Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.27 @ 14:07:18 Player: oatmeal Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (182) 910 Value Destroyed (7159) 7159 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (4505) 4505 TOTAL SCORE: 20314 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 860 Follower Combat Kills 945 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 49/300 Energy 15/100 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Graphene Brace > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Improved Cloaking Device Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Cooling System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Core Analyzer Microactuators ECM Suite ECM Suite Phase Shifter Improved Utility Shielding Graphene Brace > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Improved Fusion Compressor Advanced Reaction Control System Advanced Force Field Micro-nuke Launcher [Rating: 116] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Storage Compact Battery Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 . . . . 4 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . 2 . . . . . . Utility 9 | . . . . . 2 . . . . 2 . . 2 2 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 274 | 7 8 2 1 . 38 21 27 12 . 41 8 . 50 18 36 5 Power 35 | 1 1 2 . . 5 4 3 2 . 3 1 . 3 2 7 1 Engine 11 | 1 1 2 . . 1 . 2 1 . 1 1 . . . 1 . Core 18 | . . . . . 4 4 1 1 . 1 . . 3 2 1 1 Reactor 6 | . . . . . . . . . . 1 . . . . 5 . Propulsion 93 | 2 2 . . . 11 6 9 4 . 20 2 . 22 8 6 1 Treads 3 | 1 . . . . 2 . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . 4 . . . Wheel 5 | 1 . . . . . . . . . . 2 . 2 . . . Hover 21 | . . . . . 5 . . . . 2 . . 12 1 . 1 Flight 60 | . 2 . . . 4 6 9 4 . 18 . . 4 7 6 . Utility 94 | 2 4 . . . 19 10 3 4 . 8 4 . 22 7 10 1 Device 44 | 1 1 . . . 5 3 1 2 . 3 2 . 15 4 6 1 Storage 8 | 1 2 . . . 1 3 . . . . . . . . 1 . Processor 10 | . 1 . . . 1 2 . . . 2 . . 1 1 2 . Hackware 7 | . . . . . . 1 . 1 . 2 . . 2 . 1 . Protection 25 | . . . . . 12 1 2 1 . 1 2 . 4 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 2 1 . 1 . 3 1 12 2 . 10 1 . 3 1 13 2 Energy Gun 6 | 1 1 . . . . . 3 . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 1 1 . 2 1 . . . . 1 Special Weapon 3 | . . . . . . . . . . 2 . . 1 . . . Impact Weapon 6 | . . . . . 2 . . . . 4 . . . . . . Slashing Weapon 8 | . . . 1 . 1 . 1 1 . 1 . . 2 . 1 . Piercing Weapon 13 | . . . . . . . . . . . . . . . 12 1 Special Melee Weapon 7 | . . . . . . 1 5 . . 1 . . . . . . Unidentified Prototypes 16 | . . . . . 2 . 6 . . 5 . . . . 2 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . . . . 6 . . . . . Parts Lost 62 | . . . . . 9 5 1 1 . 6 4 . 10 7 . 19 Power 9 | . . . . . 2 1 . . . . 1 . 1 1 . 3 Propulsion 28 | . . . . . 4 1 1 1 . 4 3 . 4 3 . 7 Utility 19 | . . . . . 3 2 . . . 1 . . 4 1 . 8 Weapon 6 | . . . . . . 1 . . . 1 . . 1 2 . 1 Highest Loss Streak 18 | . . . . . 3 2 1 1 . 1 2 . 4 7 . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 96 85 85 85 68 90 99 98 100 98 89 93 87 92 89 77 Engine 3 | . 14 14 14 14 2 . 4 7 9 2 . 6 1 . . . Core 2 | . . . . . 5 8 4 1 . . . . 3 4 1 . Reactor 1 | . . . . . . . . . . 2 4 . . . 5 7 Treads 1 | . 11 . . . 3 4 . . . . . . . . . . Wheel 1 | . 11 . . . . . . . . . 5 13 1 . . . Hover 4 | . . . . . 10 . . . . . 6 6 10 4 4 2 Flight 22 | . 5 28 28 28 6 31 35 35 36 38 18 13 11 23 22 19 Device 13 | . 3 14 14 14 12 13 8 6 9 7 12 13 20 24 24 22 Storage 1 | . 11 . . . . 5 . . . . . . . . . . Processor 12 | . 13 14 14 14 6 7 18 18 18 13 13 13 11 15 18 18 Hackware 7 | . . . . . . . 9 9 9 18 13 13 10 5 2 . Protection 1 | . . . . . 6 . . 2 . . . . 1 5 4 3 Ballistic Gun 1 | . 