1 . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . Robots Hacked 33 | . . . . . 10 . . . . . . 2 6 6 9 Non-combat 2 | . . . . . . . . . . . . . 1 . 1 Combat 31 | . . . . . 10 . . . . . . 2 5 6 8 Robot Hacks Applied 33 | . . . . . 10 . . . . . . 2 6 6 9 parse_system 1 | . . . . . . . . . . . . . 1 . . find_shortcuts 1 | . . . . . 1 . . . . . . . . . . overload_power 2 | . . . . . 1 . . . . . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . . . . . . . 1 overwrite_iff 5 | . . . . . 1 . . . . . . . . 1 3 formatsys_low 2 | . . . . . . . . . . . . . 1 . 1 formatsys_high 20 | . . . . . 7 . . . . . . 1 4 4 4 Relay Couplers Released 37 | . . . . 4 3 . 15 . . . . . . 12 3 Machine Destruction 34 | . . . . 4 3 . 15 . . . . . . 12 . Programmers 3 | . . . . . . . . . . . . . . . 3 Attached 16 | . . . . . 4 . 1 . . . . 1 3 2 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total Allies 40 | . . . . 2 8 7 3 . . . . 1 5 6 8 Largest Group 6 | . . . . 2 3 6 5 3 2 2 . 1 4 3 2 Highest-Rated Group 174 | . . . . 70 51 99 174 145 83 83 . 41 128 125 70 Highest-Rated Ally 62 | . . . . 39 21 23 62 62 62 62 . 41 49 49 49 Total Orders 1 | . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 308 | . . . . 37 63 31 42 25 13 8 . 3 27 34 25 Total Damage 6935 | . . . . 511 1041 643 950 834 345 301 . 55 628 1196 431 Kills 63 | . . . . 10 17 8 7 6 3 1 . . 3 5 3 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 131 | . . . . . . . . . . . . . 41 60 30 Items 131 | . . . . . . . . . . . . . 41 60 30 Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Turns Passed 25448 | 4460 1740 2100 2007 1278 2464 2168 1619 479 766 1049 219 1715 901 1864 619 Spaces Moved 8705 | 856 556 766 672 569 1024 789 769 168 277 379 82 641 254 731 172 Core . | . . . . . . . . . . . . . . . . Treads 35 | . . . . . . . . . . . . . . . 35 Legs 8670 | 856 556 766 672 569 1024 789 769 168 277 379 82 641 254 731 137 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 260 190 186 190 200 200 200 270 270 270 200 123 190 180 Average Speed 212 | 120 200 260 254 188 195 200 200 269 270 270 270 233 255 204 244 Slowest Speed 470 | 120 260 470 470 190 200 200 200 270 270 270 270 270 410 260 270 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 81 79 36 48 75 66 21 78 5 49 59 69 79 6 72 6 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . 1 . . . . 1 . . . . . Known Exits Taken 9 | . . . 1 . 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 16 | . . 10 . . . . . . 1 . . 5 . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . Terrain Destroyed 185 | . 19 7 . 1 55 15 . 2 1 2 . 10 21 43 9 Melee . | . . . . . . . . . . . . . . . . Projectile 59 | . . 1 . 1 10 15 . 2 1 2 . 3 . 23 1 AOE 126 | . 19 6 . . 45 . . . . . . 7 21 20 8 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total 14766 | 4290 1094 817 882 698 1415 1288 840 189 288 391 81 806 445 929 313 Wait 5023 | 3430 462 2 98 12 279 421 9 4 4 3 . 98 129 9 63 Move 8693 | 855 555 765 672 568 1023 789 768 167 276 378 81 640 254 730 172 Hop . | . . . . . . . . . . . . . . . . Pick Up 108 | . 10 10 15 5 16 8 13 3 1 . . 6 4 15 2 Fast Attach 62 | . 3 1 21 2 5 5 2 2 . . . 2 4 11 4 Attach 52 | . 3 3 3 . 4 5 2 3 . . . 9 8 5 7 Detach 12 | . 2 . . . . . 3 1 . . . 1 2 2 1 Swap 107 | 1 6 5 6 12 25 5 1 . . . . 11 8 19 8 Drop 116 | 4 5 2 25 12 16 7 18 4 1 . . 5 . 14 3 Fire 525 | . 48 27 42 52 46 48 15 5 6 10 . 34 36 104 52 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . 1 . . 1 . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . 35 . . . . . . . . . 20 . Rewire 9 | . . . . . . . 9 . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 5 exits: Fac x2 / Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 4461 | -11/Scrapyard | Entered Materials 4462 | -10/Materials | Build established: Mutant 4960 | -10/Materials | Discovered new exit (range 6) 5249 | -10/Materials | Discovered new exit (range 12) 5367 | -10/Materials | Discovered new exit (range 16) 6175 | -10/Materials | Discovered new exit (range 8) 6201 | -10/Materials | Entered Subcaves 6215 | -10/Subcaves | Learned location of Zion (-7) 6255 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 6255 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 6662 | -10/Subcaves | Discovered new exit (range 5) 7168 | -10/Subcaves | Visited 4L-MR0's lab 7175 | -10/Subcaves | Core integrity fell below 50% 7245 | -10/Subcaves | Found Tower Shield 7769 | -10/Subcaves | Build established: Scavenger-Mutant 7794 | -10/Subcaves | Core integrity fell below 20% 8139 | -10/Subcaves | Build established: Mutant 8301 | -10/Subcaves | Entered Materials 8301 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 8302 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 8484 | -8/Materials | Discovered new exit (range 7) 9163 | -8/Materials | Build established: Scavenger-Tank 9514 | -8/Materials | Discovered new exit (range 16) 9789 | -8/Materials | Build established: Scavenger-Mutant 10027 | -8/Materials | Repaired Imp. Aluminum Leg 10072 | -8/Materials | Repaired Gauss Rifle 10308 | -8/Materials | Identified exit to Garrison 10308 | -8/Materials | Entered Garrison 10424 | -8/Garrison | Triggered checkpoint 10463 | -8/Garrison | Discovered new exit (range 77) 10463 | -8/Garrison | Discovered new exit (range 49) 10463 | -8/Garrison | Discovered new exit (range 67) 10719 | -8/Garrison | Installed Relay Interface Framework 10839 | -8/Garrison | Rescued a captive Derelict 10845 | -8/Garrison | Rescued a captive Derelict 10884 | -8/Garrison | Triggered checkpoint 11096 | -8/Garrison | Triggered checkpoint 11099 | -8/Garrison | Triggered checkpoint 11107 | -8/Garrison | Triggered checkpoint 11241 | -8/Garrison | Learned Materials security intel 11586 | -8/Garrison | Entered Materials 11911 | -8/Materials | Lost 3 allies 12199 | -8/Materials | Discovered new exit (range 15) 12831 | -8/Materials | Discovered new exit (range 16) 13177 | -8/Materials | Central database locked down 13236 | -8/Materials | Learned location of 2 exits from Factory 13284 | -8/Materials | Identified exit to Factory 13321 | -8/Materials | Learned location of 1 exit from Recycling 13348 | -8/Materials | Learned 4 Recycling zone layouts 13367 | -8/Materials | Learned Factory trap positions 13379 | -8/Materials | Learned location of 1 exit from Recycling 13387 | -8/Materials | Learned Factory interactive machine intel 13406 | -8/Materials | Learned Storage stockpile data 13435 | -8/Materials | Learned 4 Lower Caves zone layouts 13476 | -8/Materials | Learned Factory trap positions 14050 | -8/Materials | Entered Factory 14050 | -7/Factory | Accompanied by 3 allies 14050 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14051 | -7/Factory | Identified exit to Factory 14052 | -7/Factory | Loaded intel: 112 trap records 14053 | -7/Factory | Loaded intel: 52 interactive machine locations 14457 | -7/Factory | Repaired Bore Cannon 14509 | -7/Factory | Repaired Fission Core 14554 | -7/Factory | Repaired Remote Datajack 14822 | -7/Factory | Fabricated G-47 Trooper (x3) 14938 | -7/Factory | Fabricated M-28 Smith? 