14 14 3 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 2 4 . 1 3 . . Impact Weapon 2 | . . . . . 5 7 . . . 5 6 6 . . . . Slashing Weapon 5 | . . . 10 14 9 9 9 9 9 3 . . 6 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 89 | 13 89 8 9 9 37 22 21 19 19 24 25 23 30 32 50 36 Greatest Support 60 | 20 20 8 8 8 29 27 29 28 28 36 26 20 60 35 38 38 Greatest Overweight (x) 29 | 1 29 . 1 1 3 1 1 . . 2 1 1 2 4 1 2 Average Overweight (x) . | . 1 . . 1 . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 15 5 5 5 5 5 5 5 5 5 10 5 Average Capacity 5 | 7 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 11 | 8 11 5 5 5 6 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 5 8 4 5 4 4 4 4 4 5 4 4 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 23% | Hacker-Sprinter 20% | Scavenger-Mutant 18% | Sprinter 14% | Hacker-Mutant 12% | Mutant 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Assassin | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Storage Sprinter | -8/Garrison Sprinter | -8/Recycling Hacker-Sprinter | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Sprinter | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Matter Collected 3890 | 297 182 . . . 387 220 307 167 . 555 160 . 470 662 482 1 Remotely 10 | . . . . . 10 . . . . . . . . . . . Salvage Created 7172 | 130 373 . . . 1334 628 395 695 . 998 473 . 868 822 376 80 Parts 423 | 11 39 . . . 82 52 21 56 . 45 14 . 51 29 16 7 Haulers Intercepted 3 | . 1 . . . 1 . . . . 1 . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 . . . . . Prevented 9 | . . . . . . . . . . . 9 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 125 | . 9 . . . 22 23 7 21 . 19 9 . 12 2 . 1 Melee 91 | . . . . . 19 23 7 14 . 11 2 . 12 2 . 1 Guns 9 | . 9 . . . . . . . . . . . . . . . AOE 12 | . . . . . . . . 6 . 4 2 . . . . . Classes Destroyed 18 | 2 6 . . . 4 1 . 1 . . 3 . . . . 1 Worker 11 | . 2 . . . 1 . . . . 1 . . . 4 3 . Builder 6 | . 1 . . . . . . . . 3 . . . 1 1 . Tunneler 7 | 3 . . . . 1 . . . . . . . 2 1 . . Hauler 3 | . 1 . . . 1 . . . . 1 . . . . . . Recycler 10 | 1 . . . . 1 . 1 . . . . . 1 4 2 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . 1 . 1 . . . . . . 2 . . Watcher 15 | . 3 . . . 4 . . 1 . 2 . . 3 1 1 . Swarmer 52 | . 6 . . . 4 15 2 12 . 8 1 . 3 1 . . Grunt 26 | . 3 . . . 6 3 2 3 . 6 3 . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . . . . Sentry 15 | . . . . . 8 2 3 1 . . 1 . . . . . Specialist 4 | . . . . . . . . 4 . . . . . . . . Hunter 9 | . . . . . 3 . . . . 1 . . 4 1 . . Programmer 14 | . . . . . . 3 . 1 . 4 1 . 5 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 3 . . . 4 7 3 5 . 4 3 . 3 4 2 1 Combat Bots Only 7 | . 3 . . . 4 7 2 4 . 4 3 . 3 2 . 1 Max Kills in Single Turn 4 | 1 1 . . . 1 2 1 3 . 4 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . 4 1 . . . . . Melee 2 | . . . . . 1 2 1 1 . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Hostile Shots Fired 903 | . 27 . . . 106 100 24 45 . 73 42 . 180 112 3 191 Missed 298 | . 7 . . . 21 35 5 24 . 25 12 . 58 58 2 51 Damage Taken 8346 | . 170 . . . 979 775 296 320 . 533 391 . 1567 769 102 2444 Core 2626 | . 28 . . . 227 113 61 102 . 113 70 . 461 135 20 1296 Absorbed by Shields 176 | . . . . . . . . . . . . . . . . 176 Redirected to Shielding 257 | . . . . . 3 43 . . . . . . 108 23 . 80 Ignored by Resistances 2409 | . 53 . . . 278 229 85 93 . 156 114 . 443 211 27 720 Regen/Repaired (Parts) 129 | . . . . . . . 13 50 . 47 12 . 7 . . . Core Remaining (%) 69 | 100 . . . 88 . . . . 8 . . 78 53 88 . . Volleys Fired 64 | 9 34 . . . . . . 8 . 3 8 . 1 1 . . Largest 2 | 2 2 . . . . . . 1 . 1 1 . 1 1 . . Hottest 70 | 70 70 . . . . . . 36 . 36 36 . 7 60 . . Shots Fired 105 | 18 66 . . . . . . 8 . 3 8 . 1 1 . . Gun 85 | 18 66 . . . . . . . . . . . . 1 . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . . . . 8 . 2 8 . . . . . Special 2 | . . . . . . . . . . 1 . . 1 . . . Kinetic 43 | 9 34 . . . . . . . . . . . . . . . Thermal 41 | 9 32 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . 8 . 2 8 . . 1 . . Robot Hit Streak 18 | 5 18 . . . . . . 4 . 5 1 . 2 3 . . Robot Miss Streak 4 | 2 4 . . . . . . 1 . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 436 | 12 43 . . . 88 34 41 27 . 50 15 . 65 41 10 10 Core Hits 172 | 4 23 . . . 24 19 7 22 . 15 7 . 26 15 5 5 Critical Kills 5 | . . . . . 1 1 . . . 2 1 . . . . . Critical Parts Destroyed 11 | . . . . . 1 . . . . 4 6 . . . . . Critical Strikes 49 | . 1 . . . 8 2 5 1 . 7 7 . 14 1 2 1 Burn 1 | . 1 . . . . . . . . . . . . . . . Smash 16 | . . . . . 2 1 . . . 6 7 . . . . . Sever 29 | . . . . . 6 1 5 1 . 1 . . 14 1 . . Impale 3 | . . . . . . . . . . . . . . . 2 1 Melee Attacks 449 | . . . . . 90 51 49 25 . 57 16 . 87 46 15 13 Impact 51 | . . . . . 12 3 . . . 20 16 . . . . . Slashing 363 | . . . . . 78 48 45 23 . 36 . . 87 46 . . Piercing 28 | . . . . . . . . . . . . . . . 15 13 Sneak Attacks 49 | . . . . . 5 1 6 1 . 11 1 . 5 12 7 . Combat Hostiles 12 | . . . . . 1 1 4 1 . 5 . . . . . . Follow-up Attacks 12 | . . . . . 6 2 . . . 3 . . 1 . . . Damage Inflicted 20998 | 154 517 . . . 4255 1783 2134 1725 . 3327 1173 . 2310 1944 952 724 Guns 696 | 154 517 . . . . . . . . . . . . 25 . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1166 | . . . . . . . . 592 . 291 283 . . . . . Melee 19136 | . . . . . 4255 1783 2134 1133 . 3036 890 . 2310 1919 952 724 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 312 | 65 247 . . . . . . . . . . . . . . . Thermal 730 | 89 270 . . . . . . 105 . 199 67 . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 820 | . . . . . . . . 487 . 92 216 . . 25 . . Impact 2267 | . . . . . 504 44 . . . 829 890 . . . . . Slashing 15193 | . . . . . 3751 1739 2134 1133 . 2207 . . 2310 1919 . . Piercing 1676 | . . . . . . . . . . . . . . . 952 724 Highest Corruption 8 | . 1 1 1 1 . 2 2 2 2 2 8 8 3 1 . 6 Average Corruption 1 | . 1 1 1 1 . 2 2 2 2 1 2 8 2 1 . 3 Corruption Purged 4 | . . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 64 | . 2 . 1 2 . 2 13 4 1 18 11 2 8 . . . Message Errors 14 | . 1 . . . . 1 4 . . 5 2 1 . . . . Matter Fused 22 | . . . 1 1 . 1 4 1 1 5 4 . 4 . . . Heat Flow Errors 8 | . 1 . . 1 . . . 1 . 3 . 1 1 . . . Energy Discharges 6 | . . . . . . . 1 1 . 1 3 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . 3 1 . 2 1 . 2 . . . Data Loss (major) 4 | . . . . . . . 1 . . 1 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 3410 | . . . . . 525 193 323 53 . 863 314 . 169 391 572 7 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 77 | . . . . . . . . 20 . 57 . . . . . . Melee 3333 | . . . . . 525 193 323 33 . 806 314 . 169 391 572 7 Knockbacks 10 | . . . . . 2 . . . . 5 3 . . . . . Impact 10 | . . . . . 2 . . . . 5 3 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 237 | . . . . . . . . 124 . 24 89 . . . . . Shots 6 | . . . . . . . . 1 . 2 3 . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 294 | 45 244 . . 283 . 2 12 216 . 294 . 233 170 . . . Average Temperature 56 | 18 32 . . 217 . 2 6 34 . 64 . 128 27 . . . Received Heat Transfer 1196 | . 96 . . . 342 117 129 63 . 90 90 . 9 9 . 251 Effects 5 | . . . . . . . . . . 5 . . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Fried 23 | . . . . . 4 . . 8 . 4 7 . . . . . Impact Corruptions 29 | . . . . . 5 . . . . 13 11 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . Heat Transferred 1460 | 259 851 . . . . . . 100 . 