15044 | -7/Factory | Lost 3 allies 16022 | -7/Factory | Fabricated G-47 Trooper (x3) 16159 | -7/Factory | Identified exit to Lower Caves 16216 | -7/Factory | Identified exit to Garrison 16218 | -7/Factory | Entered Garrison 16218 | -7/Garrison | Discovered recently destroyed garrison 16218 | -7/Garrison | Accompanied by 3 allies 16348 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 16372 | -7/Garrison | Garrison Relay disabled 16403 | -7/Garrison | Heavy support dispatched to Factory 16682 | -7/Garrison | Garrison Relay disabled 16764 | -7/Garrison | Discovered exit to Factory (range 16) 16826 | -7/Garrison | Found embedded Infiltrators 17009 | -7/Garrison | Build established: Bothacker-Mutant 17209 | -7/Garrison | Heavy support dispatched to Factory 17258 | -7/Garrison | Discovered exit to Factory (range 11) 17314 | -7/Garrison | Discovered new exit (range 3) 17414 | -7/Garrison | Garrison Relay disabled 17440 | -7/Garrison | Heavy support dispatched to Factory 17534 | -7/Garrison | Found Prototype Device 17534 | -7/Garrison | Identified Active Sensor Suite 17560 | -7/Garrison | H-XX Assembler disabled 17803 | -7/Garrison | Discovered exit to Factory (range 14) 17837 | -7/Garrison | Entered Factory 17837 | -6/Factory | Accompanied by 3 allies 17837 | -6/Factory | Evolved 2 slots: Utility x2 17838 | -6/Factory | Loaded intel: 93 trap records 17850 | -6/Factory | Discovered new exit (range 13) 17864 | -6/Factory | Build established: Bothacker-Skirmisher 18180 | -6/Factory | Found Prototype Processor 18180 | -6/Factory | Identified Exp. Targeting Computer 18187 | -6/Factory | First assault squad dispatched 18308 | -6/Factory | Identified exit to Lower Caves 18316 | -6/Factory | Entered Lower Caves 18316 | -6/Lower Caves | Accompanied by 2 allies 18317 | -6/Lower Caves | Identified exit to Lower Caves 18453 | -6/Lower Caves | Learned Factory security intel 19082 | -6/Lower Caves | Entered another Lower Caves area 19082 | -6/Lower Caves | Accompanied by 2 allies 20008 | -6/Lower Caves | Encountered a Warlord checkpoint 20096 | -6/Lower Caves | Discovered new exit (range 12) 20128 | -6/Lower Caves | Identified exit to Data Miner 20131 | -6/Lower Caves | Entered Data Miner 20131 | -6/Data Miner | Discovered new exit (range 6) 20183 | -6/Data Miner | Met Data Miner 20280 | -6/Data Miner | Received God Mode back door access code from Data Miner 20347 | -6/Data Miner | Identified exit to Proximity Caves 20350 | -6/Data Miner | Entered Proximity Caves 21160 | -5/Proximity Caves | Spotted B-75 Beast 21492 | -5/Proximity Caves | Destroyed B-75 Beast 21521 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 22033 | -5/Proximity Caves | Discovered new exit (range 9) 22063 | -5/Proximity Caves | Identified exit to Factory 22065 | -5/Proximity Caves | Entered Factory 22065 | -5/Factory | Evolved 2 slots: Utility x2 22697 | -5/Factory | Lost 3 allies 22762 | -5/Factory | Lost 4 parts (2n1u1w) 22807 | -5/Factory | Lost 3 parts (1p1n1u) 22966 | -5/Factory | Identified exit to Garrison 22966 | -5/Factory | Entered Garrison 23163 | -5/Garrison | Build established: Bothacker-Mutant 23253 | -5/Garrison | System corruption reached 10% 23448 | -5/Garrison | Triggered checkpoint 23504 | -5/Garrison | Lost 3 allies 23578 | -5/Garrison | Triggered checkpoint 23607 | -5/Garrison | Triggered checkpoint 23849 | -5/Garrison | Discovered new exit (range 12) 23932 | -5/Garrison | Triggered checkpoint 23998 | -5/Garrison | Rescued a captive Derelict 24043 | -5/Garrison | Garrison Relay disabled 24121 | -5/Garrison | Garrison Relay disabled 24254 | -5/Garrison | Garrison Relay disabled 24280 | -5/Garrison | Triggered checkpoint 24386 | -5/Garrison | H-XX Assembler disabled 24443 | -5/Garrison | Found Active Sensor Suite 24522 | -5/Garrison | Discovered new exit (range 12) 24728 | -5/Garrison | Build established: Bothacker-Skirmisher 24827 | -5/Garrison | Identified exit to Factory 24830 | -5/Garrison | Entered Factory 25094 | -5/Factory | Fabricated Hvy. Siege Treads (x1) 25130 | -5/Factory | First assault squad dispatched 25286 | -5/Factory | Core integrity fell below 50% 25388 | -5/Factory | Core integrity fell below 20% 25423 | -5/Factory | Spotted B-75 Beast 25449 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 25442_ >> DECODED: Kinecellerator location. 