150 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 4 . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Peak Influence 1650 | 20 199 24 . . 370 1005 1251 1456 560 516 . . 125 188 204 1650 Initial 707 | . 11 9 . . . 96 421 707 560 250 . . 27 5 15 12 Average 315 | 7 70 12 . . 168 447 1011 1147 560 334 . . 32 61 79 1599 Maximum Alert Level 5 | . . . . . 1 3 4 4 2 2 . . . . 1 5 Low Security (%) 55 | 100 100 100 . 100 67 7 . . . 4 . . 100 100 99 . Level 1 22 | . . . . . 32 53 . . . 78 . . . . . . Level 2 6 | . . . . . . 25 12 . 100 17 . . . . . . Level 3 7 | . . . . . . 13 47 38 . . . . . . . . Level 4 6 | . . . . . . . 40 61 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . 99 Squads Dispatched 44 | . . . . . 3 . 10 . . 11 . . 5 3 . 12 Investigation 3 | . . . . . . . . . . 2 . . 1 . . . Extermination 8 | . . . . . . . . . . 5 . . 2 1 . . Reinforcement 12 | . . . . . 3 . 4 . . 1 . . 2 2 . . Assault 13 | . . . . . . . 1 . . . . . . . . 12 Garrison 8 | . . . . . . . 5 . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Distress Signals 18 | . 2 . . . 6 . 4 . . . . . 2 3 . 1 Communications Jammed 29 | . . . . . . . . . . 26 . . 3 . . . Distress Signals 29 | . . . . . . . . . . 26 . . 3 . . . Times Spotted 331 | . 13 2 . . 39 36 34 18 . 42 17 . 40 44 15 31 Peak Tracking Total 30 | . 5 2 . . 6 9 5 5 . 8 3 . 5 9 4 30 Tactical Retreats 48 | . 1 . . . 6 1 3 1 . 7 4 . 11 9 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Traps Triggered 31 | . . . . . 3 13 . 9 . 1 . . . 1 2 2 Indirectly 4 | . . . . . . . . 4 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Machines Disabled 25 | . 2 . . . . 5 7 5 . 6 . . . . . . Max in Single Turn 4 | . 1 . . . . 1 1 2 . 4 . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 2 1 . . Garrison Relay 7 | . . . . . . 5 . 2 . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Machines Accessed 65 | . 7 . 2 1 7 2 10 1 3 17 1 . 10 3 1 . Terminals 39 | . 7 . . . 4 2 8 1 2 8 . . 5 1 1 . Fabricators 5 | . . . . . . . . . . 3 . . 2 . . . Repair Stations 5 | . . . . . . . . . . 3 . . 1 1 . . Recycling Units 4 | . . . . . 1 . 1 . 1 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . 1 . . 2 1 . . Total Hacks 127 | . 21 . 2 1 14 2 21 2 7 34 1 . 18 3 1 . Successful 66 | . 9 . 2 1 9 2 10 1 2 19 1 . 8 1 1 . Failed 61 | . 12 . . . 5 . 11 1 5 15 . . 10 2 . . Catastrophic 7 | . . . . . 2 . . . 1 1 . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 67 | . 21 . 1 . 6 . 12 . 5 11 . . 10 1 . . Terminals 80 | . 21 . . . 7 2 18 2 5 13 . . 10 1 1 . Fabricators 11 | . . . . . . . . . . 7 . . 4 . . . Repair Stations 11 | . . . . . . . . . . 8 . . 2 1 . . Recycling Units 7 | . . . . . 2 . 2 . 2 1 . . . . . . Scanalyzers 8 | . . . . . 4 . . . . 4 . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . 1 . . 2 1 . . Terminal Hacks 35 | . 9 . 2 1 3 2 8 1 1 4 1 . 2 . 1 . Record 2 | . . . 1 . 1 . . . . . . . . . . . Part Schematic 4 | . 3 . . . . . . . . 1 . . . . . . Robot Analysis 3 | . 2 . . . . . . . . 1 . . . . . . Prototype ID Bank 8 | . 2 . . . 1 . 4 . . 1 . . . . . . Open Door 5 | . . . . 1 . . 2 . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . Surveillance Status 2 | . 1 . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 5 . . 3 . . . Network Status 2 | . . . . . . . . . . 1 . . 1 . . . Load Schematic 3 | . . . . . . . . . . 2 . . 1 . . . Build 3 | . . . . . . . . . . 2 . . 1 . . . Repair Station Hacks 5 | . . . . . . . . . . 4 . . 1 . . . Scan Component 3 | . . . . . . . . . . 2 . . 1 . . . Repair 2 | . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . 1 . 1 1 . . . . . . Retrieve Components 4 | . . . . . 1 . 1 . 1 1 . . . . . . Scanalyzer 8 | . . . . . 4 . . . . 4 . . . . . . Insert Component 4 | . . . . . 2 . . . . 2 . . . . . . Analyze 4 | . . . . . 2 . . . . 2 . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . 1 . . 2 1 . . Unlock Access 3 | . . . . . 1 . 1 . . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . . 2 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 42 | . 5 . . . 5 2 5 . 2 13 . . 7 2 1 . Full Trace Events 5 | . 1 . . . . . . . 1 2 . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 3 . . . 2 . . . . 3 . . . . . . Parts Built 4 | . . . . . . . . . . 3 . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 127 | . . . . . . . . . . 76 . . 51 . . . Total Part Build Rating 4 | . . . . . . . . . . 3 . . 1 . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . Time 41 | . . . . . . . . . . 41 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . . 10 . 10 . 1 3 . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . 2 . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 8 | . . . . . . . 3 2 . 2 . . 1 . . . Non-combat 3 | . . . . . . . 2 . . 1 . . . . . . Combat 5 | . . . . . . . 1 2 . 1 . . 1 . . . Robot Hacks Applied 8 | . . . . . . . 3 2 . 2 . . 1 . . . parse_system 3 | . . . . . . . 1 1 . . . . 1 . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . overload_power 2 | . . . . . . . . 1 . 1 . . . . . . streamctrl_low 1 | . . . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released 39 | . . . . . . 25 . 14 . . . . . . . . Machine Destruction 31 | . . . . . . 21 . 10 . . . . . . . . Programmers 8 | . . . . . . 4 . 4 . . . . . . . . Attached 3 | . . . . . . 1 . 1 . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Total Allies 15 | . . . . . . . 14 . . 1 . . . . . . Largest Group 10 | . . . . . . . 10 2 . 1 . . . . . . Highest-Rated Group 179 | . . . . . . . 179 129 . 19 . . . . . . Highest-Rated Ally 100 | . . . . . . . 100 100 . 19 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 156 | . . . . . . 15 136 5 . . . . . . . . Total Damage 2847 | . . . . . . . 2810 37 . . . . . . . . Kills 35 | . . . . . . . 34 1 . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Robot Analysis Total 3 | . 2 . . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 . . . . . Drone Launches 16 | . . . . . . 16 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Turns Passed 14000 | 143 978 180 276 84 1282 1100 1122 593 36 2298 1140 76 2962 908 598 224 Spaces Moved 17756 | 94 867 459 355 71 947 1234 1413 890 133 3697 856 80 3516 1506 1151 487 Core 19 | 2 1 . . . 16 . . . . . . . . . . . Treads 147 | 17 130 . . . . . . . . . . . . . . . Legs 12 | . . . . . . . . . . . . . 12 . . . Wheels 898 | 75 274 . . . . . . . . . 176 80 293 . . . Hover 1754 | . . . . . 418 . . . . 1 . . 1334 . . 1 Flight 14926 | . 462 459 355 71 513 1234 1413 890 133 3696 680 . 1877 1506 1151 486 Fastest Speed 23 | 50 37 37 37 117 40 28 26 26 27 23 26 95 33 28 28 28 Average Speed 43 | 104 93 37 77 117 77 43 26 27 27 24 103 95 46 29 29 28 Slowest Speed 1500 | 160 1500 37 117 117 280 103 98 29 27 180 120 95 195 360 111 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 26 | . 4 15 . . . 1 . . . . . . . 3 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 98 76 66 8 63 80 97 64 40 40 78 16 56 29 24 38 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . 1 . . . 1 . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . 1 . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . . . . . 1 1 1 1 1 1 . Scrap Searched 6 | . . 3 . . . . . . . . 2 1 . . . . Spaces Dug 27 | . . . . . . . . . . 3 . . 13 6 5 . Terrain Destroyed 134 | . . . . . . . . 75 . 23 12 . 13 6 5 . Melee 27 | . . . . . . . . . . 3 . . 13 6 5 . Projectile . | . . . . . . . . . . . . . . . . . AOE 107 | . . . . . . . . 75 . 