25442_ K-01 Serf collects debris. 25442_ U-05 Engineer lays Concrete. 25443_ T-07 Excavator is excavating. 25443_ U-05 Engineer lays Concrete. 25443_ Slug penetrates B-75 Beast. 25443_ B-75 Beast Lyr. Medium Armor Plating blasted off. 25443_ Slug penetrates Wall. 25443_ U-05 Engineer lays Concrete. 25445_ Rnf. Quantum Reactor destroyed. 25445_ Knocked back. 25445_ U-05 Engineer lays Concrete. 25446_ K-01 Serf collects debris. 25446_ U-05 Engineer lays Concrete. 25447_ Slug penetrates Wall. 25447_ U-05 Engineer lays Concrete. 25447_ T-07 Excavator is excavating. 25447_ U-05 Engineer lays Concrete. 25447_ Slug penetrates B-75 Beast. 25447_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????? # #? | | ???????????????????????????????" """ # #? | | ???????????????????????????????" """ # ###+ | | ???????????????????????????# """ """ # | | ???????????????????????????# # | | ???????????????????????????# + """ | | ?????????????????!?????????# # """ | | ???????????????????????????# # """ | | ???????????????????????????#### ######### | | ??????????????????????????????????####### """ | | ?????????????????????????????????? """ | | ?????????????????????????????????# """ | | ?????????????????????????????????# | | ????????????????#+#??????#???????# | | ?????????????? ?????# ???????# | | ?????????????? ???? t???????###+########### | | ?????????????? ##### #######?? ?????? # | | ??????????????? ??? ???? # | | ??????????????? #??#????? + | | ??????????????#""" u #??????????" # | | ??????????????#"F" ! #??????????? # | | ???????????????" ####??????"" #= | | ???????????????""" ??????? ] #%! | | ??????????????#""" % A #????????""" ?? #%[ | | ??????????????# #????????"""???!#*= | | ??????????????# % @ #?????????"?????#%= | | ??????????????# #???????????????#!! | | ??????????????# #???????????????# | | ??????????????# #???????????????# ! | | ???????????? u!u s #???????????????# * | | ??????????? !!u ################# ] | | ???????????? p k h | | ????????????### p %%% ################## | | ??????????????# !BB% #????????????????# | | ??????????????###u########BB###????????????????# | | ???????????????!#w???????# %##?????????????????# | | ????????????????#????????####??????????????????#^ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????!????????????????????????????????????????+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???!?????????????????]?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 39 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 2150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 76 Authchip Count 1 Item Schematics ----------------- Mak. Sword | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Flexi-carbon Leg | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Shield Generator | -7/Factory | Extracted Adv. Weight Redist. System | -7/Factory | Extracted Machine Analyzer | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked G-47 Trooper | -8/Materials | Hacked M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory G-47 Trooper | x3 | -7/Factory | Authchip Hvy. Siege Treads | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeNeutrinoStripper Manual? 0 Play Time 02:16:18 Cumulative 291.7 hours Start 2024.08.20 @ 05:10:44 End 2024.08.20 @ 18:50:01 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 219 Rogue 63 Adventurer 130 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: b4c349eb-4e91-44b0-91a2-aa05d97111e3