20 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Fac Fac Res Tes Total 23352 | 117 974 454 356 73 1408 1746 2113 1210 132 5030 1074 79 4749 1905 1385 547 Wait 4414 | . 42 6 . . 321 330 597 189 . 1196 183 . 1056 318 150 26 Move 17690 | 93 858 431 354 70 946 1231 1412 888 132 3696 855 79 3515 1499 1146 485 Hop 23 | . 4 12 . . . 1 . . . . . . . 3 2 1 Pick Up 74 | 8 12 1 . 1 3 6 5 3 . 10 2 . 11 8 4 . Fast Attach 121 | 7 2 . 1 . 21 8 13 1 . 16 3 . 22 10 15 2 Attach 61 | . 1 . . . 13 8 2 1 . 5 1 . 9 4 13 4 Detach 35 | . 1 . . . 10 4 . . . 2 . . 3 . 15 . Swap 95 | . 5 2 . . 4 7 12 10 . 20 4 . 19 4 8 . Drop 158 | . 15 2 1 2 8 13 23 8 . 24 2 . 30 12 17 1 Fire 64 | 9 34 . . . . . . 8 . 3 8 . 1 1 . . Melee 429 | . . . . . 82 48 49 25 . 52 16 . 83 46 15 13 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 188 | . . . . . . 90 . 77 . 6 . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 4 exits: *Sto x4) -8/Storage (discovered 3 exits: [*Fac] / *Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 4 exits: *Fac / *Low / [*Ext] / Gar) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 9) 439 | -10/Materials | Discovered new exit (range 14) 672 | -10/Materials | Discovered new exit (range 12) 955 | -10/Materials | Identified exit to Mines 1037 | -10/Materials | Discovered new exit (range 11) 1079 | -10/Materials | Discovered new exit (range 15) 1122 | -10/Materials | Entered Mines 1130 | -10/Mines | Discovered new exit (range 10) 1148 | -10/Mines | Learned Materials terminal intel 1158 | -10/Mines | Discovered new exit (range 8) 1228 | -10/Mines | Build established: Scavenger-Mutant 1251 | -10/Mines | Found a hidden stash of uninstalled traps 1256 | -10/Mines | Assembled infested the area 1256 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1299 | -10/Mines | Discovered new exit (range 5) 1302 | -10/Mines | Entered Exiles 1311 | -10/Exiles | Met 8R-AWN 1317 | -10/Exiles | Met EX-HEX 1338 | -10/Exiles | Met EX-DEC 1348 | -10/Exiles | Met EX-BIN 1352 | -10/Exiles | Aligned with FarCom system 1352 | -10/Exiles | Given EX-Vault access code 1365 | -10/Exiles | Opened EX-Vault 1368 | -10/Exiles | Found Longsword +1 1395 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1529 | -10/Exiles | Learned location of Zion (-7) 1569 | -10/Exiles | Discovered new exit (range 10) 1578 | -10/Exiles | Left Exiles lab with Longsword +1 1578 | -10/Exiles | Entered Mines 1582 | -9/Mines | Found the Drone Emporium 1606 | -9/Mines | Found Prototype Device 1625 | -9/Mines | Discovered new exit (range 9) 1662 | -9/Mines | Entered Materials 1662 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1662 | -8/Materials | Discovered new exit (range 15) 1663 | -8/Materials | Loaded intel: 12 terminal locations 1773 | -8/Materials | Lost 3 parts (1p2n) 2023 | -8/Materials | Identified Bomb Drone Bay 2240 | -8/Materials | Build established: Mutant 2392 | -8/Materials | Discovered new exit (range 8) 2614 | -8/Materials | Build established: Scavenger-Mutant 2834 | -8/Materials | Discovered new exit (range 13) 2924 | -8/Materials | Identified exit to Garrison 2944 | -8/Materials | Entered Garrison 3008 | -8/Garrison | Triggered checkpoint 3010 | -8/Garrison | Discovered new exit (range 5) 3059 | -8/Garrison | Destroyed 7 combat bots 3076 | -8/Garrison | Triggered checkpoint 3091 | -8/Garrison | Garrison Relay disabled 3152 | -8/Garrison | Triggered checkpoint 3153 | -8/Garrison | Triggered checkpoint 3237 | -8/Garrison | Lost 13 allies 3330 | -8/Garrison | Triggered checkpoint 3330 | -8/Garrison | Discovered new exit (range 18) 3363 | -8/Garrison | Lost 3 allies 3665 | -8/Garrison | Discovered new exit (range 10) 3672 | -8/Garrison | Triggered checkpoint 3688 | -8/Garrison | Triggered checkpoint 3701 | -8/Garrison | Core integrity fell below 50% 3726 | -8/Garrison | Garrison Relay disabled 3794 | -8/Garrison | Discovered new exit (range 15) 3808 | -8/Garrison | Triggered checkpoint 3825 | -8/Garrison | Garrison Relay disabled 3830 | -8/Garrison | Build established: Sprinter 3878 | -8/Garrison | Triggered checkpoint 3888 | -8/Garrison | Triggered checkpoint 3894 | -8/Garrison | Garrison Relay disabled 3945 | -8/Garrison | Installed Relay Interface Framework 3948 | -8/Garrison | Warlord forces raided the area 4007 | -8/Garrison | Garrison Relay disabled 4044 | -8/Garrison | Entered Storage 4066 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4128 | -8/Storage | Lost 3 allies 4171 | -8/Storage | Garrison activated, responded to threat 4212 | -8/Storage | Lost 4 allies 4253 | -8/Storage | Discovered new exit (range 10) 4268 | -8/Storage | Met 01-MTF 4444 | -8/Storage | First assault squad dispatched 4864 | -8/Storage | Identified exit to Recycling 4872 | -8/Storage | Learned location of Armory (-3) 5019 | -8/Storage | Garrison activated, responded to threat 5093 | -8/Storage | Found Prototype Protection 5093 | -8/Storage | Identified Lgt. Regenerative Plating 5154 | -8/Storage | Identified exit to Garrison 5166 | -8/Storage | Entered Garrison 5166 | -8/Garrison | Accompanied by 2 allies (01-MTF) 5173 | -8/Garrison | 01-MTF left 5179 | -8/Garrison | Phase Generator disabled 5180 | -8/Garrison | Core integrity fell below 20% 5246 | -8/Garrison | Triggered checkpoint 5258 | -8/Garrison | Triggered checkpoint 5504 | -8/Garrison | Discovered exit to Recycling (range 13) 5580 | -8/Garrison | Garrison Relay disabled 5624 | -8/Garrison | Discovered exit to Recycling (range 15) 5655 | -8/Garrison | Triggered checkpoint 5744 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5759 | -8/Garrison | Entered Recycling 5791 | -8/Recycling | Identified exit to Factory 5795 | -8/Recycling | Entered Factory 5795 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5892 | -6/Factory | Discovered new exit (range 15) 5951 | -6/Factory | Repaired Imp. Datajack 6104 | -6/Factory | Build established: Hacker-Sprinter 6307 | -6/Factory | Fabricated ECM Suite (x1) 6588 | -6/Factory | Discovered new exit (range 10) 6935 | -6/Factory | Fabricated Propulsion Shielding (x2) 7022 | -6/Factory | Repaired Xenon Bombardment Thruster 7416 | -6/Factory | Identified exit to Garrison 7417 | -6/Factory | Discovered new exit (range 15) 7475 | -6/Factory | Garrison activated, responded to threat 7869 | -6/Factory | Spotted B-75 Beast 8093 | -6/Factory | Entered Lower Caves 8098 | -6/Lower Caves | Learned Factory trap positions 8295 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8398 | -6/Lower Caves | Build established: Scavenger-Mutant 8846 | -6/Lower Caves | Discovered new exit (range 14) 9233 | -6/Lower Caves | Entered another Lower Caves area 9303 | -6/Lower Caves | Discovered new exit (range 6) 9309 | -6/Lower Caves | Entered Factory 9309 | -5/Factory | Evolved 2 slots: Utility x2 9310 | -5/Factory | Loaded intel: 104 trap records 9539 | -5/Factory | Fabricated ECM Suite (x1) 9945 | -5/Factory | Build established: Hacker-Mutant 10074 | -5/Factory | Lost 4 parts (2n2u) 10278 | -5/Factory | Identified exit to Upper Caves 10664 | -5/Factory | Discovered new exit (range 15) 10775 | -5/Factory | Spotted B-75 Beast 11285 | -5/Factory | Build established: Hacker-Gladiator 11924 | -5/Factory | Build established: Hacker-Mutant 12271 | -5/Factory | Entered another Factory area 12271 | -4/Factory | Evolved 2 slots: Utility x2 12674 | -4/Factory | Build established: Hacker-Sprinter 13025 | -4/Factory | Lost 7 parts (1p3n1u2w) 13165 | -4/Factory | Discovered new exit (range 12) 13179 | -4/Factory | Entered Research 13179 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13353 | -3/Research | Found Prototype Slashing Weapon 13353 | -3/Research | Identified Molecular Scythe 13430 | -3/Research | Found Enh. Force Lance 13773 | -3/Research | Discovered new exit (range 8) 13777 | -3/Research | Entered Testing 13778 | -3/Testing | Maximum security lockdown engaged 13815 | -3/Testing | Build established: Sprinter 13893 | -3/Testing | Spotted Striker 13894 | -3/Testing | Spotted Striker 13943 | -3/Testing | Spotted Executioner 13958 | -3/Testing | Spotted Alpha 7 13987 | -3/Testing | Core integrity fell below 50% 13994 | -3/Testing | Core integrity fell below 20% 13997 | -3/Testing | Destroyed Alpha 7 14001 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13978_ ALERT: Assault forces dispatched. 13980_ Imp. Fusion Compressor destroyed. 13982_ Adv. Force Field destroyed. 13984_ P-80 Master resets Alpha 7, system corruption cleaned. 13988_ P-80 Master resets Striker, system corruption cleaned. 13989_ P-80 Master resets Alpha 7, system corruption cleaned. 13993_ Slug penetrates Reinforced Barrier. 13996_ P-80 Master resets P-80 Master, system corruption cleaned. 13996_ Slug penetrates Reinforced Barrier. 13997_ Alpha 7 destroyed. 13999_ Slug penetrates Reinforced Barrier. 13999_ Penetrated by Slug. 13999_ P-80 Master resets G-67 Veteran, system corruption cleaned. 14001_ Micro-nuke Launcher destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????###########???????? | | ???????????????# """T""" ####????? | | ???????????????# """ """ ""#????? | | ???????????????# """#????? | | ???????????????# """ """ R"#????? | | ???########????# """ """ """#????? | | ???#""""""#????# """ """ ""#????? | | ???#""&"""#????# ####????? | | ???#"" ""####?# / ! #???????? | | ???#"" g ## #####/###########???? | | ???#"" gge/gb %% % """ " #???? | | ???# iegpKhgECC "%%%""%" #???? | | ???#" gpg## #"###/######## #???? | | ???#""ggKb#### # #?# #???? | | ???#####=@#?#### ! #?# #???? | | ???????####?#""" """"#?# #???? | | ????????????#"F" """"#?# #???? | | ????????????#" """"#?# #???? | | ????????????#""" """"#?# #???? | | ????????????#""" """"??# #???? | | ????????????#### #?# ###"" | | ???????????????# #?# # | | ???????????????##########?# + " | | ??????????????????????????# # " " | | ??????????????????????????# ##""" | | ??????????????????????????# ##### | | ??????????????????????????# #? | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# + / | | ??????????????????????????# # ] | | ??????????????????????????# # | | ??????????????????????????# #?### | | ???????????????????###????# #? | | ???????????????????# ??# # | | ???????????????????# "S # # "" | | ???????????????????# """ + + """ | | ???????????????????# "" # # """ | | ???????????????????# ??# # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 37 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 34 Relay Coupler Types 2 Relay Coupler Value 56 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Hammer | -10/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Sml. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ ECM Suite | x1 | -6/Factory Propulsion Shielding | x2 | -6/Factory ECM Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Ambidextrous Assimilation Complete Close Call Dynamic Key Error 47 Hunted Infiltrator Melee Specialist Total Silence Challenges ------------ None Game ------ Seed AutogunReinforcedJammer Manual? 0 Play Time 03:29:45 Cumulative 24.6 hours Start 2024.05.27 @ 09:13:29 End 2024.05.27 @ 14:07:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 96b551cb-fc40-4c43-965c-fa3a75e61813